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Pokémon Ruby and Sapphire

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Resources#

Unused Abilities#

ID

Japanese

English

French

Italian

German

Spanish

Screenshot

0

ーーーーーーー

-------

-------

-------

-------

(?)

とくせいなし

No special ability.

Pas de capacité spéciale.

Nessuna abilità speciale.

Keine Spezial-Fähigkeit.

Ninguna en particular.

76

そうおん

CACOPHONY

CACOPHONIE

CACOFONIA

KAKOPHONY

CACOFONÍA

おとの わざを うけない

Avoids sound-based moves.

Evite les attaques sonores.

Evita mosse sonore.

Immun gg. Lärm-Attacken.

Evita ataques de sonido.

  • Ability 0 (“-------”) is never used in normal gameplay because all Pokémon were given abilities.
  • Ability 76 (“CACOPHONY”) is not assigned to any Pokémon in the final game. It has the same description as the SOUNDPROOF ability. It was presumably meant to be the ability of Whismur, Loudred, and Exploud. Being redundant, it was removed from the data structure in later generations.

Oddities#

Venomoth has unused shades of yellow in its palette, despite its design lacking this color entirely. This may be explained by its Generation I artwork depicting it with yellow spots on the back of its wings. A design with spots was even once planned to appear in Generation II. A handful of Kanto Pokémon from Ruby and Sapphire were visibly designed after old Generation I artwork, as seen by Machamp lacking its belt, or by Nidoqueen having fangs. This may mean that the devs originally planned for the spots to make a return, only to end up deciding against it, all the while forgetting to update Venomoth's palette data.

Dusclops has a single yellow color in its palette that isn't used anywhere, right beside its eye's palette, and it's both on the normal and the shiny palette, suggesting this color was used late into development before being scrapped.

Take Down Shellder#

Shellder gained the ability to learn Take Down as an egg move in these games. Normally, that wouldn't be notable, as you can just breed with the appropriate parents to pass down the respective move to the offspring.

However, no Pokémon in Shellder's egg group can learn the move to pass it down...except the shadow one in Pokémon XD: Gale of Darkness. It's possible there were more Pokémon in its egg group capable of learning it at one point, but then scrapped later in development, and Genius Sonority didn't consider the oddity when choosing its moves for its shadow appearance.

The weird requirements for Take Down on Shellder would persist until Generation 6 where Kabuto gained it as an egg move which could then be chain bred onto Shellder for easier access.

Unused Map Data#

Mossdeep City Gym Tileset#

Early

Final

Lilycove Dock Storage Room#

An empty map with only one warp, leading to Lilycove Harbor.

Lilycove City Poké Mart#

A Poké Mart with only two warps and no NPC event data. The warps lead the player to outside Lilycove City's Department Store.

Slateport & Lilycove Harbors#

  • There are two unused warps in the Slateport Harbor that lead to an unused warp in Slateport City, itself leading to one of these warps.
  • There are also two unused warps in the Lilycove Harbor that lead to an unused warp in Lilycove City, which was removed in Pokémon Emerald.

Other Unused Maps#

CL-Value

Name

Note

83

Unnamed

Contest tileset

84

Unnamed

Contest tileset

171-184

Unnamed

Cave tileset

227-232

Unnamed

Contest Room without Dimension

243

Unnamed

No Pointer + Event Data

There are unused duplicates of the landmark names for Meteor Falls, Fiery Path, and Jagged Pass.

Unused Trainer Data#

Unused Trainer Sprites#

Trainer sprite 0x45 shows an early version of the male Aqua Grunt sprite.

Unused Trainer Classes#

There is a "BOARDER"/"ボーダー" (0x2D) Trainer class that goes unused, presumably leftover from the previous generation (the localized names are consistent with the ones from the Generation 2 games). No sprite exists for the Boarder class, so trainers assigned it default to appearing as Youngsters.

Japanese

English

French

Italian

German

Spanish

ボーダー

BOARDER

SURFER

SNOWBOARDER

SNOWBOARDER

SNOW-BOARDER

Unused Trainers#

Ruby and Sapphire contain unused data for several Trainers, some of which are for Trainer classes that don't exist in these games. Most of them have no names; the Boarders have no picture, and appear as Youngsters.

ID

Trainer Class

Name (JP)

Name (EN)

Name (FR)

Name (IT)

Name (DE)

Name (ES)

Money

Pokémon 1

Pokémon 2

Pokémon 3

Pokémon 4

Notes

1

AQUA LEADER

アオギリ

ARCHIE

ARTHUR

IVAN

ADRIAN

AQUILES

1360

Huntail Lv. 17

Sharpedo Lv. 17

Has two Super Potions.

01D

AQUA ADMIN

かんぶ

1200

Wailmer Lv. 30

Pelipper Lv. 30

73

LADY

8400

Swablu Lv. 18

89

RICH BOY

8400

Numel Lv. 18

0A8

SWIMMER[m]

336

Sharpedo Lv. 38

144

YOUNGSTER

672

Nincada Lv. 9

Nincada Lv. 9

177

TRIATHLETE

1440

Staryu Lv. 36

179

TRIATHLETE

1440

Staryu Lv. 36

17F

TRIATHLETE

1360

Wingull Lv. 26

Staryu Lv. 34

Wingull Lv. 26

181

TRIATHLETE

1440

Staryu Lv. 36

192

BIRD KEEPER

928

Wingull Lv. 29

Taillow Lv. 29

Swablu Lv. 29

Taillow Lv. 29

1F5

BOARDER

580

Roselia Lv. 22

Roselia Lv. 22

1F6

BOARDER

580

Roselia Lv. 21

Roselia Lv. 21

Roselia Lv. 21

1F7

BOARDER

580

Roselia Lv. 23

1F8

BOARDER

ケイジ

SONNY

EMMANUEL

ATTILIO

WENZEL

SANTI

700

Spheal Lv. 35

1F9

BOARDER

シン

DONOVAN

ROMEO

DIEGO

STANISLAUS

DESI

680

Spheal Lv. 34

Spheal Lv. 34

1FA

BOARDER

タクロウ

GERALD

GERALD

GERALD

GERALD

GERARDO

660

Spheal Lv. 33

Spheal Lv. 33

Spheal Lv. 33

1FB

BOARDER

ナオヤ

KELVIN

PATRICE

ALESSIO

AARON

COQUE

680

Spheal Lv. 34

Spheal Lv. 34

1FC

BOARDER

ユキオ

KODY

JORDY

LORENZO

ALBERT

CÁNDIDO

660

Spheal Lv. 33

Spheal Lv. 33

Spheal Lv. 33

1FD

BOARDER

コウスケ

TEVIN

YVES

ROMEO

ANDRE

TADEO

700

Spheal Lv. 35

1FE

BOARDER

ノブヒコ

DAMON

YANN

DAMON

AMON

DENÍS

680

Spheal Lv. 34

Spheal Lv. 34

1FF

BOARDER

ヤスヒロ

PABLO

PABLO

DINO

PABLO

PABLO

700

Spheal Lv. 35

236

MAGMA LEADER

マツブサ

MAXIE

MAX

MAX

MARC

MAGNO

1360

Torkoal Lv. 17

Camerupt Lv. 17

Has two Super Potions.

252

MAGMA ADMIN

かんぶ

1280

Carvanha Lv. 30

Mightyena Lv. 30

Uses "Beauty" sprite.

253

MAGMA ADMIN

かんぶ

1280

Poochyena Lv. 30

Swellow Lv. 30

256

MAGMA ADMIN

かんぶ

1280

Carvanha Lv. 21

Sharpedo Lv. 21

  • The unused Aqua/Magma Admins are named かんぶ (Admin) in Japanese. This is likely a remnant from earlier data, where admins used the same naming format as grunts: アクアダン/マグマダン (Team Aqua/Team Magma) as the trainer class and "Admin" as the name.

Unused Weather#

The names for the unused weather come from the TAYA menu in the German Ruby debug ROM.

  • Weather ID 04, snow. It depicts four snowflakes falling.
  • Weather ID 09, fog 2. It depicts diagonally moving fog and uses a unique texture.
  • Weather ID 0A, underwater 1. It is the same as underwater 2, except it does not have bubbles.

Downpour#

In Gold, Silver, and Crystal, whenever Rain Dance is used in battle, the game refers to the rain as downpour (Japanese: おおあめ heavy rain).

The exact message still exists in Ruby, Sapphire, FireRed, LeafGreen, Emerald, Diamond, Pearl, Platinum, HeartGold, and SoulSilver to be used when the battle weather type is set to downpour, which never occurs; it was removed in Black and White.

Japanese

English

French

Italian

German

Spanish

おおあめに なった!

A downpour started!

Une pluie torrentielle commence!

Inizia un acquazzone!

Ein Wolkenbruch!

¡Comenzó a caer un chaparrón!

Ruby and Sapphire added a related message meant to be displayed on each turn while downpour is in effect. It too was removed in Black and White.

Japanese

English

French

Italian

German

Spanish

おおあめが ふりつづいている

The downpour continues.

La pluie torrentielle continue.

L'acquazzone continua.

Der Wolkenbruch hält an.

El chaparrón continúa...

The remakes of Ruby and Sapphire, Omega Ruby and Alpha Sapphire, introduced the similarly named battle weather mechanic of heavy rain (Japanese: 強つよい雨あめ strong rain), triggered by Primal Kyogre's Primordial Sea Ability.

Unobtainable Items#

ID

Japanese

English

French

Italian

German

Spanish

5

サファリボール

SAFARI BALL

SAFARI BALL

SAFARI BALL

SAFARIBALL

SAFARI BALL

サファリゾーンで のみ
つかうことが できる
とくしゅな ボール

A special BALL that
is used only in the
SAFARI ZONE.

Une BALL spéciale
uniquement utilisée
au PARC SAFARI.

BALL speciale,
usata soltanto
nella ZONA SAFARI.

Ein BALL, der nur
in der SAFARI-ZONE
eingesetzt wird.

Tiene una función
especial. Se usa
en la ZONA SAFARI.

44

きのみジュース

BERRY JUICE

JUS DE BAIE

SUCCODIBACCA

BEERENSAFT

ZUMO DE BAYA

きのみ 100パーセント
ポケモンの たいりょくを
20 かいふくする

A 100% pure juice
that restores HP
by 20 points.

Une boisson 100%
pur jus qui
restaure 20 PV.

Puro succo di
frutta che
restituisce 20 PS.

Reiner Fruchtsaft,
der die KP um
20 Punkte auffüllt.

Zumo 100% natural
que restaura 20 PS.

175

ナゾのみ

ENIGMA BERRY

BAIE ENIGMA

BACCAENIGMA

ENIGMABEERE

BAYA ENIGMA

しょうたい ふめいの きのみ。
ほしの ちからを もっている らしい。

A completely enigmatic BERRY.
Appears to have the power of stars.

Une BAIE très énigmatique qui
détiendrait le pouvoir des étoiles.

BACCA altamente enigmatica.
Pare possedere la forza delle stelle.

Eine enigmatische BEERE. Sie scheint
die Macht der Sterne zu besitzen.

Es enigmática. Dicen que encierra
la fuerza de las estrellas.

  • While Safari Balls can be used in the Safari Zone, they do not appear in the player's Bag there and cannot be obtained elsewhere, rendering their description text unused.
  • The only source of Berry Juice in any of the Generation III games would've been as a held item on wild Shuckle in FireRed and LeafGreen, but the event needed to make Shuckle appear in the wild was never released, so the item is effectively unused.
  • The ENIGMA BERRY is a placeholder for special berries received via e-Reader cards. It's never seen in normal gameplay, since its data is overriden with the information from the e-Reader card. While the ENIGMA BERRY can be obtained as-is in the Japanese versions by moving a Pokémon holding an e-reader berry by using Pokémon Box Ruby & Sapphire, allowing its data to be seen, its name and description in other languages remain unseen, since the berry cannot be directly transferred to another game.

Unused Held Items#

Some Pokémon, when found in the wild, have a chance of holding an item. This held item data also exists for some Pokémon which cannot be caught in the wild in the final games. Given how the held item data was carried over, some of these sets are actually used in later series entries. Some of these item rosters were removed in FireRed and LeafGreen.

Unless specified otherwise, all members of a given line share the same held item roster.

#

Pokémon

Held Items

Notes

012

Butterfree

(5%) Silver Powder

Has held item data, while the rest of its line doesn't.
Butterfree held a Silver Powder in Gen II, and later in HeartGold and SoulSilver.

015

Beedrill

(5%) Poison Barb

Has held item data, while the rest of its line doesn't.
Beedrill held a Poison Barb in Gen II, and later in HeartGold and SoulSilver.

022

Fearow

(5%) Sharp Beak

Has held item data, while Spearow doesn't. Used in FireRed and LeafGreen.

027

Sandslash

(5%) Quick Claw

Changed to a Soft Sand in FireRed and LeafGreen (used).

035

Clefairy

(50%) Leppa Berry
(5%) Moon Stone

Changed to only a Moon Stone in FireRed and LeafGreen (used).

036

Clefable

(50%) Leppa Berry
(5%) Moon Stone

Changed to only a Moon Stone in FireRed and LeafGreen (unobtainable).
Later used in the Gen V games, and the Moon Stone-only set in Sword and Shield.

038

Ninetales

(50%) Rawst Berry

Later used in the Gen V games.

046

Paras

(50%) Tiny Mushroom
(5%) Big Mushroom

Used in FireRed and LeafGreen.

047

Parasect

(50%) Tiny Mushroom
(5%) Big Mushroom

Used in FireRed and LeafGreen.

058

Growlithe

(100%) Rawst Berry

Changed to only 50% in FireRed and LeafGreen (used).

059

Arcanine

(100%) Rawst Berry

Changed to only 50% in FireRed and LeafGreen (unobtainable).

061

Poliwhirl

(5%) King's Rock

Removed in FireRed and LeafGreen. Later used in the Gen IV games onward.

062

Poliwrath

(5%) King's Rock

Removed in FireRed and LeafGreen. Later used in the Gen V games onward.

064

Kadabra

(5%) TwistedSpoon

Used in FireRed and LeafGreen.

065

Alakazam

(5%) TwistedSpoon

Later used in Sword and Shield.

075

Golem

(5%) Everstone

Changed to a Hard Stone in FireRed and LeafGreen (unobtainable).

079

Slowpoke

(5%) King's Rock

Removed in FireRed and LeafGreen.

080

Slowbro

(5%) King's Rock

Removed in FireRed and LeafGreen.

083

Farfetch'd

(5%) Stick

Later used in the Gen IV games onward.

090

Shellder

(50%) Pearl
(5%) Big Pearl

Used in FireRed and LeafGreen.

091

Cloyster

(50%) Pearl
(5%) Big Pearl

Later used in the Gen V games onward.

104

Cubone

(5%) Thick Club

Used in FireRed and LeafGreen.

105

Marowak

(5%) Thick Club

Used in FireRed and LeafGreen.

110

Weezing

(5%) Smoke Ball

Removed in FireRed and LeafGreen.

113

Chansey

(5%) Lucky Egg

Used in FireRed and LeafGreen.

117

Seadra

(5%) Dragon Scale

Removed in FireRed and LeafGreen.

121

Starmie

(50%) Stardust
(5%) Star Piece

Later used in the Gen V games onward.

122

Mr. Mime

(5%) Leppa Berry

Removed in FireRed and LeafGreen.

124

Jynx

(100%) Aspear Berry

Removed in FireRed and LeafGreen.

126

Magmar

(100%) Rawst Berry

Removed in FireRed and LeafGreen.

132

Ditto

(5%) Metal Powder

Used in FireRed and LeafGreen and Emerald.

143

Snorlax

(100%) Leftovers

Changed to a Chesto Berry in FireRed and LeafGreen.
Snorlax held Leftovers in Gen II, and later in HeartGold and SoulSilver.

147

Dratini

(5%) Dragon Scale

Removed in FireRed and LeafGreen..

148

Dragonair

(5%) Dragon Scale

Changed to a Dragon Fang in FireRed and LeafGreen (used).
Dragonair held a Dragon Scale in Gen II, and later in the Gen IV games onward.

149

Dragonite

(5%) Dragon Scale

Changed to a Dragon Fang in FireRed and LeafGreen (uobtainable).
Later used in the Gen V games onward.

151

Mew

(100%) Lum Berry

Used in Emerald as part of the Faraway Island event.

161

Sentret

(5%) Oran Berry

Used in FireRed and LeafGreen.

162

Furret

(50%) Oran Berry
(5%) Sitrus Berry

Later used in HeartGold and SoulSilver.

171

Lanturn

(5%) Yellow Shard

Holds a Deep Sea Scale in all other games where it can be found in the wild.

173

Cleffa

(50%) Leppa Berry
(5%) Moon Stone

Changed to only a Moon Stone in FireRed and LeafGreen (unobtainable).

186

Politoed

(5%) King's Rock

Later used in the Gen V games onward.

199

Slowking

(5%) King's Rock

Later used in Black and White and Ultra Sun and Ultra Moon.

200

Misdreavus

(5%) Spell Tag

Used in LeafGreen.

208

Steelix

(5%) Metal Coat

Later used in the Gen IV games.

213

Shuckle

(100%) Oran Berry

Used in Emerald. Changed to a Berry Juice in FireRed and LeafGreen (unobtainable).

215

Sneasel

(5%) Quick Claw

Used in LeafGreen.

230

Kingdra

(5%) Dragon Scale

Later used in Black and White and Sword and Shield.

238

Smoochum

(100%) Aspear Berry

Removed in FireRed and LeafGreen.

240

Magby

(100%) Rawst Berry

Removed in FireRed and LeafGreen.

241

Miltank

(100%) Moomoo Milk

Used in Emerald.

242

Blissey

(5%) Lucky Egg

Later used in Ultra Sun and Ultra Moon and Sword and Shield.

250

Ho-Oh

(100%) Sacred Ash

Removed in FireRed and LeafGreen, but used in Emerald Navel Rock event.

251

Celebi

(100%) Lum Berry

Has the same held item data as Mew. Was never obtainable holding this item.

262

Mightyena

(5%) Pecha Berry

Used in Emerald.

267

Beautifly

(5%) Silver Powder

Has held item data, while the rest of its line doesn't.
Holds a Shed Skin in all other games where it can be found in the wild.

269

Dustox

(5%) Silver Powder

Has held item data, while the rest of its line doesn't.
Holds a Shed Skin in all other games where it can be found in the wild.

284

Masquerain

(5%) Silver Powder

Has held item data, while Surskit doesn't. Later used from Platinum onward.

295

Exploud

(5%) Chesto Berry

Was never obtainable holding this item.

301

Delcatty

(5%) Leppa Berry

Only found in White 2, where it instead has a 50% chance of holding a Pecha Berry.

306

Aggron

(5%) Hard Stone

Later used in Ultra Sun and Ultra Moon and Sword and Shield.

317

Swalot

(5%) Big Pearl

Later used in Black 2 and White 2.

323

Camerupt

(100%) Rawst Berry

Later used in the Gen IV games.

332

Cacturne

(5%) Poison Barb

Holds a Sticky Barb in all other games where it can be found in the wild.

362

Glalie

(5%) NeverMeltIce

Has held item data, while Snorunt doesn't.

372

Shelgon

(5%) Dragon Scale

Holds a Dragon Fang in all other games where it can be found in the wild.

373

Salamence

(5%) Dragon Scale

Holds a Dragon Fang in all other games where it can be found in the wild.

374

Beldum

(5%) Metal Coat

Later used in HeartGold and SoulSilver.

375

Metang

(5%) Metal Coat

Later used in the Gen IV games onward.

376

Metagross

(5%) Metal Coat

Later used in the Gen V games.

385

Jirachi

(100%) Star Piece

Was never obtainable holding this item.

(Source: Pokémon Ruby and Sapphire Disassembly - base_stats.h)

Unused and Region-Exclusive Decorations#

Regi Dolls#

Regirock, Regice, and Registeel Dolls exist within the games' coding, but they are more or less unobtainable outside Japan, because they were only distributed via a Japan-exclusive "Regi-Dolls Decoration set" e-Reader card. It is possible to obtain them in the non-Japanese versions with the following method:

  1. Scan the appropriate Decoration set card for the Japanese Ruby/Sapphire, which gives a Regi Doll to the Decoration Trader at Mauville City's Pokemon Center.
  2. Exchange records with Japanese Emerald.
  3. Exchange records between Japanese Emerald and non-Japanese Emerald.
  4. Exchange records between the non-Japanese Emerald and non-Japanese R/S of the same language.

Unused Dolls#

In the table that holds pointers to graphical data pertaining to object events, there are 6 unused listings for dolls that go unused. The uncompressed graphics start from location 354E28 to 355127 in Ruby and from 354DB8 to 3550B7 in Sapphire.

Index

Pokémon

Image

76

Natu

77

Magnemite

78

Squirtle

79

Wooper

80

Pikachu

81

Porygon2

The final game opts for a different, smaller sprite for the Pikachu doll:

Unused

Used

Unused Music#

Ruby and Sapphire has some unused music, mostly from the previous generation (Gold, Silver, and Crystal). Since they occupy the first slots before new music, they were probably used during testing before new music was made. However, there are exceptions. The Littleroot Town Test Theme with the weird loop is located at $015E, before any other music in the game. $01D3, the Team Rocket theme, is located after all other music.

Bizarrely, the GB Sounds version of the Suicune battle theme in Pokémon HeartGold and SoulSilver is closer to the unused Ruby and Sapphire version than the one originally heard in Crystal.

Source

Unused

$015E - Littleroot Town Test Theme (Weird Loop)

$015F - Route 38/39 (G/S/C)

$0164 - Pokémon Communication Center JP (Crystal)

$0165 - Saffron City (G/S/C)

$0166 - Suicune, Raikou, Entei Battle (Crystal)

$01D3 - Team Rocket Invades Goldenrod's Radio Tower (G/S/C)

Unused Pokémon Cries#

ID

Cry

266

269

Two unused cries. While the first one is unknown, it is possible that the second one is for Evolotto, who was scrapped late in development. It is positioned before Spinda's cry, which is reflected in leftover data.

Unused Scripts#

Unused Decoration Shop#

Next to the script for the Secret Power Club salesman in Slateport City is an unused NPC script. If the player has not yet joined the Secret Power Club, this NPC would say the same text as the used version ("Do you know the TM SECRET POWER?…"), but once the player has joined, they would instead sell the following inventory of decorations: Mud Ball, Slide, Fence Length, Fence Width, Tire, Breakable Door, Solid Board, Stand, TV, Round TV, and Cute TV. All of these decorations, plus a few others, are only available during the Lilycove Department Store's rooftop sales in the final game.

Test Messages#

At offset 0x1C6BF9 (English Ruby 1.0), there are three unused scripts which display untranslated Japanese text strings:

Text

Translation

テストよう メッセージです!
ポケモンの せかいへ ようこそ!

This is a test message!
Welcome to the world of Pokémon!

テストよう メッセージです!
かんばん です

This is a test message!
This is a signboard.

テストよう メッセージです!
ざひょう チェックの イベントです

This is a test message!
This is a coordinate check event.

There are two more unused scripts next to those. One brings up the screen used to set the clock in the player's bedroom; the other displays the braille text ⠛⠕⠀⠥⠏⠀⠓⠑⠗⠑⠲ ("go up here."), which is used in the game via a different script.

Unused Code#

Placeholder Move Texts and Unused Function#

Message for using a Normal-type move with an ID greater than 0x162.

When a move with an index number greater than 0x162 (Psycho Boost) is used, the game is programmed not to display the name of the move after "used", but rather a message based on the selected move's type, such as "a NORMAL move" or "an ICE move". This may be an unused debugging leftover. All moves with index numbers greater than 0x162 are invalid in the final game.

If the move's type is invalid, the game may display an invalid string or glitch out.

One of these messages ("a DRAGON move") can be seen with the VBA code 02024BE6:0163, which forces the game to think that the move used was the invalid Dragon-type 0x163 move. Using a hex editor, one can edit the type of this glitch move by changing the byte at offset 0x1FC1D2 in the English Ruby 1.0 or offset 0x1FC162 in the English Sapphire 1.0, to access other messages with the above code.

The equivalent code in Japanese Ruby is 02024946:0163, and the equivalent offset in Japanese Sapphire is 0x1CDF86.

For unknown reasons, in the English versions, there seems to be a bug where if the move's type was Fighting or Electric, the "What should (PKMN) do" and 'Fight/Bag/Pokémon/Run' boxes are temporarily shifted up when the move is used, and black space is left in the area where these boxes are supposed to be. It isn't a side effect of changing an invalid move, because the bug can be seen without changing any glitch move by using the No$GBA debugger to change register r1 to above 0162.

This bug does not appear in the Japanese Ruby when using 02024946:0163 and modifying the relevant offset, so using a Fighting-type or Electric-type move above 0162 displays かくとうわざ or でんきわざ as expected.

The messages are as follows. To see them in action, see this video.

In the source code, such messages are marked as “ZOKUSEI_WAZA” (e.g., “a NORMAL move” is ZOKUSEI_WAZA_STR00).

Japanese

English

French

Italian

German

Spanish

ノーマルわざ

a NORMAL move

une capacité NORMAL

una mossa NORMALE

eine NORMALE Att.

un mov. NORMAL

かくとうわざ

a FIGHTING move

une capacité COMBAT

una mossa LOTTA

eine KAMPF-Att.

un mov. LUCHA

ひこうわざ

a FLYING move

une capacité VOL

una mossa VOLANTE

eine FLUG-Att.

un mov. VOLADOR

どくわざ

a POISON move

une capacité POISON

una mossa VELENO

eine GIFT-Att.

un mov. VENENO

じめんわざ

a GROUND move

une capacité SOL

una mossa TERRA

eine BODEN-Att.

un mov. TIERRA

いわわざ

a ROCK move

une capacité ROCHE

una mossa ROCCIA

eine GESTEINS-Att.

un mov. ROCA

むしわざ

a BUG move

une capacité INSECTE

una mossa COLEOTTERO

eine KÄFER-Att.

un mov. BICHO

ゴーストわざ

a GHOST move

une capacité SPECTRE

una mossa SPETTRO

eine GEIST-Att.

un mov. FANTASMA

はがねわざ

a STEEL move

une capacité ACIER

una mossa ACCIAIO

eine STAHL-Att.

un mov. ACERO

はてなわざ

a ??? move

une capacité ???

una mossa ???

eine ???-Attacke

un mov. (?)

ほのおわざ

a FIRE move

une capacité FEU

una mossa FUOCO

eine FEUER-Att.

un mov. FUEGO

みずわざ

a WATER move

une capacité EAU

una mossa ACQUA

eine WASSER-Att.

un mov. AGUA

くさわざ

a GRASS move

une capacité PLANTE

una mossa ERBA

eine PFLANZEN-Att.

un mov. PLANTA

でんきわざ

an ELECTRIC move

une capacité ELECTRIK

una mossa ELETTRO

eine ELEKTRO-Att.

un mov. ELÉCTRICO

エスパーわざ

a PSYCHIC move

une capacité PSY

una mossa PSICO

eine PSYCHO-Att.

un mov. PSÍQUICO

こおりわざ

an ICE move

une capacité GLACE

una mossa GHIACCIO

eine EIS-Att.

un mov. HIELO

ドラゴンわざ

a DRAGON move

une capacité DRAGON

una mossa DRAGO

eine DRACHEN-Att.

un mov. DRAGÓN

あくわざ

a DARK move

une capacité TENEBRES

una mossa BUIO

eine UNLICHT-Att.

un mov. SINIESTRO

In the Japanese versions, the messages are in the form "(TYPE)わざ" and the types are referred to as they normally are except for the "???" type, which is referred to as a "question" (Japanese: はてな, hatena) move.

(Source: Wack0 and Torchickens (analysis and experimentation))

Unused Move-Combining Code#

Hidden in the code is a dummied-out function that allows the player to combine multiple moves into a single, different move during double battles. The function only contains information for the move Gust and Ember, which would combine into Heat Wave.

A text string seemingly corresponding to this combination still exists as well:

Japanese

English

French

Italian

German

Spanish

かぜは ねっぷうに なった!

The wind turned into a
HEAT WAVE!

Le vent se transforme
en CANICULE!

Il vento si è trasformato in
ONDACALDA!

Der Wind wurde zu einer
HITZEWELLE!

¡El viento se convirtió en
una ONDA ÍGNEA!

(Source: Pret Pokeruby Disassembly)

Unseen Struggle Contest Stats#

Normally, there is no possible way to use Struggle in a contest, since it is only used when you run out of PP for all moves during a battle. However, it still has full data for contest use coded in, which functions normally in-game if the move is hacked onto a Pokémon's moveset:

Type

Appeal

Jam

Flavor Text (EN)

Flavor Text (JP)

Cool

♥♥♥♥

(none)

A highly appealing move.

たくさん アピール できる

(Source: ChickasaurusGL)

Encounters in Abandoned Ship#

The floor in Abandoned Ship uses a wild encounter behavior type, which implies that the developers might've meant for encounters to happen outside water at one point in the game's development.

Unused Mystery Events#

The Mystery Events system is designed to add various types of content to the game, primarily by means of the e-Reader. Since Mystery Events are language-locked, and the e-Reader was never released in Europe, the system was entirely useless in the French, German, Italian, and Spanish versions, except for certain Nintendo event distributions. That aside, it includes several features which went unused in all versions of the game.

Special Ribbons#

An event of type 08 gives a particular ribbon to all Pokémon in the party, displaying the following message:

Japanese

English

French

Italian

German

Spanish

てもちのポケモンに
とくべつなリボンが あたえられた!

A special RIBBON was awarded to your
party POKéMON.

Un RUBAN spécial a été remis au
POKéMON de ton équipe.

I POKéMON della tua squadra hanno
ricevuto in premio un FIOCCO speciale!

Ein besonderes BAND wurde deinem
POKéMON im Team verliehen.

Tus POKéMON han conseguido una
CINTA especial.

The ribbons can use one of seven different sprites and one of the 64 descriptions listed below. Many of these seem to be ribbons that were intended to be awarded at tournaments, but it is not known if they were all actually given out. Four of them refer to towers, such as Darkness Tower, which have not existed in any Pokémon game. There may have been 11 kinds of gift ribbons intended as this event's function "GiveGiftRibbonToParty" (pret naming) allows any index up to 10 to be written to the game's save block, however the last 4 gift ribbon types are unused elsewhere and removed in Gen 4.

(Source: pret pokeruby)

(Source: pret pokeemerald)

Index

Name (EN)

Name (JP)

Icon

Big Icon

0

Marine Ribbon

マリンリボン

1

Land Ribbon

ランドリボン

2

Sky Ribbon

スカイリボン

3

Country Ribbon

カントリーリボン

4

National Ribbon

ナショナルリボン

5

Earth Ribbon

アースリボン

6

World Ribbon

ワールドリボン

Pokémon Colosseum uses the "RIBBON awarded for clearing all difficulties" (with the National Ribbon sprite) and "100-straight Win Commemorative RIBBON" (with the Earth Ribbon sprite), but it awards them by a mechanism other than Mystery Events. The Generation IV games retain compatibility with these ribbons, adding names for each sprite design and slightly altering the descriptions, though they remain unused except for the two from Colosseum.

Japanese

English

French

Italian

German

Spanish

2003ねん ちほう たいかい
ゆうしょう きねんリボン

2003 REGIONAL TOURNEY
CHAMPION RIBBON

TOURNOI REGIONAL 2003
RUBAN MAITRE

TORNEO REGIONALE 2003
FIOCCO CAMPIONE.

REGIONALTURNIER 2003
BAND des CHAMPS

TORNEO REGIONAL 2003
CINTA CAMPEÓN

2003ねん ぜんこく たいかい
ゆうしょう きねんリボン

2003 NATIONAL TOURNEY
CHAMPION RIBBON

TOURNOI NATIONAL 2003
RUBAN MAITRE

TORNEO NAZIONALE 2003
FIOCCO CAMPIONE.

NATIONALTURNIER 2003
BAND des CHAMPS

TORNEO NACIONAL 2003
CINTA CAMPEÓN

2003ねん ワールドカップ
ゆうしょう きねんリボン

2003 GLOBAL CUP
CHAMPION RIBBON

COUPE GLOBALE 2003
RUBAN MAITRE

TORNEO MONDIALE 2003
FIOCCO CAMPIONE.

WELTPOKAL 2003
BAND des CHAMPS

COPA DEL MUNDO 2003
CINTA CAMPEÓN

2003ねん ちほう たいかい
じゅんゆうしょう きねんリボン

2003 REGIONAL TOURNEY
Runner-up RIBBON

TOURNOI REGIONAL 2003
RUBAN 2ᵉ place

TORNEO REGIONALE 2003
FIOCCO Finalista.

REGIONALTURNIER 2003
BAND für Platzierungen

TORNEO REGIONAL 2003
CINTA subcampeón

2003ねん ぜんこく たいかい
じゅんゆうしょう きねんリボン

2003 NATIONAL TOURNEY
Runner-up RIBBON

TOURNOI NATIONAL 2003
RUBAN 2ᵉ place

TORNEO NAZIONALE 2003
FIOCCO Finalista.

NATIONALTURNIER 2003
BAND für Platzierungen

TORNEO NACIONAL 2003
CINTA subcampeón

2003ねん ワールドカップ
じゅんゆうしょう きねんリボン

2003 GLOBAL CUP
Runner-up RIBBON

COUPE GLOBALE 2003
RUBAN 2ᵉ place

TORNEO MONDIALE 2003
FIOCCO Finalista.

WELTPOKAL 2003
BAND für Platzierungen

COPA DEL MUNDO 2003
CINTA subcampeón

2003ねん ちほう たいかい
ベスト4 きねんリボン

2003 REGIONAL TOURNEY
Semifinalist RIBBON

TOURNOI REGIONAL 2003
RUBAN demi-finaliste

TORNEO REGIONALE 2003
FIOCCO Semifinalista.

REGIONALTURNIER 2003
BAND für Halbfinalisten

TORNEO REGIONAL 2003
CINTA semifinalista

2003ねん ぜんこく たいかい
ベスト4 きねんリボン

2003 NATIONAL TOURNEY
Semifinalist RIBBON

TOURNOI NATIONAL 2003
RUBAN demi-finaliste

TORNEO NAZIONALE 2003
FIOCCO Semifinalista.

NATIONALTURNIER 2003
BAND für Halbfinalisten

TORNEO NACIONAL 2003
CINTA semifinalista

2003ねん ワールドカップ
ベスト4 きねんリボン

2003 GLOBAL CUP
Semifinalist RIBBON

COUPE GLOBALE 2003
RUBAN demi-finaliste

TORNEO MONDIALE 2003
FIOCCO Semifinalista.

WELTPOKAL 2003
BAND für Halbfinalisten

COPA DEL MUNDO 2003
CINTA semifinalista

2004ねん ちほう たいかい
ゆうしょう きねんリボン

2004 REGIONAL TOURNEY
CHAMPION RIBBON

TOURNOI REGIONAL 2004
RUBAN MAITRE

TORNEO REGIONALE 2004
FIOCCO CAMPIONE.

REGIONALTURNIER 2004
BAND des CHAMPS

TORNEO REGIONAL 2004
CINTA CAMPEÓN

2004ねん ぜんこく たいかい
ゆうしょう きねんリボン

2004 NATIONAL TOURNEY
CHAMPION RIBBON

TOURNOI NATIONAL 2004
RUBAN MAITRE

TORNEO NAZIONALE 2004
FIOCCO CAMPIONE.

NATIONALTURNIER 2004
BAND des CHAMPS

TORNEO NACIONAL 2004
CINTA CAMPEÓN

2004ねん ワールドカップ
ゆうしょう きねんリボン

2004 GLOBAL CUP
CHAMPION RIBBON

COUPE GLOBALE 2004
RUBAN MAITRE

TORNEO MONDIALE 2004
FIOCCO CAMPIONE.

WELTPOKAL 2004
BAND des CHAMPS

COPA DEL MUNDO 2004
CINTA CAMPEÓN

2004ねん ちほう たいかい
じゅんゆうしょう きねんリボン

2004 REGIONAL TOURNEY
Runner-up RIBBON

TOURNOI REGIONAL 2004
RUBAN 2ᵉ place

TORNEO REGIONALE 2004
FIOCCO Finalista.

REGIONALTURNIER 2004
BAND für Platzierungen

TORNEO REGIONAL 2004
CINTA subcampeón

2004ねん ぜんこく たいかい
じゅんゆうしょう きねんリボン

2004 NATIONAL TOURNEY
Runner-up RIBBON

TOURNOI NATIONAL 2004
RUBAN 2ᵉ place

TORNEO NAZIONALE 2004
FIOCCO Finalista.

NATIONALTURNIER 2004
BAND für Platzierungen

TORNEO NACIONAL 2004
CINTA subcampeón

2004ねん ワールドカップ
じゅんゆうしょう きねんリボン

2004 GLOBAL CUP
Runner-up RIBBON

COUPE GLOBALE 2004
RUBAN 2ᵉ place

TORNEO MONDIALE 2004
FIOCCO Finalista.

WELTPOKAL 2004
BAND für Platzierungen

COPA DEL MUNDO 2004
CINTA subcampeón

2004ねん ちほう たいかい
ベスト4 きねんリボン

2004 REGIONAL TOURNEY
Semifinalist RIBBON

TOURNOI REGIONAL 2004
RUBAN demi-finaliste

TORNEO REGIONALE 2004
FIOCCO Semifinalista.

REGIONALTURNIER 2004
BAND für Halbfinalisten

TORNEO REGIONAL 2004
CINTA semifinalista

2004ねん ぜんこく たいかい
ベスト4 きねんリボン

2004 NATIONAL TOURNEY
Semifinalist RIBBON

TOURNOI NATIONAL 2004
RUBAN demi-finaliste

TORNEO NAZIONALE 2004
FIOCCO Semifinalista.

NATIONALTURNIER 2004
BAND für Halbfinalisten

TORNEO NACIONAL 2004
CINTA semifinalista

2004ねん ワールドカップ
ベスト4 きねんリボン

2004 GLOBAL CUP
Semifinalist RIBBON

COUPE GLOBALE 2004
RUBAN demi-finaliste

TORNEO MONDIALE 2004
FIOCCO Semifinalista.

WELTPOKAL 2004
BAND für Halbfinalisten

COPA DEL MUNDO 2004
CINTA semifinalista

2005ねん ちほう たいかい
ゆうしょう きねんリボン

2005 REGIONAL TOURNEY
CHAMPION RIBBON

TOURNOI REGIONAL 2005
RUBAN MAITRE

TORNEO REGIONALE 2005
FIOCCO CAMPIONE.

REGIONALTURNIER 2005
BAND des CHAMPS

TORNEO REGIONAL 2005
CINTA CAMPEÓN

2005ねん ぜんこく たいかい
ゆうしょう きねんリボン

2005 NATIONAL TOURNEY
CHAMPION RIBBON

TOURNOI NATIONAL 2005
RUBAN MAITRE

TORNEO NAZIONALE 2005
FIOCCO CAMPIONE.

NATIONALTURNIER 2005
BAND des CHAMPS

TORNEO NACIONAL 2005
CINTA CAMPEÓN

2005ねん ワールドカップ
ゆうしょう きねんリボン

2005 GLOBAL CUP
CHAMPION RIBBON

COUPE GLOBALE 2005
RUBAN MAITRE

TORNEO MONDIALE 2005
FIOCCO CAMPIONE.

WELTPOKAL 2005
BAND des CHAMPS

COPA DEL MUNDO 2005
CINTA CAMPEÓN

2005ねん ちほう たいかい
じゅんゆうしょう きねんリボン

2005 REGIONAL TOURNEY
Runner-up RIBBON

TOURNOI REGIONAL 2005
RUBAN 2ᵉ place

TORNEO REGIONALE 2005
FIOCCO Finalista.

REGIONALTURNIER 2005
BAND für Platzierungen

TORNEO REGIONAL 2005
CINTA subcampeón

2005ねん ぜんこく たいかい
じゅんゆうしょう きねんリボン

2005 NATIONAL TOURNEY
Runner-up RIBBON

TOURNOI NATIONAL 2005
RUBAN 2ᵉ place

TORNEO NAZIONALE 2005
FIOCCO Finalista.

NATIONALTURNIER 2005
BAND für Platzierungen

TORNEO NACIONAL 2005
CINTA subcampeón

2005ねん ワールドカップ
じゅんゆうしょう きねんリボン

2005 GLOBAL CUP
Runner-up RIBBON

COUPE GLOBALE 2005
RUBAN 2ᵉ place

TORNEO MONDIALE 2005
FIOCCO Finalista.

WELTPOKAL 2005
BAND für Platzierungen

COPA DEL MUNDO 2005
CINTA subcampeón

2005ねん ちほう たいかい
ベスト4 きねんリボン

2005 REGIONAL TOURNEY
Semifinalist RIBBON

TOURNOI REGIONAL 2005
RUBAN demi-finaliste

TORNEO REGIONALE 2005
FIOCCO Semifinalista.

REGIONALTURNIER 2005
BAND für Halbfinalisten

TORNEO REGIONAL 2005
CINTA semifinalista

2005ねん ぜんこく たいかい
ベスト4 きねんリボン

2005 NATIONAL TOURNEY
Semifinalist RIBBON

TOURNOI NATIONAL 2005
RUBAN demi-finaliste

TORNEO NAZIONALE 2005
FIOCCO Semifinalista.

NATIONALTURNIER 2005
BAND für Halbfinalisten

TORNEO NACIONAL 2005
CINTA semifinalista

2005ねん ワールドカップ
ベスト4 きねんリボン

2005 GLOBAL CUP
Semifinalist RIBBON

COUPE GLOBALE 2005
RUBAN demi-finaliste

TORNEO MONDIALE 2005
FIOCCO Semifinalista.

WELTPOKAL 2005
BAND für Halbfinalisten

COPA DEL MUNDO 2005
CINTA semifinalista

ポケモン バトル カップ
ゆうしょう きねんリボン

POKéMON BATTLE CUP
CHAMPION RIBBON

COUPE COMBAT POKéMON
RUBAN MAITRE

COPPA LOTTE POKéMON
FIOCCO CAMPIONE.

POKéMON-KAMPF-POKAL
BAND des CHAMPS

COPA BATALLA POKéMON
CINTA CAMPEÓN

ポケモン バトル カップ
じゅんゆうしょう きねんリボン

POKéMON BATTLE CUP
Runner-up RIBBON

COUPE COMBAT POKéMON
RUBAN 2ᵉ place

COPPA LOTTE POKéMON
FIOCCO Finalista.

POKéMON-KAMPF-POKAL
BAND für Platzierungen

COPA BATALLA POKéMON
CINTA subcampeón

ポケモン バトル カップ
ベスト4 きねんリボン

POKéMON BATTLE CUP
Semifinalist RIBBON

COUPE COMBAT POKéMON
RUBAN demi-finaliste

COPPA LOTTE POKéMON
FIOCCO Semifinalista.

POKéMON-KAMPF-POKAL
BAND für Halbfinalisten

COPA BATALLA POKéMON
CINTA semifinalista

ポケモン バトル カップ
さんか きねんリボン

POKéMON BATTLE CUP
Participation RIBBON

COUPE COMBAT POKéMON
RUBAN de participation

COPPA LOTTE POKéMON
FIOCCO partecipazione

POKéMON-KAMPF-POKAL
Teilnehmer-BAND

COPA BATALLA POKéMON
CINTA de participación

ポケモン リーグ
ゆうしょう きねんリボン

POKéMON LEAGUE
CHAMPION RIBBON

LIGUE POKéMON
RUBAN MAITRE

LEGA POKéMON
FIOCCO CAMPIONE.

POKéMON LIGA
BAND des CHAMPS

LIGA POKéMON
CINTA CAMPEÓN

ポケモン リーグ
じゅんゆうしょう きねんリボン

POKéMON LEAGUE
Runner-up RIBBON

LIGUE POKéMON
RUBAN 2ᵉ place

LEGA POKéMON
FIOCCO Finalista.

POKéMON LIGA
BAND für Platzierungen

LIGA POKéMON
CINTA subcampeón

ポケモン リーグ
ベスト4 きねんリボン

POKéMON LEAGUE
Semifinalist RIBBON

LIGUE POKéMON
RUBAN demi-finaliste

LEGA POKéMON
FIOCCO Semifinalista.

POKéMON LIGA
BAND für Halbfinalisten

LIGA POKéMON
CINTA semifinalista

ポケモン リーグ
さんか きねんリボン

POKéMON LEAGUE
Participation RIBBON

LIGUE POKéMON
RUBAN de participation

LEGA POKéMON
FIOCCO partecipazione

POKéMON LIGA
Teilnehmer-BAND

LIGA POKéMON
CINTA de participación

アドバンス カップ
ゆうしょう きねんリボン

ADVANCE CUP
CHAMPION RIBBON

COUPE ADVANCE
RUBAN MAITRE

COPPA ADVANCE
FIOCCO CAMPIONE.

TALENTPOKAL
BAND des CHAMPS

COPA AVANZADA
CINTA CAMPEÓN

アドバンス カップ
じゅんゆうしょう きねんリボン

ADVANCE CUP
Runner-up RIBBON

COUPE ADVANCE
RUBAN 2ᵉ place

COPPA ADVANCE
FIOCCO Finalista.

TALENTPOKAL
BAND für Platzierungen

COPA AVANZADA
CINTA subcampeón

アドバンス カップ
ベスト4 きねんリボン

ADVANCE CUP
Semifinalist RIBBON

COUPE ADVANCE
RUBAN demi-finaliste

COPPA ADVANCE
FIOCCO Semifinalista.

TALENTPOKAL
BAND für Halbfinalisten

COPA AVANZADA
CINTA semifinalista

アドバンス カップ
さんか きねんリボン

ADVANCE CUP
Participation RIBBON

COUPE ADVANCE
RUBAN de participation

COPPA ADVANCE
FIOCCO partecipazione

TALENTPOKAL
Teilnehmer-BAND

COPA AVANZADA
CINTA de participación

ポケモンの たいかいに
さんか きねんリボン

POKéMON Tournament
Participation RIBBON

Tournoi POKéMON
RUBAN de participation

Torneo POKéMON
FIOCCO partecipazione

POKéMON-Turnier
Teilnehmer-BAND

Certamen POKéMON
CINTA de participación

ポケモンの イベントに
さんか きねんリボン

POKéMON Event
Participation RIBBON

Evènement POKéMON
RUBAN de participation

Evento POKéMON
FIOCCO partecipazione

POKéMON-Wettkampf
Teilnehmer-BAND

Encuentro POKéMON
CINTA de participación

ポケモンの おまつりに
さんか きねんリボン

POKéMON Festival
Participation RIBBON

Festival POKéMON
RUBAN de participation

Festival POKéMON
FIOCCO partecipazione

POKéMON-Festival
Teilnehmer-BAND

Festival POKéMON
CINTA de participación

こんなんに うちかった
きねんリボン

Difficulty-clearing
Commemorative RIBBON

RUBAN commémoratif pour
avoir tout réussi.

Tutto facile
FIOCCO celebrativo

Schw.-Grad-Abschl.
Gedenk-BAND

Superación obstáculos
CINTA conmemorativa

すべての こんなんを
のりこえた きねんリボン

RIBBON awarded for
clearing all difficulties.

RUBAN pour le triomphe
face aux difficultés

FIOCCO per aver
superato le difficoltà.

BAND für erf. Abschluss
aller Schwierigk.-Grade.

CINTA ganada por
superar los obstáculos.

100にんぬき たっせい
きねんリボン

100-straight Win
Commemorative RIBBON

100 victoires à la suite
avoir tout réussi.

100 vittorie di seguito
FIOCCO celebrativo

100. Sieg in Folge
Gedenk-BAND

100 victorias seguidas
CINTA conmemorativa

くらやみのとう クリア
きねんリボン

DARKNESS TOWER Clear
Commemorative RIBBON

Succès TOUR OBSCURE
avoir tout réussi.

Completata TORRE SCURA.
FIOCCO celebrativo

APOKELIPSE-TURM fertig
Gedenk-BAND

TORRE OSCURA superada.
CINTA conmemorativa

くれないのとう クリア
きねんリボン

RED TOWER Clear
Commemorative RIBBON

Succès TOUR ROUGE
avoir tout réussi.

Completata TORRE ROSSA.
FIOCCO celebrativo

ROTER TURM fertig
Gedenk-BAND

TORRE ROJA superada.
CINTA conmemorativa

くろがねのとう クリア
きねんリボン

BLACKIRON TOWER Clear
Commemorative RIBBON

Succès TOUR FER NOIR
avoir tout réussi.

Completata TORRE FERRO
FIOCCO celebrativo

EISERNER TURM fertig
Gedenk-BAND

TORRE FÉRREA superada.
CINTA conmemorativa

さいごのとう クリア
きねんリボン

FINAL TOWER Clear
Commemorative RIBBON

Succès TOUR FINALE
avoir tout réussi.

Complet. TORRE FINALE
FIOCCO celebrativo

FINAL-TURM-Abschluss
Gedenk-BAND

TORRE FINAL superada.
CINTA conmemorativa

でんせつを つくった
きねんリボン

Legend-making
Commemorative RIBBON

A contribué à la légende
avoir tout réussi.

Leggenda
FIOCCO celebrativo

Legendäres
Gedenk-BAND

Legendario
CINTA conmemorativa

ポケモンセンタートウキョー
きねんリボン

POKéMON CENTER TOKYO
Commemorative RIBBON

CENTRE POKéMON TOKYO
avoir tout réussi.

POKéMON CENTER TOKYO
FIOCCO celebrativo

POKéMON-CENTER TOKIO
Gedenk-BAND

CENTRO POKéMON TOKIO
CINTA conmemorativa

ポケモンセンターオーサカ
きねんリボン

POKéMON CENTER OSAKA
Commemorative RIBBON

CENTRE POKéMON OSAKA
avoir tout réussi.

POKéMON CENTER OSAKA
FIOCCO celebrativo

POKéMON-CENTER OSAKA
Gedenk-BAND

CENTRO POKéMON OSAKA
CINTA conmemorativa

ポケモンセンターナゴヤ
きねんリボン

POKéMON CENTER NAGOYA
Commemorative RIBBON

CENTRE POKéMON NAGOYA
avoir tout réussi.

POKéMON CENTER NAGOYA
FIOCCO celebrativo

POKéMON-CENTER NAGOYA
Gedenk-BAND

CENTRO POKéMON NAGOYA
CINTA conmemorativa

ポケモンセンターニューヨーク
きねんリボン

POKéMON CENTER NY
Commemorative RIBBON

CENTRE POKéMON NY
avoir tout réussi.

POKéMON CENTER NY
FIOCCO celebrativo

POKéMON-CENTER N. Y.
Gedenk-BAND

CENTRO POKéMON NY
CINTA conmemorativa

なつやすみ きねんリボン

Summer Holidays RIBBON

RUBAN vacances d'été

FIOCCO vacanze estive.

Sommerferien-BAND

CINTA vacac. verano

ふゆやすみ きねんリボン

Winter Holidays RIBBON

RUBAN vacances d'hiver

FIOCCO ferie invernali.

Weihnachtsferien-BAND

CINTA vacac. invierno

はるやすみ きねんリボン

Spring Holidays RIBBON

RUBAN vac. de printemps

FIOCCO ferie primaverili.

Osterferien-BAND

CINTA vacac. primavera

クリスマス きねんリボン

Evergreen RIBBON

RUBAN feuilles persist.

FIOCCO sempreverde.

Evergreen-BAND

CINTA hoja perenne

きねんび きねんリボン

Special Holiday RIBBON

RUBAN vac. spéciales

FIOCCO vacanze speciali.

Sonderurlaubs-BAND

CINTA vacac. especiales

がんばった きねんの リボン

Hard Worker RIBBON

RUBAN travailleur

FIOCCO lavoro duro.

Fleiß-BAND

CINTA esfuerzo

ともだち いっぱい きねんリボン

Lots of Friends RIBBON

RUBAN amitié

FIOCCO amicizia.

Beliebtheits-BAND

CINTA amistad

げんき いっぱい きねんリボン

Full of Energy RIBBON

RUBAN énergie

FIOCCO energia.

Energie-BAND

CINTA energía

だいすきな ポケモンに
つけてあげる きねんリボン

A commemorative RIBBON
for a loved POKéMON.

RUBAN souvenir pour
un POKéMON bien-aimé.

FIOCCO celebrativo
per un caro POKéMON.

Ein Gedenk-BAND für ein
beliebtes POKéMON.

CINTA conmemorativa
para un POKéMON querido.

ポケモンが だいすきな ことを
しょうめいする リボン

RIBBON that shows
love for POKéMON.

RUBAN qui montre l'amour
porté à un POKéMON.

FIOCCO che dimostra
amore per i POKéMON.

Ein BAND für POKéMON-
Freunde.

CINTA símbolo de amor
hacia los POKéMON.

National Pokédex Upgrade#

An event of type 09 displays the following message:

Japanese

English

French

Italian

German

Spanish

ずかんに ぜんこくモードが
ついか された!

The POKéDEX has been upgraded with
the NATIONAL MODE.

Tu peux maintenant accéder au
MODE NATIONAL dans ton POKéDEX.

È stato aggiunto il DEX NAZIONALE
al POKéDEX.

Der POKéDEX wurde mit dem NATIONALEN
MODUS ausgerüstet.

La POKéDEX contiene ahora datos
sobre el MODO NACIONAL.

Add a Rare Word#

An event of type 0A event adds a specified word from the Trendy Saying category to the game's phrase input system. Upon doing so, it displays the following message:

Japanese

English

French

Italian

German

Spanish

めずらしい ことばを ついかしました

A rare word has been added.

Un mot rare a été ajouté.

È stata aggiunta una parola rara.

Ein seltenes Wort wurde hinzugefügt.

Se ha añadido una palabra extraña.

In-Game Clock Adjustment#

An event of type 0E displays the following message:

Japanese

English

French

Italian

German

Spanish

ゲームない じかんの しゅうせい システムが
つかえる ように なりました!

The in-game clock adjustment system
is now useable.

Vous pouvez maintenant régler l'heure.

È possibile usare ora il sistema di
regolazione dell'orologio interno.

Das spielinterne Zeiteingabe-
System ist jetzt verfügbar.

Ahora puedes utilizar el sistema de
reajuste del reloj del juego.

After this event is received, pressing Left + Select + B on the title screen after Groudon or Kyogre's silhouette appears will lead to a screen which will prompt the user to reset the clock. PokemonRSAdjustRTC1.png Pressing A brings up a second screen on which the in-game time and number of days elapsed can be changed. Despite what the message says, this only changes the timestamps stored in the save file, and not the RTC itself. After the time is adjusted, this function will be disabled, and can only be accessed by receiving the event again. PokemonRSAdjustRTC2.png

Other e-Reader Events#

Since the e-Reader was not released in Europe, the previous messages and the following ones (about e-Reader berries, Pokémon and trainers) were also completely unused in the European games:

Japanese

English

French

Italian

German

Spanish

[STR_VAR_2]のみを てに いれた!
トウカジムの パパから うけとろう!

Obtained a [STR_VAR_2] BERRY!
Dad has it at PETALBURG GYM.

Tu as obtenu une BAIE [STR_VAR_2]!
Papa en a une à l'ARENE de CLEMENTI.

Trovata una BACCA[STR_VAR_2]!
Il papà ne ha una alla PALESTRA di
PETALIPOLI.

Eine [STR_VAR_2]BEERE! Vater in der
ARENA von BLÜTENBURG CITY besitzt
auch eine.

¡Obtuvo una BAYA [STR_VAR_2]!
PAPÁ la tiene en el GIMNASIO de
PETALIA.

[STR_VAR_1]のみは
[STR_VAR_2]のみに へんかした!

The [STR_VAR_1] BERRY transformed into
one [STR_VAR_2] BERRY.

La BAIE [STR_VAR_1] s'est transformée en
une BAIE [STR_VAR_2].

La BACCA[STR_VAR_1] è stata trasformata
in BACCA[STR_VAR_2].

Die [STR_VAR_1]BEERE verwandelte
sich in eine [STR_VAR_2]BEERE!

La BAYA [STR_VAR_1] se ha transformado
en una BAYA [STR_VAR_2].

[STR_VAR_1]のみは すでに
はいっていた

The [STR_VAR_1] BERRY has already been
obtained.

Tu avais déjà obtenu la BAIE
[STR_VAR_1].

Hai già BACCA[STR_VAR_1].

Du hast schon eine [STR_VAR_1]BEERE.

Ya tienes la BAYA [STR_VAR_1].

[STR_VAR_1]が おくられてきた!

[STR_VAR_1] was sent over!

[STR_VAR_1] a été envoyé!

[STR_VAR_1] è stato inviato!

[STR_VAR_1] wurde gesendet!

¡Se ha enviado [STR_VAR_1]!

てもちが いっぱいなので
[STR_VAR_1]は もらえなかった‥

Your party is full.
[STR_VAR_1] could not be sent over.

Ton équipe est complète.
[STR_VAR_1] ne peut pas être envoyé.

La tua squadra è già al completo.
Non puoi aggiungere [STR_VAR_1]!

Dein Team ist bereits vollständig.
[STR_VAR_1] kann nicht gesendet
werden.

Tu equipo está completo.
No se puede enviar [STR_VAR_1].

あらたな トレーナーが
ホウエンに やってきた

A new TRAINER has arrived in HOENN.

Un nouveau DRESSEUR est arrivé
dans la région de HOENN.

È arrivato un nuovo ALLENATORE
ad HOENN.

Ein neuer TRAINER ist in HOENN
angekommen.

Ha llegado un nuevo ENTRENADOR
a HOENN.

バトルタワーに あらたな
たいせんしゃが あらわれた!

A new adversary has arrived in the
BATTLE TOWER.

Un nouvel adversaire est arrivé dans
la TOUR DE COMBAT.

È arrivato un nuovo avversario
nella TORRE LOTTA.

Ein neuer Widersacher ist im DUELLTURM
eingetroffen.

Ha llegado un nuevo adversario
a la TORRE BATALLA.

パパ『やあ [PLAYER]!
めずらしい きのみを てに いれたから
プレゼント するよ!

DAD: Hi, [PLAYER]!
I just received a very rare BERRY.
I'd like you to have it.

PAPA: Bonjour, [PLAYER]!
Je viens de recevoir une BAIE très rare.
J'aimerais te la donner.

PAPÀ: Ciao, [PLAYER]!
Ho appena ricevuto una BACCA molto
rara. Vorrei che la prendessi tu!

VATER: Hallo, [PLAYER]!
Ich habe gerade eine sehr seltene
BEERE erhalten. Die schenke ich dir.

PAPÁ: ¡Hola, [PLAYER]!
Acabo de recibir esta BAYA rara.
Venga, es para ti.

Unused Messages#

The following message is displayed when a received event is marked as being incompatible with that version of the game (Ruby or Sapphire):

Japanese

English

French

Italian

German

Spanish

このデータは このバージョンでは
しよう できません

This data cannot be used in
this version.

Ces données ne peuvent être utilisées
dans cette version.

Questi dati non possono essere
utilizzati in questa versione.

Die Daten können in dieser Edition
nicht eingesetzt werden.

No se pueden usar estos datos en
esta versión.

Because all released Mystery Events are compatible with both games, this message cannot normally be seen in these games. It can, however, be seen in the Japanese Pokémon Emerald when scanning an e-Reader card intended for Ruby and Sapphire.

The following is a default message used when there is no specific message for the type of event being loaded:

Japanese

English

French

Italian

German

Spanish

できごとの よみこみが
せいじょうに しゅうりょう しました

The event was safely loaded.

Chargement de l'évènement achevé.

Evento caricato correttamente.

Geschehen ist erfolgreich geladen.

El evento se ha cargado.

Scripted events, such as the Eon Ticket and Regi doll events, include custom success and failure messages which override the default message, so it is never seen.

Right next to this message, there's another in Japanese (which was not localized) indicating a device connection error:

Japanese

English (translation)

せつぞく できない ききの ようです
ただしい ききと やりなおしてください

It seems the device cannot connect.
Please try again with the correct device.

(Source: Háčky, Bulbapedia (ribbon list))

Build Dates#

version

Ruby
location

Sapphire
location

ASCII string

Japanese

0x1B32B8

0x1B3248

2002 10 13 16:31

English v1.0

0x1E2810

0x1E27A0

2002 10 15 20:34

English v1.1/1.2

0x1E2828

0x1E27B8

German v1.0/1.1

0x1EF77C

0x1EF710

$Name: debug-Euro-2003-05-09-A $

French v1.0/1.1

0x1EAC08

0x1EAB98

Spanish v1.0/1.1

0x1E7520

0x1E74B0

$Name: debug-Euro-2003-05-19-A $

Italian v1.0/1.1

0x1E449C

0x1E442C

References#


  1. GAME FREAK 株式会社ゲームフリーク オフィシャルサイト↩︎
  2. ポケットモンスター ルビー・サファイア↩︎
  3. NINTENDO SVERIGE. "2003-07-25" listed for both versions.↩︎
  4. The Official Pokemon.com Site. "From the lush forests to the glittering sandy beaches, Hoenn is the place to be on March 19th."↩︎
  5. Pokémon Ruby Version and Pokémon Sapphire Version | Video Games & Apps↩︎
  6. Nintendo.ca :: Product Feature. "Catch them March 19th 2003."↩︎
  7. Bienvenidos a Nintendo en México. "17 de Marzo" listed under both versions.↩︎
  8. Super Smash Bros. Brawl Chronicle↩︎
  9. Pokémon Ruby and Sapphire - NamuWiki↩︎
  10. Pokémon Ruby Version and Pokémon Sapphire Version | Video Games & Apps↩︎
  11. nintendo.com.au - GBA - Pokémon Ruby & Sapphire. "Release Date: April 3rd 2003"↩︎