In Magikarp Jump, you train a Magikarp to jump. What else?
To do:
More revisional changes.
Add the equivalent unused text from the Japanese version and the other localizations.
This needs some investigation. Discuss ideas and findings on the talk page. Specifically:
Does any of the unused content have surviving images or gameplay effects?
The pastebin referenced here is from version 1.1.0; were any more unused strings added or removed in other versions?
The 1.1.0 pastebin also contains strings for some (but not all) of the content that was later officially added in versions 1.2.0 and 1.3.0; are there any more cases of content being added in advance of its in-game release?
One of the random events listed in the text strings is unused in-game.
ID
Title
Description
12
Wild Magikarp
It seems like a wild Magikarp wants to battle against yours?!
Its script reads as follows:
Intro: Whoa! A wild Magikarp appeared!It seems like it wants to have a little jumping competition with your Magikarp.If you win, it might help boost your Magikarp's confidence. But what if you lose?What will you do? Option 1: Flee Option 2: Battle! Chose Option 1: So, you chose not to battle! Then it's back to the safe predictability of home for you! Option 1 Result: Nothing happened! Chose Option 2: You went right ahead and decided to battle! Option 2 Success: It's a jumping battle against a wild Magikarp! Option 2 Success Result: JP went up by bonus_num! Option 2 Failure: You lost to the wild Magikarp. Option 2 Failure Result: Your Magikarp was so disheartened that its JP went down by penalty_num.