The Game Boy Mortal Kombat 4 combines the stripped-down content of the handheld ports with the buggy mess of the 16-bit Ultimate Mortal Kombat 3 ports. So there's that.
Sub-Page#
Shinnok#
Shinnok, a character normally playable in all other versions of the game except this one, can be selected with the GameShark code 0109F0C0. Interestingly, his special moves can be executed by the player!
- Spear: Down, Forward, Punch
- Dash: Down, Forward, Kick
- Fatality: Down, Down, Away
He does not have his own ending text, and his physics are still geared towards being a boss character.
(Source: Portable MK (GameFAQs))
Unused Graphics#
A simple rocket. Sektor used this as a special move in Mortal Kombat 3.
(Source: Original TCRF research)
Unused Text#
Fragments of compiler and assembler text.
At 0x3FEF4:
MFC42.DLL
PR_NewNamedMonitor
PR_Destroy
PR_ExitMonitor
PR_EnterMonitor
PR_Now
PR_HashTableAdd
PR_HashTableLookup
PR_NewHashTable
PR_HashTableRemove
PR_smprintf
PR_snprintf
PR_spr
At 0x4FB78:
PATH=C:\WINDOWS;
C:\WINDOWS\COMMAND;
C:\DOS;
C:\BIN;
C:\MEDVSN;
C:\A\APPS\MSC\BIN;
C:\A\APPS\MSC\INCLUDE;
C:\MTIME;
At 0x87AD1:
iceality occured
friendly_flag ds 1 ; <> 0 = Friendly occured
BUT_A ¢‚mode ds 1
netflag ds 1
invis_flag ds 1 ;Bit 0 set if Actor 0 invis, bit 1 set if Actor 1 invis
froze_flag ds 1
froze0flag ds 1
p0_ai_flag ds 1
sp_move_flag ds 1
no_repel_
BUT_B ¢‚ ds 6 ;on entry set to that below...
token_slots: ds 6 ;cleared on reset eg Dragon,Dragon,...
token_code: ds 1 ;cleared on bout over...
token_to_dump ds 1 ;if 0 then none to dump
token_address ds 2 ;
-1 = disable throws
block_flag ds 1 ; -1 = disable blocks
ranmorph_flag ds 1 ; -1 = random morphing
dark_flag ds 1 ; -1 = dark fighting
At 0xBB508:
.walk4
.walk4_
.upprcut1
.upprcut1_
.upprcut2
.upprcut2_
.upprcut3
.upprcut3_
.victory
.victory_
(Source: Original TCRF research)
Regional Differences#
The German version removes Fatalities completely. There is hidden text at the beginning of the ROM regarding this:
At 0x20:
MK4 DMG-A4KP-EUU No Fatality Vers
At 0xC0:
Dutch/French/German 'No Blood' Version.24-Oct-98
Despite that, the European version with the region code DMG-A4KP-EUU is fully uncensored. Only the German version (DMG-A4KD-NOE) has Fatalities removed.
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The Mortal Kombat series | |
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Arcade |
Mortal Kombat • Mortal Kombat II • Mortal Kombat 3 (Ultimate) • Mortal Kombat 4 |
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SNES |
Mortal Kombat • Mortal Kombat II (Prototype) • Mortal Kombat 3 (Ultimate) |
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Genesis |
Mortal Kombat • Mortal Kombat II • Mortal Kombat 3 (Prototype, Ultimate) |
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32X |
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Game Boy (Color) |
Mortal Kombat (Prototype) • Mortal Kombat II • Mortal Kombat 3 • Mortal Kombat 4 |
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Sega Master System |
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Game Gear |
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Sega Saturn |
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Dreamcast |
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PlayStation |
Mortal Kombat II • Mortal Kombat 3 • Mythologies: Sub-Zero • Special Forces |
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PlayStation 2, Xbox |
Deadly Alliance • Deception (Prototype) • Shaolin Monks • Armageddon |
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PlayStation 3, Xbox 360 |
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PlayStation Vita |
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Game Boy Advance |
Mortal Kombat Advance • Deadly Alliance • Tournament Edition |
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Nintendo 64 |
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GameCube |
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Wii |
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Windows |
Mortal Kombat 4 • Mortal Kombat • Mortal Kombat X • Mortal Kombat 1 |
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PlayStation 5, Xbox Series X, Nintendo Switch |
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Compilations | |
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Game Boy |
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Game.com |
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Sega Saturn |
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PlayStation |
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Nintendo 64 |
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Windows |
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