Mortal Kombat II: they just keep killing each other!
Unused Tracks#
Both of these tracks are unique to the Genesis version. Sound ID 6B. A rendition of "Nice One Cyril" by Cockerel Chorus.
Sound ID 88. A very short track. Not very clear where it would've fit.
Test Modes#
Enter the Options menu and highlight "DONE!", then press Left, Down, Left, Right, Down, Right, Left, Left, Right, Right. If done correctly, a new option called "Test Modes" will appear, which lets you modify several game settings. (Amusingly, this will also change the pop-up picture of Dan "Toasty" Forden into a crude, child-like drawing.)
- No Damage to P1 / P2 - Self explanatory.
- 1 Hit Kills P1 / P2 - Self explanatory.
- Free Play - Unlimited continues.
- Background - Allows you to choose what stage you fight in.
- Battleplan - Lets you choose what stage to begin in. 2 to 11 are normal fights, 13 is Shang Tsung, 14 is Kintaro, and 15 is Shao Kahn. You cannot select stage 12.
- Soak Test - Makes the game run matches against itself until you press Start, which takes you back to the main menu.
- Fatalities, Friendship, Babalities - You can only choose one of these three options. This makes the CPU opponent perform whichever you chose once s/he wins.
- Oooh, Nasty! - Allows the player to perform a "Fergality": in The Armory (Background 06), win as Rayden, then press Back, Back, Back, Block instead of a normal Fatality. This will transform the opponent into a smoking character with the head of Fergus McGovern, founder and former CEO of Probe Entertainment (similar easter eggs, all using a variation of this exact picture, are present in a bunch of other Probe games from the time). Enabling this option will also cause the CPU opponent to perform Stage Fatalities (Dead Pool, Kombat Tomb, and The Pit II).
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Fergality! |
Alternate "Toasty!" Head |
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Development Text#
countl
battleplan_y
do_fade_one_pal
clear_all_working_pal
p_id
text_x
raiden_ai
jyw_oldsl
ccw_bchar
decoy_scroll_off
wins2_vdp
act_2nd_knee
act_scissor
act_hh_sd
text_y
jyw_olds2
working_pal
test_border
mz_out
act_fk_sd
text_buffer
b_nodamagep1
p1_char
l_hk
p1_cursor
fxt_st
References#
- `Mortal Kombat II' Is Too Kool To Knock - AsianWeek, October 7, 1994↩︎
- ソフトウェア一覧(ソフトライセンシー発売) | メガドライブ |セガ SEGA↩︎
- Mega Drive ganha nova versão de "Mortal Kombat" "Mega Drive gets new Mortal Kombat version" - O Estado de S. Paulo - September 12, 1994↩︎
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The Mortal Kombat series | |
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Arcade |
Mortal Kombat • Mortal Kombat II • Mortal Kombat 3 (Ultimate) • Mortal Kombat 4 |
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SNES |
Mortal Kombat • Mortal Kombat II (Prototype) • Mortal Kombat 3 (Ultimate) |
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Genesis |
Mortal Kombat • Mortal Kombat II • Mortal Kombat 3 (Prototype, Ultimate) |
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32X |
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Game Boy (Color) |
Mortal Kombat (Prototype) • Mortal Kombat II • Mortal Kombat 3 • Mortal Kombat 4 |
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Sega Master System |
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Game Gear |
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Sega Saturn |
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Dreamcast |
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PlayStation |
Mortal Kombat II • Mortal Kombat 3 • Mythologies: Sub-Zero • Special Forces |
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PlayStation 2, Xbox |
Deadly Alliance • Deception (Prototype) • Shaolin Monks • Armageddon |
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PlayStation 3, Xbox 360 |
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PlayStation Vita |
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Game Boy Advance |
Mortal Kombat Advance • Deadly Alliance • Tournament Edition |
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Nintendo 64 |
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GameCube |
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Wii |
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Windows |
Mortal Kombat 4 • Mortal Kombat • Mortal Kombat X • Mortal Kombat 1 |
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PlayStation 5, Xbox Series X, Nintendo Switch |
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Compilations | |
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Game Boy |
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Game.com |
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Sega Saturn |
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PlayStation |
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Nintendo 64 |
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Windows |
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