This is a sub-page of Proto:Shining Force II.
Story#
Granseal Field#
After leaving Galam, the group is stopped by Galam forces outside the town's gate.
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Another Galam Soldier walks onscreen.
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The Galam Soldier points out that King Galam hasn't rescinded his orders yet.
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The soldier approaches Bowie and Slade, and quickly realizes who they are. Seems that Galam soldiers are smarter than the ones in Granseal who fell for the whole "fake package" thing.
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Luckily, the force is better at fighting than deceiving, so they make quick work of their foes.
Granseal#
Galam forces have already made their way through the town, leaving Granseal soldiers in their wake. Bowie looks in the town's jar depository and sees that one of the zoo's animals, a turtle-looking thing, has escaped. And he's terrified.
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After naming the turtle-thing (hereafter referred to as Kiwi), he agrees to join the force!
Granseal Castle#
Making their way past the ironclad corpses, the force encounters Astral talking to an obviously distraught Lemon, who won't let him pass through. Astral asks as to where King Galam is.
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Astral asks Lemon to calm down, saying that he must have figured it out what's happened already.
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Lemon refuses to believe this.
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Princess Elis screams from the top of the stairs! This is enough to provoke Astral to try to shove past Lemon.
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Astral suggests that Lemon come with him, then. Lemon nods, and leads Astral to the tower. Astral tells the force to come along too.
The King and the Minister tag along with the gang, wanting to rescue Princess Elis and having nothing better to do, what with the war and all.
Ancient Tower#
The force make their way to the massive central room of the Ancient Tower, where Astral and a freshly possessed King Galam square off. The Princess is held hostage behind the evil King. Galam sees King Granseal at the room's entrance.
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Astral and Galam talk some more trash, then they start charging into each other. They both fall over. Princess Elis tries to get away, but some of Galam's new, more demonic forces pop out of the ground. King Galam commands them to eat up the force(?!) before they get any closer.
The demons are no longer hungry. They're dead. Astral gets up and tries to get Princess Elis back, but King Galam gets up as well! The King and Minister approach Galam.
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King Granseal demands that Galam leave the princess alone.
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No you won't. King Galam knocks both of them down with two fireballs.
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Astral asks what's in this tower, anyway. King Galam, having had enough of this chicanery, says he's going to open the door to the "Evil World", raising the Jewel of Evil up.
A giant hole opens up from the ceiling, and two clear tubes of light emerge and envelop the Princess and King Galam. The tubes start to rise up towards the Evil World's new entrance.''
In the smartest plan ever, Astral and the Minister throw Bowie towards the tube carrying King Galam. Bowie attempts to get the Jewel of Evil off of Galam.''
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Bowie successfully steals the Jewel of Evil, which quickly fuses with the Jewel of Light. He loses his grips and falls off, and it's too late for the Princess. She's swallowed by the abyss.
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King Galam, who's none too pleased by having his jewel stolen from him, falls in as well. Astral wonders why Bowie now has two jewels around his neck.
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Astral wonders whether the two jewels could solve this. Not for long though, because the entire tower begins to shake violently.
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Astral says to leave, obviously, and they'll come back with soldiers later to get Princess Elis. Poor King Granseal won't budge and has to be carried out of the room.
Granseal#
Making their way through a quaking Granseal Castle, the party encounters the two soldiers guarding Granseal Castle.
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Astral asks why they're still here, and the soldiers say there's a ship in the harbor waiting for them. And also that giant chasms are appearing all over town. Then a giant chasm appears right under them. Ouch, man.''
They quickly board the ship at the harbor.''
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The old man asks if they're ready to leave. Astral and Bowie agree, not waiting to fall into any ironic chasms.
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The Minister asks where they're headed.
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Astral thinks, then decides to head east to the mainland. The King objects, saying they have to rescue Elis, but Astral informs him that it's too dangerous to stay here, what with the chasms and all.''
The ship leaves to the east. The entire town of Granseal and its rich history are enveloped by a massive canyon, leaving the Ancient Tower the only structure left standing.''
That Sega Guide isn't going to help you now, kid.
Area Dialogue#
Galam Castle#
An old man in Galam's throne room is fiercely loyal to his King.
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The castle's treasure guard is good at his job.
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More castles means more books.
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Galam#
A teen wonders about the Galam army's leave.
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A different, tree-hidden teenager lost about 50 IQ points between scripts.
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A shopkeeper takes interest in Bowie's newly acquired jewel (no success in removing it, though)
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One of the guards by the town's drawbridge tells Bowie about the King's orders.
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Yeel#
Yeel, the tertiary town, refuses to help either Galam or Granseal with their war.
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Granseal#
Most of the town's residents are in their houses, waiting this thing out.
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A few curious ones look into the castle gates.
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Granseal Castle#
Princess Elis is taken away, to the shock of those who witnessed it.
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(Source: Original TCRF research)