What may sound like the most gimmicky thing ever might just be the most fun thing there is: tilt control.
Unused Text#
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To do: |
(Note: The game's English text is stored internally in a mixture of fullwidth and halfwidth characters, and with fullwidth underscores for spaces. It has been normalized here for the sake of readability.)
Despite the removal of the Mushroom and Mochitsuki Set souvenirs from the US release, some unused English-localized text for them is still present.
Mushroom
【@0】 @1@2@3Fungus figurine.
Mochi Set
【@0】 @1@2@3The key to good mochi is a good pounding.
Unused Graphics#
Menu#
Two placeholder icons exist among the graphics of the Souvenirs. They translate to "Pending" and "Bucket Jump", respectively.
Jimmy T's Microgames#
Night and Day has a speech bubble saying "NO~".
Dr. Crygor's Microgames#
Half Full has graphics of flames, them being extinguished, and smoke. Seems that at one point in development, the microgame involved putting out fires.
9-Volt's Microgames#
Just like the other WarioWare games, 9-Volt's microgames have the most unused sprites of all characters.
Pinball has graphics of Pauline falling and getting squashed, the 100-point bumpers, and the 1-2-3 numbers. While the microgame does take place in a version of the original game's bonus room, the objective simply involves bouncing the pinball, so none of these really come into play.
Metroid-Morph Ball has graphics of Samus without armor. These would later be used in the WarioWare Gold version of the microgame.
Super Mario Bros. 3 has extra graphics for normal Mario.
Super Mario Bros. 3-Lift has unused sprites for a Missile Bill, a cannon ball, and a few points graphics (2, 4, and 100).
(Source: DogToon64)
Ice Climber has extra sprites for the Polar Bear that don't seem to be used anywhere.
Balloon Fight has several unused sprites, including a cloud, lightning strike, spark ball, bubble, and balloon shards. There are also several unused frames of animation for the Balloon Fighter walking, being electrocuted, and falling, as well as an alternate palette based on the second player from the original game.
In the intro cutscene, during the portion when the cartridge is put into a Famicom/NES, among the tiles is text that says "N'T DELETDUMMY. DO".
Wario-Man's Microgames#
Super Wario has a sprite of Wario standing, but he's bouncing around with a jump sprite for the whole microgame.
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The Wario series | |
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Wario Land | |
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Game Boy (Color) |
Wario Land: Super Mario Land 3 • Wario Land II • Wario Land 3 |
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Game Boy Advance |
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GameCube |
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Nintendo DS |
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Wii |
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WarioWare Inc. | |
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Game Boy Advance |
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GameCube |
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Adobe Shockwave |
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Nintendo DS |
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Wii |
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Nintendo DSi |
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Wii U |
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Nintendo 3DS |
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Nintendo Switch |
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Misc. | |
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NES |
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SNES |
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Game Boy (Color) |
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See Also | |