the cutting room mirror

Labyrinth

This is a sub-page of Superliminal/Version Differences/Environmental Differences.

Box#

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1.05.2019.12.13.185

A box was added behind the cloud display, likely to make it easier for someone to get out if they had jumped behind it.

Stack of Boxes#

1.05.2019.12.13.1851.10.2020.7.6.877

The stack of boxes near the do not enter sign was moved closer to the wall.

Do Not Cross Tape#

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The do not cross tape was removed from in front of the elevator.

Clinic Lighting#

1.05.2019.12.13.1851.10.2020.7.6.877
1.05.2019.12.13.1851.10.2020.7.6.877

The lighting in the clinic was changed to be less yellow to match the rest of the levels.

Suite E Door#

1.05.2019.12.13.1851.10.2020.7.6.877

The door for Suite E was fixed so that it no longer sticks out of the wall.

Brick Walls#

1.05.2019.12.13.1851.10.2020.7.6.877
1.05.2019.12.13.1851.10.2020.7.6.877

In the blocked off clinic where you grab the painting, the brick walls at both ends were replaced with normal walls which are both in slightly different positions to before.

Unused Hallway#

1.05.2019.12.13.1851.10.2020.7.6.877

When the gravity supposedly changes, the player is actually walking through a portal to a different part of the level. Behind this portal there was originally an upright version of the next area which you never technically see (since you're only ever looking into the portal in front of it). Because it was unneeded, this area behind the portal was removed.

Hidden TV#

1.05.2019.12.13.1851.10.2020.7.6.877

A hidden TV was added at the far end of the floor just after the gravity changes. It flashes images of Museum of Simulation Technology, the 2014 demo that Superliminal evolved from.

Wall Collision#

SL_Lab_Collision.png

Collision was added to a wall in the falling section before the breaking floor (this wall is in the middle of the image) in version 1.10.2020.7.6.877.

Duplicating Cube#

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In the doorway which is high up the wall in the room with the breaking floor, a unique cube was added which duplicates itself in a line up to the player when clicked.

Elevator Checkpoint Position#

1.05.2019.12.13.1851.10.2020.7.6.877

The position that you arrive in after resetting to checkpoint in the elevator was changed to be further into the elevator, meaning that you instantly hit the trigger to close the elevator doors.

Exit Sign Puzzle#

1.05.2019.12.13.1851.10.2020.7.6.877
1.05.2019.12.13.1851.10.2020.7.6.877

The exit sign puzzle had multiple changes to make solving it easier:

  • The hallways were made longer to give the player more time to turn.
    • An extra light was added to account for this.
  • The "WEST" and "EAST" signs were combined into a single sign labelled "HALL".
  • The exit sign changed colour, and then changed back in version 1.10.2020.11.20.x.
  • The blocked door was replaced with a wall with red lights and signs.
  • Sound indicators were added in version 1.10.2020.11.4.x.

Secret Room#

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After the portal exiting the exit sign puzzle disappears, a secret room now appears.

Pool Room Duck#

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A duck was added to the pool room.

Pool Room Blueprint#

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A rolled up blueprint was added next to the interactable blueprint on top of the scaffolding in the pool room.

Pool Room Railings#

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1.05.2019.12.13.1851.10.2020.7.6.877

Various railings in the pool room were removed. A doorframe was also added to the bouncy castle.

Floating Knight#

1.10.2021.5.10.x1.10.2021.11.5.550.43

The knight behind the door that you open was accidentally moved upwards and now floats above the ground. The textures on the walls and floor around it were also very slightly shifted.

Ceiling Collision#

Collision was added to the ceiling of the area that you fall through after putting the knight on the button in version 1.10.2021.11.5.550.43.

White Room Lighting#

1.0.2019.11.19.10611.05.2019.12.6.1064

The lighting in the white room was changed to be less yellow.

Window Borders#

1.05.2019.12.13.1851.10.2020.7.6.877

The borders of the windows in the white room were changed from yellow to black.

Clone Hallway#

1.05.2019.12.13.1851.10.2020.7.6.877

The Clone hallway was changed to match the changes that had been made in Clone itself. A hole in the wall was also fixed.

Filing Cabinet#

1.05.2019.12.13.1851.10.2020.7.6.877

The filing cabinet behind the bedroom at the end of the level had its colour changed to black.

Ending Blueprint#

1.05.2019.12.13.1851.10.2020.7.6.877

The rolled up blueprint on top of the bedroom at the end of the level was moved on top of the lamp.