the cutting room mirror

Collectables

This is a sub-page of Superliminal/Version Differences.

This page documents fire alarms, fire extinguishers and blueprints which have been moved, added or removed since the release of the game (see Environmental Differences for the visual changes). Most of these changes were made in version 1.10.2020.7.6.877, as this was the update which added proper tracking of collectables, but there have been a few changes made since.

It's worth noting that this page only covers what the game actually considers to be a collectable as of 1.10.2020.7.6.877. This therefore excludes:

  • Literal easter eggs
  • The fire alarm and fire extinguisher in the Kasparov room in Whitespace
  • The fire alarms in Jungles' Bistro in Whitespace
  • The fire alarms and fire extinguishers in Retrospect

Collectables which are described as "removed" have been completely deleted from the game, whereas collectables which are described as "disabled" are still in the game and can be re-enabled with a tool like UnityExplorer.

Mechanics#

Level Select#

1.10.2020.7.6.877 added displays for the collectables as you hover over the levels. The icon for a collectable will appear on all of the levels once you have activated one of them.

Fire Alarms and Extinguishers#

After 1.10.2020.7.6.877, the game now keeps track of the fire alarms and fire extinguishers that you click on in the DrPierceARealDr save file, meaning that they will stay activated even after reloading.

Blueprints#

After 1.10.2020.7.6.877, blueprints need to be clicked before they display their level wireframe. This is tracked in the same way as fire alarms and extinguishers.

Fire Alarms#

Moved#

Induction Ending Hallway#

1.05.2019.12.13.185

1.10.2020.7.6.877

Moved in version 1.10.2020.7.6.877. It's now on the other side of the hole, near the fire extinguisher.

Optical After Grabbable Door#

1.05.2019.12.13.1851.10.2020.7.6.877

1.05.2019.12.13.185

Moved in version 1.10.2020.7.6.877. It was previously inside of the wall.

Clone Red Apple Room Right Side#

1.10.2020.7.6.877

1.10.2020.11.4.x

Moved in version 1.10.2020.11.4.x. It's now on the right wall rather than the back wall to account for the hole that was added in the same update.

Added#

Clone Before Clock Room#

SL_Added_Alarm_1.png
Added in version 1.10.2020.11.4.x. This is to compensate for one of the other fire alarms which was removed in the same update.

Clone Before Sign Room#

SL_Added_Alarm_2.png
Added in version 1.10.2020.11.4.x. Same reason as above.

Clone After Sign Room#

SL_Added_Alarm_3.png
Added in version 1.10.2020.12.3.x. Same reason as above.

Removed#

Optical Secret Hallway#

SL_Removed_Alarm_1.png
Removed in version 1.10.2020.7.6.877.

Clone Behind Grabbable Door#

SL_Removed_Alarm_2.png
Removed in version 1.10.2020.12.3.x. This is in order to delay the reveal of the cloning mechanic to later in the level.

Clone Before Button Room#

SL_Removed_Alarm_3.png
Removed in version 1.10.2020.11.4.x. Same reason as above.

Clone Button Room#

SL_Removed_Alarm_4.png
Removed in version 1.10.2020.11.4.x. Same reason as above.

Labyrinth Out of Bounds Near Warehouse#

SL_Removed_Extinguisher_and_Alarm.png
Disabled in version 1.10.2020.7.6.877. It was previously inaccessible.

Labyrinth Fall Before Breaking Floor#

SL_Removed_Alarm_6.png
Disabled in version 1.10.2020.7.6.877. It was previously inaccessible.

Labyrinth Fall After Fake Queen 1#

SL_Removed_Alarm_7.png
Disabled in version 1.10.2020.7.6.877.

Labyrinth Fall After Fake Queen 2#

SL_Removed_Alarm_8.png
Disabled in version 1.10.2020.7.6.877.

Labyrinth Clone Hallway#

SL_Removed_Alarm_9.png
Disabled in version 1.10.2020.7.6.877.

Fire Extinguishers#

Added#

Optical Warehouse Wall#

SL_Added_Extinguisher_1.png
Added in version 1.10.2020.7.6.877. It was in the game before this update, but it wasn't a collectable - it was a different size to the rest of the fire extinguishers and could not be interacted with.

Removed#

Optical Green King Room Entrance#

SL_Removed_Extinguisher_1.png
Disabled in version 1.10.2020.7.6.877.

Blackout Hallway Before Freezer#

SL_Removed_Extinguisher_2.png
Disabled in version 1.10.2020.7.6.877.

Blackout Left Kitchen Area#

SL_Removed_Extinguisher_3.png
Removed in version 1.10.2020.7.6.877. It was previously inaccessible.

Blackout Right Kitchen Area#

SL_Removed_Extinguisher_4.png
Removed in version 1.10.2020.7.6.877. It was previously inaccessible.

Labyrinth Corner of Warehouse#

SL_Removed_Extinguisher_5.png
Disabled in version 1.10.2020.7.6.877.

Labyrinth Out of Bounds Near Warehouse#

SL_Removed_Extinguisher_and_Alarm.png
Disabled in version 1.10.2020.7.6.877. It was previously inaccessible.

Labyrinth Behind Painting#

SL_Removed_Extinguisher_7.png
Disabled in version 1.10.2020.7.6.877. It was leftover from Dollhouse, but a wall was placed in front of it which meant that it was inaccessible. In the screenshot this wall has been removed and two disabled wall lamps have been enabled, since otherwise the extinguisher is impossible to see (an unedited screenshot can be found here). When it was disabled, "_INACCESSIBLE" was added to the end of its filename.

Labyrinth Near Red Pawn in Unused Area#

SL_Removed_Extinguisher_8.png
Disabled in version 1.10.2020.7.6.877. When the gravity supposedly changes, the player is actually walking through a portal to a different part of the level. Behind this portal there was originally an upright version of the next area which you never actually walk through, since you're teleported to a sideways version of it instead. At the end of this inaccessible upright area was an extinguisher. When it was disabled, "_INACCESSIBLE" was added to the end of its filename.

Labyrinth Above Red Pawn in Unused Area#

SL_Removed_Extinguisher_9.png
Disabled in version 1.10.2020.7.6.877. As with the previous removed extinguisher, this one was behind the portal that makes it look like the gravity changes. However, it was on the other side of it - after you go through the portal to the sideways area, the extinguisher is then above you in a sideways version of the area that you were just in. Again, "_INACESSIBLE" was added to the end of the extinguisher's filename after it was disabled, and yes, it's misspelt like that in-game.

Labyrinth Fall After Red Pawn#

SL_Removed_Extinguisher_10.png
Disabled in version 1.10.2020.7.6.877.

Labyrinth Top of Cube Illusion Room#

SL_Removed_Extinguisher_11.png
Disabled in version 1.10.2020.7.6.877. It was previously inaccessible.

Labyrinth Fall Before Breaking Floor 1#

SL_Removed_Extinguisher_12.png
Disabled in version 1.10.2020.7.6.877. It was previously inaccessible.

Labyrinth Fall Before Breaking Floor 2#

SL_Removed_Extinguisher_13.png
Disabled in version 1.10.2020.7.6.877. It was previously inaccessible.

Labyrinth Secret Hallway#

SL_Removed_Extinguisher_14.png
Disabled in version 1.10.2020.7.6.877.

Labyrinth Exit Sign Puzzle Left Side#

SL_Removed_Extinguisher_15.png
Disabled in version 1.10.2020.7.6.877.

Labyrinth Exit Sign Puzzle Right Side#

SL_Removed_Extinguisher_16.png
Disabled in version 1.10.2020.7.6.877.

Labyrinth Fall After Fake Queen#

SL_Removed_Extinguisher_17.png
Disabled in version 1.10.2020.7.6.877.

Labyrinth Clone Hallway#

SL_Removed_Extinguisher_18.png
Disabled in version 1.10.2020.7.6.877.

Blueprints#

Added#

Optical Warehouse Wall#

SL_Added_Blueprint_1.png
Added in version 1.10.2020.7.6.877.

Optical Above Moon Room#

SL_Added_Blueprint_2.png
Added in version 1.10.2020.7.6.877.

Cubism Sliding Vent#

SL_Added_Blueprint_3.png
Added in version 1.10.2020.7.6.877.

Blackout Amongst Shelves#

SL_Added_Blueprint_4.png
Added in version 1.10.2020.7.6.877.

Dollhouse Inside the Window#

SL_Added_Blueprint_5.png
Added in version 1.10.2020.7.6.877.

Labyrinth End of Clone Hallway#

SL_Added_Blueprint_6.png
Added in version 1.10.2020.7.6.877.

Whitespace After the Shadow#

SL_Added_Blueprint_7.png
Added in version 1.10.2020.7.6.877.

Removed#

Whitespace Underneath Water Cooler#

SL_Removed_Blueprint_1.png
Removed in version 1.10.2020.7.6.877.