the cutting room mirror

Removed Objects

This is a sub-page of Superliminal/Unused Areas and Objects.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically:

  • Find out when these objects were removed.
  • There's probably more than this (Put prototype unused objects in the prototype versions).

Optical#

_Hotel_IllusionCube#

ScaleHeight_001#

SL_Optical_HIC_ScaleHeight_001.png

In the first room, near the projector screen, there is an unused copy of the player model.

_P_MoonRoom#

Portable Exit (1) & 2#

Portable Exit (1)

Portable Exit 2

On the moon, there are two unused portal doors that have some strange texturing and object placement.

Other#

(For unused objects that appear in both areas or in the root of the scene library).

RulerMantlingPrefab (1)#

SL_Optical_RulerMantlingPrefab_(1).png

Placed inside of _Hotel_IllusionCube is a stair-like ruler that has seven different units and their descriptions. Units listed below:

  • Walk up
  • 1.125 units ideal jump ledge
  • 2.25 units max jump height w/ mantling
  • 2.75 units ideal 1 block ledge
  • 4.5 units max height w/ 1 block and mantling
  • 4.75 units ideal 2 block ledge
  • 9 units ideal "need a ramp for this" ledge