the cutting room mirror

Galactic Taz Ball

Galactic Taz Ball is a Marble Madness-style game starring the Tasmanian Devil. It's actually quite unique for a DS game as you control Taz with a trackball-like control scheme on the Touch Screen, hence part of the namesake.

Blahgahahgooo ppffft.

Sub-Pages#

Unused Graphics#

gripper#

While not technically unused, the texture for the gripper's buzz saw uses an early version of its texture leftover from when the game had a different art style. It only uses the buzz saw portion of the texture.

Unused Models#

The game started development in a completely different art style, but was changed to resemble The Looney Tunes Show, which at the time was in development at Warner Bros. and was likely a corporate request. A few assets from this point still remain in the game's data.

heleor.nsbmd#

aheleor.nsbmd (Unused)

aheleor_base.nsbmd (Used)

The helicopter enemy in the early art style.

instant_mi.nsbmd#

ainstant_mi.nsbmd (Unused)

ainstant_mi_base.nsbmd (Used)

An Instant Martian in the early art style.

boss4.nsbmd#

boss4.nsbmd (Unused)

boss4_base.nsbmd (Used)

The tundra boss in the early art style.

spiked_walker.nsbmd#

spiked_walker.nsbmd (Unused)

spiked_walker_base.nsbmd (Used)

The spiked walker enemy in the early art style.

gemnoider.nsbmd#

gemnoider.nsbmd (Unused)

gemnoider_base.nsbmd (Used)

The gemenoider in the early art style.

goldenkiwi.nsbmd#

To do:
Maybe add a comparison with the golden kiwi?

A Dragon Coin, taken directly from Super Mario World. The file name suggests it was used as a placeholder for the golden kiwis.

Unused Music#

The theme used when Taz eats a hot pepper has an intro section that is never heard in-game, instead starting at about the 3-second mark.