Daffy Duck in Hollywood is a platformer where Yosemite Sam requests Daffy Duck to recover his Golden Cartoon Awards from mad professor Duck Brain.
Sub-Page#
Unused Graphics#
An animation of Daffy hitting his head on something from above. This animation went unused in the final version of the game, along with a mechanic that plays this animation whenever Daffy hits the ceiling when jumping fast enough. Using Game Genie codes RE8T-C6VL and RE8T-C6VN with the retail ROM will restore this unused mechanic.
Unused Music#
Cut Level Select Theme#
Matt Furniss' rendition of "Hooray for Hollywood", used as the level select music in the prototype of the game. According to Furniss, this track was probably cut due to licensing issues. The retail version ROM still has this track buried inside, though inaccessible through the music test menu. Using Game Genie codes AVLA-AAEC, AVMA-AAGJ and AVNT-AAAR with the retail ROM will restore this unused tune as the level select theme.
Jingles#
Track 12 |
Track 13 |
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On the sound test menu, music tracks 12 and 13 are short jingles that are never addressed in-game.
Level Select#
Press B, A, Down, Left, Up, C, Down, Up, C at the title screen to activate cheat mode. Pressing Start on the film roll screen will now alternate between all three film rolls. It will also freeze the timer at 99 seconds, and pressing A + B + C + Start during gameplay will take you back to the film roll screen. The cheat mode also makes Daffy unable to die from the fiery figures in the Robin Hood Daffy stages.
Unused Screens#
Unused Level Select#
The game has a buried level select for the developers. Enable Game Genie codes SANT-A4YE and AVHA-AAEN, then enter the level select cheat code listed above to restore the buried level select in place of the film roll.
Unused Region Lockout Screen#
The game has a region lockout subroutine that ultimately went unused in the final release of the game. Using Game Genie code RE5T-E6W6 with the retail ROM will re-enable the region lockout subroutine.
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The Looney Tunes series | |
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Game Boy |
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SNES |
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Game Boy Color |
Looney Tunes • Looney Tunes Collector: Alert! (Prototypes) • Marvin Strikes Back! |
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DOS |
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Sega Saturn |
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PlayStation |
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PlayStation 2 |
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Dreamcast |
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Xbox |
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GameCube |
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Wii, Xbox 360 |
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Windows |
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Game Boy Advance |
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Android/iOS |
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Adobe Flash |
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Bugs Bunny | |
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Atari 2600 |
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NES |
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DOS |
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Genesis |
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SNES |
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Game Boy (Color) |
Crazy Castle • Crazy Castle II • Crazy Castle 3 • Bugs Bunny Collection • Carrot Crazy |
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PlayStation, Windows |
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Adobe Flash |
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Daffy Duck | |
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DOS |
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Sega Master System, Game Gear |
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Genesis |
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SNES |
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Nintendo 64 |
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Game Boy (Color) |
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Nintendo DS |
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Adobe Flash |
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Marvin the Martian | |
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Adobe Flash |
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Porky Pig | |
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SNES |
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Road Runner & Wile E. Coyote | |
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Arcade |
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NES |
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DOS |
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Genesis |
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SNES |
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Game Gear, Sega Master System |
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Speedy Gonzales | |
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Genesis |
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SNES |
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Game Boy Color |
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Sylvester & Tweety | |
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Genesis |
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Game Boy Color |
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Adobe Shockwave |
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Adobe Flash |
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Taz | |
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Atari 2600 |
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Sega Master System |
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Game Gear |
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Genesis |
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SNES |
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Game Boy |
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PlayStation, Windows |
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Nintendo DS |
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GameCube, Xbox, PlayStation 2, Windows |
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Nintendo 64 |
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Adobe Flash |
Extreme Taz: Skateboard Street Course • Extreme Taz: Skateboard Halfpipe • Taz' Football Frenzy |
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See Also | |
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Tiny Toon Adventures • Animaniacs • Cartoon Network • DC Comics |
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