This is a sub-page of Proto:Fallout: New Vegas.
Another late March build, with a few interesting changes.
Unused Quests
VMojave#
A number of unused dialogue topics tell us that Lacey's cut task was originally governed by this quest. Unfortunately, they don't tell us anything about what the task involved. Slightly more information on this cut task is revealed by leftover dialogue files from the July 21st build:
Speaker |
Dialogue |
|---|---|
Player |
<drink or trade?> |
Player |
<Help you out?> |
Player |
<what do you need?> |
It Only Hurts For A Little While (VMS48)#
Present in this build are a number of objectives for this quest, as well as an early name. Dialogue from this version of the quest is actually present in recovered BSA files from the April 17th build, and more information on the quest can be found on that page. These are the unused objectives, that reveal the player could repeat the initiation indefinitely until they had succeeded:
Objective Index |
Objective |
|---|---|
10 |
Talk to the Ritemaster about joining the Great Khans. |
20 |
Survive your initiation. |
30 |
Talk to the Ritemaster about trying your initiation again. |
Unused Scripts
VMS48QuestScript#
A script that contains variables for the Great Khan initiation quest. It tracks wether or not the player has joined, and the number of attackers the player had managed to KO:
ScriptName VMS48SCRIPT
PlayerJoinedGreAtKhans
NumKhansKOed
VMS48TimerScript#
This script handles the timer for the initiation:
ScriptName VMS48TimerScript
Begin GameMode
If player.GetHealthPercentage <= 0.15
player.MoveTo VRRCPostInitiationMarkerREF
VRRCKhanInitiation1REF.Disable
SetObjectiveDisplayed VMS48 30 1
VRRCRitemasterREF.StartConversation player GKRitemasterFailure
EndIf
If bRunTimer
If fTimer > 0
Set fTimer to fTimer - GetSecondsPassed
Else
player.MoveTo VRRCPostInitiationMarkerREF
VRRCKhanInitiation1REF.Disable
Set VMS48.PlayerJoinedGreAtKhans to 1
SetObjectiveCompleted VMS48 20 1
SetStage VMS48 30
player.UnEquipObject WeapNVBoxingTape
player.RemoveItem WeapNVBoxingTape 1
VRRCRitemasterREF.StartConversation player GKRitemasterSuccess
StopQuest VMS48Timer
EndIf
EndIf
End
Unused Location
Mojave Outpost#
An early version of the Mojave outpost can be found in loaded into this memory dump. It is the same general layout and idea as the final, though notably much more barren. Adding to this is the fact that both interiors are named "REPCONN main building", suggesting they were built off of that interior as a template. Notably, Trooper Batow is placed in game here, but there's not much else to reveal what purpose he would have played.


Unused Dialogue
Benny#
An unused Wild Wasteland line for Benny was found in this build also. It is a reference to the movie Airplane and likely would've been used as a greeting for when he is held captive at The Fort:
Speaker |
Text |
|---|---|
Benny |
{Wild Wasteland, line from Airplane}Do you like movies about gladiators? |