the cutting room mirror

Neighborhood

This is a sub-page of The Sims 2 (Windows)/Unused Textures/Base Game.

To do:
Beach textures and more.

The stuff you never got to see in your neighborhood.

Neighborhood Environment Textures#

Terrain#

Found In

Format

Instance

File Name

Image

Notes

Sims3D/Textures.package

LIFO

0xFFEF7D26

neighborhood-terrain-cliff0_lifo

Different from the one used in the final.

Sims3D/Textures.package

LIFO

0xFFDB85EA

neighborhood-sides-dirt0_lifo

Sims3D/Textures.package

LIFO

0xFFDD249F

neighborhood-terrain-moisture-10_lifo

Sims3D/Textures.package

LIFO

0xFF91960B

neighborhood-terrain-moisture-20_lifo

Sims3D/Textures.package

LIFO

0xFFAA0787

neighborhood-terrain-moisture-30_lifo

Sims3D/Textures.package

LIFO

0xFF08F323

neighborhood-terrain-moisture-40_lifo

Sims3D/Textures.package

LIFO

0xFF3362AF

neighborhood-terrain-moisture-50_lifo

Sims3D/Textures.package

LIFO

0xFF7FD03B

neighborhood-terrain-moisture-60_lifo

Sims3D/Textures.package

LIFO

0xFF4441B7

neighborhood-terrain-moisture-70_lifo

Sims3D/Textures.package

LIFO

0xFFBC7588

neighborhood-terrain-moisture-80_lifo

Sims3D/Textures.package

LIFO

0xFF87E404

neighborhood-terrain-moisture-90_lifo

Sims3D/Textures.package

LIFO

0xFF86233C

nh-desert-test-010_lifo

Sims3D/Textures.package

LIFO

0xFFCA91A8

nh-desert-test-020_lifo

Sims3D/Textures.package

LIFO

0xFFF10024

nh-desert-test-030_lifo

Sims3D/Textures.package

LIFO

0xFF53F480

nh-desert-test-040_lifo

Sims3D/Textures.package

LIFO

0xFF68650C

nh-desert-test-050_lifo

Sims3D/Textures.package

LIFO

0xFF24D798

nh-desert-test-060_lifo

Sims3D/Textures.package

LIFO

0xFF1F4614

nh-desert-test-070_lifo

Sims3D/Textures.package

LIFO

0xFF394786

nh-temperate-drydry0_lifo

Test Terrain#

The same test terrain textures intended to appear on the neighborhood map. The bump maps do exist in a higher (but badly upscaled) resolution.

Found In

Format

Instance

File Name

Image

Notes

Sims3D/Textures.package

LIFO

0xFFD4177D

nh-test-010_lifo

The Lot counterpart is notably finalized and polished, making this the only texture remainant.

Sims3D/Textures.package

LIFO

0xFF1ECF95

nh-test-01-bump0_lifo

Bump map for above.

Sims3D/Textures.package

LIFO

0xFF98A5E9

nh-test-020_lifo

Sims3D/Textures.package

LIFO

0xFFB4767A

nh-test-02-bump0_lifo

Bump map for above.

Sims3D/Textures.package

LIFO

0xFFA33465

nh-test-030_lifo

Sims3D/Textures.package

LIFO

0xFFD21EDF

nh-test-03-bump0_lifo

Bump map for above.

Sims3D/Textures.package

LIFO

0xFF01C0C1

nh-test-040_lifo

Sims3D/Textures.package

LIFO

0xFF67495F

nh-test-04-bump0_lifo

Bump map for above.

Sims3D/Textures.package

LIFO

0xFF3A514D

nh-test-050_lifo

Sims3D/Textures.package

LIFO

0xFF0121FA

nh-test-05-bump0_lifo

Bump map for above.

Sims3D/Textures.package

LIFO

0xFF76E3D9

nh-test-060_lifo

Sims3D/Textures.package

LIFO

0xFFAB9815

nh-test-06-bump0_lifo

Bump map for above.

Sims3D/Textures.package

LIFO

0xFF4D7255

nh-test-070_lifo

Sims3D/Textures.package

LIFO

0xFFCDF0B0

nh-test-07-bump0_lifo

Bump map for above.

Sims3D/Textures.package

LIFO

0xFF8A3818

nh-test-base0_lifo

Doesn't have a Lot counterpart.

Sims3D/Textures.package

LIFO

0xFF695660

nh-test-beach0_lifo

Different from the Lot counterpart.

Sims3D/Textures.package

LIFO

0xFF61180C

nh-test-cliff0_lifo

Different from the Lot counterpart.

Roads#

Found In

Format

Instance

File Name

Image

Notes

Sims3D/Textures.package

LIFO

0xFFA9A0A0

neightborhood_roads_00004b040_lifo

A more civilized road texture intended to appear in the neighborhood view. A similar texture, albeit on Lots can be seen in this December 2003 build image.

European Roads#

Textures for roads with temperate grass and European-style crossings exist, though their intended purpose is unknown. The lack of a desert variant may suggest these were intended for Veronaville, or earlier incarnations of a European-themed neighbourhood that existed during development. Other than the design of the crossings, they are identical to the standard "temperate" road textures.

It's possible to change an existing neighborhood's roads to use these textures by hex editing its NGBH resource. Change byte 14 to 08 and change the name of the terrain type at byte 18 to European (45 75 72 6F 70 65 61 6E), adding or deleting bytes as required.

No Dirt or Concrete variations were ever made, though Seasons includes a snowy version of these textures which also go unused. Interestingly, these textures were used as the basis for the roads featured on the Round and Round Train Set included in FreeTime rather than the used temperate road textures.

Found In

Format

Instance

File Name

Image

Notes

Sims3D/Textures.package

LIFO

0xFFEF7416

european_roads_000207040_lifo

Sims3D/Textures.package

LIFO

0xFF8D0AA1

european_roads_000057040_lifo

Lot Tiles#

There are textures for lot tile placements, ranging from 2x2 to 4x4. One of the textures can be seen an early screenshot, making these old leftovers.

Found In

Format

Instance

File Name

Image

Notes

Sims3D/Textures.package

TXTR

0xFF3C4112

lotplop-2-bad_txtr

They both don't have LIFO counterparts.

Sims3D/Textures.package

TXTR

0xFFE2EF39

lotplop-2-bad_txtr

Sims3D/Textures.package

LIFO

0xFF36A493

lotplop-3-bad0_lifo

Sims3D/Textures.package

LIFO

0xFFDED637

lotplop-3-good0_lifo

Sims3D/Textures.package

LIFO

0xFFF537B9

lotplop-4-bad0_lifo

Sims3D/Textures.package

LIFO

0xFF6B81B7

lotplop-4-good0_lifo

Neighborhood View Graphics#

Stuff that never showed up on Neighborhoods. A handful of these textures are notably in 2D, whereas many neighborhood effects appear as 3D models in the final.

Found In

Filename

Image

Notes

Sims3D/Objects08.package

neighborhood_birdframes0_lifo

Unused graphic of birds flying through the neighborhood, albeit low-res. A similar kind of effect would be introduced in University.

Sims3D/Objects08.package

neighborhood_birdframes0_lifo

Same as above, except blue...birds.

Sims3D/Objects08.package

neighborhood-seamonster0_lifo

Unused neighborhood graphic of a sea monster, resembling the infamous Nessie graphic from The Sims. A similar kind of unused model can also be found, implying it was supposed to appear.

Sims3D/Objects08.package

neighborhood-stream0_lifo

Unused neighborhood graphic of a river stream.

Sims3D/Objects08.package

neighborhood_walkingsim010_lifo

Unused graphic of a pedestrian Sim intended to be shown walking on the sidewalks in Neighborhood View. It's similar to a graphic used in SimCity 4.

Sims3D/Objects08.package

neighborhood-parkinglot0_lifo

Unused decal for a dirt parking lot.

Sims3D/Objects08.package

neighborhood-treeland0_lifo

Unused effects for trees, taken straight from SimCity 4.

Sims3D/Objects09.package

plesiosaur-skin0_lifo

Unused textures for a scrapped plesiosaur "nessie" neighborhood effect. The file naming scheme appears to be different, lacking "neighborhood" at the beginning, implying it was cut early.

Sims3D/Objects09.package

rainbow_full0_lifo

Unused graphic for a full rainbow.

Sims3D/Objects09.package

neighborhood_dino_skeleton0_lifo

Unused texture for a dinosaur skeleton that has been dug up. There is an unused model associated with it.