This is a sub-page of The Sims 2 (Windows)/Unused Text/Objects.package.
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Text associated with dialogue bubbles on the top right, or on menus in general.
Arranged in Group order in SimPE from top to bottom.
Table of Contents#
0x7F0xxxx#
0x7F0xxxx
0x7F01EC29#
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0x7F029114#
[Dialogs] |
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0x7F07FBBC (Life Stage Transitions)#
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Earlier lines that don't exist in Hebrew language;
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0x7F0884BA (Emergency Calls)#
Dialogs |
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0x7F08E23C#
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0x7F0CD143 (Headmaster/Big Boss Scenario)#
The strings appear to be entirely adapted from the scrapped Big Boss scenario, where it points evidence towards that being reworked as the Headmaster Scenario rather than as a secondary one.
The UK English strings appear to be adapted from a later version of the scenario.
[Dialog prim string set] |
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0x7F0DF3B9 (Teaching Skills)#
Strings related to the scrapped Skill teaching feature. Some of the strings were translated into other languages.
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0x7F1xxxx#
0x7F1xxxx
0x7F10E2FF (Headmaster Rant...?)#
Two unused and rather threatening messages from the headmaster if the children's grades are low at school. The second string is oddly translated into Russian.
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0x7F12E516#
An early phone base message, with a typo. The first string is blank.
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0x7F150C43 (Maid Service)#
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0x7F156316 (Parents Lecturing Teens)#
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0x7F19EC55 (Sims Leaving Lots)#
Lots of unused text for Sims leaving Lots.
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0x7F1CBGF8 (Food purchasing)#
Strangely, 0x0002 points towards having to buy another fridge to hold more food. The message never shows if a Sim attempts to order them, but rather the amount of food in the fridge on the lot.
Dialog prim string set |
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0x7F1D0F49 (Maternity Leave)#
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0x7F1E64DE (Mechanical Skill Point)#
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0x7F2xxxx#
0x7F2xxxx
0x7F227740 (Sneaking Out)#
[Dialog prim string set] |
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0x7F2DCBC6 (Private School Messages)#
Strings 0x0000 to 0x000E are completely blank in the final, even in the Descriptions. Those appear to be left over from the Career system, likely used as a "base".
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The rest of the strings appears to have undergone a rearrangement phase, mostly in the gendered responses.
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0x7F3xxxx#
0x7F3xxxx
0x7F366FCF (Painting)#
[Dialog prim string set] |
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0x7F366FCF#
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0x7F3C9675 (Cooking)#
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0x7F385F33#
Newspaper test messages. They're blank in English, UK English, Russian and Hungarian, but identical in all other languages.
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0x7F3F8A25 (Lot Full)#
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0x7F3FDE46 (Bartender)#
A couple of unusual blank strings from 0x0001 to 0x0004...
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...Except they're not that way in other used languages.
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0x7F4xxxx#
0x7F4xxxx
0x7F404283 (Dead Sims on Lot)#
Final strings were given more of a comedic tone.
Dialog prim string set |
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0x7F46B637 (Tipping Bartender)#
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0x7F4B1557 (Sims 1 Skill Point leftovers)#
Obivous Sims 1 leftovers, with slightly updated Translation notes. Strangely they were translated.
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0x7F4EA230#
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0x7F5xxxx#
0x7F5xxxx
0x7F539658 (Gardening Service)#
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0x7F6xxxx#
0x7F6xxxx
0x7F61CD20#
Unused strings to do with the Television.
[Dialog Strings] |
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0x7F63E31E#
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0x7F692C12 (Thinking Cap Failure)#
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0x7F6B4A0E (Scripted Scenarios)#
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0x7F7xxxx#
0x7F7xxxx
0x7F70D280 (Another Fridge requirement)#
Dialog prim string set |
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0x7F7573AD#
Dialogs |
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0x7F7BD09B#
[Dialog prim string set] |
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0x7F7D7BDC (Fire Services)#
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0x7FD7E484 (Inviting Headmaster)#
Dialogs |
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0x7F603CD3 (Call Dialogue)#
These appear to be blank strings related to donation calls, much like in development of the previous mainline title.
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0x7F8xxxx#
0x7F8xxxx
0x7F805A61 (Visiting Community Lots)#
Note that string 0x0000 is blank in UK English.
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In other used languages;
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0x7F859641 (Inheritance)#
Oddly a lot of these strings appear to be left over from the Party Scenario.
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0x7F85C391 (Yoga)#
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0x7F8E06DB (Elixir of Life)#
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0x7F8F4EB6 (Career)#
A handful of the strings were changed to avoid referring to the fourth wall.
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0x7F8FC15F (Mysterious Disease)#
An added gendered response.
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0x7FAxxxx#
0x7FAxxxx
0x7FBxxxx#
0x7FBxxxx
0x7FB23EBF (Nanny)#
It seemed that this points evidence towards the cut Hospital Pregnancy feature.
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0x7FB3391E (Burglar flavor text?)#
All of them are unused in the final.
Dialog prim string set |
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0x7FB4DF10 (Party Scenario)#
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0x7FB9261E (Skill Points)#
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0x7FBD3903 (Calling Sims)#
Found In |
Group Number |
String Number |
Early String |
Final String |
Description (As found in the files) |
Notes |
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Objects/objects.package |
0x7FBD3903 |
0x0004 |
You don't know anyone to call. You'll need to meet some people before you can call them on the phone! |
I don't know anyone to call. I need to meet somebody before I can call them on the phone! |
Sims2 - Needs Translation - batch19 |
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Objects/objects.package |
0x7FBD3903 |
0x0005 |
Hi. This is $neighbor’s answering machine. I’m not home right now, so try calling again later. Thanks. |
Hi. You've reached $neighbor's answering machine. I'm not home right now, so try calling again later. Thanks. |
The Sims 2 - Needs Translation - Batch19 English changed slightly, keeping consistent. |
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Objects/objects.package |
0x7FBD3903 |
0x0006 |
Calling in the middle of the night is totally uncool. I’m going back to sleep. |
Calling in the middle of the night for any reason except to tell me that my house is on fire is not cool. I'm going back to sleep. |
The Sims 2 - Needs Translation - Batch19 English changed slightly, keeping consistent. |
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Objects/objects.package |
0x7FBD3903 |
0x0009 |
$neighbor is at work, duh! |
$neighborlocal:0 is at work . . . working. |
The Sims 2 - Needs Translation - Batch19 Was "$Neighborlocal is at work . .. Duh!' |
Earlier string was taken from The Sims. |
Objects/objects.package |
0x7FBD3903 |
0x000A |
You should try calling back when $neighbor isn’t at work. |
You should try calling back when $neighborlocal isn’t at work. |
The Sims 2 - Needs Translation - Batch19 Variable changed. |
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Objects/objects.package |
0x7FBD3903 |
0x000B |
$neighbor is out working, unlike SOMEBODY I know. Try later. |
$neighborlocal is out working, unlike SOMEBODY I know. Try later. |
The Sims 2 - Needs Translation - Batch19 Variable changed to NeighborLocal:0 |
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Objects/objects.package |
0x7FBD3903 |
0x0012 |
Yeah…um, I’m making a Baked Alaska right now. Just can’t tear myself away. |
Yeah...um, I'm making a Baked Alaska right now. Couldn't possibly tear myself away. |
The Sims 2 - Needs Translation - Batch18 minor English grammar change after this went out for translation. |
Small grammar change. |
Objects/objects.package |
0x7FBD3903 |
0x0013 |
I can’t leave the house – I’m waiting for the phone repairman. Sorry! |
I can't leave the house, I'm waiting for the . . . phone repairman. Sorry. |
The Sims 2 - Needs Translation - Batch18 English grammar edit. |
Sentence slightly changed to include a hint of sarcasm. |
Objects/objects.package |
0x7FBD3903 |
0x0015 |
I'd rather play Maishuno with a pack of llamas. |
I'd rather play Myshuno with a pack of llamas. |
The Sims 2 - Needs Translation - Batch18 5/24: Fixed English typos. No need to scrub translation. |
Myshuno wasn't originally spelled as Maishuno in the earlier string, according to the description. |
0x7FBD8997 (Bills)#
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0x7FBE051B (School)#
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0x7FCxxxx#
0x7FCxxxx
0x7FDxxxx#
0x7FDxxxx
0x7FD0A90D (Cake Delivery)#
Unused strings for handling cakes, part of the cut Cake Delivery feature.
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0x7FD2B3E2 (Mechanical Skill Point)#
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0x7FD4295A (Friend Losing Text)#
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0x7FD56A2A (Phonebooks?)#
Strings pointing towards cut Phonebooks for separate Sims, likely cut due to being too complex and rather redundant.
Note that 0x0000 is blank in UK English.
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0x7FD90EDB (Sims 1 Leftovers?)#
Lots of strings copied and pasted from The Sims, that all go unused but have slight variances in the dialogue compared to that. They were even translated!
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0x7FDE91DC (Insufficient Funds in Community Lots)#
Dialog prim string set |
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0x7FExxxx#
0x7FExxxx
0x7FE05CE7 (Inviting Big Boss)#
Strings of inviting the Big Boss over to dinner.
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0x7FE64A8D (Book Skill Points)#
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0x7FE4B434 (No Surfaces for Bills)#
Unused strings where Sims don't have surfaces to place their Bills. In the final, they place them on the ground next to the Mailbox if there are no open surfaces.
Dialog prim string set |
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0x7FFxxxx#
0x7FFxxxx
0x7FF05BAF (More Sims 1 Leftovers?)#
String leftovers from The Sims with slight variance in wording.
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0x7FF2518D#
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0x7FF37E31 (Scrapped Scenarios)#
There are three cut scenarios relating to Engagement, Pregnancy and Grandchild. The first may have worked in a similar method in Bustin' Out.
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The last string is blank, but in other languages is this;
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0x7FF41B0C (Lost Friend)#
[Dialog prim string set] |
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0x7FF48EB4#
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0x7FF65712 (Services)#
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0x7FF8BDC6#
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0x7FFAA936 (Written Novel Reviews)#
Dialog prim string set |
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0x7FFB879D#
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0x7FFEA664#
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