the cutting room mirror

Vice Kings

This is a sub-page of Saints Row (2006)/Unused Mission-Related Text and Audio.

Aisha's Favor#

Oddly, "MSN_VK01_FAIL_KIDNAPPER_DEATH" and "MSN_VK01_FAIL_KCAR_DEATH" have the same "You can't find the girls without someone to lead you to them." strings despite other missions saying that "the kidnapper died".

The girls cannot be dismissed during the mission due to the recruit button prompt being in place of the cancel mission option.

Filename

Audio

Dialogue (Transcribed)

VOC_AFHO_DISMISS_1

Okay..I'll wait here...

VOC_AFHO2_DISMISS_1

Don't leave!

VOC_BFHO_VK1DISMISS_1

Get yo' ass back here!

VOC_BFHO2_VK1DISMISS_1

Wait, where are you going?

VOC_BFHO3_VK1DISMISS_1

Where you going?!

VOC_HFHO_VK1DISMISS_1

You're leaving?

VOC_HFHO2_VK1DISMISS_1

Please come back!

HFHO3_VK1DISMISS_1

You can't just walk away!

VOC_WFHO_VK1DISMISS_1

I can't do this on my own!

VOC_WFHO1_VK1DISMISS_1

Please don't leave us like this!

VOC_WFHO2_VK1DISMISS_1

You're just, leaving me here?!

VOC_WFHO3_VK1DISMISS_1

Please, don't leave without us!

A placeholder voice line meant to have been said by the other girls when they notice the protagonist just before recruiting them. The BFHO_VK1SPOT_1 uses the "The guy with the key went to Tee'N'Ay!" line.

Filename

Audio

Dialogue (Transcribed)

VOC_AFHO_VK1SPOT
VOC_AFHO2_VK1SPOT
VOC_BFHO2_VK1SPOT
VOC_WFHO_VK1SPOT

There he is!

There was originally supposed to be a second part of the mission where there were supposed to be more girls to rescue, marked as MSN_VK01_RESCUE_GIRLS2. Was likely removed due to being too difficult for a first mission.

String

Text

MSN_VK01_RESCUE_GIRLS2

There's another mess of girls to rescue, go get 'em boy!

An unused mission failure string marked as MSN_VK01_FAIL_CAR_DESTROYED, which doesn't associate with the kidnapper's car. Maybe the protagonist was intended to take a specific car to rescue the girls?

String

Text

MSN_VK01_FAIL_CAR_DESTROYED

You busted up my ride!

...To Kingdom Come#

Unused exchange for the Stalker and Aisha that don't play. No matter how fast the stalker's vehicle is destroyed he always escapes, but can be killed from the van despite the neither quotes playing;

Filename

Character

Audio

Dialogue

VOC_STALKER_VK2DIE_1

Stalker

It can't end like this, we were meant to be together...

VOC_AISHA_VK2STALKERDIES_1

Aisha

I guess I don't need that restraining order anymore.

Unused subtitles for running over pedestrians that don't show up.

String

Text

VOC_AISHA_VK2_RUNOVER_1

It's just like my first date with Johnny.

VOC_AISHA_VK2_RUNOVER_2

God, are they okay?

VOC_AISHA_VK2_RUNOVER_3

I'm sure they're fine, just drive.

VOC_AISHA_VK2_RUNOVER_4

You're crazier than Johnny!

VOC_AISHA_VK2_RUNOVER_5

This isn't happening.

Unused subtitles for hitting objects. They never show up no matter how low the damage goes.

String

Text

VOC_AISHA_VK2_HITOBJECT_1

Oh my God!

VOC_AISHA_VK2_HITOBJECT_2

Are we dead?

VOC_AISHA_VK2_HITOBJECT_3

Be careful, we're sitting in a bomb!

VOC_AISHA_VK2_HITOBJECT_4

(screams)

VOC_AISHA_VK2_HITOBJECT_5

It didn't go off did it?

Dialogue intended for Aisha before the "we made it" and "time to disappear" (VOC_AISHA_VK2_ATSTUDIO_3 and VOC_AISHA_VK2_ATSTUDIO_4) lines. They don't ever play, no matter if the time runs very low and/or how badly the car is damaged. Oddly, the dialogue is also duplicated as VOC_AISHA_VK2EXIT_x that includes both the used and unused lines, with an additional fifth line matching the VOC_AISHA_VK2_ATSTUDIO_5 subtitle.

Filename

Character

Audio

Dialogue

VOC_AISHA_VK2_ATSTUDIO_1

Aisha

Thank God.

VOC_AISHA_VK2_ATSTUDIO_2

Aisha

You had me worried there.

VOC_AISHA_VK2EXIT_5

Aisha

That was close.

Strangely, the unused soundfile of VOC_AISHA_VK2EXIT_1 is duplicated from The Streets of Stilwater cutscene while the subtitle file for VOC_AISHA_VK2EXIT_1 says "Thank God.".

Filename

Character

Audio

Dialogue (Transcribed)

VOC_AISHA_VK2EXIT_1

HMLS1

Hector says "Buenas noches..."

Always Use Protection#

Unused "title" for the second part of the mission that never shows up.

String

Text

MSN_VK03B_DISPLAY_NAME

No More Tricks

Reinforcements#

This objective never shows up, because "Prawn Court is under attack" string is used instead.

String

Text

MSN_VKX_DEFEND_BROTHEL

Stop the Kings from taking back the brothel.

Two unused strings hinting at a scrapped time limit for the Vice Kings retaking the brothel. There is no time limit in the final, nor doesn't show up if the protagonist gets away from the area.

String

Text

MSN_VKX_URGENT_HURRY

Hurry, the Kings have almost retaken the brothel.

MSN_VKX_FAIL_PUSHBACK

The Kings have retaken the brothel.

Best Laid Plans...#

Four additional unused lines for Johnny Gat en route to the abandoned police station. No matter how much destruction is caused along the way, they are never heard.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4ACAR_3

Johnny Gat

Hey, I can't kill anyone if I'm dead!

VOC_GAT_VK4ACAR_4

Johnny Gat

This is a car, not some bitch who forgot the safe word.

VOC_GAT_VK4ACAR_5

Johnny Gat

Did you see that fucker bounce?

VOC_GAT_VK4ACAR_6

Johnny Gat

Let's save some of that for the station, k?

Unused lines for Johnny Gat for getting ran over; it's nearly impossible to ran Johnny Gat over at any point of the mission. They don't play when running over pedestrians either.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4ACOLLIDE_1

Johnny Gat

Slow down man, we'll get that bitch soon enough..

VOC_GAT_VK4ACOLLIDE_2

Johnny Gat

Would you mind not runnin into me?

VOC_GAT_VK4ACOLLIDE_3

Johnny Gat

Watch it, I'm jumpy enough as it is.

VOC_GAT_VK4ACOLLIDE_4

Johnny Gat

What's your problem man?

Seventeen lines of unused dialogue of Johnny Gat attacking Vice Kings in the police station, whereas he reuses his "VOC_GAT_CHEER" lines in the final. The ninth line's subtitle typo of "Stillwater" is likely a mistake, where typos in subtitles are a common recurring trend in this game.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4AATTACK_1

Johnny Gat

Come on muthafuckas, you can do better than that!

VOC_GAT_VK4AATTACK_2

Johnny Gat

Don't stop now, we got more killin' to do.

VOC_GAT_VK4AATTACK_3

Johnny Gat

Don't let that bitch get away!

VOC_GAT_VK4AATTACK_4

Johnny Gat

Fuck yeah!

VOC_GAT_VK4AATTACK_5

Johnny Gat

Get up so I can shoot you again!

VOC_GAT_VK4AATTACK_6

Johnny Gat

This shit is too easy.

VOC_GAT_VK4AATTACK_7

Johnny Gat

Ya hear that Tanya? I'm gettin' closer.

VOC_GAT_VK4AATTACK_8

Johnny Gat

Step on up boys and girls, everyone gets a turn.

VOC_GAT_VK4AATTACK_9

Johnny Gat

When are you bitches gonna get the message, stay out of Stillwater!(sic)

VOC_GAT_VK4AATTACK_10

Johnny Gat

We're gonna take this place, just like we took the ho house!

VOC_GAT_VK4AATTACK_11

Johnny Gat

The Saints are through bein' pushed around!

VOC_GAT_VK4AATTACK_12

Johnny Gat

I'm sending all you fuckers home in a box!

Those subtitles don't have any dialogue strings associated with them.

Filename

Character

Audio

Dialogue (Transcribed)

VOC_GAT_VK4AATTACK_13

Johnny Gat

Taaaanyaaaaaaa!

VOC_GAT_VK4AATTACK_14

Johnny Gat

Well, let's kill these bitches quick! I wanna take Aisha out for dinner!

VOC_GAT_VK4AATTACK_15

Johnny Gat

You bitches oughta learn when to give up!

VOC_GAT_VK4AATTACK_16

Johnny Gat

Don't worry! I'll make this quick.

VOC_GAT_VK4AATTACK_17

Johnny Gat

We should make a drinking game outta this!

Dialogue intended for a Vice King being knocked out.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4AKNOCKDOWN_1

Johnny Gat

What, that's it?

VOC_GAT_VK4AKNOCKDOWN_2

Johnny Gat

Bitch, you just bled on my shoes.

Dialogue intended for when Johnny Gat gets shot by the Vice Kings.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4ADAMFIRE_1

Johnny Gat

Oh, I'm gonna take my time with you.

VOC_GAT_VK4ADAMFIRE_2

Johnny Gat

Bitch, your day is about to get a whole lot worse.

VOC_GAT_VK4ADAMFIRE_3

Johnny Gat

You couldn't take me out on your best day.

VOC_GAT_VK4ADAMFIRE_4

Johnny Gat

This is what Tanya's got for protection? That girl is fucked.

Dialogue intended for when Johnny Gat gets hit by a melee weapon by the Vice Kings.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4ADAMMEL_1

Johnny Gat

A swing like that, you wouldn't last five minutes in the Row.

VOC_GAT_VK4ADAMMEL_2

Johnny Gat

Motherfucker just hit me.

VOC_GAT_VK4ADAMMEL_3

Johnny Gat

See, that's just gonna piss me off.

VOC_GAT_VK4ADAMMEL_4

Johnny Gat

Becareful,(sic) somebody's gonna get hurt...

Dialogue if the protagonist fires the gun at Johnny Gat.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4AFFIREWARN_1

Johnny Gat

You don't cut that shit out, I'll put you down myself.

VOC_GAT_VK4AFFIREWARN_2

Johnny Gat

I'm running out of patience.

VOC_GAT_VK4AFFIREATTK_1

Johnny Gat

Fuck it, I'll finish this myself.

VOC_GAT_VK4AFFIREATTK_2

Johnny Gat

You think you can take me on?

Unused dialogue for Johnny Gat reloading his weapon.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4ARELOAD_1

Johnny Gat

Buddy, when this thing's loaded, you're dead.

VOC_GAT_VK4ARELOAD_2

Johnny Gat

I ain't runnin' out anytime soon.

VOC_GAT_VK4ARELOAD_3

Johnny Gat

You're(sic) luck's about to run out...

VOC_GAT_VK4ARELOAD_4

Johnny Gat

You can't hold out forever...

Unused dialogue for Johnny complimenting the protagonist.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4AGRATPC_1

Johnny Gat

Man, I love your work.

VOC_GAT_VK4AGRATPC_2

Johnny Gat

Not too shabby.

VOC_GAT_VK4AGRATPC_3

Johnny Gat

Ya know, we should really do this more often.

VOC_GAT_VK4AGRATPC_4

Johnny Gat

You don't fuck around, do ya?

Unused dialogue for Johnny Gat complimenting himself.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4AGRATSELF_1

Johnny Gat

It's been too long.

VOC_GAT_VK4AGRATSELF_2

Johnny Gat

I could do this all night.

VOC_GAT_VK4AGRATSELF_3

Johnny Gat

Tanya, we're getting closer...

VOC_GAT_VK4AGRATSELF_4

Johnny Gat

Anyone else think they're hard?

VOC_GAT_VK4AGRATSELF_5

Johnny Gat

Who's next?

Unused idle lines for Johnny Gat probably before or during the chase with Tanya.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4ATIMEOUT_1

Johnny Gat

We better get movin' or Tanya's gonna get away again.

VOC_GAT_VK4ATIMEOUT_2

Johnny Gat

I didn't bring this gun along for show, let's get moving.

An unused third line said by Tanya where she gets away for a third time. Maybe the chase was planned to be a bit longer?

Filename

Character

Audio

Dialogue

VOC_TANYA_VK4ATAUNT_3

Tanya

We're not losing any more ground to the Saints!

Lines that were intended to be responses to Tanya fleeing to different parts of the building.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4AFLEE_1

Johnny Gat

Where ya think you're going?

VOC_GAT_VK4AFLEE_2

Johnny Gat

Come on, who am I fighting, a Vice King or a ho?

Eleven lines of dialogue for where Johnny Gat is hit by the Vice Kings.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4ADAMAGE_1

Johnny Gat

Oh, I like it when they play hard to get.

VOC_GAT_VK4ADAMAGE_2

Johnny Gat

I'm fine, keep moving.

VOC_GAT_VK4ADAMAGE_3

Johnny Gat

You think a couple bullets are gonna stop me?!

VOC_GAT_VK4ADAMAGE_4

Johnny Gat

Mother fucker!

VOC_GAT_VK4ADAMAGE_5

Johnny Gat

Hey man, are you gonna cover me or what?

VOC_GAT_VK4ADAMAGE_6

Johnny Gat

A little help here would be nice!

Those ones don't have subtitle strings.

Filename

Character

Audio

Dialogue (Transcribed)

VOC_GAT_VK4ADAMAGE_7

Johnny Gat

Nothin's getting in between me and Tanya.

VOC_GAT_VK4ADAMAGE_8

Johnny Gat

Feel free to get my back anytime!

VOC_GAT_VK4ADAMAGE_9

Johnny Gat

Tell me you didn't think it would be enough to take me out!

VOC_GAT_VK4ADAMAGE_10

Johnny Gat

Tanya ain't paying you enough for the hurt you're about to get..

VOC_GAT_VK4ADAMAGE_11

Johnny Gat

You just fucked up big time.

Unused dialogue of Johnny Gat reacting to a Vice King throwing a grenade, or a thrown weapon. No Vice Kings use a grenade to attack in this mission but rather Molotov Cocktails and Pipe Bombs.

Filename

Character

Audio

Dialogue

VOC_GAT_VK4AGRENADE_1

Johnny Gat

Shit!

VOC_GAT_VK4AGRENADE_2

Johnny Gat

Incoming!

VOC_GAT_VK4AGRENADE_3

Johnny Gat

Clear out!

VOC_GAT_VK4AGRENADE_4

Johnny Gat

Fuck us!

Green With Envy#

Additional dialogue spoken by Tanya during the limo ride portion. There's no character in the game named Heidi.

Filename

Character

Audio

Dialogue

VOC_TANYA_VK5BITCH_1

Tanya

King better come over and pick up that Saint.

VOC_TANYA_VK5BITCH_10

Tanya

That Heidi bitch has nothing on me.

Unused subtitles that never show up when driving slowly, hitting pedestrians or objects.

VOC_Tanya_VK5Car_6=Oh, he'll be fine...
VOC_Tanya_VK5Car_7=They better not have dented the car.
VOC_Tanya_VK5Car_8=Do you think you could attract more attention?
VOC_Tanya_VK5Car_9=That's coming out of your tip.
VOC_Tanya_VK5Car_10=If you don't watch where you're driving, Tony's gonna break your face.
VOC_Tanya_VK5Car_11=Great, this is just what I needed...
VOC_Tanya_VK5Car_12=Hey, I was putting on lipstick back here!
VOC_Tanya_VK5Car_13=I swear to God, do that again and I will take your balls.
VOC_Tanya_VK5Car_23=They probably didn't have anything to live for anyway.
VOC_Tanya_VK5Car_24=Not my problem.
VOC_Tanya_VK5Car_25=Get out of the way!
VOC_Tanya_VK5Car_26=Great, I just had this thing washed.
VOC_Tanya_VK5Car_27=Fuck it, they can call their own ambulance.
VOC_Tanya_VK5Car_28=Was that a pot hole?
VOC_Tanya_VK5Car_29=Can't you do that on your own time?
VOC_Tanya_VK5Car_30=You really need a hobby.
VOC_Tanya_VK5Car_31=Don't stop, just keep driving...
VOC_Tanya_VK5Car_32=Well, they should've been more careful.
VOC_Tanya_VK5Car_33=Tony just fixed this up...
VOC_Tanya_VK5Car_34=Are you high or something?
VOC_Tanya_VK5Car_35=Jesus, be more careful! 
VOC_Tanya_VK5Car_36=Do you wanna keep your job?
VOC_Tanya_VK5Car_37=Are you trying to get me killed?
VOC_Tanya_VK5Car_38=You just ruined my line!
VOC_Tanya_VK5Car_39=How did you get this job?
VOC_Tanya_VK5Car_40=What the fuck are you doing?
VOC_Tanya_VK5Car_41=Could you not drive like a junkie?
VOC_Tanya_VK5Car_42=You're useless.  You're fucking useless.

There seems to be two missing subtitle files for Green in the second part of the mission going by "VOC_GREEN_VK5ATTACK_1" and "VOC_Green_VK5ATTACK_2". However, VOC_GREEN_VK5ATTACK_1 is displayed as the placeholder.

VOC_Green_VK5Attack_1=(none)

Unused dialogue for Green taunting the protagonist. Oddly, the first two dialogues don't have associated subtitles.

Filename

Character

Audio

Dialogue (Transcribed)

VOC_GREEN_VK5ATTACK_1

Green

I'm sendin' you to Julius in a fuckin' box!

VOC_GREEN_VK5ATTACK_2

Green

Biatch! This is my house!

Unused subtitle-associated dialogue.

Filename

Character

Audio

Dialogue

VOC_GREEN_VK5ATTACK_3

Green

You think you can fuck with my girl?!

VOC_GREEN_VK5ATTACK_4

Green

You never shoulda messed with us, son!

Unused dialogue for attacking Green. He stays completely silent in the final, no matter if the protagonist attacks with melee weapons.

Filename

Character

Audio

Dialogue

VOC_GREEN_VK5DAMAGE_1

Green

Haha, it's gonna take more than that to drop this nigga!

3rd Street Vice Kings#

Unused phone call dialogue from Johnny Gat, where the quotes hint him towards not being involved in the mission.

Filename

Character

Audio

Dialogue

VOC_GAT_VK6APHONE1_1

Johnny Gat

Let's start out light. There's a bunch of newsstands downtown, go and tear those bastards apart.

VOC_GAT_VK6APHONE2_1

Johnny Gat

Not bad, time to step things up. Kick it to the shopping center and firebomb every mothafuckin' store they got.

VOC_GAT_VK6APHONE3_1

Johnny Gat

Alright, one more stop and you can come home. There's a new exibit(sic) outside the museum. How 'bout you roll over there and show 'em how much you appreciate modern art.

Unused subtitles for hitting objects, running over pedestrians that never show up.

VOC_GAT_VK6AHITOBJECT_1=You did that to make the Vice Kings look bad, right?
VOC_GAT_VK6AHITOBJECT_2=You okay to drive man?
VOC_GAT_VK6AHITOBJECT_3=Shit man, watch where you're going...
VOC_GAT_VK6AHITOBJECT_4=Could you not get us killed please?
VOC_GAT_VK6AHITOBJECT_5=Fuck it, we can steal another one.
VOC_GAT_VK6ARUNOVER_1=Ooo
VOC_GAT_VK6ARUNOVER_2=Oh, that was nice.
VOC_GAT_VK6ARUNOVER_3=Yeah, I think they'll be feeling that in the morning.
VOC_GAT_VK6ARUNOVER_4=We gotta go out more often man.
VOC_GAT_VK6ARUNOVER_5=Very nice...
VOC_GAT_VK6AATTACK_1=Wooo!
VOC_GAT_VK6AATTACK_2=Don't fuck with the Sa-- Vice Kings, don't fuck with the Vice Kings! 
VOC_GAT_VK6AATTACK_3=The Vice Kings own this town!
VOC_GAT_VK6AATTACK_4=You see this yellow!  That means I'm a Vice King!
VOC_GAT_VK6AATTACK_5=Vice Kings do what we want, when we want!
VOC_GAT_VK6AATTACK_6=You never shoulda messed with the Saints!  Or the Vice Kings, 'cause that's what we are!
VOC_GAT_VK6AATTACK_7=Benjamin King owns this town!
VOC_GAT_VK6AATTACK_8=The Vice Kings are gonna tear this place up!
VOC_GAT_VK6AATTACK_9=You think you can step to the 3rd Street Vice Kings!
VOC_GAT_VK6AATTACK_10=You wanna fuck with us?

Fifteen lines of unused dialogue for Johnny Gat getting shot by the Police.

Filename

Character

Audio

Dialogue

VOC_GAT_VK6ADAMAGE_1

Johnny Gat

Remind me to thank Dex for this great plan...

VOC_GAT_VK6ADAMAGE_2

Johnny Gat

How 'bout you keep me from getting shot!

VOC_GAT_VK6ADAMAGE_3

Johnny Gat

Help me out, I don't wanna die in these colors!

VOC_GAT_VK6ADAMAGE_4

Johnny Gat

This is not my day...

VOC_GAT_VK6ADAMAGE_5

Johnny Gat

You gonna keep these fuckers off me or what?

VOC_GAT_VK6ADAMAGE_6

Johnny Gat

Goddamn it, what are you doin' over there?

VOC_GAT_VK6ADAMAGE_7

Johnny Gat

Bein' shot is getting a little old, man.

VOC_GAT_VK6ADAMAGE_8

Johnny Gat

Stop fucking around and kill these bitches!

VOC_GAT_VK6ADAMAGE_9

Johnny Gat

We gotta pick it up, I ain't dying here!

VOC_GAT_VK6ADAMAGE_10

Johnny Gat

How bout we drop these guys before they kill us both!

Oddly, the last five dialogues have no subtitle strings.

Filename

Character

Audio

Dialogue

VOC_GAT_VK6ADAMAGE_11

Johnny Gat

You think the Vice Kings are just gonna take that?!

VOC_GAT_VK6ADAMAGE_12

Johnny Gat

You're fuckin' with the wrong crew!

VOC_GAT_VK6ADAMAGE_13

Johnny Gat

Just because I'm wearin' yellow doesn't mean you can let me get shot!

VOC_GAT_VK6ADAMAGE_14

Johnny Gat

Julius King will have your ass for that!

VOC_GAT_VK6ADAMAGE_15

Johnny Gat

Hey would you give me a fuckin' hand here?!

An unused objective where the protgaonist and Gat has to visit Forgive and Forget marked as VOC_GAT_VK6A_4GIVEN4GET, likely meant to take place before destroying the statues of Alderman Hughes complete with unused subtitle text. It was likely scrapped because it would have made the mission a bit easier. It would be used in "Round Peg, Square Hole" after disrupting all meeting points of the Vice Kings and Police.

That takes care of the cops... let's stop by forgive and forget{{sic}} before we give our last little present to the Vice Kings.

Unused subtitles for Johnny Gat instructing the protagonist to hit the bowling pins and finding a bulldozer.

VOC_GAT_VK6A_DOZER=One more thing... let's find a bulldozer, there's something I'm just dyin' to do...
VOC_GAT_VK6A_PINS=Let's hit that ramp and knock those pins out...

Unused news van losing dialogue. No matter how far the protagonist goes or how many vans get destroyed, these voice clips are never said. The Footage meter is also scripted and never drops at any point during the mission.

Filename

Character

Audio

Dialogue

VOC_GAT_VK6ALOSTVAN_1

Johnny Gat

Hey, slow down, we're losing the news vans.

VOC_GAT_VK6ALOSTVAN_2

Johnny Gat

Shit, we gotta go back for that news van.

VOC_GAT_VK6ALOSTVAN_3

Johnny Gat

Yo be more careful, we don't wanna lose the van.

VOC_GAT_VK6ALOSTVAN_4

Johnny Gat

Hold up, we gotta make sure we're on camera.

VOC_GAT_VK6ALOSTVAN_5

Johnny Gat

Where the hell did the news van go?

Round Peg, Square Hole#

This mission is internally marked as "VK6B" in the files, implying that it was actually supposed to directly continue from "3rd Street Vice Kings".

Unused subtitles when interfering with the Vice Kings' meeting.

VOC_Gat_VK6bCar_1=Hey, next time, I call dibs on the RPG.
VOC_Gat_VK6bCar_2=One more should do it.
VOC_Gat_VK6bCar_3=Woooohooooo!
VOC_Gat_VK6bCar_4=Man, we should do this every week.
VOC_Gat_VK6bCar_5=Early retirement baby!
VOC_Gat_VK6bCar_6=That was fuckin' sweet!
VOC_Gat_VK6bCar_7=Nice shot, man.

Unused subtitles for Gat informing the the protagonist to break up the Vice King and Police meetings.

VOC_GAT_VK6BBREAKUP_1=Okay, we're comin' up on one of the meetings.
VOC_GAT_VK6BBREAKUP_2=You sure you know how to handle that thing?
VOC_GAT_VK6BBREAKUP_3=Get that bad boy ready, there's a meet up ahead.
VOC_GAT_VK6BBREAKUP_4=Time to say hello to Stilwater's finest.
VOC_GAT_VK6BBREAKUP_7=This day keeps getting' better and better.
VOC_GAT_VK6BBREAKUP_8=Let's take care of these guys next.
VOC_GAT_VK6BBREAKUP_17=You ready to send a message to Monroe and King?
VOC_GAT_VK6BBREAKUP_19=Another payoff is goin' down up ahead.
VOC_GAT_VK6BBREAKUP_20=Whaddya say we crash their little meeting?

Unused dialogue for Johnny Gat telling the protagonist to break up the meetings. Either the mission was going to be longer, or the file order implies that it was going to play at random, but all of them play at scripted times, leaving some of them unused.

Filename

Character

Audio

Dialogue

VOC_GAT_VK6BBREAKUP_5

Johnny Gat

Let's send those fuckers a message.

VOC_GAT_VK6BBREAKUP_6

Johnny Gat

I love seein' the looks on their faces.

VOC_GAT_VK6BBREAKUP_9

Johnny Gat

There they are!

VOC_GAT_VK6BBREAKUP_10

Johnny Gat

Time to take 'em off the payroll...

VOC_GAT_VK6BBREAKUP_11

Johnny Gat

Let's do this.

VOC_GAT_VK6BBREAKUP_12

Johnny Gat

Hope you're a good shot with that thing.

VOC_GAT_VK6BBREAKUP_13

Johnny Gat

There's some more up ahead.

VOC_GAT_VK6BBREAKUP_14

Johnny Gat

Time to lighten King's payroll.

VOC_GAT_VK6BBREAKUP_15

Johnny Gat

Alright, here they come, you know what to do.

VOC_GAT_VK6BBREAKUP_16

Johnny Gat

Let's give our regards to Stilwater's finest.

VOC_GAT_VK6BBREAKUP_18

Johnny Gat

Get ready, we're comin' up on a meet...

There is also dialogue for Johnny Gat running over pedestrians; they are rarely used due to him not running over much of them and are overlaid with other lines of dialogue.

Filename

Character

Audio

Dialogue

VOC_GAT_VK6BRUNOVER_1

Johnny Gat

Shit, I better wash that before I pick up Aisha tonight.

VOC_GAT_VK6BRUNOVER_2

Johnny Gat

Fuck it, they're probably fine.

VOC_GAT_VK6BRUNOVER_3

Johnny Gat

Right of way, my ass...

VOC_GAT_VK6BRUNOVER_4

Johnny Gat

Time to change the liscence(sic) plate again.

VOC_GAT_VK6BRUNOVER_5

Johnny Gat

Did you see them walk in front of me?

Unused unique dialogue for Johnny Gat complimenting the protagonist for this mission.

Filename

Character

Audio

Dialogue (Transcribed)

VOC_GAT_VK6BGRATPC_1

Johnny Gat

Fuck yeah!

VOC_GAT_VK6BGRATPC_2

Johnny Gat

Now we're havin' fun...

VOC_GAT_VK6BGRATPC_3

Johnny Gat

You're a natural!

VOC_GAT_VK6BGRATPC_4

Johnny Gat

Hey, you get to have all the fun.

VOC_GAT_VK6BGRATPC_5

Johnny Gat

Nice...

For King and Country#

Unused dialogue intended for if the protagonist either damages the car or loses sight of Warren. It was supposed to play after Warren is found according the internal order.

Filename

Character

Audio

Dialogue

VOC_KING_VK7CAR_4

Ben King

What you doin' son? Don't let that bitch own you!

The King and I#

Unused subtitles for hitting objects, running over pedestrians and damaging the vehicle. They also go unused in "All The King's Men".

VOC_KING_VK8HITOBJECT_1=Be more careful...
VOC_KING_VK8HITOBJECT_2=The way you drive, I can't believe you were a threat to us...
VOC_KING_VK8HITOBJECT_3=I shoulda let Gat put a bullet in my head, at least that would be quick...
VOC_KING_VK8HITOBJECT_4=This ain't a street race, so how 'bout you be a little more careful?
VOC_KING_VK8HITOBJECT_5=This was a great idea, Ben...
VOC_KING_VK8RUNOVERPED_1=Come on man, that's unnessecary...{{sic}}
VOC_KING_VK8RUNOVERPED_2=Just focus on the Vice Kings, leave these people out of it.
VOC_KING_VK8RUNOVERPED_3=You keep pullin' that shit, you're gonna end up in jail or in the ground...
VOC_KING_VK8RUNOVERPED_4=Yeah, it takes a big man to run somebody down...
VOC_KING_VK8RUNOVERPED_5=You gotta learn some discipline...

Unused dialogue for the vehicle getting damaged, no matter which type is used. Maybe the mission was supposed to use King's Mag instead of any vehicle?

Filename

Character

Audio

Dialogue

VOC_KING_VK8DAMAGE_1

Ben King

You better pick it up, or we're both gonna be dead...

VOC_KING_VK8DAMAGE_2

Ben King

Quit fuckin' around and take care of this...

VOC_KING_VK8DAMAGE_3

Ben King

Are you gonna let these bitches take us out?

VOC_KING_VK8DAMAGE_4

Ben King

We ain't good to anyone dead...deal with this...

VOC_KING_VK8DAMAGE_5

Ben King

This whip ain't gonna make it unless you do your fuckin' job...

Intended to play before the protagonist lures the Vice Kings to the police for the first time.

Filename

Character

Audio

Dialogue

VOC_KING_VK8COPS_2

Ben King

Hard part's over. Now we just have to sit back and let the cops do the work for us.

Unused line relating to an extra objective to lure the Vice Kings to the Museum district, after the first task. Likely cut due to repetition and difficulty.

Filename

Character

Audio

Dialogue

VOC_KING_VK8START_2

Ben King

One down, three to go. Some more VK's are holed up near the art museum.

Unused lines for Ben complimenting the protagonist in this mission.

Filename

Character

Audio

Dialogue

VOC_KING_VK8GRATPC_1

Ben King

That's how we get it done!

VOC_KING_VK8GRATPC_2

Ben King

You remind me of Julius...

VOC_KING_VK8GRATPC_3

Ben King

Looks like you ain't a BG after all.

VOC_KING_VK8GRATPC_4

Ben King

All business. I respect that.

VOC_KING_VK8GRATPC_5

Ben King

I can see why Julius sends you to do his dirty work...

All the King's Men#

Unused line intended to be said before entering King's Mag.

Filename

Character

Audio

Dialogue

VOC_KING_VK9START_1

Ben King

Come on, my ride's over here.

Unused dialogue when running into Ben King and Johnny Gat, as they're both impossible to startle when running by. Ben King is stuck the Mag until arriving at the King Penthouse and always using a weapon for the rest of the mission, while Johnny Gat always runs to King's Mag at the beginning and would eventually be stuck using a weapon for the mission.

Filename

Character

Audio

Dialogue

VOC_KING_VK9COLLIDE_1

Ben King

Watch it boy...

VOC_KING_VK9COLLIDE_2

Ben King

Keep your cool, man...

VOC_KING_VK9COLLIDE_3

Ben King

The fuck's your problem?

VOC_KING_VK9COLLIDE_4

Ben King

Careful, this suits(sic) imported...

VOC_GAT_VK9COLLIDE_1

Johnny Gat

Hey, watch the knee.

VOC_GAT_VK9COLLIDE_2

Johnny Gat

Becareful,(sic) this thing's loaded.

VOC_GAT_VK9COLLIDE_3

Johnny Gat

The fuck you goin'?

VOC_GAT_VK9COLLIDE_4

Johnny Gat

You see King running around like an asshole?

Unused dialogue for shooting at Johnny Gat and Ben King in this mission. They stay silent in the final.

Filename

Character

Audio

Dialogue

VOC_GAT_VK9FFIREATTK_1

Johnny Gat

Fuck this...

VOC_GAT_VK9FFIREATTK_2

Johnny Gat

You think you can turn your back on us now!

VOC_GAT_VK9FFIREWARN_1

Johnny Gat

The hell are you doin'?

VOC_GAT_VK9FFIREWARN_2

Johnny Gat

What, you on Tanya's payroll?

VOC_KING_VK9FFIREATTK_1

Ben King

I ain't takin' that from a bitch like you...

VOC_KING_VK9FFIREATTK_2

Ben King

If Julius wanted me dead, he should've done it himself!

VOC_KING_VK9FFIREWARN_1

Ben King

I'm on your side, remember?

VOC_KING_VK9FFIREWARN_2

Ben King

You better knock that shit off, right now...

Placeholder "dialogue" intended for Stefan whilst he was being hung from the car.

VOC_STEFAN_VK9SCREAMS_1=(none)

Unused idle dialogue for Johnny Gat and Ben King during the second part of the mission. They stay silent in the final, no matter how much time passes.

Filename

Character

Audio

Dialogue

VOC_KING_VK9TIMEOUT_1

Ben King

I thought you were supposed to be hard, Gat. Why we sitting around?

VOC_KING_VK9TIMEOUT_2

Ben King

Come on, I wanna get this over with...

VOC_GAT_VK9TIMEOUT_1

Johnny Gat

We gonna kill Tanya or what?

VOC_GAT_VK9TIMEOUT_2

Johnny Gat

I can't believe I ditched Eesh for this...

Unused subtitles for Ben King attacking and taking damage.

VOC_King_VK9Damage_1=Yo Gat, where the fuck are you?
VOC_King_VK9Damage_2=I need some help here!
VOC_King_VK9Attack_1=Aw man, you bitches thought you could kill me!?
VOC_King_VK9Attack_2=You dumb muthafuckas never shoulda stepped!
VOC_King_VK9Attack_3=Come on, show daddy what ya got...
VOC_KING_VK9ATTACK_4=The Vice Kings are finished!
VOC_KING_VK9ATTACK_5=You think Tanya can protect you from me!?
VOC_KING_VK9ATTACK_6=You muthafuckas would've been nothing without me!
VOC_KING_VK9ATTACK_7=It ends here!

Unused subtitles for Johnny Gat.

VOC_Gat_VK9Attack_1=You're the best Tanya's got?  Well, I'm dissapointed.{{sic}}
VOC_Gat_VK9Attack_2=I'm getting tired of droppin' all your hos, Tanya!
VOC_Gat_VK9Attack_3=Don't worry, all you muthafucka's get a turn!
VOC_Gat_VK9Attack_4=The coroner's gonna be workin' overtime on your ass!
VOC_Gat_VK9Attack_5=Now that's what I'm talkin' about!
VOC_GAT_VK9ATTACK_6=I'm ending this here!
VOC_GAT_VK9ATTACK_7=King, this the best your crew's got?
VOC_GAT_VK9ATTACK_8=Oh I'm gonna enjoy this...
VOC_GAT_VK9ATTACK_9=You think you can keep up King?

There's even more unique unused combat dialogue for Johnny Gat and Ben King. How they went unused is anyone's guess. Even Ben King has unused combat dialogue unique to this mission.

Unused dialogue for Johnny Gat and Ben King getting shot.

Filename

Character

Audio

Dialogue

VOC_KING_VK9DAMFIRE_1

Ben King

None of you bitches got what it takes to stop me!

VOC_KING_VK9DAMFIRE_2

Ben King

You got the balls to shoot me?

VOC_KING_VK9DAMFIRE_3

Ben King

I'm from Sunnyvale, fool, you don't think I know how to take a bullet?

VOC_KING_VK9DAMFIRE_4

Ben King

Listen up, muthafucka, you're gonna wish you stayed home...

VOC_GAT_VK9DAMFIRE_1

Johnny Gat

You really didn't want to do that.

VOC_GAT_VK9DAMFIRE_2

Johnny Gat

Hey, don't fuck up my shirt, I got a date tonight.

VOC_GAT_VK9DAMFIRE_3

Johnny Gat

Alright asshole, you wanna play rough?

VOC_GAT_VK9DAMFIRE_4

Johnny Gat

A shot like that, no wonder we're kickin' your ass.

Unused dialogue of Johnny Gat and Ben King getting hit with a melee weapon. No Vice Kings in this mission use those sort of weapons.

Filename

Character

Audio

Dialogue

VOC_KING_VK9DAMMEL_1

Ben King

Oh, that was cute...

VOC_KING_VK9DAMMEL_2

Ben King

How'd a weak-ass banger like you ever get in the gang?

VOC_KING_VK9DAMMEL_3

Ben King

You don't know who you're fucking with right now...

VOC_KING_VK9DAMMEL_4

Ben King

That the best you got baby gangsta?

VOC_GAT_VK9DAMMEL_1

Johnny Gat

You got the balls to hit me you sonofabitch?(sic)

VOC_GAT_VK9DAMMEL_2

Johnny Gat

You're gonna have to do better than that.

VOC_GAT_VK9DAMMEL_3

Johnny Gat

That was cute.

VOC_GAT_VK9DAMMEL_4

Johnny Gat

Don't really think that'll stop me, do you?

Unused grenade avoiding dialogue for Johnny Gat and Ben King. Oddly, Ben King only has two lines in comparison to Johnny Gat's four lines.

Filename

Character

Audio

Dialogue

VOC_KING_VK9GRENADE_1

Ben King

Take cover!

VOC_KING_VK9GRENADE_2

Ben King

Look out!

VOC_GAT_VK9GRENADE_1

Johnny Gat

Look out!

VOC_GAT_VK9GRENADE_2

Johnny Gat

Take cover!

VOC_GAT_VK9GRENADE_3

Johnny Gat

Get behind something!

VOC_GAT_VK9GRENADE_4

Johnny Gat

You didn't say they had grenades, King!

Unused knockdown dialogue for Johnny Gat and Ben King.

Filename

Character

Audio

Dialogue

VOC_KING_VK9KNOCKDOWN_1

Ben King

I'll make it quick...

VOC_KING_VK9KNOCKDOWN_2

Ben King

Stay the fuck down...

VOC_GAT_VK9KNOCKDOWN_1

Johnny Gat

I'll try to make it quick...

VOC_GAT_VK9KNOCKDOWN_2

Johnny Gat

Bitch, you never had a chance.

Unused dialogue for Johnny Gat and Ben King complimenting protagonist.

Filename

Character

Audio

Dialogue

VOC_KING_VK9GRATPC_1

Ben King

Good work son, I can see why Julius picked you...

VOC_KING_VK9GRATPC_2

Ben King

Don't get too cocky, there's more where that came from...

VOC_KING_VK9GRATPC_3

Ben King

Not bad...

VOC_KING_VK9GRATPC_4

Ben King

You're a little to good at this son...

VOC_GAT_VK9GRATPC_1

Johnny Gat

You see that King, my boy knows how to get it done!

VOC_GAT_VK9GRATPC_2

Johnny Gat

Keep it up man!

VOC_GAT_VK9GRATPC_3

Johnny Gat

Tanya doesn't have a chance.

VOC_GAT_VK9GRATPC_4

Johnny Gat

You've come a long way, haven't you?

Unused dialogue for Johnny Gat and Ben King complimenting themselves.

Filename

Character

Audio

Dialogue

VOC_KING_VK9GRATSELF_1

Ben King

Tanya doesn't have a chance...

VOC_KING_VK9GRATSELF_2

Ben King

You never shoulda turned on me!

VOC_KING_VK9GRATSELF_3

Ben King

Get's easier every time...

VOC_KING_VK9GRATSELF_4

Ben King

Just like old times, huh...

VOC_KING_VK9GRATSELF_5

Ben King

Still worried about me, Gat?

VOC_GAT_VK9GRATSELF_1

Johnny Gat

I'm just getting started.

VOC_GAT_VK9GRATSELF_2

Johnny Gat

Who else wants to play?

VOC_GAT_VK9GRATSELF_3

Johnny Gat

None of you mothafuckas can stop us!

VOC_GAT_VK9GRATSELF_4

Johnny Gat

I'm comin' Tanya!

VOC_GAT_VK9GRATSELF_5

Johnny Gat

Now that's how ya get it done.

Unused dialogue pointing towards a scrapped objective of chasing Tanya around the King Penthouse like in the "Always Use Protection" mission. Tanya is always in the office in the final.

Filename

Character

Audio

Dialogue

VOC_GAT_VK9FLEE_1

Ben King

You're not gonna make it out of here!

VOC_GAT_VK9FLEE_2

Ben King

A bullet in the back is just as good as a bullet in the front.

VOC_KING_VK9FLEE_1

Ben King

You aren't gonna be able to run far enough...

VOC_KING_VK9FLEE_2

Ben King

It's too late for that!

VOC_TANYA_VK9ATTACK_1

Tanya

You're finished, King. The Vice Kings are mine!

VOC_TANYA_VK9ATTACK_2

Tanya

After you're dead, I'm gonna burn Saint's Row to the ground!

VOC_TANYA_VK9ATTACK_3

Tanya

I should have done this years ago!

There's also unused additional dialogue for Tanya getting damaged.

Filename

Character

Audio

Dialogue

VOC_TANYA_VK9DAMAGE_1

Tanya

Help!

VOC_TANYA_VK9DAMAGE_2

Tanya

I can't die here!

Meant for a portion of the mission where the power would have gone out and made the rooms dark, but no such event happens.

Filename

Character

Audio

Dialogue

VOC_KING_VK9POWERCUT_1

Ben King

They cut the power...

VOC_GAT_VK9POWERCUT_1

Johnny Gat

Yeah, well, it ain't gonna do 'em much good... people bleed just as well in the dark...

There are two unused text strings from a demo version of the mission, likely a leftover from the X05 Event build.

String

Character

Text

MSN_VK09_DEMO_BOARDROOM

Head to the boardroom.

MSN_VK09_DEMO_END

To Be Continued...