the cutting room mirror

Multiplayer

This is a sub-page of Saints Row (2006)/Unused Audio/Unused Dialogue.

It seemed that the online multiplayer mode was supposed to have an announcer, but was removed from the final leaving those unique dialogues unused. There's no voice clips for Strong Arm or Gangsta Brawl.

Protect Tha Pimp#

Introductory dialogue.

Filename

Audio

Transcript (Transcribed)

VOC_MP_PTP_INTRO

It's time to Protect Tha Pimp!

Dialogue explaining the rules.

Filename

Audio

Transcript (Transcribed)

VOC_MP_PTP_TUTORIAL

This right here is a little game I like to call... "Protect Tha Pimp". The rules are simple; one team's gotta make sure that the pimp makes it to the exit, the other team's gotta stop 'em. The catch is this; the pimp can't carry any weapons. The only thing he's gotta defend himself with is the back of his hand... But lemme tell ya; if the pimp slaps a ho, they ain't gettin' back up. The game is played in rounds, if the pimp escapes who is killed, the round is over and the teams switch roles. The team that wins the most rounds wins the match.

Dialogue for the announcer reminding playa to slap opponents.

Filename

Audio

Transcript (Transcribed)

VOC_MP_PTP_SLAP_1

Slap the ho!

VOC_MP_PTP_SLAP_2

Teach those bitches some respect!

VOC_MP_PTP_SLAP_3

Butt out for the pimp!

VOC_MP_PTP_SLAP_4

Get us back his pimp cut!

Dialogue for the announcer time running out.

Filename

Audio

Transcript (Transcribed)

VOC_MP_PTP_TIME_1

You cats got one minute.

VOC_MP_PTP_TIME_2

Running outta time...

VOC_MP_PTP_TIME_3

It's almost over.

Dialogue for winning and losing the mode.

Filename

Audio

Transcript (Transcribed)

VOC_MP_PTP_WIN_1

No one touches the pimp!

VOC_MP_PTP_WIN_2

You tha pimp of the year!

VOC_MP_PTP_WIN_3

You're on top, baby!

VOC_MP_PTP_LOSE_1

You're all hype.

VOC_MP_PTP_LOSE_2

Try again, playa...

VOC_MP_PTP_LOSE_3

You show those bitches next time...

Blinged-Out Ride#

Unused introductory dialogue.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BOR_INTRO

Trick out those rides!

Filename

Audio

Transcript (Transcribed)

VOC_MP_BOR_TUTORIAL

Aight, so let me tell you about Blinged Out Ride. Each team's gotta hoop this thing in the garage and its your job to make sure that it gets tricked out. Here's the way it works; you earn money either by finding it on the street or droppin' some chopping on the other team. Once you get enough cash, take your car to the garage and your ride's quality will increase. Once your car is at Quality Level 4, this bad bone is displayed for the whole world to see. But be careful; only place your ride is safe is in your garage. Once your car gets out on the street and gets destroyed, its Quality Level will drop.

Dialogue intended for cars levelling up.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BOR_LEVEL_DN

Fix that ho dealer!

VOC_MP_BOR_LEVEL_UP

Look at that sweet ride.

Dialogue transitioning to the next level.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BOR_NEXT

Next Level!

Dialogue for winning and losing the mode.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BOR_WIN

You got the baddest cool in town!

VOC_MP_BOR_LOSE

Better luck next time.

Big Ass Chains#

Unused introductory dialogue.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_INTRO

Time to steal some chains!

Unused tutorial dialogue.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_TUTORIAL

So you lookin' to play some Big Ass Chains, huh? In this game, you don't worry about killing the most, you worry about wearin' the most bling. Y'all can a chain, if you die, you drop your chain. And anyone can pick it up.

Unused countdown sound to be used at the beginning.

Filename

Audio

Transcript (Transcribed)

BAC_COUNT_DN

5, 4, 3, 2, 1!

Taunts and compliments for the player collecting different amounts of bling judged by three levels of value. Oddly, they have associated subtitles, whilst the strings have wav. filenames attached to end of them.

Filename

Audio

Transcript

VOC_MP_BAC_DROPMIN_1

Fense that shit!

VOC_MP_BAC_DROPMED_1

That's hella tight...

VOC_MP_BAC_DROPMED_2

You on point now...

VOC_MP_BAC_DROPMED_3

Someone's been busy...

VOC_MP_BAC_DROPMAX_1

Damn that's pretty!

VOC_MP_BAC_DROPMAX_2

We got a big pimp here!

VOC_MP_BAC_DROPMAX_3

Now that's what I call larceny!

Dialogue intended if the player loses a package.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_LOSE_1

Pick it up, playa!

VOC_MP_BAC_LOSE_2

You better keep up.

VOC_MP_BAC_LOSE_3

Don't let those bitches own you!

Oddly there lacks a subtitle for VOC_MP_BAC_DROPMIN_3. Also, the subtitle file for VOC_MP_BAC_DROPMIN_2 says "Oh snap!" rather than "You can do better than that, son."

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_DROPMIN_2

You can do better than that, son.

VOC_MP_BAC_DROPMIN_3

Not a lotta bling, not a lotta points.

Unused dialogue intended to remind the player of the store closing.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_MOVE_1

You gotta find a new pawn shop in ten seconds.

VOC_MP_BAC_MOVE_2

This pawn shop's closin' in ten seconds.

VOC_MP_BAC_MOVE_3

The cops are shuttin' this place down in ten seconds.

Unused dialogue intended for Playa killing multiple people. They're stored as separate files despite sharing the same sort of tense.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_MULTI_1

187, baby!

VOC_MP_BAC_RAMPAGE_1

Serial killer!

VOC_MP_BAC_SPREE_1

Unstoppable!

Dialogue intended to warn the player about time running out.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_TIME_1

You almost outta time!

VOC_MP_BAC_TIME_2

Tick-tock, tick-tock...

VOC_MP_BAC_TIME_3

This is your last chance to score.

Unused countdown sound from 10 to be used at the end, stored in separate files.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_COUNT_10

Game over in 10...

VOC_MP_BAC_COUNT_09

9,

VOC_MP_BAC_COUNT_08

8,

VOC_MP_BAC_COUNT_07

7,

VOC_MP_BAC_COUNT_06

6,

VOC_MP_BAC_COUNT_05

5,

VOC_MP_BAC_COUNT_04

4,

VOC_MP_BAC_COUNT_03

3,

VOC_MP_BAC_COUNT_02

2,

VOC_MP_BAC_COUNT_01

1...

Dialogue intended to be used at the end of the mode.

Filename

Audio

Transcript (Transcribed)

VOC_MP_BAC_WIN_1

Way to go, playa.

VOC_MP_BAC_WIN_2

You made 'em yo bitch! Haha!

VOC_MP_BAC_WIN_3

'Ain't no one better!