This is a sub-page of Pizza Tower/Build-Specific Leftovers.
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Enemies#
obj_sausagemanOLD#
An older version of the Weenie enemy. It behaves like the modern day Sausage, walking around and such, however it doesn't dispense a can of Whoop-ass once killed. An oddity about this enemy is that it has its stun sprite offset when added back into the game.
Objects#
obj_easy#
An object that is seen in the unused demo_startroom.
obj_hard#
Another object that is seen also in the unused demo_startroom. (Video provided by @RandomPicking on YouTube)
obj_exit#
The exit object seen in the pause menu.
obj_wetfloor#
A wet floor sign that acts similarly to the old ice block object; it slides the player forward, however they won't stop until the player hits a wall, where they'll jump up and once landing the ground, go back to normal movement.
Sprites#
Result Text#
Sprites that were never seen in the final game were also never seen in the Early Test Build, that being result text. This could've been used for combos, had they been implemented in this build. The "OMG!!" result is the only sprite among the rest that is animated (Minor epilepsy warning, as it flashes a bit quickly).
Old "You Suck!" Ranking#
An old version of the "You Suck!" rating. This sprite is a bit different from the final game's, as Peppino's body is shaped a bit differently, the text does not flash, and the shading below his fingers is actually filled in, unlike the final version which has the hand shading transparent.
Stack of Pizza Boxes#
A stack of pizza boxes. In the Early Test Build, this was used for an object named obj_pizzabox, however it went unused. The sprite of it still remains in the final game.
Opened Pizza Box#
- spr_pizzaboxopen
The pizza box for the toppins being opened by the player, still leftover in the final release!
Googly Eyes#
spr_googlyeyes and spr_googlyeyes_hurt
The googly eyes seen in the unused Level4 from Early Test Build still exist in the files.
Old Banana Peel#
An older banana peel design for the obj_slipnslide object, this was used for half of the game's development up until the April 2021 build.