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Need for Speed: Underground

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Removed Game Modes#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Extract the relevant text for the removed modes. Also, is there any leftover data relating to them?

According to in-game files, five game modes were removed.

  • Smoke Show

A game mode where you likely would've done burnouts and donuts to try and generate the most smoke. Likely removed since it would've served no purpose.

  • Party

Possibly a local party game mode with linked consoles. Not much is known, nor is known why it was removed.

  • Car Show

Possibly a car meet game mode. Likely removed as it served no purpose.

  • Cash Knockout

A cut game mode which worked much like Tournament but uses cash as the scoring system.

  • Tournament

Another removed game mode, although this one can still be accessed by the use of Cheat Engine on the PC version. Interestingly, everything about this game mode is fully functional, which raises questions on why it was removed.

  • Theater

It was a place where you would've watched the game's cutscenes. It was cut from the final version, but leftovers exist, including an icon. It exists in a prototype of the GameCube version.

Need For Speed: Hot Pursuit 2 Leftovers#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: Upload the textures

TSELECT.BIN#

Leftover from NFS: HP2. It contains track select screens.

HUDTEX.BIN#

Another leftover from NFS: HP2. It contains gauge textures.

(Source: http://needforspeedtheories.boards.net/thread/2197/nfs-hp2-leftovers-ug1)

Police#

A few textures and text strings relating to police were left over from the PS2 version of NFS: HP2. One text string refers to the police version of the Ford Mustang SVT Cobra R.

Camera leftovers#

Camera such as jump,spin from PS2 can be enabled via modding.

Debug Menu#

Please elaborate.
Having more detail is always a good thing.
Specifically: Expand on this in further detail.

With this mod you can enable the debug menu in the game.

Unused Text#

Pre-Race Taunts#

Apparently the game's characters could taunt you before races, as this text suggests:

 Yo, let's turn it up. 
 Put some duckets on yo' skills!   
 You stink!    
 Yo momma! 
 Don't hurt me! I'm full of chocolate! 
 You are a banana-head... watch out!   
 I learned to drive in Richmond!

Upgrade to Earn Style Points#

According to unused text, upgrades were required in order to earn Style Points.

 Upgrade your car to one star to start earning Style Points!

Instant Replay#

According to unused text, Instant Replays were going to appear. They were eventually added in Underground 2.

 Press Here for Instant Replay!

Position Feedback#

A feedback on your race position was also cut, according to this unused text:

 Bounce.   
 Winner!   
 Too Bad.  
 Not Bad.  
 Dope!

GameCube Prototype Leftover#

This is string english 1

Literally Blank File#

blank.tag, found in the root of the game's files, contains this text:

blank file

This file ain't lyin'!

Cut Game Option#

String Damage can be found in options file of the game, which doesn't exist in the game. Also, cars in this game have minor damage. String BPP can also be found. The option Damage exists in pre-release versions of the game.

Unused Textures#

Driver Textures#

In the game's files, one can find unused driver textures for a female driver and a driver wearing a helmet. It's possible they intended for players to be able to switch gender like in the PS2 version of NFS: HP2, before scrapping it entirely.

Unused Traffic Cars#

4DR_Sedan02#

That is the internal file name of this traffic sedan, based off a 2000-2005 Chevrolet Impala, that was removed from the game. It can be restored, and later appeared in Underground 2.

Bus#

A bus was also cut from both Underground 1 and 2, but can be restored in both. This car exists in the PlayStation 2 version of NFS HP2.

Ambulance#

An ambulance was also cut from both Undergrounds, but same as the bus above, it can be restored in both.

Fire Truck#

Same as the bus and ambulance, a fire truck that normally goes unused but can be restored in both Undergrounds. This car exists in the PS2 version of NFS HP2.

Unused Tracks#

Test Track#

A track meant for testing purposes. Likely to test the handling model, jump physics, and driving on other terrains.

Watch on YouTube

Tech Park#

This track would've consisted of a 30 second sprint through Downtown, however, it goes unused. It can be restored through modding.

Watch on YouTube

Unused Video#

This page or section needs more videos.
There's a whole lotta words or pictures here, but not enough videos. Please fix this.
Specifically: Upload video here.

Unused video that also exists in the GameCube prototype of the game exists in the game's files.

Cut EA Trax Customization and Songs#

Watch on YouTubeCustomization exists in the GameCube prototype. it can be restored on Windows version using nlgzrgn's NFSU Extra Options starting on v3.0.0.1337.

Version Differences#

Please elaborate.
Having more detail is always a good thing.
Specifically: Details and pictures.

Japanese Version#

The initial Japanese release from 2003 has the following differences:

  • The game is fully voice-acted in Japanese.
  • A partially localized Japanese user interface that mostly uses English language strings.
  • Online mode is not available.

Need for Speed Underground J-Tune#

Need for Speed Underground J-Tune is a later special edition of the game that was only released in Japan in 2004 for the PlayStation 2. In addition to the differences from the initial Japanese release, it includes some extra content that wasn't previously included in other versions;

  • The user interface is now fully localized into Japanese.

Original (Japan)

J-Tune

  • There are seven new exclusive car Decals that replace certain designs.

Original (Japan)

J-Tune

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Nfs_og5.png
Nfs_og6.png
Nfs_og7.png

Nfs_sp1.png
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Nfs_sp7.png

  • There are four new magazine covers to unlock.
  • Eddie's 1999 Nissan Skyline GT-R V-Spec (R34) is replaced on the cover and the main menu by another similar GT-R sporting blue paint (which affects the FE_SKYLINE preset), a roof scoop and one of the exclusive liveries. However, Eddie himself still drives his own GT-R, as it is tied to the EDDIE_SKYLINE preset.

Platform Differences#

  • PC and PS2 are the only versions with online multiplayer.
  • PC version is missing split screen mode.