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Need for Speed: Edge

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This game is defunct.
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down (as of May 30, 2019 in Korea and January 27, 2022 in China). As a result, further official developments with the game are unlikely to happen.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically:

  • These days, these days, get so hard to breathe...
  • These is a folder called _debug_ found in Data/Win32.

Need for Speed: Edge is one of the few Korea/China exclusive Need for Speed games unbeknownst to most of the people outside the region, a pseudo-sequel to EA Black Box's Need for Speed: World made on the Frostbite 3 engine.

Again, just like the other early NFS games built on the Frostbite engine (with the exception of Need for Speed: The Run), THE. GAME. CAN. NOT. BE. PAUSED.

Unused Textures#

Cop Driver#

Our friend "F8" from Need for Speed: Rivals has returned, although he appears to be missing a body with only his skin and his clothes remain. Despite Edge having police in the game, the driver model used is the player's.

Hidden Texture Parts#

Abarth logo in the Fiat 500 badge texture#

The Fiat 500 badge texture contains an Abarth logo not seen anywhere on the car, it is unknown if the developers intended to add an Abarth 500 before deciding to use its non-performance counterpart or this is simply added to the texture by mistake.

Unfinished Motorbikes#

There are several files hinted that motorbikes were meant to be included in Need for Speed: Edge.

Ducati 1199 Panigale#

Ducati_1199Penigale_Accel_Engine_Noise
Ducati_1199Penigale_Accel_Engine_Tone
Ducati_1199Penigale_Accel_Exhaust_Noise
Ducati_1199Penigale_Accel_Exhaust_Tone
Ducati_1199Penigale_Decel_Engine_Noise
Ducati_1199Penigale_Decel_Engine_Tone
Ducati_1199Penigale_Decel_Exhaust_Noise
Ducati_1199Penigale_Decel_Exhaust_Tone
Engine_Config_Ducati_1199Penigale
EngineLowCPU_Config_Ducati_1199Penigale

Triumph Speed Triple#

Engine_Config_Triumph_SpeedTriple-Compressed
EngineLowCPU_Config_Triumph_SpeedTriple-Compressed
Triumph_SpeedTriple-Compressed_Engine_Accel_Noise
Triumph_SpeedTriple-Compressed_Engine_Accel_Tone
Triumph_SpeedTriple-Compressed_Engine_Decel_Noise
Triumph_SpeedTriple-Compressed_Engine_Decel_Tone
Triumph_SpeedTriple-Compressed_Exhaust_Accel_Noise
Triumph_SpeedTriple-Compressed_Exhaust_Accel_Tone
Triumph_SpeedTriple-Compressed_Exhaust_Decel_Noise
Triumph_SpeedTriple-Compressed_Exhaust_Decel_Tone

Yamaha YZF-R6#

A couple of engine overrun audio files of a Yamaha YZF-R6 can be found in the game files.

Overrun Backfire

Pop Wave

Duplicated Cars#

Several existing cars in the game have their entries duplicated, mostly for testing purposes.

2013 Audi R8 Coupé V10 plus#

The car got duplicated several times to test water droplets on the car body.

2013 Lamborghini Gallardo LP 560-4#

Similar to the Audi mentioned above, duplicated to test water droplets on the car model.

1954 Mercedes-Benz 300 SL#

Just like the other cars above, duplicated to test water droplets. Unlike the previously mentioned cars, the exterior is much more reflective than others.

Reventon test 2007#

A duplicated entry of a Lamborghini Reventón, based on the name alone, it is said to be made for testing. For what testing purposes it was made for is unknown.

Removed/Unreleased/Hidden Cars#

Chrysler 300C SRT8#

Chrysler_300CSRT8_Engine_Accel_Noise
Chrysler_300CSRT8_Engine_Accel_Tone
Chrysler_300CSRT8_Engine_Decel_Noise
Chrysler_300CSRT8_Engine_Decel_Tone
Chrysler_300CSRT8_Exhaust_Accel_Noise
Chrysler_300CSRT8_Exhaust_Accel_Tone
Chrysler_300CSRT8_Exhaust_Decel_Noise
Chrysler_300CSRT8_Exhaust_Decel_Tone
Engine_Config_Chrysler_300CSRT8
EngineLowCPU_Config_Chrysler_300CSRT8

Dodge Polara#

Dodge_Polara_Engine_Accel_Noise
Dodge_Polara_Engine_Accel_Tone
Dodge_Polara_Engine_Decel_Noise
Dodge_Polara_Engine_Decel_Tone
Dodge_Polara_Exhaust_Accel_Noise
Dodge_Polara_Exhaust_Accel_Tone
Dodge_Polara_Exhaust_Decel_Noise
Dodge_Polara_Exhaust_Decel_Tone
Engine_Config_Dodge_Polara
EngineLowCPU_Config_Dodge_Polara

Fiat Punto GT#

Engine_Config_Fiat_PuntoGT
EngineLowCPU_Config_Fiat_PuntoGT
Fiat_PuntoGT_Engine_Accel_Noise
Fiat_PuntoGT_Engine_Accel_Tone
Fiat_PuntoGT_Engine_Decel_Noise
Fiat_PuntoGT_Engine_Decel_Tone
Fiat_PuntoGT_Exhaust_Accel_Noise
Fiat_PuntoGT_Exhaust_Accel_Tone
Fiat_PuntoGT_Exhaust_Decel_Noise
Fiat_PuntoGT_Exhaust_Decel_Tone

Honda S660#

A kei class car manufactured by Honda was supposed to appear in Edge, all that remains is a render of the car which can be viewed on one of the artists' portfolio.

(Source: Lemon Sky Studios)

Noble M12#

Several files referencing a Noble M12 can be found.

Engine_Config_Noble_M12
Engine_Config_Noble_M12-Race-Turbo
EngineLowCPU_Config_Noble_M12
EngineLowCPU_Config_Noble_M12-Race-Turbo
Noble_M12_Engine_Accel_Noise
Noble_M12_Engine_Accel_Tone
Noble_M12_Engine_Decel_Noise
Noble_M12_Engine_Decel_Tone
Noble_M12_Exhaust_Accel_Noise
Noble_M12_Exhaust_Accel_Tone
Noble_M12_Exhaust_Decel_Noise
Noble_M12_Exhaust_Decel_Tone
Overrun_Config_NobleM12

Overrun Backfire

Overrun Gurgle

Overrun Pop

Ultima GTR#

Engine_Config_Ultima_GTR
EngineLowCPU_Config_Ultima_GTR
Ultima_GTR_Engine_Accel_Noise
Ultima_GTR_Engine_Accel_Tone
Ultima_GTR_Engine_Decel_Noise
Ultima_GTR_Engine_Decel_Tone
Ultima_GTR_Exhaust_Accel_Noise
Ultima_GTR_Exhaust_Accel_Tone
Ultima_GTR_Exhaust_Decel_Noise
Ultima_GTR_Exhaust_Decel_Tone

TVR Cerbera#

TVR Tuscan#

To do:
We need some sweep sweep from this section onwards.

test2#

test4#

VEHICLE_NAME_FULL_000271 and VEHICLE_NAME_FULL_000272#

Unknown, probably placeholder from cut car or just duplicate Lamborghini Egosta car

Car using fortwo as placeholder model#

To do:
Those cars are extracted from Project Verge so data is missing. Need confirmation.

  • Dawn 2016 (Meaning 2016 Rolls-Royce Dawn Convertible)
  • Bugatti Veyron Super Sport 2012
  • Corolla GT-S
  • BMW M3 Coupe CSL (E46/2) 2000
  • Porsche 918 RSR 2011
  • Mini Cooper S
  • Gumpert apollo

Unused Map#

These is only one unused map, referred to as emptylevel, as the name suggests, the level is empty and has nothing but a skybox.

Regional Difference#

There is a Wrap Editor only available in the Korean version only. However data for it still exists in the China version. It's unknown why it wasn't in the China version of the game.