the cutting room mirror

Dragon Quest Builders

Unused Text#

Difficulty Select Leftovers#

Unused strings and system text suggest the game was planned to have player-selected difficulty modes.
Strings:

DIFFICULTY_NORMAL
DIFFICULTY_HARD
DIFFICULTY_LEGEND

Menu text:

Normal
Hard
Hero
Please choose a difficulty level.
You cannot change the difficulty level during a chapter.
Normal difficulty level explanation.
Hard difficulty level explanation.
Hero difficulty level explanation.
Start on normal difficulty.
Start on hard difficulty.
Start on hero difficulty.

(Source: Playinful)

Unused Items#

While not as numerous a collection as its sequel, this game's number of unused items is nothing to sneeze at.

ID

Icon

Model

Label (JP)

Name (EN)

Description (EN)

Notes

Name (JP)

Description (JP)

3

--

特やくそう
Special Medicine

not used

Item marked unused in debug list.

Stronger version of the Medicinal Herb, heals 50 HP.

特やくそう・未使用
Special Medicine・Unused

[回復アイテム] キズを治す力が より強い やくそう
HP50 かいふく
[Healing Item] A Medicinal Herb with stronger healing power.
Heals 50 HP.

4

--

特上やくそう
Premium Special Medicine

not used

Item marked unused in debug list.

A yet even stronger Medicinal Herb variant, this one heals 80 HP.
Item with the same Japanese name appears in the Dragon Quest Monsters: Joker spinoffs where it is localized as Multi Medicine for its party healing effects, something not present here.

特上やくそう・未使用

[回復アイテム] どんなキズも すぐに治す すごい薬
HP80 かいふく
[Healing Item] An amazing medicine that heals any wound instantly.
Heals 80HP.''

7

--

万能薬
Panacea

not used

Item marked unused in debug list.

--

ばんのう薬・未使用
Panacea・Unused

[回復アイテム・状態] さまざまな効能のある 白い薬
 どく こんらん まひを なおす

8

--

鎮静剤
Sedative

not used

Item marked unused in debug list.

--

鎮静剤・未使用
Sedative・Unused

鎮静剤
Sedative

21

--

ブーメラン
Boomerang

not used

Item marked unused in debug list.

Partially implemented, the player throws a fireball projectile if hacked in and used.

ブーメラン・未使用
Boomerang・Unused

[飛び道具] 木をくの字に削った、投げて使う武器
あてるとダメージ
[Projectile] A weapon carved from wood into an angled shape, designed to be thrown.
Inflicts damage.

22

--

どくばり
Poison Needle

not used

Item marked unused in debug list.

Appears as a melee weapon in Dragon Quest Builders 2, in that game it has a random instant-death chance, which seemingly isn't mentioned here.

どくばり・未使用
Poison Needle・Unused

[飛び道具] 巨大なはりに、毒をしみこませたもの
あてるとダメージ
[Projectile] A needle loaded with poison.
Inflicts damage.

23

--

なげナイフ
Throwing Knife

not used

Item marked unused in debug list.

Functions properly if hacked in, does around 15 damage to enemies. The Divine Dagger, the only non-magical thrown weapon that is used, is a a reskin of this. (Or vice versa.)

なげナイフ・未使用
Throwing Knife・Unused

[飛び道具] 持ち手の小さい、投げ専用のナイフ
あてるとダメージ
[Projectile] A small-handled throwing knife.
Inflicts damage.

26

--

バケツ1
Bucket 1

not used

Item marked unused in debug list.

Apparently, there were going to be upgrades to the bucket item earlier in development. The used bucket is simply named "bucket" without specifying its material.

銅バケツ・未使用
Copper Bucket・Unused

バケツ1の説明文
Description of bucket 1

27

--

バケツ2
Bucket 2

not used

Item marked unused in debug list.

--

鉄バケツ・未使用
Iron Bucket・Unused

[採取道具] 金属で出来たバケツ
水をくむことができる・何度でも つかえる

28

--

黒曜石バケツ
Obsidian Bucket

not used

Item marked unused in debug list.

--

黒曜バケツ・未使用
Obsidian Bucket・Unused

[採取道具] 黒曜石で出来た、頑丈なバケツ
水をくむことができる・何度でも つかえる

30

--

草の種
Grass Seed

not used

Item marked unused in debug list.

--

草原のたね・未使用
Grassland Seed・Unused

[栽培道具] どこにでも はえている 雑草の種
土に植えると 草が 土の表面を おおう

64

--

腐朽液

not used

Item marked unused in debug list.

--

腐朽液・未使用

[特殊アイテム] 植物を枯らすことが出来る液体
ひつようなときに使おう

68

--

おうじょのあい
Princess's Love

not used

Item marked unused in debug list.

Item name localized Princess Pledge in the original Dragon Quest. The item it is based on was a compass directing to the player to Tantegel Castle and informing them of how much EXP until their next level up. Intended function in this game is currently unknown.

おうじょのあい・未使用
Princess's Love・Unused

[特殊アイテム] 王女の想いが 秘められた お守り
必要なときに つかおう

101

--

どんぐり
Acorn

not used

Item marked unused in debug list.

--

どんぐり・未使用
Acorn・Unused

どんぐりの説明文
Description of acorn

103

--

りんご
''Apple

not used

Item marked unused in debug list.

--

りんご・未使用
Apple・Unused

りんごの説明文
Description of apple

104

--

恵みのステーキ
Blessed Steak

not used

Item marked unused in debug list.

--

ばつぐんステーキ・未使用
Excellent Steak・Unused

[食料] 極上の肉を 絶妙な 焼きかげんで 仕上げた料理
おなかが いっぱいになる・HPが 30 かいふく

105

--

ステーキ
Steak

not used

Item marked unused in debug list.

--

うさぎステーキ・未使用
Rabbit Steak

[食料] ぶあつく切った肉を アツアツに 焼いた料理
満腹度が 2マス かいふく

106

--

かたいパン
Stale Bread

not used

Item marked unused in debug list.

--

かたいパン・未使用
Stale Bread・Unused

[食料] 粉にした小麦を 練って 固く 焼き上げた料理
満腹度が 1と3/4マス かいふく

107

--

ドロルのつぼ焼き
Shell Roasted Drohl

not used

Item marked unused in debug list.

The lava block icon seems to be used as a placeholder for several of these unused items.

ドロルのつぼ焼き・未使用
Shell Roasted Drohl・Unused

[食料] ドロルの身を殻ごと火にかけた料理
満腹度が2マス かいふく

108

--

タン・ステーキ
Tongue Steak

not used

Item marked unused in debug list.

--

タン・ステーキ・未使用
Tongue Steak・Unused

[食料] 魔物の舌を小さくカットして焼いた料理
満腹度が2マス半 かいふく

109

--

やわらかいパン
Fresh Bread

not used

Item marked unused in debug list.

--

やわらかいパン・未使用
Fresh Bread・Unused

[食料] 小麦粉を練って発酵させ、ふんわりと焼いた料理
満腹度が3マス かいふく

110

--

焼きモモガキ
Grilled Plumberry

not used

Item marked unused in debug list.

--

焼きモモガキ・未使用
Grilled Plumberry・Unused

[食料] モモガキを焼き、甘みを凝縮させた料理
満腹度が1マス かいふく

114

--

スライム串
Slime Kebab

not used

Item marked unused in debug list.

--

スライム串・未使用
Slime Kebab・Unused

スライム串の説明文
''Description of Slime Kebab

115

--

さそりミソ
Scorpion Miso

not used

Item marked unused in debug list.

--

さそりみそ・未使用
Scorpion Miso・Unused

[食料] 加熱したサソリの内臓
満腹度が2マス半 かいふく

118

--

モモガキジュース
Plumberry Juice

not used

Item marked unused in debug list.

--

モモガキジュース・未使用
Plumberry Juice・Unused

[食料] モモガキの実をしぼった、果汁たっぷりの飲み物
満腹度が2マス半 かいふく

121

--

サソリのから揚げ
Fried Scorpion

not used

Item marked unused in debug list.

--

サソリのから揚げ・未使用
Fried Scorpion・Unused

[食料] サソリに衣をつけて、丸ごと油であげた料理
満腹度が 2マス かいふく

200

--

テスト:状態変化
Test: change status effect

test: change status effect

(Blank)

--

テスト:状態変化
Test: change status effect

(Blank)

321

--

緊急用おおきづち
Emergency Giant Mallet

not used

Item marked unused in debug list.

--

緊急用おおきづち・未使用
Emergency Giant Mallet・Unused

カット
Cut

329

DQB_Headsman's_Axe.png

--

まじんのおの

headsman's axe

[Tool] An enormous axe with a deadly double head.
Attack +44. Can break very hard blocks. Enchanted with fire magic.

Despite the description's claims, has no fire damage effects if hacked in.
The icon for this was updated for Dragon Quest Builders 2, but remains unused in that game.

まじんのおの

[ビルド武器] やいばが ふたつある 大きなオノ
攻撃力 44・とてもかたいものを壊せる・炎の力をもつ

330

最強のおの

Axe of the Builder

[Tool] A finely forged axe with a specially shaped blade.
Attack +54. Can break very hard blocks.

An unused builder-themed axe. Possibly some kind of counterpart to the used Hammer of the Builder.
The icon for this was updated for Dragon Quest Builders 2, but remains unused in that game.

ビルダーアックス
Builder Axe

[ビルド武器] 特殊な形の やいばをもつ 巨大なオノ
攻撃力 54・とてもかたいものを壊せる

331

--

ヤシ斬りのおの
Palm tree cutter

not used

Item marked unused in debug list.

--

ヤシ斬りのおの・未使用
Palm tree cutter・Unused

カット
Cut

401

--

丸太
Log

not used

Item marked unused in debug list.

--

恵みの木・未使用
Blessed Tree・Unused

カット
Cut

402

--

バンテージ
Bandage

not used

Item marked unused in debug list.

--

ほつれた布きれ・未使用
Frayed Cloth・Unused

カット
Cut

403

--

草切れ
Plant Cuttings

not used

Item marked unused in debug list.

--

草切れ・未使用
Plant Cuttings・Unused

[素材] 小さくやわらかい草の葉。

408

--

細い角材
Thin Cut Wood

not used

Item marked unused in debug list.

--

木材(未使用)
Wood (Unused)

[素材] 原木や枝を加工しやすいようにしたもの

412

--

礫岩

not used

Item marked unused in debug list.

--

礫岩・未使用

[素材] 小さな岩の粒が、固まってできた岩

413

--

麦の実
Wheat Grain

not used

Item marked unused in debug list.

--

麦の実・未使用
Wheat Grain・Unused

[素材] 小麦の穂からとれる、栄養がつまった小さな実

416

--

ロープ
Rope

not used

Item marked unused in debug list.

--

ロープ・未使用
Rope・Unused

[素材] 複数の紐を編んで、丈夫で長くしたもの

418

--

なめし革
Leather

not used

Item marked unused in debug list.

--

なめし革・未使用
Leather・Unused

[素材] 動物の毛皮から毛を刈り取り、加工したもの

435

ite_119
(Invalid)

--

質のいい古木
High Quality Old Wood

not used

Item marked unused in debug list.

--

古びた木材・未使用
Aged Wood・Unused

[素材] 時間がたち、水分が減った木材

436

--

木の根
Tree Root

not used

Item marked unused in debug list.

--

木の根・未使用
Tree Root・Unused

[素材] 巨大な植物の根っこ

437

--

青い染料
Blue Dye

not used

Item marked unused in debug list.

--

青い染料・未使用
Blue Dye・Unused

青い染料の説明文
Description of Blue Dye

439

ite_122
(Invalid)

--

赤い実
Red Fruit

not used

Item marked unused in debug list.

--

赤い実・未使用
Red Fruit・Unused

赤い実の説明文
Description of Red Fruit

440

--

砂利
Pebbles

not used

Item marked unused in debug list.

--

砂利・未使用
Pebbles・Unused

砂利の説明文
Description of Pebbles

442

--

銅まじりの土
Copper-rich Soil

not used

Item marked unused in debug list.

--

銅まじりの土・未使用
Copper-rich Soil・Unused

[ブロック] わずかに、銅がまじった土かたまり

443

--

鉄まじりの土
Iron-rich Soil

not used

Item marked unused in debug list.

--

鉄まじりの土・未使用
Iron-rich Soil・Unused

[ブロック] 土の中に、粒状の鉄がまざったもの

444

--

銅のかけら
Copper Fragments

not used

Item marked unused in debug list.

--

銅のかけら・未使用
Copper Fragments・Unused

銅のかけらの説明文
Description of Copper Fragments

445

--

鉄のかけら
Iron Fragments

not used

Item marked unused in debug list.

--

鉄のかけら・未使用
Iron Fragments・Unused

鉄のかけらの説明文
Description of Iron Fragments

447

--

石灰まじりの土
Lime-rich Soil

not used

Item marked unused in debug list.

--

石灰まじりの土・未使用
Lime-rich Soil・Unused

石灰まじりの土の説明文
Description of Lime-rich Soil

448

--

石灰
Lime

not used

Item marked unused in debug list.

--

石灰・未使用
Lime・Unused

石灰の説明文
Description of Lime

449

--

鉄板
Iron Plate

not used

Item marked unused in debug list.

--

鉄板・未使用
Iron Plate・Unused

鉄板の説明文
Description of Iron Plate

450

ite_062
(Invalid)

--

鉄のノミ
Iron Chisel

not used

Item marked unused in debug list.

--

鉄のノミ・未使用
Iron Chisel・Unused

鉄のノミの説明文
Description of Iron Chisel

451

ite_125
(Invalid)

--

赤い染料
Red Dye

not used

Item marked unused in debug list.

--

赤い染料・未使用
Red Dye・Unused

赤い染料の説明文
Description of Red Dye

452

--

金まじりの土
Gold-rich Soil

not used

Item marked unused in debug list.

--

金まじりの土・未使用
Gold-rich Soil・Unused

金まじりの土の説明文
Description of Gold-rich Soil

453

--

砂金
Gold Dust

not used

Item marked unused in debug list.

--

砂金・未使用
Gold Dust・Unused

砂金の説明文
Description of Gold Dust

454

ite_127
(Invalid)

--

鋼のノミ
Steel Chisel

not used

Item marked unused in debug list.

--

鋼のノミ・未使用
Steel Chisel・Unused

鋼のノミの説明文
Description of Steel Chisel

455

--

かがやく鉱石
Glowing Ore

not used

Item marked unused in debug list.

--

かがやく鉱石・未使用
Glowing Ore・Unused

かがやく鉱石の説明文
Description of Glowing Ore

456

--

とがった石材
Pointy Stone

not used

Item marked unused in debug list.

--

とがった石・未使用
Pointy Stone・Unused

[素材] 先端が鋭くとがった、大きめの石

457

--

上質な小麦粉
High Quality Flour

not used

Item marked unused in debug list.

--

上質な小麦粉・未使用
High Quality Flour・Unused

[素材] 小麦の殻をキレイにとり、丹念にひいた粉

459

ite_132
(Invalid)

--

ウーツ鉱石
Wootz Ore

not used

Item marked unused in debug list.

--

ウーツ鉱石・未使用
Wootz Ore・Unused

ウーツ鉱石の説明文
Description of Wootz Ore

460

ite_133
(Invalid)

--

メルキド大鉄球
Merkido Giant Iron Ball

not used

Item marked unused in debug list.

Merkido is Cantlin's Japanese name.

メルキド大鉄球・未使用
Merkido Giant Iron Ball・Unused

メルキド大鉄球の説明文
Description of Merkido Giant Iron Ball

500

--

硫黄

sulphur

[Material] A yellow lump with an unusually eggy odour.

--

硫黄

[素材] 独特な においがする 黄色いかたまり

518

--

輝くポール
Glowing Pall

not used

(Blank)

--

輝くポール・未使用
Glowing Pall・Unused

輝くポールの説明文
Description of Glowing Pall

1037

b038_stonewall03
(Invalid)

--

未使用・石垣天
Unused・Stone Wall Top

stone capital (not used)

Item marked unused in debug list.

--

未使用・石垣天
Unused・Stone Wall Top

[ブロック・壁]石垣上の説明文

[Block・Wall] Description of Stone Wall Top

1054

--

屋根
Roof

not used

Item marked unused in debug list.

--

屋根・未使用
Roof・Unused

[ブロック]屋根の説明文

[Block] Description of Roof

1055

--

えんとつ
Chimney

not used

Item marked unused in debug list.

--

えんとつ・未使用
Chimney・Unused

[ブロック]えんとつの説明文

[Block] Description of Chimney

1058

--

バリアー
Barrier

not used

Item marked unused in debug list.

This, by appearance, seems to have been intended to go with the set of retro pixel art blocks.

バリアー未使用
Barrier Unused

[ブロック]バリアーの説明文
[Block] Description of Barrier

1070

--

命の鉱石
Stone of Life

not used

Item marked unused in debug list.

Label name matches the Japanese name of the Dieamend item appearing in other games, though it doesn't visually match, so maybe unrelated?
The icon for this was updated for Dragon Quest Builders 2, but remains unused in that game.

命鉱脈・未使用
Life Vein・Unused

[ブロック]命の鉱石の説明文
[Block] Description of Stone of Life

1071

--

聖なる種がうまる土
Soil Containing Sacred Seeds

not used

Item marked unused in debug list.

The icon for this was updated for Dragon Quest Builders 2, but remains unused in that game.

聖なる土・未使用
Sacred Soil

[ブロック]聖なる種がうまる土の説明文
[Block] Description of Soil Containing Sacred Seeds

1083

--

雲ブロック
Cloud Block

not used

Item marked unused in debug list.

--

雲ブロック・未使用
Cloud Block・Unused

[ブロック]雲ブロックの説明文

[Block] Description of Cloud Block

1265

--

受付看板
Reception Sign

not used

Item marked unused in debug list.

Item name and label seem to refer to two different things, changed during development?

ビルダーシンボル・未使用
Builder Symbol・Unused

[かざり家具] 優秀なビルダーの証明となる 装飾

[Decoration] Proof of a skilled builder's expertise.

(Source: Playinful)

Unused DLC Items#

With the addition of the mobile version's DLC selection, many unused items were implemented as well. They all use a set of self-descriptive but otherwise uninteresting numerically labeled icons. DQB_Numeric_icons_Unused.png

ID

Icon

Model

Label (JP)

Name (EN)

Description (EN)

Notes

Name (JP)

Description (JP)

1862 ~ 1871

ite_add118 ~ ite_add127
(See above)

--

DLCカメラフレーム1 ~ 10

camera frame 1 ~ 10

[Frame] A fabulous frame for composing the perfect shot.
Hides the UI while in use.

There are ten identical entries for these. Are there any differences between them?

カメラフレーム1
Camera Frame 1

[フレーム] 写真さつえい用の 特殊な フレームの1番
UIを消して 指定のフレームを 画面に表示する

1872

ite_add128
(See above)

--

DLCドット・敵1

slime sprite

[Decoration] A slime sprite that is sure to bring back memories of bygone battles.

Seems like a set of monster sprites were a planned addition for the retro pixel art series of blocks.

ドット・敵1
Pixelart・Enemy 1

[かざり家具] げきとうが よみがえる スライム

[Decoration] A memory of a battle with a Slime.

1873

ite_add129
(See above)

--

DLCドット・敵2

she-slime sprite

[Decoration] A she-slime sprite that is sure to bring back memories of bygone battles.

--

ドット・敵2
Pixelart・Enemy 2

[かざり家具] げきとうが よみがえる スライムベス

[Decoration] A memory of a battle with a she-slime.

1874

ite_add130
(See above)

--

DLCドット・敵3

metal slime sprite

[Decoration] A metal slime sprite that is sure to bring back memories of bygone battles.

--

ドット・敵3
Pixelart・Enemy 3

[かざり家具] げきとうが よみがえる メタルスライム

[Decoration] A memory of a battle with a metal slime.

1875

ite_add131
(See above)

--

DLCドット・敵4

dracky sprite

[Decoration] A dracky sprite that is sure to bring back memories of bygone battles.

--

ドット・敵4
Pixelart・Enemy 4

[かざり家具] げきとうが よみがえる ドラキー

[Decoration] A memory of a battle with a dracky.

1876

ite_add132
(See above)

--

DLCドット・敵5

drackolyte sprite

[Decoration] A drackolyte sprite that is sure to bring back memories of bygone battles.

--

ドット・敵5
Pixelart・Enemy 5

[かざり家具] げきとうが よみがえる メイジドラキー

[Decoration] A memory of a battle with a drackolyte.

1877

ite_add133
(See above)

--

DLCドット・敵6

drackyma sprite

[Decoration] A drackyma sprite that is sure to bring back memories of bygone battles.

--

ドット・敵6
Pixelart・Enemy 6

[かざり家具] げきとうが よみがえる ドラキーマー

[Decoration] A memory of a battle with a drackyma.

1878

ite_add134
(See above)

--

DLCドット・敵7

ghost sprite

[Decoration] A ghost sprite that is sure to bring back memories of bygone battles.

--

ドット・敵7
Pixelart・Enemy 7

[かざり家具] げきとうが よみがえる ゴーストー

[Decoration] A memory of a battle with a ghost.

1879

ite_add135
(See above)

--

DLCドット・敵8

fightgeist sprite

[Decoration] A fightgeist sprite that is sure to bring back memories of bygone battles.

--

ドット・敵8
Pixelart・Enemy 8

[かざり家具] げきとうが よみがえる メトロゴースト

[Decoration] A memory of a battle with a fightgeist.

1880

ite_add136
(See above)

--

DLCドット・敵9

spitegeist sprite

[Decoration] A spitegeist sprite that is sure to bring back memories of bygone battles.

--

ドット・敵9
Pixelart・Enemy 9

[かざり家具] げきとうが よみがえる ヘルゴースト

[Decoration] A memory of a battle with a spitegeist.

1881

ite_add137
(See above)

--

DLCドット・敵10

chimaera sprite

[Decoration] A chimaera sprite that is sure to bring back memories of bygone battles.

--

ドット・敵10
Pixelart・Enemy 10

[かざり家具] げきとうが よみがえる キメラ

[Decoration] A memory of a battle with a chimaera.

1882

ite_add138
(See above)

--

DLCドット・敵11

hocus chimaera sprite

[Decoration] A hocus chimaera sprite that is sure to bring back memories of bygone battles.

--

ドット・敵11
Pixelart・Enemy 11

[かざり家具] げきとうが よみがえる メイジキメラ

[Decoration] A memory of a battle with a hocus chimaera.

1883

ite_add139
(See above)

--

DLCドット・敵12

cosmic chimaera sprite

[Decoration] A cosmic chimaera sprite that is sure to bring back memories of bygone battles.

--

ドット・敵12
Pixelart・Enemy 12

[かざり家具] げきとうが よみがえる スターキメラ

[Decoration] A memory of a battle with a hocus chimaera.

1884

ite_add140
(See above)

--

DLCドット・敵13

green dragon sprite

[Decoration] A green dragon sprite that is sure to bring back memories of bygone battles.

--

ドット・敵13
Pixelart・Enemy 13

[かざり家具] げきとうが よみがえる ドラゴン

[Decoration] A memory of a battle with a green dragon.

1885

ite_add141
(See above)

--

DLCドット・敵14

blue dragon sprite

[Decoration] A blue dragon sprite that is sure to bring back memories of bygone battles.

--

ドット・敵13
Pixelart・Enemy 13

[かざり家具] げきとうが よみがえる キースドラゴン

[Decoration] A memory of a battle with a blue dragon.

1886

ite_add142
(See above)

--

DLCドット・敵15

dread dragon sprite

[Decoration] A dread dragon sprite that is sure to bring back memories of bygone battles.

--

ドット・敵15
Pixelart・Enemy 15

[かざり家具] げきとうが よみがえる ダースドラゴン

[Decoration] A memory of a battle with a dread dragon.

1887

ite_add143
(See above)

--

DLCドット・敵16

golem sprite

[Decoration] A golem sprite that is sure to bring back memories of bygone battles.

--

ドット・敵16
Pixelart・Enemy 16

[かざり家具] げきとうが よみがえる ゴーレム

[Decoration] A memory of a battle with a golem.

1888

ite_add144
(See above)

--

DLCドット・敵17

stone golem sprite

[Decoration] A stone golem sprite that is sure to bring back memories of bygone battles.

--

ドット・敵17
Pixelart・Enemy 17

[かざり家具] げきとうが よみがえる ストーンゴーレム

[Decoration] A memory of a battle with a stone golem.

1889

ite_add145
(See above)

--

DLCドット・敵18

gold golem sprite

[Decoration] A gold golem sprite that is sure to bring back memories of bygone battles.

--

ドット・敵18
Pixelart・Enemy 18

[かざり家具] げきとうが よみがえる ストーンゴーレム

[Decoration] A memory of a battle with a stone golem.

1890

ite_add146
(See above)

--

DLCドット・敵19

knight errant sprite

[Decoration] A knight errant sprite that is sure to bring back memories of bygone battles.

--

ドット・敵19
Pixelart・Enemy 19

[かざり家具] げきとうが よみがえる よろいのきし

[Decoration] A memory of a battle with a knight errant.

1891

ite_add147
(See above)

--

DLCドット・敵20

knight aberrant sprite

[Decoration] A knight aberrant sprite that is sure to bring back memories of bygone battles.

--

ドット・敵2
Pixelart・Enemy 20

[かざり家具] げきとうが よみがえる あくまのきし

[Decoration] A memory of a battle with a knight aberrant.

1892

ite_add148
(See above)

--

DLCドット・敵21

knight abhorrent sprite

[Decoration] A knight abhorrent sprite that is sure to bring back memories of bygone battles.

--

ドット・敵21
Pixelart・Enemy 21

[かざり家具] げきとうが よみがえる しにがみのきし

[Decoration] A memory of a battle with a knight abhorrent.

1893

ite_add149
(See above)

--

DLCドット・敵22

King of Darkness sprite

[Decoration] A King of Darkness sprite that is sure to bring back memories of an 8-bit showdown.

--

ドット・敵22
Pixelart・Enemy 22

[かざり家具] しとうが よみがえる 闇をすべる王

[Decoration] A memory of the showdown with the King of Darkness.

1894

ite_add150
(See above)

--

DLC天気カード・晴れ

sunny card

[Special] A card that summons sunny skies.
Cannot be used on some islands.

Another feature imported from Builders 2 but left unused.

天気カード・晴れ
Weather Card・Sunny

[特殊アイテム] 島の天気を はれ にするカード
このカードが 使えない島もある

1895

ite_add151
(See above)

--

DLC天気カード・曇り

cloudy card

[Special] A card that summons cloudy skies.
Cannot be used on some islands.

--

天気カード・曇り

[特殊アイテム] 島の天気を くもり にするカード
このカードが 使えない島もある

1896

ite_add152
(See above)

--

DLC天気カード・雨

rainy card

[Special] A card that summons rainy weather.
Cannot be used on some islands.

--

天気カード・雨

[特殊アイテム] 島の天気を あめ にするカード
このカードが 使えない島もある

1897

ite_add153
(See above)

--

DLC天気カード・毒雨

poison rain card

[Special] A card that summons poison rain.
Cannot be used on some islands.

--

天気カード・毒雨

[特殊アイテム] 島の天気を 毒の雨 にするカード
このカードが 使えない島もある

1898

ite_add154
(See above)

--

DLC天気カード・火

fire sparks card

[Special] A card that causes fire sparks to fall from the sky.
Cannot be used on some islands.

--

天気カード・火

[特殊アイテム] 島に 火の粉を降らせる カード
このカードが 使えない島もある

1899

ite_add155
(See above)

--

DLC天気カード・雪

snowy card

[Special] A card that summons snowy weather.
Cannot be used on some islands.

--

天気カード・雪

[特殊アイテム] 島の天気を ゆき にするカード
このカードが 使えない島もある

1900

ite_add156
(See above)

--

DLC天気カード・暗黒

darkness card

[Special] A card that causes darkness to cover the land.
Cannot be used on some islands.

--

天気カード・暗黒

[特殊アイテム] 島を 暗い空でつつむ カード
このカードが 使えない島もある

1901

ite_add157
(See above)

--

DLC天気カード・灰

ashy card

[Special] A card that causes black ash to fall from the skies.
Cannot be used on some islands.

--

天気カード・灰

[特殊アイテム] 島に 暗黒の灰を降らせる カード
このカードが 使えない島もある

1902

ite_add158
(See above)

--

DLCぬりかえコテ

Transform-O-Trowel

[Tool] A trowel that allows you to redecorate walls and floors.
Swap in blocks of your choice.

A tool imported from Dragon Quest Builders 2. Perhaps the developers ultimately decided the existence of the cladding-series of items (which have a similar function, albeit implemented in a more clunky way) conflicted with introducing this tool?

ぬりかえコテ

[ビルダーツール] カベや床を 別のブロックに ぬりかえる
えらんだブロックに ぬりかえ

1903

ite_add159
(See above)

--

DLCまとめ置きコテ

Transform-O-Trowel Upgrade

[Tool] A trowel that allows you to put down a mass of blocks all at once.
Put down blocks of your choice.

--

まとめ置きコテ

[ビルダーツール] たくさんのブロックを まとめて置ける
えらんだブロックに ぬりかえ

(Source: Playinful)

Unused Blueprints#

The vast majority of these have no data associated with them so they cannot be placed and do not contain any structure data.

ID

Icon

Layout

Label (JP)

Name (EN)

Description (EN)

Notes

Name (JP)

Description (JP)

1520

--

(仮)テスト用設計図
(Temporary) Test Blueprint

(provisional) test blueprint

blueprint 1-1

This test blueprint seems to have thrown off some of the number designations in the English descriptions.

(仮)テスト用設計図
(Temporary) Test Blueprint

[設計図](仮)テスト用設計図の説明文
(Temporary) Description of Test Blueprint

1521

--

設計図1-1
Blueprint 1-1

not used

blueprint 1-2

The number designation seems to be the chapter then blueprint number. In other words, this one would be the first blueprint for the first chapter.
There is a watchtower blueprint in the final game.

みはり台(未使用)
Watchtower (Unused)

[設計図]設計図1-1の説明文
[Blueprint] Description of Blueprint 1-1

1522

--

設計図1-2
Blueprint 1-2

not used

blueprint 1-3

Rolando is Rollo's Japanese name.

ロロンドの望み(未使用)
Rolando's Request

[設計図]設計図1-2の説明文
[Blueprint] Description of Blueprint 1-2

1523

--

設計図1-3
Blueprint 1-3

not used

blueprint 1-4

--

そまつな寝室(未使用)
Simple Bedroom (Unused)

[設計図]設計図1-3の説明文
[Blueprint] Description of Blueprint 1-3

1524

--

設計図1-4
Blueprint 1-4

not used

blueprint 1-5

--

小さな寝室B (未使用)
Small Bedroom B (Unused)

[設計図]設計図1-4の説明文
[Blueprint] Description of Blueprint 1-4

1525

--

設計図1-5
Blueprint 1-5

not used

blueprint 1-6

--

メルキド大広間(未使用)
Merkido Grand Hall

[設計図]設計図1-5の説明文
[Blueprint] Description of Blueprint 1-5

1527

--

設計図1-7
Blueprint 1-7

not used

blueprint 1-7

--

メルキド大門(未使用)
Merkido Great Gate (Unused)

[設計図]設計図1-7の説明文
[Blueprint] Description of Blueprint 1-7

1528

--

設計図1-8
Blueprint 1-8

not used

blueprint 1-8

--

石づくりの寝室(未使用)
Stone Bedroom (Unused)

[設計図]設計図1-8の説明文
[Blueprint] Description of Blueprint 1-8

1529

--

設計図1-9
Blueprint 1-9

not used

blueprint 1-9

--

台所(未使用)
Kitchen

[設計図]設計図1-9の説明文
[Blueprint] Description of Blueprint 1-9

1530

--

設計図1-10
Blueprint 1-10

not used

blueprint 1-10

--

バリケード(未使用)
Barricade

[設計図]設計図1-10の説明文
[Blueprint] Description of Blueprint 1-10

1531

--

設計図1-11
Blueprint 1-11

not used

blueprint 1-11

--

はじめての部屋(未使用)
First Room

[設計図]設計図1-11の説明文
[Blueprint] Description of Blueprint 1-11

1532

--

設計図1-12
Blueprint 1-12

not used

blueprint 1-12

--

はじめての寝室(未使用)
First Bedroom

[設計図]設計図1-12の説明文
[Blueprint] Description of Blueprint 1-12

1534

--

設計図1-14
Blueprint 1-14

not used

blueprint 1-14

--

鉄の守り(未使用)
Iron Safeguard

[設計図]設計図1-14の説明文
[Blueprint] Description of Blueprint 1-14

1538

--

設計図2-3
Blueprint 2-3

not used

blueprint 2-3

Chapter 2 features several poisonous plants, perhaps the player was going to get a request to cultivate them at some point.

毒温室(未使用)
Poisonous Greenhouse

[設計図]設計図2-3の説明文
[Blueprint] Description of Blueprint 2-3

1543

--

設計図2-8
Blueprint 2-8

not used

blueprint 2-8

--

豆畑(未使用)
Bean Field

[設計図]設計図2-8の説明文
[Blueprint] Description of Blueprint 2-8

1544

--

設計図2-9
Blueprint 2-9

blueprint 2-9

blueprint 2-9

--

設計図2-9
Blueprint 2-9

[設計図]設計図2-9の説明文
[Blueprint] Description of Blueprint 2-9

1545

--

設計図2-10
Blueprint 2-10

level area 2 debug

blueprint 2-10

--

レベルエリア2デバッグ
Level Area 2 Debug

[設計図]設計図2-10の説明文
[Blueprint] Description of Blueprint 2-10

1547

--

設計図2-12
Blueprint 2-12

blueprint 2-12

blueprint 2-12

--

設計図2-12
Blueprint 2-12

[設計図]設計図2-12の説明文
[Blueprint] Description of Blueprint 2-12

1548

--

設計図2-13
Blueprint 2-13

blueprint 2-13

blueprint 2-13

--

設計図2-13
Blueprint 2-13

[設計図]設計図2-13の説明文
[Blueprint] Description of Blueprint 2-13

1549

--

設計図2-14
Blueprint 2-14

blueprint 2-14

blueprint 2-14

--

設計図2-14
Blueprint 2-14

[設計図]設計図2-14の説明文
[Blueprint] Description of Blueprint 2-14

1550

--

設計図2-15
Blueprint 2-15

blueprint 2-15

blueprint 2-15

--

設計図2-15
Blueprint 2-15

[設計図]設計図2-15の説明文
[Blueprint] Description of Blueprint 2-15

1554

--

設計図3-4
Blueprint 3-4

not used

blueprint 3-4

--

温泉に飛び込め(未使用)
Jump-in Hot Spring (Unused)

[設計図]設計図3-4の説明文
[Blueprint] Description of Blueprint 3-4

1555

--

設計図3-5
Blueprint 3-5

not used

blueprint 3-5

--

ジェットコースター(未使用)
Rollercoaster (Unused)''

[設計図]設計図3-5の説明文
[Blueprint] Description of Blueprint 3-5

1559

--

設計図3-9
Blueprint 3-9

blueprint 3-9

blueprint 3-9

--

設計図3-9
Blueprint 3-9

[設計図]設計図3-9の説明文
[Blueprint] Description of Blueprint 3-9

1560

--

設計図3-10
Blueprint 3-10

blueprint 3-10

blueprint 3-10

--

設計図3-10
Blueprint 3-10

[設計図]設計図3-10の説明文
[Blueprint] Description of Blueprint 3-10

1564

--

設計図3-14
Blueprint 3-14

blueprint 3-14

blueprint 3-14

--

設計図3-14
Blueprint 3-14

[設計図]設計図3-14の説明文
[Blueprint] Description of Blueprint 3-14

1572

--

設計図4-7
Blueprint 4-7

workshop (test)

blueprint 4-7

--

工房(テスト)
Workshop (Test)

[設計図]設計図4-7の説明文
[Blueprint] Description of Blueprint 4-7

1573

--

設計図4-8
Blueprint 4-8

blueprint 4-8

blueprint 4-8

--

設計図4-8
Blueprint 4-8

[設計図]設計図4-8の説明文
[Blueprint] Description of Blueprint 4-8

1574

--

設計図4-9
Blueprint 4-9

blueprint 4-9

blueprint 4-9

--

設計図4-9
Blueprint 4-9

[設計図]設計図4-9の説明文
[Blueprint] Description of Blueprint 4-9

1575

--

設計図4-10
Blueprint 4-10

blueprint 4-10

blueprint 4-10

--

設計図4-10
Blueprint 4-10

[設計図]設計図4-10の説明文
[Blueprint] Description of Blueprint 4-10

1576

--

設計図4-11
Blueprint 4-11

blueprint 4-11

blueprint 4-11

--

設計図4-11
Blueprint 4-11

[設計図]設計図4-11の説明文
[Blueprint] Description of Blueprint 4-11

1577

--

設計図4-12
Blueprint 4-12

blueprint 4-12

blueprint 4-12

--

設計図4-12
Blueprint 4-12

[設計図]設計図4-12の説明文
[Blueprint] Description of Blueprint 4-12

1578

--

設計図4-13
Blueprint 4-13

blueprint 4-13

blueprint 4-13

--

設計図4-13
Blueprint 4-13

[設計図]設計図4-13の説明文
[Blueprint] Description of Blueprint 4-13

1579

--

設計図4-14
Blueprint 4-14

blueprint 4-14

blueprint 4-14

--

設計図4-14
Blueprint 4-14

[設計図]設計図4-14の説明文
[Blueprint] Description of Blueprint 4-14

1580

--

設計図4-15
Blueprint 4-15

blueprint 4-15

blueprint 4-15

--

設計図4-15
Blueprint 4-15

[設計図]設計図4-15の説明文
[Blueprint] Description of Blueprint 4-15

(Source: Playinful)

Unused Graphics#

Unused Icons#

There are a few icons not associated with item data.

Unused icons possibly for some UI element that would display the current weather. Some of these don't seem to actually be implemented weather types, like the slime...? weather.

Unused Textures#

There are several orphaned block textures, a lot of these were likely intended for some of the above unused items.

(Source: Playinful)

Version Differences#

Vita Version#

The Vita release allows transferring of save data from the demo version to the full version. The other console releases removed this feature.

Switch Version#

A fairly straightforward port with marginal additional content.

  • Rideable Sabrecub mount was ported from Dragon Quest Builders 2 to this game to promote the sequel. It is only available in Terra Incognita, the game's freebuild mode.
  • Pre-order bonuses, DLC, and the Dragon Quest Heroes Explorer's Edition bonus from the PlayStation releases are available without additional purchase.
  • The colour wheel crafting station was removed and its functions were rolled into the pixelart-focused Dragon Quest game pak crafting station.

The timed challenges were changed to item collection challenges for the Terra Incognita-exclusive rewards.

Challenge (PS3/PS4/Vita)

Challenge (Switch onwards)

Reward Item(s)

Complete Chapter 1 within 20 days.

Collect 150 different items.

Flame Blade

Complete Chapter 2 within 30 days.

Collect 200 different items.

Gourmand's Girdle

Complete Chapter 3 within 30 days.

Collect 200 different items.

Talaria Shoes

Complete the Final Chapter within 30 days.

Collect 200 different items.

Erdrick's sword, shield, and armor.

Update history#

1.0.1

Released on March 18, 2026 to address crashing issues when played on the Nintendo Switch 2.

  • Several issues have been addressed to improve the gameplay experience.

(Source: Nintendo)

Mobile Version#

The mobile release overhauls the game fairly significantly compared to other rereleases.

General gameplay changes:

  • Implemented an undo/redo button for quickly fixing mistakes when placing and removing blocks.
  • Equipment and weapons no longer have durability and last infinitely.
  • The cap for item stacks is now 9999, up from 99.
  • The player can now simply walk over one-block height differences instead of needing to jump.
  • Doors open automatically when the player walks near them.
  • The dash feature and Big Bash from Dragon Quest Builders 2 have been implemented.
  • The player can place blocks within a short distance away, like the Buildnoculars from Dragon Quest Builders 2.
  • The shovel is no longer equipped like a weapon and is now used like an item.
  • Elle's gift item for finishing Rimuldar was changed from a relatively unimpressive healing herb to a new unique item called "Elle's Cure", a vial of healing cream that heals 30 HP.
  • Holding the Menu button for over 25 seconds while standing next to the home base flag will open an "Emergency Menu" that the player may use to obtain key story items that they have lost.1

A selection of new items and equipment exclusively available in Terra Incognita were added:

  • The Builder's Gloves have been ported from Dragon Quest Builders 2.
  • Mega Minecart, an even faster version of the regular Minecart.
  • Liber Destructica, upgrades Big Bash into Bigger Bash.
  • Meteorite shoes, increases player's movement speed.
  • Series of "infinite supply" scrolls for various basic crafting ingredients can now be made at the Dragon Quest Game Pak craft station. This is another Dragon Quest Builders 2 feature port.

The newly implemented DLC item packs (and thus the newly implemented items) added with this release are:

Name

Function

Magic Carpet

A magic carpet that allows the player to fly around.

Pixel Ring

An accessory that boosts the drop rate of "Pixels" from defeated enemies. These are used to craft the retro block items.

Astronomy Set

A set of decorations resembling the celestial bodies in the real-world solar system (RIP Pluto): Sun Sphere, Moon Sphere, Mercury Spehere, Venus Sphere, Earth Sphere, Mars Sphere, Jupiter Sphere, Saturn Sphere, Uranus Sphere, Neptune Sphere.

Boss Monster Model Set

Animated decorations resembling powerful monsters fought elsewhere in the game: Golem (M), Golem (L), Hades Condor (M), Hades Condor (L), Magmalice (M), Magmalice (L), Magmalice's Hand (M), Magmalice's Hand (L), Firn Fiend (M), Firn Fiend (L), Firn Fiend's Hand (M), Firn Fiend's Hand (L), Hostile Merger (M), Hostile Merger (L), Monster's Hand (M), Monster's Hand (L), King of Darkness, Dragonlord (S), Dragonlord (M), Dragonlord (L).

(Source: Japanese "DQB" Wiki, Japanese official website FAQ, SQUARE ENIX official english website)

Update History#

1.1.0
  • Cloud Support added
  • Changed rendering quality settings to "Highest", "High", "Medium", and "Low". This is changed from "High", Medium", and "Low", with the Medium in the new version being equivalent to between the old version's "Medium" and "Low" settings.
  • Added new cursor setting to settings.
  • "Stop Time" setting preferences now persist after saving.
  • It is now possible to jump while holding items with the Builder's Gloves.
  • "Over 150 other adjustments."

(Source: Japanese official website FAQ)

Windows Version#

The Windows version is a port of the mobile release, and has the same changes compared to the original release unless stated otherwise.

  • The Windows release includes the mobile version's DLC without needing to make additional purchases.
  • The player may increase the draw distance in Terra Incognita.
  • In Terra Incognita the player may place blocks up to 63 blocks high. This limit increase does not carry over to story chapters, which are still limited to 31 blocks in height.
  • Adds controller compatibility.

(Source: Japanese official website FAQ)

Regional Differences#

Aside from the typical label translations one expects, the ending "fin" graphic has a one-pixel kerning difference-specifically between the "i" and "n"-in various languages for some reason.

Japanese/Korean

English/Chinese/Spanish/French

References#


  1. Official FAQ "拠点の旗のすぐそばで「MENU」ボタンを25秒以上タッチし続けると「きんきゅうメニュー」が表示されます。"↩︎