Unused Text#
Difficulty Select Leftovers#
Unused strings and system text suggest the game was planned to have player-selected difficulty modes.
Strings:
DIFFICULTY_NORMAL
DIFFICULTY_HARD
DIFFICULTY_LEGEND
Menu text:
Normal
Hard
Hero
Please choose a difficulty level.
You cannot change the difficulty level during a chapter.
Normal difficulty level explanation.
Hard difficulty level explanation.
Hero difficulty level explanation.
Start on normal difficulty.
Start on hard difficulty.
Start on hero difficulty.
(Source: Playinful)
Unused Items#
While not as numerous a collection as its sequel, this game's number of unused items is nothing to sneeze at.
ID |
Icon |
Model |
Label (JP) |
Name (EN) |
Description (EN) |
Notes |
|---|---|---|---|---|---|---|
Name (JP) |
Description (JP) |
|||||
3 |
-- |
特やくそう |
not used |
Item marked unused in debug list. |
Stronger version of the Medicinal Herb, heals 50 HP. |
|
特やくそう・未使用 |
[回復アイテム] キズを治す力が より強い やくそう |
|||||
4 |
-- |
特上やくそう |
not used |
Item marked unused in debug list. |
A yet even stronger Medicinal Herb variant, this one heals 80 HP. |
|
特上やくそう・未使用 |
[回復アイテム] どんなキズも すぐに治す すごい薬 |
|||||
7 |
-- |
万能薬 |
not used |
Item marked unused in debug list. |
-- |
|
ばんのう薬・未使用 |
[回復アイテム・状態] さまざまな効能のある 白い薬 |
|||||
8 |
-- |
鎮静剤 |
not used |
Item marked unused in debug list. |
-- |
|
鎮静剤・未使用 |
鎮静剤 |
|||||
21 |
-- |
ブーメラン |
not used |
Item marked unused in debug list. |
Partially implemented, the player throws a fireball projectile if hacked in and used. |
|
ブーメラン・未使用 |
[飛び道具] 木をくの字に削った、投げて使う武器 |
|||||
22 |
-- |
どくばり |
not used |
Item marked unused in debug list. |
Appears as a melee weapon in Dragon Quest Builders 2, in that game it has a random instant-death chance, which seemingly isn't mentioned here. |
|
どくばり・未使用 |
[飛び道具] 巨大なはりに、毒をしみこませたもの |
|||||
23 |
-- |
なげナイフ |
not used |
Item marked unused in debug list. |
Functions properly if hacked in, does around 15 damage to enemies. The Divine Dagger, the only non-magical thrown weapon that is used, is a a reskin of this. (Or vice versa.) |
|
なげナイフ・未使用 |
[飛び道具] 持ち手の小さい、投げ専用のナイフ |
|||||
26 |
-- |
バケツ1 |
not used |
Item marked unused in debug list. |
Apparently, there were going to be upgrades to the bucket item earlier in development. The used bucket is simply named "bucket" without specifying its material. |
|
銅バケツ・未使用 |
バケツ1の説明文 |
|||||
27 |
-- |
バケツ2 |
not used |
Item marked unused in debug list. |
-- |
|
鉄バケツ・未使用 |
[採取道具] 金属で出来たバケツ |
|||||
28 |
-- |
黒曜石バケツ |
not used |
Item marked unused in debug list. |
-- |
|
黒曜バケツ・未使用 |
[採取道具] 黒曜石で出来た、頑丈なバケツ |
|||||
30 |
-- |
草の種 |
not used |
Item marked unused in debug list. |
-- |
|
草原のたね・未使用 |
[栽培道具] どこにでも はえている 雑草の種 |
|||||
64 |
-- |
腐朽液 |
not used |
Item marked unused in debug list. |
-- |
|
腐朽液・未使用 |
[特殊アイテム] 植物を枯らすことが出来る液体 |
|||||
68 |
-- |
おうじょのあい |
not used |
Item marked unused in debug list. |
Item name localized Princess Pledge in the original Dragon Quest. The item it is based on was a compass directing to the player to Tantegel Castle and informing them of how much EXP until their next level up. Intended function in this game is currently unknown. |
|
おうじょのあい・未使用 |
[特殊アイテム] 王女の想いが 秘められた お守り |
|||||
101 |
-- |
どんぐり |
not used |
Item marked unused in debug list. |
-- |
|
どんぐり・未使用 |
どんぐりの説明文 |
|||||
103 |
-- |
りんご |
not used |
Item marked unused in debug list. |
-- |
|
りんご・未使用 |
りんごの説明文 |
|||||
104 |
-- |
恵みのステーキ |
not used |
Item marked unused in debug list. |
-- |
|
ばつぐんステーキ・未使用 |
[食料] 極上の肉を 絶妙な 焼きかげんで 仕上げた料理 |
|||||
105 |
-- |
ステーキ |
not used |
Item marked unused in debug list. |
-- |
|
うさぎステーキ・未使用 |
[食料] ぶあつく切った肉を アツアツに 焼いた料理 |
|||||
106 |
-- |
かたいパン |
not used |
Item marked unused in debug list. |
-- |
|
かたいパン・未使用 |
[食料] 粉にした小麦を 練って 固く 焼き上げた料理 |
|||||
107 |
-- |
ドロルのつぼ焼き |
not used |
Item marked unused in debug list. |
The lava block icon seems to be used as a placeholder for several of these unused items. |
|
ドロルのつぼ焼き・未使用 |
[食料] ドロルの身を殻ごと火にかけた料理 |
|||||
108 |
-- |
タン・ステーキ |
not used |
Item marked unused in debug list. |
-- |
|
タン・ステーキ・未使用 |
[食料] 魔物の舌を小さくカットして焼いた料理 |
|||||
109 |
-- |
やわらかいパン |
not used |
Item marked unused in debug list. |
-- |
|
やわらかいパン・未使用 |
[食料] 小麦粉を練って発酵させ、ふんわりと焼いた料理 |
|||||
110 |
-- |
焼きモモガキ |
not used |
Item marked unused in debug list. |
-- |
|
焼きモモガキ・未使用 |
[食料] モモガキを焼き、甘みを凝縮させた料理 |
|||||
114 |
-- |
スライム串 |
not used |
Item marked unused in debug list. |
-- |
|
スライム串・未使用 |
スライム串の説明文 |
|||||
115 |
-- |
さそりミソ |
not used |
Item marked unused in debug list. |
-- |
|
さそりみそ・未使用 |
[食料] 加熱したサソリの内臓 |
|||||
118 |
-- |
モモガキジュース |
not used |
Item marked unused in debug list. |
-- |
|
モモガキジュース・未使用 |
[食料] モモガキの実をしぼった、果汁たっぷりの飲み物 |
|||||
121 |
-- |
サソリのから揚げ |
not used |
Item marked unused in debug list. |
-- |
|
サソリのから揚げ・未使用 |
[食料] サソリに衣をつけて、丸ごと油であげた料理 |
|||||
200 |
-- |
テスト:状態変化 |
test: change status effect |
(Blank) |
-- |
|
テスト:状態変化 |
(Blank) |
|||||
321 |
-- |
緊急用おおきづち |
not used |
Item marked unused in debug list. |
-- |
|
緊急用おおきづち・未使用 |
カット |
|||||
329 |
-- |
まじんのおの |
headsman's axe |
[Tool] An enormous axe with a deadly double head. |
Despite the description's claims, has no fire damage effects if hacked in. |
|
まじんのおの |
[ビルド武器] やいばが ふたつある 大きなオノ |
|||||
330 |
![]() |
最強のおの |
Axe of the Builder |
[Tool] A finely forged axe with a specially shaped blade. |
An unused builder-themed axe. Possibly some kind of counterpart to the used Hammer of the Builder. |
|
ビルダーアックス |
[ビルド武器] 特殊な形の やいばをもつ 巨大なオノ |
|||||
331 |
-- |
ヤシ斬りのおの |
not used |
Item marked unused in debug list. |
-- |
|
ヤシ斬りのおの・未使用 |
カット |
|||||
401 |
-- |
丸太 |
not used |
Item marked unused in debug list. |
-- |
|
恵みの木・未使用 |
カット |
|||||
402 |
-- |
バンテージ |
not used |
Item marked unused in debug list. |
-- |
|
ほつれた布きれ・未使用 |
カット |
|||||
403 |
-- |
草切れ |
not used |
Item marked unused in debug list. |
-- |
|
草切れ・未使用 |
[素材] 小さくやわらかい草の葉。 |
|||||
408 |
-- |
細い角材 |
not used |
Item marked unused in debug list. |
-- |
|
木材(未使用) |
[素材] 原木や枝を加工しやすいようにしたもの |
|||||
412 |
![]() |
-- |
礫岩 |
not used |
Item marked unused in debug list. |
-- |
礫岩・未使用 |
[素材] 小さな岩の粒が、固まってできた岩 |
|||||
413 |
-- |
麦の実 |
not used |
Item marked unused in debug list. |
-- |
|
麦の実・未使用 |
[素材] 小麦の穂からとれる、栄養がつまった小さな実 |
|||||
416 |
-- |
ロープ |
not used |
Item marked unused in debug list. |
-- |
|
ロープ・未使用 |
[素材] 複数の紐を編んで、丈夫で長くしたもの |
|||||
418 |
-- |
なめし革 |
not used |
Item marked unused in debug list. |
-- |
|
なめし革・未使用 |
[素材] 動物の毛皮から毛を刈り取り、加工したもの |
|||||
435 |
ite_119 |
-- |
質のいい古木 |
not used |
Item marked unused in debug list. |
-- |
古びた木材・未使用 |
[素材] 時間がたち、水分が減った木材 |
|||||
436 |
-- |
木の根 |
not used |
Item marked unused in debug list. |
-- |
|
木の根・未使用 |
[素材] 巨大な植物の根っこ |
|||||
437 |
-- |
青い染料 |
not used |
Item marked unused in debug list. |
-- |
|
青い染料・未使用 |
青い染料の説明文 |
|||||
439 |
ite_122 |
-- |
赤い実 |
not used |
Item marked unused in debug list. |
-- |
赤い実・未使用 |
赤い実の説明文 |
|||||
440 |
-- |
砂利 |
not used |
Item marked unused in debug list. |
-- |
|
砂利・未使用 |
砂利の説明文 |
|||||
442 |
-- |
銅まじりの土 |
not used |
Item marked unused in debug list. |
-- |
|
銅まじりの土・未使用 |
[ブロック] わずかに、銅がまじった土かたまり |
|||||
443 |
-- |
鉄まじりの土 |
not used |
Item marked unused in debug list. |
-- |
|
鉄まじりの土・未使用 |
[ブロック] 土の中に、粒状の鉄がまざったもの |
|||||
444 |
-- |
銅のかけら |
not used |
Item marked unused in debug list. |
-- |
|
銅のかけら・未使用 |
銅のかけらの説明文 |
|||||
445 |
-- |
鉄のかけら |
not used |
Item marked unused in debug list. |
-- |
|
鉄のかけら・未使用 |
鉄のかけらの説明文 |
|||||
447 |
![]() |
-- |
石灰まじりの土 |
not used |
Item marked unused in debug list. |
-- |
石灰まじりの土・未使用 |
石灰まじりの土の説明文 |
|||||
448 |
-- |
石灰 |
not used |
Item marked unused in debug list. |
-- |
|
石灰・未使用 |
石灰の説明文 |
|||||
449 |
-- |
鉄板 |
not used |
Item marked unused in debug list. |
-- |
|
鉄板・未使用 |
鉄板の説明文 |
|||||
450 |
ite_062 |
-- |
鉄のノミ |
not used |
Item marked unused in debug list. |
-- |
鉄のノミ・未使用 |
鉄のノミの説明文 |
|||||
451 |
ite_125 |
-- |
赤い染料 |
not used |
Item marked unused in debug list. |
-- |
赤い染料・未使用 |
赤い染料の説明文 |
|||||
452 |
-- |
金まじりの土 |
not used |
Item marked unused in debug list. |
-- |
|
金まじりの土・未使用 |
金まじりの土の説明文 |
|||||
453 |
-- |
砂金 |
not used |
Item marked unused in debug list. |
-- |
|
砂金・未使用 |
砂金の説明文 |
|||||
454 |
ite_127 |
-- |
鋼のノミ |
not used |
Item marked unused in debug list. |
-- |
鋼のノミ・未使用 |
鋼のノミの説明文 |
|||||
455 |
![]() |
-- |
かがやく鉱石 |
not used |
Item marked unused in debug list. |
-- |
かがやく鉱石・未使用 |
かがやく鉱石の説明文 |
|||||
456 |
-- |
とがった石材 |
not used |
Item marked unused in debug list. |
-- |
|
とがった石・未使用 |
[素材] 先端が鋭くとがった、大きめの石 |
|||||
457 |
-- |
上質な小麦粉 |
not used |
Item marked unused in debug list. |
-- |
|
上質な小麦粉・未使用 |
[素材] 小麦の殻をキレイにとり、丹念にひいた粉 |
|||||
459 |
ite_132 |
-- |
ウーツ鉱石 |
not used |
Item marked unused in debug list. |
-- |
ウーツ鉱石・未使用 |
ウーツ鉱石の説明文 |
|||||
460 |
ite_133 |
-- |
メルキド大鉄球 |
not used |
Item marked unused in debug list. |
Merkido is Cantlin's Japanese name. |
メルキド大鉄球・未使用 |
メルキド大鉄球の説明文 |
|||||
500 |
-- |
硫黄 |
sulphur |
[Material] A yellow lump with an unusually eggy odour. |
-- |
|
硫黄 |
[素材] 独特な においがする 黄色いかたまり |
|||||
518 |
-- |
輝くポール |
not used |
(Blank) |
-- |
|
輝くポール・未使用 |
輝くポールの説明文 |
|||||
1037 |
b038_stonewall03 |
-- |
未使用・石垣天 |
stone capital (not used) |
Item marked unused in debug list. |
-- |
未使用・石垣天 |
[ブロック・壁]石垣上の説明文 |
|||||
1054 |
-- |
屋根 |
not used |
Item marked unused in debug list. |
-- |
|
屋根・未使用 |
[ブロック]屋根の説明文 |
|||||
1055 |
![]() |
-- |
えんとつ |
not used |
Item marked unused in debug list. |
-- |
えんとつ・未使用 |
[ブロック]えんとつの説明文 |
|||||
1058 |
-- |
バリアー |
not used |
Item marked unused in debug list. |
This, by appearance, seems to have been intended to go with the set of retro pixel art blocks. |
|
バリアー未使用 |
[ブロック]バリアーの説明文 |
|||||
1070 |
-- |
命の鉱石 |
not used |
Item marked unused in debug list. |
Label name matches the Japanese name of the Dieamend item appearing in other games, though it doesn't visually match, so maybe unrelated? |
|
命鉱脈・未使用 |
[ブロック]命の鉱石の説明文 |
|||||
1071 |
-- |
聖なる種がうまる土 |
not used |
Item marked unused in debug list. |
The icon for this was updated for Dragon Quest Builders 2, but remains unused in that game. |
|
聖なる土・未使用 |
[ブロック]聖なる種がうまる土の説明文 |
|||||
1083 |
-- |
雲ブロック |
not used |
Item marked unused in debug list. |
-- |
|
雲ブロック・未使用 |
[ブロック]雲ブロックの説明文 |
|||||
1265 |
-- |
受付看板 |
not used |
Item marked unused in debug list. |
Item name and label seem to refer to two different things, changed during development? |
|
ビルダーシンボル・未使用 |
[かざり家具] 優秀なビルダーの証明となる 装飾 |
(Source: Playinful)
Unused DLC Items#
With the addition of the mobile version's DLC selection, many unused items were implemented as well. They all use a set of self-descriptive but otherwise uninteresting numerically labeled icons. 
ID |
Icon |
Model |
Label (JP) |
Name (EN) |
Description (EN) |
Notes |
|---|---|---|---|---|---|---|
Name (JP) |
Description (JP) |
|||||
1862 ~ 1871 |
ite_add118 ~ ite_add127 |
-- |
DLCカメラフレーム1 ~ 10 |
camera frame 1 ~ 10 |
[Frame] A fabulous frame for composing the perfect shot. |
There are ten identical entries for these. Are there any differences between them? |
カメラフレーム1 |
[フレーム] 写真さつえい用の 特殊な フレームの1番 |
|||||
1872 |
ite_add128 |
-- |
DLCドット・敵1 |
slime sprite |
[Decoration] A slime sprite that is sure to bring back memories of bygone battles. |
Seems like a set of monster sprites were a planned addition for the retro pixel art series of blocks. |
ドット・敵1 |
[かざり家具] げきとうが よみがえる スライム |
|||||
1873 |
ite_add129 |
-- |
DLCドット・敵2 |
she-slime sprite |
[Decoration] A she-slime sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵2 |
[かざり家具] げきとうが よみがえる スライムベス |
|||||
1874 |
ite_add130 |
-- |
DLCドット・敵3 |
metal slime sprite |
[Decoration] A metal slime sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵3 |
[かざり家具] げきとうが よみがえる メタルスライム |
|||||
1875 |
ite_add131 |
-- |
DLCドット・敵4 |
dracky sprite |
[Decoration] A dracky sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵4 |
[かざり家具] げきとうが よみがえる ドラキー |
|||||
1876 |
ite_add132 |
-- |
DLCドット・敵5 |
drackolyte sprite |
[Decoration] A drackolyte sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵5 |
[かざり家具] げきとうが よみがえる メイジドラキー |
|||||
1877 |
ite_add133 |
-- |
DLCドット・敵6 |
drackyma sprite |
[Decoration] A drackyma sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵6 |
[かざり家具] げきとうが よみがえる ドラキーマー |
|||||
1878 |
ite_add134 |
-- |
DLCドット・敵7 |
ghost sprite |
[Decoration] A ghost sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵7 |
[かざり家具] げきとうが よみがえる ゴーストー |
|||||
1879 |
ite_add135 |
-- |
DLCドット・敵8 |
fightgeist sprite |
[Decoration] A fightgeist sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵8 |
[かざり家具] げきとうが よみがえる メトロゴースト |
|||||
1880 |
ite_add136 |
-- |
DLCドット・敵9 |
spitegeist sprite |
[Decoration] A spitegeist sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵9 |
[かざり家具] げきとうが よみがえる ヘルゴースト |
|||||
1881 |
ite_add137 |
-- |
DLCドット・敵10 |
chimaera sprite |
[Decoration] A chimaera sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵10 |
[かざり家具] げきとうが よみがえる キメラ |
|||||
1882 |
ite_add138 |
-- |
DLCドット・敵11 |
hocus chimaera sprite |
[Decoration] A hocus chimaera sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵11 |
[かざり家具] げきとうが よみがえる メイジキメラ |
|||||
1883 |
ite_add139 |
-- |
DLCドット・敵12 |
cosmic chimaera sprite |
[Decoration] A cosmic chimaera sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵12 |
[かざり家具] げきとうが よみがえる スターキメラ |
|||||
1884 |
ite_add140 |
-- |
DLCドット・敵13 |
green dragon sprite |
[Decoration] A green dragon sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵13 |
[かざり家具] げきとうが よみがえる ドラゴン |
|||||
1885 |
ite_add141 |
-- |
DLCドット・敵14 |
blue dragon sprite |
[Decoration] A blue dragon sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵13 |
[かざり家具] げきとうが よみがえる キースドラゴン |
|||||
1886 |
ite_add142 |
-- |
DLCドット・敵15 |
dread dragon sprite |
[Decoration] A dread dragon sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵15 |
[かざり家具] げきとうが よみがえる ダースドラゴン |
|||||
1887 |
ite_add143 |
-- |
DLCドット・敵16 |
golem sprite |
[Decoration] A golem sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵16 |
[かざり家具] げきとうが よみがえる ゴーレム |
|||||
1888 |
ite_add144 |
-- |
DLCドット・敵17 |
stone golem sprite |
[Decoration] A stone golem sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵17 |
[かざり家具] げきとうが よみがえる ストーンゴーレム |
|||||
1889 |
ite_add145 |
-- |
DLCドット・敵18 |
gold golem sprite |
[Decoration] A gold golem sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵18 |
[かざり家具] げきとうが よみがえる ストーンゴーレム |
|||||
1890 |
ite_add146 |
-- |
DLCドット・敵19 |
knight errant sprite |
[Decoration] A knight errant sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵19 |
[かざり家具] げきとうが よみがえる よろいのきし |
|||||
1891 |
ite_add147 |
-- |
DLCドット・敵20 |
knight aberrant sprite |
[Decoration] A knight aberrant sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵2 |
[かざり家具] げきとうが よみがえる あくまのきし |
|||||
1892 |
ite_add148 |
-- |
DLCドット・敵21 |
knight abhorrent sprite |
[Decoration] A knight abhorrent sprite that is sure to bring back memories of bygone battles. |
-- |
ドット・敵21 |
[かざり家具] げきとうが よみがえる しにがみのきし |
|||||
1893 |
ite_add149 |
-- |
DLCドット・敵22 |
King of Darkness sprite |
[Decoration] A King of Darkness sprite that is sure to bring back memories of an 8-bit showdown. |
-- |
ドット・敵22 |
[かざり家具] しとうが よみがえる 闇をすべる王 |
|||||
1894 |
ite_add150 |
-- |
DLC天気カード・晴れ |
sunny card |
[Special] A card that summons sunny skies. |
Another feature imported from Builders 2 but left unused. |
天気カード・晴れ |
[特殊アイテム] 島の天気を はれ にするカード |
|||||
1895 |
ite_add151 |
-- |
DLC天気カード・曇り |
cloudy card |
[Special] A card that summons cloudy skies. |
-- |
天気カード・曇り |
[特殊アイテム] 島の天気を くもり にするカード |
|||||
1896 |
ite_add152 |
-- |
DLC天気カード・雨 |
rainy card |
[Special] A card that summons rainy weather. |
-- |
天気カード・雨 |
[特殊アイテム] 島の天気を あめ にするカード |
|||||
1897 |
ite_add153 |
-- |
DLC天気カード・毒雨 |
poison rain card |
[Special] A card that summons poison rain. |
-- |
天気カード・毒雨 |
[特殊アイテム] 島の天気を 毒の雨 にするカード |
|||||
1898 |
ite_add154 |
-- |
DLC天気カード・火 |
fire sparks card |
[Special] A card that causes fire sparks to fall from the sky. |
-- |
天気カード・火 |
[特殊アイテム] 島に 火の粉を降らせる カード |
|||||
1899 |
ite_add155 |
-- |
DLC天気カード・雪 |
snowy card |
[Special] A card that summons snowy weather. |
-- |
天気カード・雪 |
[特殊アイテム] 島の天気を ゆき にするカード |
|||||
1900 |
ite_add156 |
-- |
DLC天気カード・暗黒 |
darkness card |
[Special] A card that causes darkness to cover the land. |
-- |
天気カード・暗黒 |
[特殊アイテム] 島を 暗い空でつつむ カード |
|||||
1901 |
ite_add157 |
-- |
DLC天気カード・灰 |
ashy card |
[Special] A card that causes black ash to fall from the skies. |
-- |
天気カード・灰 |
[特殊アイテム] 島に 暗黒の灰を降らせる カード |
|||||
1902 |
ite_add158 |
-- |
DLCぬりかえコテ |
Transform-O-Trowel |
[Tool] A trowel that allows you to redecorate walls and floors. |
A tool imported from Dragon Quest Builders 2. Perhaps the developers ultimately decided the existence of the cladding-series of items (which have a similar function, albeit implemented in a more clunky way) conflicted with introducing this tool? |
ぬりかえコテ |
[ビルダーツール] カベや床を 別のブロックに ぬりかえる |
|||||
1903 |
ite_add159 |
-- |
DLCまとめ置きコテ |
Transform-O-Trowel Upgrade |
[Tool] A trowel that allows you to put down a mass of blocks all at once. |
-- |
まとめ置きコテ |
[ビルダーツール] たくさんのブロックを まとめて置ける |
(Source: Playinful)
Unused Blueprints#
The vast majority of these have no data associated with them so they cannot be placed and do not contain any structure data.
ID |
Icon |
Layout |
Label (JP) |
Name (EN) |
Description (EN) |
Notes |
|---|---|---|---|---|---|---|
Name (JP) |
Description (JP) |
|||||
1520 |
-- |
(仮)テスト用設計図 |
(provisional) test blueprint |
blueprint 1-1 |
This test blueprint seems to have thrown off some of the number designations in the English descriptions. |
|
(仮)テスト用設計図 |
[設計図](仮)テスト用設計図の説明文 |
|||||
1521 |
-- |
設計図1-1 |
not used |
blueprint 1-2 |
The number designation seems to be the chapter then blueprint number. In other words, this one would be the first blueprint for the first chapter. |
|
みはり台(未使用) |
[設計図]設計図1-1の説明文 |
|||||
1522 |
-- |
設計図1-2 |
not used |
blueprint 1-3 |
Rolando is Rollo's Japanese name. |
|
ロロンドの望み(未使用) |
[設計図]設計図1-2の説明文 |
|||||
1523 |
-- |
設計図1-3 |
not used |
blueprint 1-4 |
-- |
|
そまつな寝室(未使用) |
[設計図]設計図1-3の説明文 |
|||||
1524 |
-- |
設計図1-4 |
not used |
blueprint 1-5 |
-- |
|
小さな寝室B (未使用) |
[設計図]設計図1-4の説明文 |
|||||
1525 |
-- |
設計図1-5 |
not used |
blueprint 1-6 |
-- |
|
メルキド大広間(未使用) |
[設計図]設計図1-5の説明文 |
|||||
1527 |
-- |
設計図1-7 |
not used |
blueprint 1-7 |
-- |
|
メルキド大門(未使用) |
[設計図]設計図1-7の説明文 |
|||||
1528 |
-- |
設計図1-8 |
not used |
blueprint 1-8 |
-- |
|
石づくりの寝室(未使用) |
[設計図]設計図1-8の説明文 |
|||||
1529 |
-- |
設計図1-9 |
not used |
blueprint 1-9 |
-- |
|
台所(未使用) |
[設計図]設計図1-9の説明文 |
|||||
1530 |
-- |
設計図1-10 |
not used |
blueprint 1-10 |
-- |
|
バリケード(未使用) |
[設計図]設計図1-10の説明文 |
|||||
1531 |
-- |
設計図1-11 |
not used |
blueprint 1-11 |
-- |
|
はじめての部屋(未使用) |
[設計図]設計図1-11の説明文 |
|||||
1532 |
-- |
設計図1-12 |
not used |
blueprint 1-12 |
-- |
|
はじめての寝室(未使用) |
[設計図]設計図1-12の説明文 |
|||||
1534 |
-- |
設計図1-14 |
not used |
blueprint 1-14 |
-- |
|
鉄の守り(未使用) |
[設計図]設計図1-14の説明文 |
|||||
1538 |
-- |
設計図2-3 |
not used |
blueprint 2-3 |
Chapter 2 features several poisonous plants, perhaps the player was going to get a request to cultivate them at some point. |
|
毒温室(未使用) |
[設計図]設計図2-3の説明文 |
|||||
1543 |
-- |
設計図2-8 |
not used |
blueprint 2-8 |
-- |
|
豆畑(未使用) |
[設計図]設計図2-8の説明文 |
|||||
1544 |
-- |
設計図2-9 |
blueprint 2-9 |
blueprint 2-9 |
-- |
|
設計図2-9 |
[設計図]設計図2-9の説明文 |
|||||
1545 |
-- |
設計図2-10 |
level area 2 debug |
blueprint 2-10 |
-- |
|
レベルエリア2デバッグ |
[設計図]設計図2-10の説明文 |
|||||
1547 |
-- |
設計図2-12 |
blueprint 2-12 |
blueprint 2-12 |
-- |
|
設計図2-12 |
[設計図]設計図2-12の説明文 |
|||||
1548 |
-- |
設計図2-13 |
blueprint 2-13 |
blueprint 2-13 |
-- |
|
設計図2-13 |
[設計図]設計図2-13の説明文 |
|||||
1549 |
-- |
設計図2-14 |
blueprint 2-14 |
blueprint 2-14 |
-- |
|
設計図2-14 |
[設計図]設計図2-14の説明文 |
|||||
1550 |
-- |
設計図2-15 |
blueprint 2-15 |
blueprint 2-15 |
-- |
|
設計図2-15 |
[設計図]設計図2-15の説明文 |
|||||
1554 |
-- |
設計図3-4 |
not used |
blueprint 3-4 |
-- |
|
温泉に飛び込め(未使用) |
[設計図]設計図3-4の説明文 |
|||||
1555 |
-- |
設計図3-5 |
not used |
blueprint 3-5 |
-- |
|
ジェットコースター(未使用) |
[設計図]設計図3-5の説明文 |
|||||
1559 |
-- |
設計図3-9 |
blueprint 3-9 |
blueprint 3-9 |
-- |
|
設計図3-9 |
[設計図]設計図3-9の説明文 |
|||||
1560 |
-- |
設計図3-10 |
blueprint 3-10 |
blueprint 3-10 |
-- |
|
設計図3-10 |
[設計図]設計図3-10の説明文 |
|||||
1564 |
-- |
設計図3-14 |
blueprint 3-14 |
blueprint 3-14 |
-- |
|
設計図3-14 |
[設計図]設計図3-14の説明文 |
|||||
1572 |
-- |
設計図4-7 |
workshop (test) |
blueprint 4-7 |
-- |
|
工房(テスト) |
[設計図]設計図4-7の説明文 |
|||||
1573 |
-- |
設計図4-8 |
blueprint 4-8 |
blueprint 4-8 |
-- |
|
設計図4-8 |
[設計図]設計図4-8の説明文 |
|||||
1574 |
-- |
設計図4-9 |
blueprint 4-9 |
blueprint 4-9 |
-- |
|
設計図4-9 |
[設計図]設計図4-9の説明文 |
|||||
1575 |
-- |
設計図4-10 |
blueprint 4-10 |
blueprint 4-10 |
-- |
|
設計図4-10 |
[設計図]設計図4-10の説明文 |
|||||
1576 |
-- |
設計図4-11 |
blueprint 4-11 |
blueprint 4-11 |
-- |
|
設計図4-11 |
[設計図]設計図4-11の説明文 |
|||||
1577 |
-- |
設計図4-12 |
blueprint 4-12 |
blueprint 4-12 |
-- |
|
設計図4-12 |
[設計図]設計図4-12の説明文 |
|||||
1578 |
-- |
設計図4-13 |
blueprint 4-13 |
blueprint 4-13 |
-- |
|
設計図4-13 |
[設計図]設計図4-13の説明文 |
|||||
1579 |
-- |
設計図4-14 |
blueprint 4-14 |
blueprint 4-14 |
-- |
|
設計図4-14 |
[設計図]設計図4-14の説明文 |
|||||
1580 |
-- |
設計図4-15 |
blueprint 4-15 |
blueprint 4-15 |
-- |
|
設計図4-15 |
[設計図]設計図4-15の説明文 |
(Source: Playinful)
Unused Graphics#
Unused Icons#
There are a few icons not associated with item data.

Unused icons possibly for some UI element that would display the current weather. Some of these don't seem to actually be implemented weather types, like the slime...? weather.
Unused Textures#
There are several orphaned block textures, a lot of these were likely intended for some of the above unused items.






(Source: Playinful)
Version Differences#
Vita Version#
The Vita release allows transferring of save data from the demo version to the full version. The other console releases removed this feature.
Switch Version#
A fairly straightforward port with marginal additional content.
- Rideable Sabrecub mount was ported from Dragon Quest Builders 2 to this game to promote the sequel. It is only available in Terra Incognita, the game's freebuild mode.
- Pre-order bonuses, DLC, and the Dragon Quest Heroes Explorer's Edition bonus from the PlayStation releases are available without additional purchase.
- The colour wheel crafting station was removed and its functions were rolled into the pixelart-focused Dragon Quest game pak crafting station.
The timed challenges were changed to item collection challenges for the Terra Incognita-exclusive rewards.
Challenge (PS3/PS4/Vita) |
Challenge (Switch onwards) |
Reward Item(s) |
|---|---|---|
Complete Chapter 1 within 20 days. |
Collect 150 different items. |
Flame Blade |
Complete Chapter 2 within 30 days. |
Collect 200 different items. |
Gourmand's Girdle |
Complete Chapter 3 within 30 days. |
Collect 200 different items. |
Talaria Shoes |
Complete the Final Chapter within 30 days. |
Collect 200 different items. |
Erdrick's sword, shield, and armor. |
Update history#
1.0.1
Released on March 18, 2026 to address crashing issues when played on the Nintendo Switch 2.
- Several issues have been addressed to improve the gameplay experience.
(Source: Nintendo)
Mobile Version#
The mobile release overhauls the game fairly significantly compared to other rereleases.
General gameplay changes:
- Implemented an undo/redo button for quickly fixing mistakes when placing and removing blocks.
- Equipment and weapons no longer have durability and last infinitely.
- The cap for item stacks is now 9999, up from 99.
- The player can now simply walk over one-block height differences instead of needing to jump.
- Doors open automatically when the player walks near them.
- The dash feature and Big Bash from Dragon Quest Builders 2 have been implemented.
- The player can place blocks within a short distance away, like the Buildnoculars from Dragon Quest Builders 2.
- The shovel is no longer equipped like a weapon and is now used like an item.
- Elle's gift item for finishing Rimuldar was changed from a relatively unimpressive healing herb to a new unique item called "Elle's Cure", a vial of healing cream that heals 30 HP.
- Holding the Menu button for over 25 seconds while standing next to the home base flag will open an "Emergency Menu" that the player may use to obtain key story items that they have lost.1
A selection of new items and equipment exclusively available in Terra Incognita were added:
- The Builder's Gloves have been ported from Dragon Quest Builders 2.
- Mega Minecart, an even faster version of the regular Minecart.
- Liber Destructica, upgrades Big Bash into Bigger Bash.
- Meteorite shoes, increases player's movement speed.
- Series of "infinite supply" scrolls for various basic crafting ingredients can now be made at the Dragon Quest Game Pak craft station. This is another Dragon Quest Builders 2 feature port.
The newly implemented DLC item packs (and thus the newly implemented items) added with this release are:
Name |
Function |
|---|---|
Magic Carpet |
A magic carpet that allows the player to fly around. |
Pixel Ring |
An accessory that boosts the drop rate of "Pixels" from defeated enemies. These are used to craft the retro block items. |
Astronomy Set |
A set of decorations resembling the celestial bodies in the real-world solar system (RIP Pluto): Sun Sphere, Moon Sphere, Mercury Spehere, Venus Sphere, Earth Sphere, Mars Sphere, Jupiter Sphere, Saturn Sphere, Uranus Sphere, Neptune Sphere. |
Boss Monster Model Set |
Animated decorations resembling powerful monsters fought elsewhere in the game: Golem (M), Golem (L), Hades Condor (M), Hades Condor (L), Magmalice (M), Magmalice (L), Magmalice's Hand (M), Magmalice's Hand (L), Firn Fiend (M), Firn Fiend (L), Firn Fiend's Hand (M), Firn Fiend's Hand (L), Hostile Merger (M), Hostile Merger (L), Monster's Hand (M), Monster's Hand (L), King of Darkness, Dragonlord (S), Dragonlord (M), Dragonlord (L). |
Update History#
1.1.0
- Cloud Support added
- Changed rendering quality settings to "Highest", "High", "Medium", and "Low". This is changed from "High", Medium", and "Low", with the Medium in the new version being equivalent to between the old version's "Medium" and "Low" settings.
- Added new cursor setting to settings.
- "Stop Time" setting preferences now persist after saving.
- It is now possible to jump while holding items with the Builder's Gloves.
- "Over 150 other adjustments."
(Source: Japanese official website FAQ)
Windows Version#
The Windows version is a port of the mobile release, and has the same changes compared to the original release unless stated otherwise.
- The Windows release includes the mobile version's DLC without needing to make additional purchases.
- The player may increase the draw distance in Terra Incognita.
- In Terra Incognita the player may place blocks up to 63 blocks high. This limit increase does not carry over to story chapters, which are still limited to 31 blocks in height.
- Adds controller compatibility.
(Source: Japanese official website FAQ)
Regional Differences#
Aside from the typical label translations one expects, the ending "fin" graphic has a one-pixel kerning difference-specifically between the "i" and "n"-in various languages for some reason.
|
Japanese/Korean |
English/Chinese/Spanish/French |
|---|---|
|
|
|
The Dragon Quest / Dragon Warrior series | |
|---|---|
|
NES |
Dragon Warrior • Dragon Warrior II • Dragon Warrior III • Dragon Warrior IV |
|
MSX |
|
|
MSX2 |
|
|
SNES |
Dragon Quest I & II • Dragon Quest III • Dragon Quest V • Dragon Quest VI • Torneko no Daibouken: Fushigi no Dungeon |
|
Game Boy (Color) |
Dragon Warrior I & II • Dragon Warrior III • Dragon Warrior Monsters • Dragon Warrior Monsters 2 |
|
PlayStation |
|
|
PlayStation 2 |
|
|
Game Boy Advance |
|
|
Nintendo DS |
Dragon Quest IV • Dragon Quest V • Dragon Quest VI • Dragon Quest IX • Dragon Quest Monsters: Joker |
|
Wii |
|
|
Nintendo 3DS |
Theatrhythm Dragon Quest • Dragon Quest VII • Slime Mori Mori Dragon Quest 3 • Dragon Quest XI |
|
PlayStation 4, Windows |
Dragon Quest Builders • Dragon Quest Builders 2 (Demos) • Dragon Quest XI (Definitive Edition) |
|
Xbox One, Stadia |
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition |
|
Nintendo Switch |
Dragon Quest Builders • Dragon Quest Builders 2 (Demos) • Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition |
References#
- Official FAQ "拠点の旗のすぐそばで「MENU」ボタンを25秒以上タッチし続けると「きんきゅうメニュー」が表示されます。"↩︎




