This is a sub-page of Cyberpunk 2077.
Start-Up Videos#
The unpatched version of Cyberpunk on consoles contains a few different intro videos.
Splash Screen
The main difference in this video (cyberpunk2077_game_intro.bk2) is that the "This game is a work of fiction" screen uses a different font.
Intro Video
This video (intro_after_splash_screens.bk2) is quite similar to the intro video included with the final game, but there are a few differences.
- The first scene is missing the "Welcome to Night City" sign, and the garbage bags closest to the camera flickers between different LOD models.
- The radio commentary is missing, and there are no localized versions included.
- Konpeki Plaza is out frame in the third shot of the video.
- The Maelstrom netrunner getting their brain fried is shown at a different angle.
- There are no other people around the homeless man sitting on the container in the wide shot of Pacifica.
- The clip from the Ziggy Q show originally showed Us Cracks. 1
perk_finishers.bk2#
Included with patch 2.0 is a placeholder tutorial video for the Finisher: Bladerunner perk. The video was recorded on a development build compiled on 2022-09-26, over a year before patch 2.0 was released. Several debug overlays are visible in the video.
tv_sq022_tmdg_announcement.bk2#
Likely an ad that belongs to the cut side quest sq022. The video reveals that the name of The Most Dangerous Game (TMDG) you helped the main character with in the quest was named Ascenso Maníaco.
In-Game Media Previsualizations#
Hidden among the hashed files in the basegame_5_video.archive file, are several soundless previsualizations made for a few in-game TV shows and the movie Bushido X. The videos with Trauma Team appear to be from a cut TV show or commercial that would feature Trauma Team.
Bushido X Info Flash A video of Ruth Dzeng presenting an episode of Info Flash. The floors and walls are also covered with numerous ? ? ? ? ?.
Trauma Team Moving content starts at 0:15. Shows the main character undergoing some sort of procedure, being interviewed and later putting a Trauma Team helmet on their head. Shows Trauma Teams medics/soldiers gearing up, boarding an AV, shooting up some bad guys and resuscitating a person. Ends by showing the Trauma Team logo.
The following videos may belong to the unused Trauma Team show as they feature a similar interviewing style as seen in the first Trauma Team video. Moving content starts at 0:09 and ends at 0:31. Shows the main character being interviewed. Moving content starts at 0:29 and ends at 0:56. Shows the main character being interviewed. Shows the main character being interviewed. Moving content starts at 0:06. Shows the main character at a firing range. Moving content starts at 0:32. Contains an interrogation scene where the main character is beaten down inside a tent.
Old Tutorial Video Files#
The unpatched version of Cyberpunk on consoles includes several tutorial videos that differ from the videos included with the final patched version of the game. These videos appear to be recorded on a build of the game that is even older than the unpatched version as mainly the UI but also other aspects of the game differ from both the unpatched and patched versions of the game.
Body disposals Uses different video clips. Shows a freezer at the end instead of a garbage shute.
Fixer map Shows an older version of the map UI. Uses different map pin icons, and the clock is displayed in a different way.
Hacking A text string above the health bar has an [OBSOLETE] tag, the health/level(?) bar has visible hatch marks and enemy loot is spawned in a separate yellow container.
Main screen Shown when the tutorial introduces you to the game.
Ripperdoc Security devices Stealth This video contains quite a few differences:
- Player threat indicators have a different shape
- Bullets impacting the player shakes the player in a different way
- Downed enemies move around more on the ground
- The outlines of buildings on the minimap are thicker
- The font used for describing what the buttons/keys does is different
- Player view cone is visible on the minimap