This page details one or more prototype versions of Kingdom Hearts Re:Chain of Memories.
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This prototype is documented on Hidden Palace. |
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This page is rather stubbly and could use some expansion. |
A prototype dated October 1, 2008 was released by Borman in 2009. This prototype has a debug menu accessible via the use of a second controller.
Debug Menu#
Main Menu 1 |
Main Menu 2 |
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Debug Top |
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Debug INFO |
Memory |
Memory INFO to TTY (2R3) |
VRAM |
Camera CONFIG |
Debug Camera |
Etc. |
Player CONFIG... |
DISP ON/OFF... |
SFX Test ... |
Focus (Etc.) Effects ... |
Fog Test ... |
Bus CONFIG ... |
Gimmick Adjustment ... |
Events |
RTEL CONFIG |
Data Settings |
Menu CONFIG ... |
Debug Gallery#













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The Kingdom Hearts series | |
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PlayStation 2 |
Kingdom Hearts • Kingdom Hearts II • Re:Chain of Memories (Prototype) |
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Game Boy Advance |
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V CAST |
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Nintendo DS |
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PlayStation Portable |
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Nintendo 3DS |
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PlayStation 3 |
Kingdom Hearts HD 1.5 ReMIX (Prototype) • Re:Chain of Memories HD • Birth by Sleep Final Mix |
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PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Windows, Nintendo Switch, Nintendo Switch 2 |
Re:Chain of Memories HD • Birth by Sleep Final Mix • Dream Drop Distance HD • Birth by Sleep -A fragmentary passage- • Kingdom Hearts HD 2.8 Final Chapter Prologue • Kingdom Hearts HD 1.5+2.5 ReMIX • Kingdom Hearts III (Prototype) |
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iOS, Android |
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