the cutting room mirror

Wii Fit U

RPHhe2Scene#

RPHhe2Scene seems to have quite a small amount of test contents, and also seemingly some Wii Fit leftovers, considering there is .brres files (which unlike other times, in this case IS an actual brres).

takayama_test.carc#

This is, as the name suggests a test archive.

kkg_ball.brres#

anim.brres#

This seems to be a file leftover from Wii Fit Plus.

health_test.carc#

This has some models and textures.

This is again a leftover from Wii Fit Plus.

This is again a leftover.

Unused Graphics#

/content/Stage/RPHpe2Scene/effect_test.carc/Bti contains 14 images, most of which are screenshots from other games. "bg02.bti" is just a slightly transparent square.

Interestingly, bg03.bti is a fantastic screenshot of an early build of Wii Sports Baseball! It looks similar to the one showcased at E3 2006, as it has the same hand + Wiimote graphic, but most of the layout is a bit different.
The Miis use different models, with blue shading and rainbow faces. In the top left there seems to be debugging text ("dt 1.0").

This screenshot is actually from an earlier build of Wii Fit which featured blue menu accents instead of green accents. According to the Wii Fit Iwata Asks interview, this was changed late in development.

Unused Graphics#

Debug_main_0.jtex

Found in Wii Fit U's "debug" directory is a screenshot of a very early version of the main menu, being much more reminiscent of the main menu from Wii Fit and Wii Fit Plus, and the graphics overall look much closer to that of Wii Fit Plus, likely since it was built off of that game. The default clothes also have yet to be updated to say "Wii U". The upper icon on the bottom right translates to "Body Measurement" and has a scrapped icon of a pixelated yellow Fit Meter. The lower icon translates to "Training".

Safe_area_1280x720_0.jtex

Found in the "textures" directory is a texture possibly used for creating backgrounds for something like Fit Meter Challenge.

Unused Text#

★未使用

In various areas of the game's text file, there's text which translates to "unused".

Development Remnants#

Wii Files#

opening.bnr and banner.tpl are present in the base game, carried from the previous Wii Fit title, Wii Fit Plus. The temp directory also has apploader.img, bi2.bin, and rvl.bin.

The Wii Remote Strap screen is still present in LayoutCommon\RPHealthTitle\common.carc as HealthStrap.arc.

health_test.txt#

@

Found in health_test.carc is a text file titled health_test.txt, which just has an @ in it.

Wii U Files#

olv_icon001.tga is literally a logo of the game's icon, somehow ending up in the game's data during development.

Internal Project Name#

The internal project name is Step, given by the executable of the game named that way.

Build Date#

2011/02/02 
02:58

Found in the root of the game is a .txt file named "timeStamp", which in all many other games is used as a game's build date. For some reason, inside the file is a date...years before the game released, or even the release of the console it's on.