Super Nazo Puyo: Rulue no Roux is a remake of Nazo Puyo: Arle no Roux featuring upgraded graphics and the addition of a scenario for Rulue.
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Extra Options#
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In the おぷしょん (Options) menu, select "KEY ASSIGNMENT" and push and hold Left for about 13 seconds. After that, exit and then re-enter the menu.
The Pro Action Replay (PAR) code 80FFF002 will add "Custom" and "Special Custom" menus to the menu without the need for this code.
CUSTOM#
EXIT CUSTOM#
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Exits the CUSTOM menu.
ZUSIN#
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Causes the screen to shake when puyos are placed.
FRAME SELECT#
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Selects which frame to use in-game.
BACK SELECT#
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Translated |
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Selects which background to use in-game.
PLAYER SELECT#
Original |
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とことん (Endless) is とこぷよ(Toko Puyo) in this game.
NUMBER DISP#
Original |
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Off |
On |
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Displays the puzzle's serial number to the right of "NEXT のこり 0".
BACK UP KILL#
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SPECIAL CUSTOM#
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SPECIAL CUSTOM#
EXIT SPECIAL MENU#
Original |
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Exits the Special Custom menu.
TEST MODE#
Original |
Translated |
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MONDAI KEITOU#
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Sets which puzzles to use when TEST MODE is enabled.
- 1: ルルーのルー (Rulue's Roux) puzzles.
- 2: アルルのルー (Arle's Roux) puzzles.
- 3: 連鎖への道 (Road to Chains) puzzles.
- 4: Puzzles created using the editor.
MONDAI NUMBER#
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Sets which serial number to start from when TEST MODE is enabled.
START FIELD#
This menu is displayed by using a code.
Original |
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Changes the field in Arle's Roux or Rulue's Roux
CPU PLAYER#
This menu is displayed by using a code.
Original |
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A leftover from Super Puyo Puyo.
TIME DISP#
This menu is displayed by using a code.
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LOAD FREE#
This menu is displayed by using a code.
Original |
Translated |
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This menu will unlock all puzzles in Edit and Road to Chains modes.
(Source: Original TCRF research)
Freeze Frame Mode#
The code 80FFF101 lets you temporarily freeze the game by pressing Select on either controller.
(Source: Original TCRF research)
Unused Music#
- 02, it is used as the ending theme of the original Nazo Puyo: Arle no Roux.
Unused Sounds#
- 03, it is won the battle in Madou Monogatari.
- 20, it is drop the big puyo in Super Puyo Puyo.
- 2E/2F, it is drop ojama puyo in Super Puyo Puyo.
Development-Related Text#
Throughout the game's ROM data are several dates alongside a credit. "TAKEUCHI" is Shouji Takeuchi, who is credited in the game's staff roll for Sub-Programming.
0x20000 |
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0x200D3 |
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0x20CC7 |
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0x23651 |
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0x24429 |
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0x253D5 |
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0x25C5B |
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0x2640C |
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0x26BCA |
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0x28000 |
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0x294F9 |
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0x2BEA7 |
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0x2DC64 |
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0x4E000 |
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The Puyo Puyo series | |
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Famicom Disk System, NES |
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MSX2 |
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Arcade |
Puyo Puyo • Puyo Puyo Tsuu • Puyo Pop Fever (Prototype) |
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Genesis |
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Game Gear |
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FM Towns |
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TurboGrafx-CD |
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SNES |
Super Puyo Puyo • Super Puyo Puyo Tsuu (Remix) |
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Sega Saturn |
Puyo Puyo Tsuu • Puyo Puyo Sun • Waku Waku Puyo Puyo Dungeon |
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Nintendo 64 |
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Game Boy (Color) |
Puyo Puyo • Pocket Puyo Puyo Tsuu • Pocket Puyo Puyo Sun • Pocket Puyo Puyo~n |
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WonderSwan |
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Neo Geo Pocket Color |
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Dreamcast |
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Game Boy Advance |
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PlayStation 2 |
Puyo Pop Fever • Puyo Puyo Fever 2 • Sega Ages 2500 Series Vol. 12: Puyo Puyo Tsuu Perfect Set |
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GameCube |
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Nintendo DS |
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Windows |
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Mac OS X |
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PlayStation Portable |
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Nintendo 3DS |
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PlayStation Vita |
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PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch, Nintendo Switch 2 |
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Localizations | |
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Genesis |
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Game Gear, Sega Master System |
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SNES |
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Windows |
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See Also | |