the cutting room mirror

Puyo Puyo! 15th Anniversary (Nintendo DS)

This game/console's online features are no longer supported.
While this game/console's online features were once accessible, they are (as of May 20, 2014) no longer officially supported and online-exclusive features may be documented as now-unseen content.

It's the fifteenth anniversary of a game where you line up blobs in chains of four, now with more rulesets and some characters from the Compile-era games returning.

Puyo Puyo Sniper#

Watch on YouTubeThere is a game mode in the "Special Price" version called "Puyo Puyo Sniper". It was unused in the original version release, but SEGA added it as an unlockable minigame in the budget re-release. Use this Action Replay code to unlock everything and beat the game. It is the third menu in options.

020ED7B0 FFFFFFFF
020ED7B4 FFFFFFFF
020ED7B8 FFFFFFFF
020ED7BC FFFFFFFF

Leftover/Test Graphics#

This game is full of unused and leftover files, many of which contain leftover and test graphics in them.

staffroll/staff_puz_bace_g.ntft Puyo15th-staffpuzbace.png staffroll/staff_puz_parts00.ntft Puyo15th-staffpuzparts.png staffroll/staff_puz_finish00_map_bmp.dat Puyo15th-staffpuzfinish.png staffroll/staff_puz_white_g.ntft Puyo15th-staffpuzwhite.png Graphics that depict a slide puzzle. They're found in the staff roll folder, so this puzzle was going to be played during the credits, but was scrapped in the end.

staffroll/test_bmp.a PuyoPuyo15thDS-Test_bmp.a.png A test graphic of some sorts.

test/TestData.narc/TestData_000 PuyoPuyo15thDS-TestData_0.ntft.png test/TestData.narc/TestData_093 PuyoPuyo15thDS-TestData_93.ntft.png Leftover graphics from the DS version of Puyo Puyo Fever.

test/TestData.narc/TestData_002 PuyoPuyo15thDS-TestData003.png A screenshot of a battle using a placeholder background field.

test/TestData.narc/TestData_009 PuyoPuyo15thDS-TestData_9.ntft.png test/TestData.narc/TestData_010 PuyoPuyo15thDS-TestData_10.ntft.png test/TestData.narc/TestData_012 PuyoPuyo15thDS-TestData_12.ntft.png test/TestData.narc/TestData_014 PuyoPuyo15thDS-TestData_14.ntft.png test/TestData.narc/TestData_016 PuyoPuyo15thDS-TestData_16.ntft.png test/TestData.narc/TestData_018 PuyoPuyo15thDS-TestData_18.ntft.png Various test textures.

test/TestData.narc/TestData_074 PuyoPuyo15thDS-TestData_74.nbfs.png Placeholder background for a multiplayer menu.

test/TestData.narc/TestData_023 PuyoPuyo15thDS-TestData024.png test/TestData.narc/TestData_020 PuyoPuyo15thDS-TestData021.png Screenshots of a prototype character select screen. Carbuncle was selectable here, and Amitie oddly has Baldanders' dropset and power type.

ingame/Ingame.narc/Ingame_192 PuyoPuyo15thDS-Ingame_192.ntft.png ingame/Ingame.narc/Ingame_193_198 PuyoPuyo15thDS-Ingame_193_198.ntft.png Placeholder field backgrounds. The former is seen in the previous battle screenshot and the graphic for it is present in the other versions of 15th as well, while the latter is used in Sniper Puyo.

mainmenu/LessonMenu/lesson_menu.narc/lesson_menu_01 PuyoPuyo15thDS-Lessonmenu02.png A screenshot from the Xbox 360 game Dead or Alive Xtreme 2.

mainmenu/LessonMenu/lesson_menu.narc/lesson_menu_04 PuyoPuyo15thDS-Lessonmenu05.png Photo of Yuji Naka.

objcse/testcse.narc/testcse_0, testcse_1, testcse_2, testcse_3 PuyoPuyo15thDS-Testcse_0_1_2_3.png objcse/testcse.narc/testcse_4, testcse_6 PuyoPuyo15thDS-Testcse_4_6.png Unused and unique artwork for Ms. Accord during drills and lessons. She seemed to be able to swing her arm. The final game opts to use her cutscene sprites and animations instead.

title/TitleData.narc/TitleData_2 PuyoPuyo15thDS-TitleData3.png title/TitleData.narc/TitleData_0 PuyoPuyo15thDS-TitleData0.png Title screen of "Puyo Puyo ABC". This seems to be the original concept of this game.

inline/Inline.narc/Inline_000 PuyoPuyo15thDS-Inline1.png inline/Inline.narc/Inline_012 PuyoPuyo15thDS-Inline13.png inline/Inline.narc/Inline_015 PuyoPuyo15thDS-Inline16.png inline/Inline.narc/Inline_018 PuyoPuyo15thDS-Inline19.png Some character selection screens of Puyo Puyo ABC. In the textbox is the name of the character's ability.

inline/Inline.narc/Inline_03 PuyoPuyo15thDS-Inline4.png Dongurigaeru's ability description, "Great Spinner", it has the same name as the 15th's mode Spinner, and the description shows that this ability was supposed to work the same way.

inline/Inline.narc/Inline_06 PuyoPuyo15thDS-Inline_6.png Raffina's ability description, "Treasure Hunt", which is supposed to work like 15th's Excavation, just that instead of a star, it says to dig for the treasure.

inline/Inline.narc/Inline_09 PuyoPuyo15thDS-Inline_9.png (This graphic has a broken tilemap. Its tiles were assembled manually)

Gogotte's ability description, "Time Bomb", unlike 15th's Bombs mode, it seems to have worked differently than the final mode. Here's its translation:

"Gogotte's Time Bomb"

"Lower the timer by the amount of your chain while clearing the bombs on the field with your Puyo. That will pass it to the next person! If you take too much time, it will explode on your field. Any chain higher than two can lower the timer on a held bomb!"

(credit to Nenilein)

inline/Inline.narc/Inline_21 PuyoPuyo15thDS-Inline_21.png inline/Inline.narc/Inline_24 PuyoPuyo15thDS-Inline_24.png inline/Inline.narc/Inline_27 PuyoPuyo15thDS-Inline_27.png Puyo Puyo ABC textboxes with wireless play-related texts.

inline/Inline.narc/Inline_45 PuyoPuyo15thDS-Inline_45.png inline/Inline.narc/Inline_48 PuyoPuyo15thDS-Inline_48.png inline/Inline.narc/Inline_51 PuyoPuyo15thDS-Inline_51.png (The latter two graphics have broken tilemaps as well. Their tiles were assembled manually)

Puyo Puyo ABC descriptions for Single Puyo, Multi Puyo and a description about selecting the number of players for a match. The game here refers to the mode as Battle Royale.

inline/Inline.narc/Inline_30 PuyoPuyo15thDS-Inline_30.png Possible Puyo Puyo ABC pause menu graphics.

inline/Inline.narc/Inline_34 PuyoPuyo15thDS-Inline_34.png inline/Inline.narc/Inline_37 PuyoPuyo15thDS-Inline_37.png inline/Inline.narc/Inline_38 PuyoPuyo15thDS-Inline_38.png inline/Inline.narc/Inline_41 PuyoPuyo15thDS-Inline_41.png inline/Inline.narc/Inline_43 PuyoPuyo15thDS-Inline_43.png inline/Inline.narc/Inline_54 PuyoPuyo15thDS-Inline_54.png inline/Inline.narc/Inline_57 PuyoPuyo15thDS-Inline_57.png inline/Inline.narc/Inline_58 PuyoPuyo15thDS-Inline_57pal.png All palettes for this font.

inline/Inline.narc/Inline_60 PuyoPuyo15thDS-Inline_60.png inline/Inline.narc/Inline_65 PuyoPuyo15thDS-Inline_65.png inline/Inline.narc/Inline_68 PuyoPuyo15thDS-Inline_68.png inline/Inline.narc/Inline_71 PuyoPuyo15thDS-Inline_71.png inline/Inline.narc/Inline_76 PuyoPuyo15thDS-Inline_76.png Leftovers from the DS versions of Puyo Puyo Fever or Fever 2.

thoroughly/thoroughly_test.narc/thoroughly_test_00 PuyoPuyo15thDS-Thoroughlytest1.png A placeholder background for the Endless modes selection. It says "Tokoton" (endless).

thoroughly/thoroughly_test.narc/thoroughly_test_04 PuyoPuyo15thDS-Thoroughlytest4.png thoroughly/thoroughly_test.narc/thoroughly_test_06 PuyoPuyo15thDS-Thoroughlytest6.png thoroughly/thoroughly_test.narc/thoroughly_test_08 PuyoPuyo15thDS-Thoroughly_test_8.png thoroughly/thoroughly_test.narc/thoroughly_test_10 PuyoPuyo15thDS-Thoroughlytest10.png thoroughly/thoroughly_test.narc/thoroughly_test_12 PuyoPuyo15thDS-Thoroughlytest12.png Placeholder buttons for Endless modes, oddly in different colors. They say, respectively: Endless Battle, Endless Puyo, Endless Fever and Endless Mission.

Other Leftovers#

Across the files, several .bat files that were used to build the .narc archives can be found. Some source code related files can also be found, such as strings or text files of repositories.

roulette/bg_puyo_icon.narc/bg_puyo_icon_53






This XML file seems to have information of a developer who uploaded some files to a repository, in this case some .bat files.

Revisional Differences#

The Rev 1 version fixes a bug present in the original revision, where the game would stop saving after 255 times. The "Special Price" version adds the aforementioned unused minigame.