the cutting room mirror

Corporate Warfare

This is a sub-page of Saints Row 2.

The DLC featuring that one loose end that'll never EVER be resolved...

NOTE: All of the text and audio from Ultor Exposed is present as leftovers of their finalized equilvalents, but will not be covered to save space.

Unused Graphics#

Gryphon Follower Head#

All of the DLCs contain a copy of the exact same ui_bms_dlc.tga in ui_dlc.peg (located in vint_docs_dlc.vpp). In it, a follower head icon for Gryphon that goes unused can be seen. This is an oversight because they forgot about it or did not have time to add it as the dlc2_follower_heads.xtbl from Corporate Warfare assigns a generic icon instead (ui_hud_recruit_coop), and the executable of the game does not list Gryphon's follower head in the hardcoded array for the follower heads.

The dlc_bitmap_sheets.xtbl file from Corporate Warfare does, however, have the icon defined. The graphic file from the prototype shows that the leaked prototype of Corporate Warfare contains an ui_bms_dlc.tga which does not have Gryphon's follower head at all.

Traffic Control#

The protagonist reminding the helicopter pilot to move around so they can get a better shot. Usage unknown.

Filename

Character

Audio

Dialogue

WMPLAYER_DLC0201_BETTERSHOT

Protagonist (Male 1)

This ain't gonna work. Swing around so I can get a better shot!

BMPLAYER_DLC0201_BETTERSHOT

Protagonist (Male 2)

HMPLAYER_DLC0201_BETTERSHOT

Protagonist (Male 3)

WFPLAYER_DLC0201_BETTERSHOT

Protagonist (Female 1)

BFPLAYER_DLC0201_BETTERSHOT

Protagonist (Female 2)

HFPLAYER_DLC0201_BETTERSHOT

Protagonist (Female 3)

A line intended to be used after the helicopter crash and at the point where the protagonist must find a vehicle for Eric Gryphon.

Filename

Character

Audio

Dialogue

WMPLAYER_DLC0201_CRASH_2

Protagonist (Male 1)

We're gonna do this the hard way... Keep your head down till I get us a car.

BMPLAYER_DLC0201_CRASH_2

Protagonist (Male 2)

HMPLAYER_DLC0201_CRASH_2

Protagonist (Male 3)

WFPLAYER_DLC0201_CRASH_2

Protagonist (Female 1)

BFPLAYER_DLC0201_CRASH_2

Protagonist (Female 2)

HFPLAYER_DLC0201_CRASH_2

Protagonist (Female 3)

Intended to be used after Eric Gryphon gets in the vehicle with the protagonist.

Filename

Character

Audio

Dialogue

GRYPHON_DLC0201_GETINCAR

Eric Gryphon

Just get us out of here...

Unused exchange that was meant to happen en route back to Purgatory. There are no associated subtitles.

Filename

Character

Audio

Dialogue (Transcribed)

GRYPHON_DLC0201_CONVO_1

Eric Gryphon

It's a pleasure meeting you.

WMPLAYER_DLC0201_CONVO_1

Protagonist (Male 1)

Whatchu got on Dex?

BMPLAYER_DLC0201_CONVO_1

Protagonist (Male 2)

HMPLAYER_DLC0201_CONVO_1

Protagonist (Male 3)

WFPLAYER_DLC0201_CONVO_1

Protagonist (Female 1)

BFPLAYER_DLC0201_CONVO_1

Protagonist (Female 2)

HFPLAYER_DLC0201_CONVO_1

Protagonist (Female 3)

GRYPHON_DLC0201_CONVO_2

Eric Gryphon

All in good time.

WMPLAYER_DLC0201_CONVO_2

Protagonist (Male 1)

Fuck that, you start talking or I'll let Dex's boys get their hands on you.

BMPLAYER_DLC0201_CONVO_2

Protagonist (Male 2)

HMPLAYER_DLC0201_CONVO_2

Protagonist (Male 3)

WFPLAYER_DLC0201_CONVO_2

Protagonist (Female 1)

BFPLAYER_DLC0201_CONVO_2

Protagonist (Female 2)

HFPLAYER_DLC0201_CONVO_2

Protagonist (Female 3)

GRYPHON_DLC0201_CONVO_3

Eric Gryphon

I thought we had a deal.

Corporate Meltdown#

Likely intended to be used at the start of the mission, or after the first phone call.

Filename

Character

Audio

Dialogue

GRYPHON_DLC0202_TRUCKS

Eric Gryphon

Dex's people are loading the material into septic trucks. Don't let them leave that island.

Ultor Family Fun Day#

Unused objective to shoot the doorman.

String

Text

String Hash = "7EFB039B"

The [format][color:red]target[/format] is standing outside the door of the Motel Marquart

Filename

Character

Audio

Dialogue

GRYPHON_DLC0203_SHOOTPERSON_4

Eric Gryphon

Someone's personal shopper is in for a surprise...

Unused objective to shoot a college student.

String

Text

String Hash = "99432E9C"

The [format][color:red]target[/format] is across the street sitting in the grass

Filename

Character

Audio

Dialogue

GRYPHON_DLC0203_SHOOTYOGA_3

Eric Gryphon

That's actually not anyone connected to Dex... I'm just repulsed by their face.

Unused objective to shoot targets coming out of limos.

String

Text

String Hash = "0528EF6B"

The [format][color:red]target[/format] is coming out of a hotel across the road. Hurry a limo is coming to take him

Filename

Character

Audio

Dialogue

GRYPHON_DLC0203_SHOOTEXEC_1

Eric Gryphon

Over by the limo. It's one of Dex's assistants...

GRYPHON_DLC0203_SHOOTEXEC_2

Eric Gryphon

Hmm, only a decoy for one of the Ultor VPs... but don't let that stop you if you're so inclined.

GRYPHON_DLC0203_SHOOTEXEC_3

Eric Gryphon

They claim those limos are bulletproof... Care to test that theory?

Overlooked Hotfix#

This pack was also a "free fix" for the You're Smoked! message oversight introduced with Ultor Exposed, but was fixed in Corporate Warfare.

A "free fix" would be available in The Unkut Pack, for those who didn't have Corporate Warfare.

Development Oversights#

Mission/Scene

Filename

Audio

On-screen Subtitles

Actual audio

Opportunity Knocks

PIERCE_DLC0201_INTRO_5

Dex? Isn't he part of the Ultor family?

Dex? Ain't he part of the Ultor family?