the cutting room mirror

Activities and Diversions

This is a sub-page of Saints Row 2.

Activities#

Crowd Control#

To do:
backlog:

  • Unused player gender-specific (despite the whole player creation being gender-neutral) responses to the protagonist hitting the celebrity, due to the player not being able to use weapons in the Activity
  • Unused situation/trigger lines marked in yellow in the SR2 script leak.

An unused meter for "Happiness". Likely used before the Annoyance meter was settled on.

String

Text

ACT_SECURITY_HAPPINESS

Happiness

Unused and earlier tutorial text for bonuses.

String

Text

ACT_SECURITY_HELP_PROTECT_CRAZED_EX

Throw the fan into a glowy trigger for super-mega-awesome money

Unused Objectives#

An unused objective to save the cop from the crazed fans. Likely cut for being too hard.

String

Text

ACT_SECURITY_HELP_PROTECT_POLICE_SWARM

There are crazed fans rushing a cop, go help out!

ACT_SECURITY_HELP_POLICE_SWARM_COMPLETE

You saved the cop from the crazed fans.

An unused objective to help a second celebrity...as if the Activity wasn't enough of a handful.

String

Text

ACT_SECURITY_HELP_PROTECT_ADDITIONAL

Another celebrity in need of your protection is on their way.

An unused objective to beat up the paparazzi and crazed ex. No form of punching is used in the Activity at all.

String

Text

ACT_SECURITY_HELP_PROTECT_CRAZED_EX

There is a crazed ex coming to beat up the celebrity! Beat them up to get rid of them.

ACT_SECURITY_HELP_PROTECT_PAPARAZZI

The paparazzi is on its way! Beat them up to get rid of them.

...Nor any form of items are used.

String

Text

ACT_SECURITY_USE_ITEM

Press %s to use item

An unused message for managing to scare fans off. Usage unknown.

String

Text

ACT_SECURITY_HELP_DEATH_SCARE

You scared the other crazed fans off!

Drug Trafficking#

Watch on YouTube

There are three unused "Complications" that would have occurred during the Drug Trafficking activity;

  • police_sting_1 would cause the buyer to reveal to be an undercover cop, thus handcuffing the dealer. The player would have to kill off the undercover dealer and police before setting the person free. It can be stopped be shooting the undercover dealer.
  • police_sting_2 is exactly the same as the previous, except two Five-O cars would spawn instead.
  • police_sting_3 is the same as the previous two, except an Oppressor helicopter would spawn and the player would have to shoot it down.

Oddly during the three possibilities, the handcuffed dealer will have infinite health.

Fight Club#

An unused objective to keep one of the fighters alive. Likely cut for being too complicated.

String

Text

ACT_FIGHT_COOP_PROTECT_MESSAGE

Kill all the fighters and keep %ls alive to win the match

Insurance Fraud#

To do:
Unused bonuses?

A blank string for a scrapped "field divider" feature.

String

Text

ACT_FRAUD_FIELD_DIVIDER

String cut for being redundant.

String

Text

ACT_FRAUD_IN_AREA

Earn as much money as possible before the scoring area moves

Septic Avenger#

Unused starting Red Light District lines for the first Level in the Saints Row District.

sr2_voc_sp

Int. Filename

No.

Character

Audio

Dialogue (Transcribed)

SOPHIE_POOP_LVL1_01

#????

Sophie

Monica told me of your plan. We start our war against Ultor on their own soil...Saints Row.

Unused Level-specific lines?

sr2_voc_sp

Int. Filename

No.

Character

Audio

Dialogue (Transcribed)

SOPHIE_POOP_LVL2_OBCOM_08

#????

Sophie

We need another Bastille Day...badly.

SOPHIE_POOP_LVL4_OBCOM_02

#????

Sophie

They shouldn't complain, we added more floaties for the children to play with…

SOPHIE_POOP_LVL4_OBCOM_05

#????

Sophie

Let's see if the El is still popular now…

SOPHIE_POOP_LVL5_OBCOM_08

#????

Sophie

You've done us a great service…

Diversions#

Hostage#

Unused lines of the hostage asking the protagonist to stop the car after the timer runs out whereas in the final the hostage pays instead.

Yup. This again.

sr2_voc_wm

Int. Filename

No.

Character

Audio

Dialogue (Transcribed)

WMMID_HOS_COUNT_STOP_01

#1052

WMMID

OK, OK! You got me!

WMMID_HOS_COUNT_STOP_02

#1053

WMMID

Why can't I ever win?!

WMRAZZI_HOS_COUNT_STOP_01

#519

WMRAZZI

Damn… Y'know I could use you as a driver during celeb chases…

WMMID_HOS_COUNT_STOP_02

#520

WMRAZZI

I'll give you my money, just don't take my negatives…

Ho-ing#

There are ten sets of lines of the protagonist feeling apologetic to a prostitute. The script in the source code refers to the lines being related to Escort (escort - player fail mini game), but doesn't fit the context within the Activity. The most likely usage would be related to failing the Ho-ing Diversion, fitting with the "You should be ashamed of yourself" flavor text that happens at the end.

Male 3#

sr2_voc_sp #6531-6522

Int. Filename

Character

Audio

Dialogue (Transcribed)

HMPLAYER_ESC_FAIL_MINIGAME_01

Protagonist (Male 3)

Aw fuck… it's happening again…

HMPLAYER_ESC_FAIL_MINIGAME_02

Protagonist (Male 3)

If you say anything I swear to god…

HMPLAYER_ESC_FAIL_MINIGAME_03

Protagonist (Male 3)

Don't. Don't say a fucking word.

HMPLAYER_ESC_FAIL_MINIGAME_04

Protagonist (Male 3)

…what?

HMPLAYER_ESC_FAIL_MINIGAME_05

Protagonist (Male 3)

I ain't here to please you!

HMPLAYER_ESC_FAIL_MINIGAME_06

Protagonist (Male 3)

sigh It's always something…

HMPLAYER_ESC_FAIL_MINIGAME_07

Protagonist (Male 3)

Estas jugando con migo?
Are you playing with me?

HMPLAYER_ESC_FAIL_MINIGAME_08

Protagonist (Male 3)

It's not my fault… I swear…

HMPLAYER_ESC_FAIL_MINIGAME_09

Protagonist (Male 3)

I don't think I took the right pills…

HMPLAYER_ESC_FAIL_MINIGAME_10

Protagonist (Male 3)

…I don't wanna talk about it.

Scrapped Activities#

To do:
Get gameplay videos of them.

There exists numerous traces of scrapped activities, ranging from leftover code all the way to unused cutscene audio! It is worth noting that most of the Activity names are all uppercase names, where they are all internally lowercase in the final...but are corrected to uppercase.

Hijacking#

Can be found half-complete in the game's data files, though details are vague. The only info we have on it is dialogue files found in the game, and the lines from the strings file.

Cutscene Dialogue#

Factories Cutscene

Filename

Character

Audio

Dialogue

WFSOR1_HIJACKING_FACTORIES_1

WFSOR1

Hiya!

WMPLAYER_HIJACKING_FACTORIES_1

Protagonist (Male 1)

What the fuck is going on?

BMPLAYER_HIJACKING_FACTORIES_1

Protagonist (Male 2)

HMPLAYER_HIJACKING_FACTORIES_1

Protagonist (Male 3)

WFPLAYER_HIJACKING_FACTORIES_1

Protagonist (Female 1)

BFPLAYER_HIJACKING_FACTORIES_1

Protagonist (Female 2)

HFPLAYER_HIJACKING_FACTORIES_1

Protagonist (Female 3)

WFSOR1_HIJACKING_FACTORIES_2

WFSOR1

Hello...we're having a meeting.

WMPLAYER_HIJACKING_FACTORIES_2

Protagonist (Male 1)

I don't have meetings with people who can't get into an(sic) R rated movies.

BMPLAYER_HIJACKING_FACTORIES_2

Protagonist (Male 2)

HMPLAYER_HIJACKING_FACTORIES_2

Protagonist (Male 3)

WFPLAYER_HIJACKING_FACTORIES_2

Protagonist (Female 1)

BFPLAYER_HIJACKING_FACTORIES_2

Protagonist (Female 2)

HFPLAYER_HIJACKING_FACTORIES_2

Protagonist (Female 3)

WFSOR1_HIJACKING_FACTORIES_3

WFSOR1

Ok, no need to be rude, just hear me out.

WMPLAYER_HIJACKING_FACTORIES_3

Protagonist (Male 1)

Get to the point.

BMPLAYER_HIJACKING_FACTORIES_3

Protagonist (Male 2)

HMPLAYER_HIJACKING_FACTORIES_3

Protagonist (Male 3)

WFPLAYER_HIJACKING_FACTORIES_3

Protagonist (Female 1)

BFPLAYER_HIJACKING_FACTORIES_3

Protagonist (Female 2)

HFPLAYER_HIJACKING_FACTORIES_3

Protagonist (Female 3)

WFSOR1_HIJACKING_FACTORIES_4

WFSOR1

OK, like, my birthday is totally coming up, and I want cars.

WMPLAYER_HIJACKING_FACTORIES_4

Protagonist (Male 1)

So ask your daddy for one.

BMPLAYER_HIJACKING_FACTORIES_4

Protagonist (Male 2)

HMPLAYER_HIJACKING_FACTORIES_4

Protagonist (Male 3)

WFPLAYER_HIJACKING_FACTORIES_4

Protagonist (Female 1)

BFPLAYER_HIJACKING_FACTORIES_4

Protagonist (Female 2)

HFPLAYER_HIJACKING_FACTORIES_4

Protagonist (Female 3)

WFSOR1_HIJACKING_FACTORIES_5

WFSOR1

I don't think you're getting me...I don't want a car. I want cars. Plural. And you're going to get them for me.

WMPLAYER_HIJACKING_FACTORIES_5

Protagonist (Male 1)

Right, 'cause you're almost my niece...fuck off.

BMPLAYER_HIJACKING_FACTORIES_5

Protagonist (Male 2)

HMPLAYER_HIJACKING_FACTORIES_5

Protagonist (Male 3)

WFPLAYER_HIJACKING_FACTORIES_5

Protagonist (Female 1)

BFPLAYER_HIJACKING_FACTORIES_5

Protagonist (Female 2)

HFPLAYER_HIJACKING_FACTORIES_5

Protagonist (Female 3)

WFSOR1_HIJACKING_FACTORIES_6

WFSOR1

No one talks to me that way.

WMPLAYER_HIJACKING_FACTORIES_6

Protagonist (Male 1)

Evidently you're wrong.

BMPLAYER_HIJACKING_FACTORIES_6

Protagonist (Male 2)

HMPLAYER_HIJACKING_FACTORIES_6

Protagonist (Male 3)

WFPLAYER_HIJACKING_FACTORIES_6

Protagonist (Female 1)

BFPLAYER_HIJACKING_FACTORIES_6

Protagonist (Female 2)

HFPLAYER_HIJACKING_FACTORIES_6

Protagonist (Female 3)

WFSOR1_HIJACKING_FACTORIES_7

WFSOR1

OK, this isn't going well.

WMPLAYER_HIJACKING_FACTORIES_7

Protagonist (Male 1)

BMPLAYER_HIJACKING_FACTORIES_7

Protagonist (Male 2)

HMPLAYER_HIJACKING_FACTORIES_7

Protagonist (Male 3)

WFPLAYER_HIJACKING_FACTORIES_7

Protagonist (Female 1)

BFPLAYER_HIJACKING_FACTORIES_7

Protagonist (Female 2)

HFPLAYER_HIJACKING_FACTORIES_7

Protagonist (Female 3)

WFSOR1_HIJACKING_FACTORIES_8

WFSOR1

Let's start over. I have my daddy's black card.

WMPLAYER_HIJACKING_FACTORIES_8

Protagonist (Male 1)

How many cars you said you wanted?

BMPLAYER_HIJACKING_FACTORIES_8

Protagonist (Male 2)

HMPLAYER_HIJACKING_FACTORIES_8

Protagonist (Male 3)

WFPLAYER_HIJACKING_FACTORIES_8

Protagonist (Female 1)

BFPLAYER_HIJACKING_FACTORIES_8

Protagonist (Female 2)

HFPLAYER_HIJACKING_FACTORIES_8

Protagonist (Female 3)

Docks Cutscene

Phil, who was seen in the Truck Yard Hijacking cutscene from the previous game was intended to return.

Filename

Character

Audio

Dialogue

PHIL_HIJACKING_DOCKS_1

Phil

I heard you got yourself blown up.

WMPLAYER_HIJACKING_DOCKS_1

Protagonist (Male 1)

I did.

BMPLAYER_HIJACKING_DOCKS_1

Protagonist (Male 2)

HMPLAYER_HIJACKING_DOCKS_1

Protagonist (Male 3)

WFPLAYER_HIJACKING_DOCKS_1

Protagonist (Female 1)

BFPLAYER_HIJACKING_DOCKS_1

Protagonist (Female 2)

HFPLAYER_HIJACKING_DOCKS_1

Protagonist (Female 3)

PHIL_HIJACKING_DOCKS_2

Phil

Well you're pretty spry for a corpse.

WMPLAYER_HIJACKING_DOCKS_2

Protagonist (Male 1)

Be fair, I'm just a burn victim.

BMPLAYER_HIJACKING_DOCKS_2

Protagonist (Male 2)

HMPLAYER_HIJACKING_DOCKS_2

Protagonist (Male 3)

WFPLAYER_HIJACKING_DOCKS_2

Protagonist (Female 1)

BFPLAYER_HIJACKING_DOCKS_2

Protagonist (Female 2)

HFPLAYER_HIJACKING_DOCKS_2

Protagonist (Female 3)

PHIL_HIJACKING_DOCKS_3

Phil

Whatchu need?

WMPLAYER_HIJACKING_DOCKS_3

Protagonist (Male 1)

You still need people to jack cars for you?

BMPLAYER_HIJACKING_DOCKS_3

Protagonist (Male 2)

HMPLAYER_HIJACKING_DOCKS_3

Protagonist (Male 3)

WFPLAYER_HIJACKING_DOCKS_3

Protagonist (Female 1)

BFPLAYER_HIJACKING_DOCKS_3

Protagonist (Female 2)

HFPLAYER_HIJACKING_DOCKS_3

Protagonist (Female 3)

PHIL_HIJACKING_DOCKS_4

Phil

Hell yeah. With the Rollerz out of commission I was able to move in on their overseas deals...I'm always lookin' for cars to move.

WMPLAYER_HIJACKING_DOCKS_4

Protagonist (Male 1)

So I got the job?

BMPLAYER_HIJACKING_DOCKS_4

Protagonist (Male 2)

HMPLAYER_HIJACKING_DOCKS_4

Protagonist (Male 3)

WFPLAYER_HIJACKING_DOCKS_4

Protagonist (Female 1)

BFPLAYER_HIJACKING_DOCKS_4

Protagonist (Female 2)

HFPLAYER_HIJACKING_DOCKS_4

Protagonist (Female 3)

PHIL_HIJACKING_DOCKS_5

Phil

For you I'll even skip the background check.

Strings#

The following strings remain;

String

Text

ACT_HIJACKING_START

start Hijacking

ACT_HIJACKING_TITLE

Hijacking Level Selection

ACT_HIJACKING_NAME

HIJACKING

ACT_HIJACKING_DAMAGE

DAMAGE

ACT_HIJACK_RETURN

Drop the vehicle off at any mechanic shop

ACT_HIJACK_FAIL_DESTROYED

You destroyed the vehicle you needed to hijack

Piracy#

Piracy was an Activity that would have involved boarding Cargo Ships to kill guards and steal a laptop, then taking the stolen goods to a drop-off point. On the way there, ambush points would have been present with police in boats and helicopters.

The Miami has a Piracy variant defined in the game's files, which is equipped with sirens. The game's files specify that the Playa would have been riding a Shark for this activity.

As the data files for this Activity are incomplete, some of the details of this activity are uncertain, although the map coordinates for the cargo ship locations are present. Some of the data files cross-reference the deleted hijacking activity with the piracy activity, but it is unknown whether piracy was originally supposed to replace hijacking or simply be an additional activity.

Cutscene Dialogue#

Docks Cutscene

Oddly there aren't any subtitle strings for Gio in the text files.

Filename

Character

Audio

Dialogue (Transcribed for the client)

WMPLAYER_PIRACY_DOCKS_1

Protagonist (Male 1)

You Gio?

BMPLAYER_PIRACY_DOCKS_1

Protagonist (Male 2)

HMPLAYER_PIRACY_DOCKS_1

Protagonist (Male 3)

WFPLAYER_PIRACY_DOCKS_1

Protagonist (Female 1)

BFPLAYER_PIRACY_DOCKS_1

Protagonist (Female 2)

HFPLAYER_PIRACY_DOCKS_1

Protagonist (Female 3)

GIO_PIRACY_DOCKS_1

Gio

You hear about the make list ad?

WMPLAYER_PIRACY_DOCKS_2

Protagonist (Male 1)

Yeah, what do ya need picked up?

BMPLAYER_PIRACY_DOCKS_2

Protagonist (Male 2)

HMPLAYER_PIRACY_DOCKS_2

Protagonist (Male 3)

WFPLAYER_PIRACY_DOCKS_2

Protagonist (Female 1)

BFPLAYER_PIRACY_DOCKS_2

Protagonist (Female 2)

HFPLAYER_PIRACY_DOCKS_2

Protagonist (Female 3)

GIO_PIRACY_DOCKS_2

Gio

I've got some guns from out floating out there I need bought in.

WMPLAYER_PIRACY_DOCKS_3

Protagonist (Male 1)

What are we talkin' about? Guns? Drugs?

BMPLAYER_PIRACY_DOCKS_3

Protagonist (Male 2)

HMPLAYER_PIRACY_DOCKS_3

Protagonist (Male 3)

WFPLAYER_PIRACY_DOCKS_3

Protagonist (Female 1)

BFPLAYER_PIRACY_DOCKS_3

Protagonist (Female 2)

HFPLAYER_PIRACY_DOCKS_3

Protagonist (Female 3)

GIO_PIRACY_DOCKS_3

Gio

Dolls...

WMPLAYER_PIRACY_DOCKS_4

Protagonist (Male 1)

What?

BMPLAYER_PIRACY_DOCKS_4

Protagonist (Male 2)

HMPLAYER_PIRACY_DOCKS_4

Protagonist (Male 3)

WFPLAYER_PIRACY_DOCKS_4

Protagonist (Female 1)

BFPLAYER_PIRACY_DOCKS_4

Protagonist (Female 2)

HFPLAYER_PIRACY_DOCKS_4

Protagonist (Female 3)

GIO_PIRACY_DOCKS_4

Gio

True girl dolls...

WMPLAYER_PIRACY_DOCKS_5

Protagonist (Male 1)

You're smuggling inflatable Sex toys?

BMPLAYER_PIRACY_DOCKS_5

Protagonist (Male 2)

HMPLAYER_PIRACY_DOCKS_5

Protagonist (Male 3)

WFPLAYER_PIRACY_DOCKS_5

Protagonist (Female 1)

BFPLAYER_PIRACY_DOCKS_5

Protagonist (Female 2)

HFPLAYER_PIRACY_DOCKS_5

Protagonist (Female 3)

GIO_PIRACY_DOCKS_5

Gio

Eh they're not really inflatable, they're made of latex.

WMPLAYER_PIRACY_DOCKS_6

Protagonist (Male 1)

Just...stop. I'll get the fucking dolls.

BMPLAYER_PIRACY_DOCKS_6

Protagonist (Male 2)

HMPLAYER_PIRACY_DOCKS_6

Protagonist (Male 3)

WFPLAYER_PIRACY_DOCKS_6

Protagonist (Female 1)

BFPLAYER_PIRACY_DOCKS_6

Protagonist (Female 2)

HFPLAYER_PIRACY_DOCKS_6

Protagonist (Female 3)

Saints Row District Cutscene

Filename

Character

Audio

Dialogue

SARA_PIRACY_SROW_1

Sara

You're just in time, the plane made the drop a little bit ago.

WMPLAYER_PIRACY_SROW_1

Protagonist (Male 1)

What are you talking about?

BMPLAYER_PIRACY_SROW_1

Protagonist (Male 2)

HMPLAYER_PIRACY_SROW_1

Protagonist (Male 3)

WFPLAYER_PIRACY_SROW_1

Protagonist (Female 1)

BFPLAYER_PIRACY_SROW_1

Protagonist (Female 2)

HFPLAYER_PIRACY_SROW_1

Protagonist (Female 3)

SARA_PIRACY_SROW_2

Sara

Every month we donate medical supplies to various humanitarian efforts in third world countries.

WMPLAYER_PIRACY_SROW_2

Protagonist (Male 1)

I don't see what yo-

BMPLAYER_PIRACY_SROW_2

Protagonist (Male 2)

HMPLAYER_PIRACY_SROW_2

Protagonist (Male 3)

WFPLAYER_PIRACY_SROW_2

Protagonist (Female 1)

BFPLAYER_PIRACY_SROW_2

Protagonist (Female 2)

HFPLAYER_PIRACY_SROW_2

Protagonist (Female 3)

SARA_PIRACY_SROW_3

Sara

(Interrupting) Of course, donating those supplies is a huge tax write off for us but we really would like for the whole process to be a little more profitable (for us)(sic).

WMPLAYER_PIRACY_SROW_3

Protagonist (Male 1)

It's a little hard to profit from charity.

BMPLAYER_PIRACY_SROW_3

Protagonist (Male 2)

HMPLAYER_PIRACY_SROW_3

Protagonist (Male 3)

WFPLAYER_PIRACY_SROW_3

Protagonist (Female 1)

BFPLAYER_PIRACY_SROW_3

Protagonist (Female 2)

HFPLAYER_PIRACY_SROW_3

Protagonist (Female 3)

SARA_PIRACY_SROW_4

Sara

Well, that's why we've decided to jettison some of the medicine from the cargo plane mid flight.

WMPLAYER_PIRACY_SROW_4

Protagonist (Male 1)

Excuse me?

BMPLAYER_PIRACY_SROW_4

Protagonist (Male 2)

HMPLAYER_PIRACY_SROW_4

Protagonist (Male 3)

WFPLAYER_PIRACY_SROW_4

Protagonist (Female 1)

BFPLAYER_PIRACY_SROW_4

Protagonist (Female 2)

HFPLAYER_PIRACY_SROW_4

Protagonist (Female 3)

SARA_PIRACY_SROW_5

Sara

We dump a portion of the promised medicine, you go pick it up and sell it for money. Insurance compensates us for the loss and everybody wins.

WMPLAYER_PIRACY_SROW_5

Protagonist (Male 1)

Except the people who're expecting the medicine...

BMPLAYER_PIRACY_SROW_5

Protagonist (Male 2)

HMPLAYER_PIRACY_SROW_5

Protagonist (Male 3)

WFPLAYER_PIRACY_SROW_5

Protagonist (Female 1)

BFPLAYER_PIRACY_SROW_5

Protagonist (Female 2)

HFPLAYER_PIRACY_SROW_5

Protagonist (Female 3)

SARA_PIRACY_SROW_6

Sara

(Dismissive) Look on the bright side, at least it's not like you needed it.

Guardian Angel#

The data files for this Activity are included with the game. The data files for this Activity were incomplete, so the details of it are uncertain, but it seems that this Activity involved protecting people in an Escort-type mission. This activity would see the light of day in Saints Row: The Third.

Cutscene Dialogue#

Chinatown Cutscene

Oddly, the strings there are marked as GUARDIAN then ANGEL.

Filename

Audiofile

Character

Audio

Dialogue

LI_GUARDIAN_CTOWN_1

sr2_activity_cutscenes#129

Li

I'm pleased you could make it. Wong Sheng Tai spoke highly of you.

WMPLAYER_ANGEL_CTOWN_1

Protagonist (Male 1)

Did Wong also tell you I don't work for free?

BMPLAYER_ANGEL_CTOWN_1

Protagonist (Male 2)

HMPLAYER_ANGEL_CTOWN_1

Protagonist (Male 3)

WFPLAYER_ANGEL_CTOWN_1

Protagonist (Female 1)

BFPLAYER_ANGEL_CTOWN_1

Protagonist (Female 2)

HFPLAYER_ANGEL_CTOWN_1

Protagonist (Female 3)

LI_GUARDIAN_CTOWN_2

sr2_activity_cutscenes#130

Li

Of course...but before we discuss payment perhaps we should speak of what I would have you do.

WMPLAYER_ANGEL_CTOWN_2

Protagonist (Male 1)

If you were talking to Wong it probably has to do with killing some muthafuckers...

BMPLAYER_ANGEL_CTOWN_2

Protagonist (Male 2)

HMPLAYER_ANGEL_CTOWN_2

Protagonist (Male 3)

WFPLAYER_ANGEL_CTOWN_2

Protagonist (Female 1)

BFPLAYER_ANGEL_CTOWN_2

Protagonist (Female 2)

HFPLAYER_ANGEL_CTOWN_2

Protagonist (Female 3)

LI_GUARDIAN_CTOWN_3

sr2_activity_cutscenes#131

Li

This isn't about simple murder. Several ambassadors are arriving to Stilwater for a summit, it's imperative that thes-

WMPLAYER_ANGEL_CTOWN_3

Protagonist (Male 1)

Killing the ambassadors won't be a problem.

BMPLAYER_ANGEL_CTOWN_3

Protagonist (Male 2)

HMPLAYER_ANGEL_CTOWN_3

Protagonist (Male 3)

WFPLAYER_ANGEL_CTOWN_3

Protagonist (Female 1)

BFPLAYER_ANGEL_CTOWN_3

Protagonist (Female 2)

HFPLAYER_ANGEL_CTOWN_3

Protagonist (Female 3)

LI_GUARDIAN_CTOWN_4

sr2_activity_cutscenes#132

Li

I don't want you to kill them.

WMPLAYER_ANGEL_CTOWN_4

Protagonist (Male 1)

You lost me.

BMPLAYER_ANGEL_CTOWN_4

Protagonist (Male 2)

HMPLAYER_ANGEL_CTOWN_4

Protagonist (Male 3)

WFPLAYER_ANGEL_CTOWN_4

Protagonist (Female 1)

BFPLAYER_ANGEL_CTOWN_4

Protagonist (Female 2)

HFPLAYER_ANGEL_CTOWN_4

Protagonist (Female 3)

LI_GUARDIAN_CTOWN_5

sr2_activity_cutscenes#133

Li

These men and women need to be protected from people like you at any cost. I will pay you handsomely to ensure their safe travel.

WMPLAYER_ANGEL_CTOWN_5

Protagonist (Male 1)

Oh...

BMPLAYER_ANGEL_CTOWN_5

Protagonist (Male 2)

HMPLAYER_ANGEL_CTOWN_5

Protagonist (Male 3)

WFPLAYER_ANGEL_CTOWN_5

Protagonist (Female 1)

BFPLAYER_ANGEL_CTOWN_5

Protagonist (Female 2)

HFPLAYER_ANGEL_CTOWN_5

Protagonist (Female 3)

LI_GUARDIAN_CTOWN_6

sr2_activity_cutscenes#134

Li

Is there a problem?

WMPLAYER_ANGEL_CTOWN_6

sr2_activity_cutscenes#128

Protagonist (Male 1)

I was just hoping to, ya know, kill some dignitaries; but don't worry, this'll be fun too.

BMPLAYER_ANGEL_CTOWN_6

Protagonist (Male 2)

HMPLAYER_ANGEL_CTOWN_6

Protagonist (Male 3)

WFPLAYER_ANGEL_CTOWN_6

Protagonist (Female 1)

BFPLAYER_ANGEL_CTOWN_6

Protagonist (Female 2)

HFPLAYER_ANGEL_CTOWN_6

Protagonist (Female 3)

An alternate version of the first dialogue spoken by Li, split up into two lines. No such variant can be found in the files.

String

Character

Text

LI_GUARDIAN_CTOWN_1a

Li

I'm pleased you could make it;

LI_GUARDIAN_CTOWN_1b

Li

Wong Sheng Tai spoke highly of you.

High End Retail Cutscene

To do:
figure out the other character. voice clips are found from activity_cutscenes #135.

Oddly, the subtitles for the client aren't present, not even in voice_pc.

Filename

Character

Audio

Dialogue (Transcribed for the client)

WMPLAYER_ANGEL_HIGHEND_1

Protagonist (Male 1)

This place looks a lot different when I'm not robbing it.

BMPLAYER_ANGEL_HIGHEND_1

Protagonist (Male 2)

HMPLAYER_ANGEL_HIGHEND_1

Protagonist (Male 3)

WFPLAYER_ANGEL_HIGHEND_1

Protagonist (Female 1)

BFPLAYER_ANGEL_HIGHEND_1

Protagonist (Female 2)

HFPLAYER_ANGEL_HIGHEND_1

Protagonist (Female 3)

???_ANGEL_HIGHEND_1

???

Fancy that.

WMPLAYER_ANGEL_HIGHEND_2

Protagonist (Male 1)

Just because I've knocked this place off before doesn't give you the right to be bitchy...

BMPLAYER_ANGEL_HIGHEND_2

Protagonist (Male 2)

HMPLAYER_ANGEL_HIGHEND_2

Protagonist (Male 3)

WFPLAYER_ANGEL_HIGHEND_2

Protagonist (Female 1)

BFPLAYER_ANGEL_HIGHEND_2

Protagonist (Female 2)

HFPLAYER_ANGEL_HIGHEND_2

Protagonist (Female 3)

???_ANGEL_HIGHEND_2

???

I'm pretty sure you're wrong.

WMPLAYER_ANGEL_HIGHEND_3

Protagonist (Male 1)

You really wanna tell someone with a gun their wrong?

BMPLAYER_ANGEL_HIGHEND_3

Protagonist (Male 2)

HMPLAYER_ANGEL_HIGHEND_3

Protagonist (Male 3)

WFPLAYER_ANGEL_HIGHEND_3

Protagonist (Female 1)

BFPLAYER_ANGEL_HIGHEND_3

Protagonist (Female 2)

HFPLAYER_ANGEL_HIGHEND_3

Protagonist (Female 3)

???_ANGEL_HIGHEND_3

???

No, but I was thinking how about you earn money by working for us rather than just robbing us?

WMPLAYER_ANGEL_HIGHEND_4

Protagonist (Male 1)

Does it look like I do retail?

BMPLAYER_ANGEL_HIGHEND_4

Protagonist (Male 2)

HMPLAYER_ANGEL_HIGHEND_4

Protagonist (Male 3)

WFPLAYER_ANGEL_HIGHEND_4

Protagonist (Female 1)

BFPLAYER_ANGEL_HIGHEND_4

Protagonist (Female 2)

HFPLAYER_ANGEL_HIGHEND_4

Protagonist (Female 3)

???_ANGEL_HIGHEND_4

???

No offence, but you think I'd let you near the register? No, we'd contract you out.

WMPLAYER_ANGEL_HIGHEND_5

Protagonist (Male 1)

Doing what?

BMPLAYER_ANGEL_HIGHEND_5

Protagonist (Male 2)

HMPLAYER_ANGEL_HIGHEND_5

Protagonist (Male 3)

WFPLAYER_ANGEL_HIGHEND_5

Protagonist (Female 1)

BFPLAYER_ANGEL_HIGHEND_5

Protagonist (Female 2)

HFPLAYER_ANGEL_HIGHEND_5

Protagonist (Female 3)

???_ANGEL_HIGHEND_5

???

The courier is bringing us some non-conflict diamonds and people are willing to kill for stones they won't for mind without any bloodshed so I need-

WMPLAYER_ANGEL_HIGHEND_6

Protagonist (Male 1)

Wait, they're willing to ki-

BMPLAYER_ANGEL_HIGHEND_6

Protagonist (Male 2)

HMPLAYER_ANGEL_HIGHEND_6

Protagonist (Male 3)

WFPLAYER_ANGEL_HIGHEND_6

Protagonist (Female 1)

BFPLAYER_ANGEL_HIGHEND_6

Protagonist (Female 2)

HFPLAYER_ANGEL_HIGHEND_6

Protagonist (Female 3)

???_ANGEL_HIGHEND_6

???

The irony isn't lost on me. ...Anyway, I need you to make sure that the courier delivers the good to us safely.

WMPLAYER_ANGEL_HIGHEND_7

Protagonist (Male 1)

Which means...what....

BMPLAYER_ANGEL_HIGHEND_7

Protagonist (Male 2)

HMPLAYER_ANGEL_HIGHEND_7

Protagonist (Male 3)

WFPLAYER_ANGEL_HIGHEND_7

Protagonist (Female 1)

BFPLAYER_ANGEL_HIGHEND_7

Protagonist (Female 2)

HFPLAYER_ANGEL_HIGHEND_7

Protagonist (Female 3)

???_ANGEL_HIGHEND_7

???

Watch from a distance and if anyone comes near the courier, put them down.

WMPLAYER_ANGEL_HIGHEND_8

Protagonist (Male 1)

Deal...but I can't promise you anything about not robbing your store once you have the diamonds in hand.

BMPLAYER_ANGEL_HIGHEND_8

Protagonist (Male 2)

HMPLAYER_ANGEL_HIGHEND_8

Protagonist (Male 3)

WFPLAYER_ANGEL_HIGHEND_8

Protagonist (Female 1)

BFPLAYER_ANGEL_HIGHEND_8

Protagonist (Female 2)

HFPLAYER_ANGEL_HIGHEND_8

Protagonist (Female 3)

???_ANGEL_HIGHEND_7

???

We'll take our chances.

Activity Dialogue#

Threats from the assassins.

sr2_voc_wm

Int. Filename

No.

Character

Audio

Dialogue (Transcribed)

WMMID_GUA_ASS_DTH_DT_01

#1034

WMMID

Death merchant!

WMMID_GUA_ASS_DTH_DT_02

#1035

WMMID

I want those diamonds!

WMMID_GUA_ASS_DTH_DT_03

#1036

WMMID

Give me the goods!

The same assassins getting distracted by celebrities.

sr2_voc_wm

Int. Filename

No.

Character

Audio

Dialogue (Transcribed)

WMMID_GUA_CELEB_DIST_CT_01

#1037

WMMID

Wong better get to the point, he talks too much…

WMMID_GUA_CELEB_DIST_CT_02

#1038

WMMID

This is going to be about Akuji, I just know it…

WMMID_GUA_CELEB_DIST_CT_03

#1039

WMMID

At least the tongs are getting ready to do something…

WMMID_GUA_CELEB_DIST_CT_04

#1040

WMMID

Wong's waited a long time to make his move…

WMMID_GUA_CELEB_DIST_CT_05

#1041

WMMID

I hope the old woman doesn't show up…

WMMID_GUA_CELEB_DIST_CT_06

#1042

WMMID

We haven't acted in too long…

WMMID_GUA_CELEB_DIST_CT_07

#1043

WMMID

This summit will prove to be interesting…

Clean Sweep#

A scrapped Activity where the protagonist must use a firetruck to destroy the shanties with the firehose without hurting too many Bums. Likely cut for being too similar to Septic Avenger.

Text#

String

Text

ACT_CLEAN_SWEEP_NAME

CLEAN SWEEP

ACT_CLEAN_SWEEP_START

start Clean Sweep

ACT_CLEAN_SWEEP_TITLE

Clean Sweep Level Selection

ACT_CLEAN_SWEEP_TIME_EXPIRED_TEXT

You ran out of time.

String

Text

ACT_CLEAN_SWEEP_USE_FIRETRUCK_TEXT

Use the nearby firetruck and get to the target area.

ACT_CLEAN_SWEEP_NO_WEAPONS_TEXT

Don't use weapons, water is all you can use.

ACT_CLEAN_SWEEP_RETURN_TO_FIRETRUCK_TEXT

You have %d seconds to return to the firetruck.

ACT_CLEAN_SWEEP_HUD_BUMS_LEFT_LABEL_TEXT

BUMS

ACT_CLEAN_SWEEP_HUD_PRESSURE_LABEL_TEXT

PRESSURE

ACT_CLEAN_SWEEP_HUD_SHANTIES_LEFT_LABEL_TEXT

SHANTIES

ACT_CLEAN_SWEEP_HUD_TIME_LEFT_LABEL_TEXT

TIME

ACT_CLEAN_SWEEP_LEVEL_COMPLETE_TEXT

Good job, now get to the next area.

ACT_CLEAN_SWEEP_BUM_KILLED_TEXT

You killed a bum!

ACT_CLEAN_SWEEP_FIND_HYDRANT_TEXT

Find a fire hydrant and knock everybody and everything out of there!

Survival#

A cut diversion likely supposed to be a cross between FUZZ and Zombie Uprising. The idea would be retooled in Saints Row: The Third.

String

Text

DIVERSION_SURVIVAL_TITLE

SURVIVAL

DIVERSION_SURVIVAL_START_MESSAGE

start survival diversion

Strings for the diversion.

String

Text

DIVERSION_SURVIVAL_FIRST_LOCATION_TAG

Make your way to the first location

DIVERSION_SURVIVAL_FIRST_LOC_ARRIVED

Stay alive while the cameraman gets some good footage

DIVERSION_SURVIVAL_CAMERAMAN_OUT_OF_RANGE_TEXT

Get closer to the cameraman so he can film you

DIVERSION_SURVIVAL_OUT_OF_HOOD_TEXT

You have %d seconds to get back to the hood

DIVERSION_SURVIVAL_NEXT_LOCATION_TAG

Follow the indicator minimap to the next location

DIVERSION_SURVIVAL_COMPLETE_TEXT

Survival Diversion Complete

Diversion failure strings.

String

Text

DIVERSION_SURVIVAL_HIT_CAMERAMAN_TEXT

Try to be more careful around your [format][color:green]cameraman[/format]

DIVERSION_SURVIVAL_CAMERAMAN_NOT_FOLLOWER_TEX

Your camerman(sic) got pissed and decided to go off on his own.

DIVERSION_SURVIVAL_CAMERAMAN_DEATH_TEXT

Your camerman(sic) died.

DIVERSION_SURVIVAL_DEATH_TEXT

You Died

The diversion also had a bronze/silver/gold ranking system. They don't use the color-coded names from the Racing diversion.

String

Text

DIVERSION_SURVIVAL_GOAL_TAG

GOAL

DIVERSION_SURVIVAL_GOAL_NAME_BRONZE

BRONZE

DIVERSION_SURVIVAL_GOAL_NAME_SILVER

SILVER

DIVERSION_SURVIVAL_GOAL_NAME_GOLD

GOLD

Other#

Leftover Levels#

Leftover strings for Level 7 and 8 Activities like in the previous game. Likely cut very early in development due to other Activities not having features for those Levels.

String

Text

ACT_LEVEL_7

Level 7

ACT_LEVEL_8

Level 8

Placeholder Cash Overflow Text#

A placeholder string in case if the player earned over the maximum amount of money.

String

Text

ACT_HUD_CASH_MAX

LOTS

Miscellaneous Scrapped Activities#

Scrapped Activities that don't have any further leftovers outside of text strings.

Strings for the HAPPY_FUN_BALL Activity from the Vertical Slice trailer, which involves destroying objects with a wrecking ball, can be found.

String

Text

ACT_HAPPY_FUN_BALL_NAME

HAPPY FUN BALL

ACT_HAPPY_FUN_BALL_TITLE

Happy Fun Ball Level Selection

ACT_HAPPY_FUN_BALL_START

start Happy Fun Ball

Strings for a scrapped Activity called "Hired Muscle." Leftovers and unrecorded voice strings for the Activity can be found in the leaked script. According to the leaked scripts, The Player has to break in and grab the tenants, who would have fought back. The definition of the word "tenant" is people who rent places from a landlord. So it's most likely that the main objective of the activity is to get money from tenants for the landlord or someone.

String

Text

ACT_HIRED_MUSCLE_NAME

HIRED MUSCLE

ACT_HIRED_MUSCLE_TITLE

Hired Muscle Level Selection

ACT_HIRED_MUSCLE_START

start Hired Muscle

Text strings for a scrapped Activity called Hit And Run, Not to be confused with a certain GTA clone of the same name. Though given the name is a real-life criminal act, it may have involved a vehicle.

String

Text

ACT_HIT_AND_RUN_NAME

HIT AND RUN

ACT_HIT_AND_RUN_TITLE

Hit And Run Level Selection

ACT_HIT_AND_RUN_START

start Hit And Run

Strings for a scrapped Activity called "Last Man Standing".

String

Text

ACT_LAST_MAN_STANDING_NAME

LAST MAN STANDING

ACT_LAST_MAN_STANDING_TITLE

Last Man Standing Level Selection

ACT_LAST_MAN_STANDING_START

start Last Man Standing