the cutting room mirror

Resident Evil: The Mercenaries 3D

This article has a talk page!
view on tcrf.net

In order to better emulate a feeling of helplessness, The Mercenaries 3D introduces permanent save files to the series.

Unused Graphics#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: Final titlescreen comparison.

'...But what does it mean?'
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

Early Title Screen#

An early titlescreen named "test_title". The text is a bit wider in this early version, and it's missing a bright glow effect. The background image is also quite different.

Press Event Splash Screen#

Early Interface Placeholder#

Used

Placeholder

Level Textures#

Resident-Evil-Mercenaries-3D-Level-Texture-Notes-1.png Resident-Evil-Mercenaries-3D-Level-Texture-Notes-2.png

Two level textures that contain developer notes. The second one is unfortunately too small to read.

(Source: Original TCRF research)