the cutting room mirror

Asphalt Xtreme

Unused Vehicles#

Maserati Levante AXTR Edition#

The Maserati Levante AXTR Edition was supposed to be released in the Nepal Update as an unlockable vehicle, but it's unlock requirement was impossible to obtain without hacking due to the non existent blueprint drops. It was possibly removed due to licensing issues with the car manufacturer and the game's development being halted. The 3D model, textures, collisions as well as other related things were still present in the files. Most of it's files only existed version 1.6.0, whereas car assets (including it's model and textures under the title of car_suv_maserati_levante) except the brand logo were removed from the files altogether.

Maserati Levante AXTR Edition.

A placeholder car left in the files.

car_rally_mazda_mx5.pig#

The Mazda MX-5 Miata (ND) is present in the game's files. Only the model and the textures of the vehicle exist but the latter was removed in an update whereas it was going to be a rally car in an unknown class. Textures, models and collision are still present in the Netflix version despite not being drivable.

Unused Sound#

To do:
Get the old (version 1.2.0) pnsound.wav file. I (User:FMecha) originally uploaded it... only to found out the one from update 1.4.0 replaced it with the starting sound from this game.

  • Examine the game files (.voxpack) to find other A8 sound leftovers.

pnsound.wav, present in the root directory of the game's files in the Windows version, was the race start sound from Asphalt 8: Airborne, possibly a leftover from said game. This was the case until v1.4.0, in which it was replaced with the race start sound for this game.