This is a sub-page of Prerelease:Super Mario 64 (Nintendo 64).
Images from Super Mario 64 were included in the patent for the Ultra 64 filed on November 22, 1995.
Starting Area#
Mostly identical to the final, with the differences mainly involving the castle's appearance. Notably, the starting area in Super Mario 64 DS seems to be an edited version of this model, featuring a similar castle shape among other similarities.




- A different decoration is present above the arch over the entrance, instead of a stained glass window depicting Peach. The upper-right quarter of the object seems to be a lighter color.
- The brick textures are simpler.
- The windows are not mushroom-shaped like in the final game.
- A large, flat "cloud" separates the lower-half of the spire from the upper-half, obscuring the area behind the castle.
- The trees are missing, but their shadows are in place.
- The bridge is fairly simple: it is arch shaped and made of the same bricks as the castle. There are brick-built posts on either end, lacking the guardrails the final game has.
- There is not yet a rusty door in the moat.
- There is an area behind the castle, which is not present in the final game. The courtyard area containing the entrance to Big Boo's Haunt is likely a remnant of this idea, especially since the door into the area is directly opposite of the front entrance.
Tiny-Huge Island#
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Final |
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Final |
Final |
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- The tunnel at the starting area is missing, as is the hole leading to the Red Coin room under the Wiggler fight.
- The platform with the wooden post appears larger.
- The mountaintop features a spike where the entrance to the Wiggler boss normally is in the final game. A similar mountaintop spike once existed in Bob-Omb Battlefield.
Unknown Area#
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This needs some investigation. |
A simple dungeon or room which doesn't match anything from the final game.
