Removed Wrestlers#
Several wrestlers were scrapped yet their individual character slots remain. None can be played, except for Al Snow, as they freeze the game since no model exists.
Wrestler |
Reason for Removal |
Notes |
|---|---|---|
Al Snow |
Possibly related to his wrestling absence in 2003 |
Move-set 02, WAS |
Billy Gunn |
Possibly related to his absence from television until June 2003 |
Move-set 06, WBG |
Billy Kidman |
Unknown |
Move-set 08, WBK |
Bradshaw |
Possibly related to his absence from television due to injury between September 2002 and June 2003 |
Move-set 04, WBR |
Hulk Hogan |
Left WWE in June 2003 |
Move-set 70, OHH (Discovery: THELECTRIFYINGREATONE, KOFHERO77, Aguila316 (blood texture)) |
Hulk Hogan |
Left WWE in June 2003 |
Move-set 70, OHH |
Jamal |
Released from WWE in June 2003 |
Move-set 13, WRJ |
Jeff Hardy |
Released from WWE in April 2003 |
Move-set 18, OJH |
Molly Holly |
Unknown |
No Create-A-Superstar move-set, no entrance data or selection picture. |
Rosie |
Unknown |
Move-set 13, WRJ |
Spike Dudley |
Unknown |
Move-set 03, WSD |
Ultimate Warrior |
Licensing negotiations between Warrior's company and THQ fell through |
Move-set 71, OUW |
William Regal |
Removed from television in early 2003 due to hiatus caused by health issues |
Move-set 01, WRR |













Unused Blood Texture Slot for Tazz#
In Tazz's character file there is a blood texture slot for him. It is possible that Tazz was going to have matches alongside the player in the game's season mode, similar to Jerry Lawler.
Unused Entrance Attire Slot for Rikishi#

In HCTP, entrance attires function as either separate objects (i.e. Scott Steiner, John Cena, Kurt Angle) or as completely separate models that combine the character model and entrance object (Animal, Hawk, Volkoff, Slaughter). If an entrance attire functions as an individual separate object the file for the object will end with a __02 suffix, and if the entrance attire is combined with the character model it will end with a __04 suffix. The entrance attire for Rikishi ends with a __02 meaning that it should be a separate object from the character model, though the attire does not appear that way. Rikishi's attire is unfinished with the file comprising of a partly transparent Rikishi model.
Unused Create-a-Wrestler (CAW) Call Names#
There is a list of CAW call names located in moves.pac/move/list.pac in the file 0008.dat. This file contains the names of all wrestlers and backstage WWE personnel (ie. Jerry Lawler, Jim Ross, Jonathan Coachman etc.) in the game in addition to recycled call names from WWE SmackDown! Shut Your Mouth (i.e. African Superstar, Flying Man, Vampire, Wild Thing etc.). A similar list also existed in Shut Your Mouth in moves.pac/move/list.pac in the file 0004.dat for the purposes of containing text versions of the call names. Given that this file was updated for the this game's roster, it is possible that earlier in development, CAW call names were to be included. Interestingly, the call names that were included in the Shut Your Mouth file for wrestlers who did not make the Shut Your Mouth roster (Boss Man, Deacon Bautista, Jacqueline etc.) are not found in the HCTP file.
Unused Strings#
The game's executable contains some strings pertaining to removed features.
Medication Room Mechanic#
There are unused strings indicating a cut game mechanic involving medicine. The strings "You can buy medicine" and "Meditation Room" are located in the file for moving around backstage in Season Mode 0x359758. It is likely that the Meditation Room was supposed to be the "Medication Room". Possibly, damage sustained in matches would need to be healed up through buying medicine in the medication room. A similar game mechanic would return in WWE SmackDown vs. Raw 2011, where players would heal up after matches by visiting a doctor.
CAW AI Tag Behavior#
There are more unused strings located where the AI behavior options are defined (such as weapon use, attack the referee and diving moves) starting at 0x3591D8. Here, there are unused behavior options for how an AI controlled CAW behaves when they are on the apron in a tag match. The strings indicate that players would be able to choose if their CAW would "Touch (Tag)" (allowing a wrestler to reach out for a tag) or "Wait in the Wings (Tag)" (not reaching out for a tag whilst on the apron).
Option Toggles#
There are unused strings for "Commentary Volume" and "In-Game Music Track" where the other option toggle strings are located (BGM Volume, SFX Volume, Vibration, etc.) at 0x357E80. Both these options are unavailable in the final game. Some of these options can be found in the game's official strategy guide.
CAW Passwords#
Messages pertaining to the passwords for custom wrestlers found in the previous game can also be found here at 0x35EEC0, although menu panel strings for the feature have been completely removed.
Unused Graphics#
Unused Character Selection Pictures#
There exist two unused selection pictures in the game.
Unused Icons and Screen#
The following icons and screen remain unused in the game.
Unused Music#
Unused Background Music Jingles
These jingles are found in BGM000.afs, and only exist for 5 out of the 16 songs that are used for background music in this game. Only two of them are used: one plays on the celebratory screen after winning a Royal Rumble match in exhibition mode, while the other plays after successfully completing No Limit Slobber Knocker (pin, submit, and/or KO all 100 wrestlers).
Unused Music Jingles
There are numerous unused music jingles present in the game's files (stored in PBP000.afs), which share the same hard-rock techno genre as the in-game background music, however, these jingles are unused in-game.
Unused Alternate Wrestler Theme Music
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The game includes alternate mixes of theme music for wrestlers, such as Chris Jericho and Kurt Angle. Specifically, the alternate mix for Chris Jericho's theme music removes the countdown that typically precedes the song. For Kurt Angle's theme music, the unused mix eliminates the "You Suck" chants that are often shouted by fans during his entrance. In addition, the unused mix for Matt Hardy's theme music removes the keyboard parts that are typically present in the song. Finally, for Triple-H's theme music, the unused content includes both a short intro timed correctly for his entrance motion and a very short intro.
Unused Attires#
Several unused attires remain on the disc but are not usable in normal play without modding. These attires can be enabled through the use of mod tools such as PAC Editor. Watch on YouTube
Unused Areas#
Many unused arena and backstage variants exist on disc but are unusable in in-game without modding. Watch on YouTube
Build Dates#
There are a total of 29 build dates in the executable, 25 of which are unique.
Regional Differences#
The Japanese version renames the Bra and Panties main event match type to Bikini.
(Source: Gohikari)