A severely cut down port of the arcade original, although with cutscenes, different level designs, and "KiKi KaiKai Island", which replaces Magical Island in whole.
A different NES port was released by Ocean only in Europe.
Unused Text#
The Japanese version of this game contains leftovers from an early development stage. The string "SAMPLE VERSION" still exists among other strings in the game.
0001DAF0: 1B 18 10 1B 0A 16 16 0E 0D 26 0B 22 26 0D 12 1C ROGRAMMED]BY]DIS
0001DB00: 0C 18 1C 0A 16 19 15 0E 26 1F 0E 1B 1C 12 18 17 COSAMPLE]VERSION
0001DB10: A5 20 29 18 AA A0 00 BD 2A DB 99 E4 07 E8 C8 C0 .W`O..7.a...>...
Sound Select#
Press Up, Left, Right, Down, A, B, A, Up when the word "START" begins flashing on the title screen. Press A or B to select a melody, then press Start to play it.
World Select#
Press Left, B, Right, Up, Down, Left, Right, B when the word "START" begins flashing on the title screen. Press A to select a world, then press Start to play it.
Regional Differences#
Title Screen#
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Japan |
US |
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The US version added a trademark symbol to the title screen and changed some copyright information. The US title screen continues to animate after the sound test code are entered but not after the world select code, while the Japanese version stops animating after both codes instead.
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Japan |
US |
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The title screen theme was also changed, originally it sounded exactly like the arcade version's High Score name entry, the US version still features some notes untouched though.
Islands 1-4#
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Japan |
US |
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The first four islands have all had their music changed from the arcade version's very "Somewhere Over the Rainbow"-ish motif to something a bit less infringing. Only the parts of the music that could have gotten Taito in legal trouble were changed; the bridges and bass line remain unaltered.
The altered theme went on to be used in future ports and rereleases of the arcade game, including the Master System, Bubble Bobble also featuring Rainbow Islands, US Sega Genesis Mini 2, J2ME and Arcade Archives versions.
Bubble Island#
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Japan |
US |
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Due to an oversight in the sound code, the music for this stage was broken! The triangle channel in the US version breaks and starts playing garbage shortly after the song begins.
When loading song pointers, a value of 00 is treated as "end of data", which means that no part of a song may start at address $xx00. In the US version, the broken part of this track starts at $8E00, which causes the game to lose its place in the song data and play garbage.
Staff Roll#
The US version's staff roll was completely redone.
US |
Japan |
JP Translation |
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The Bubble Bobble series | |
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Arcade |
Bubble Bobble (Prototype) • Bubble Symphony (Prototype) • Bubble Memories: The Story of Bubble Bobble III |
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NES |
Bubble Bobble • Bubble Bobble Part 2 • Parasol Stars: The Story of Bubble Bobble III |
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Sega Master System |
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DOS |
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Sharp X68000 |
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TurboGrafx-16 |
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FM Towns |
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Game Gear |
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Game Boy (Color) |
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PlayStation |
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Game Boy Advance |
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Nintendo DS |
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WiiWare |
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Xbox 360 |
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Windows, Nintendo Switch |
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PlayStation 4 |
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PlayStation 5 |
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Rainbow Islands | |
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Arcade |
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NES |
Rainbow Islands: The Story of Bubble Bobble 2 (Taito, US/Japan) • Rainbow Islands: The Story of Bubble Bobble 2 (Ocean, Europe) |
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Sega Master System |
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DOS |
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TurboGrafx-CD |
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Genesis |
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FM Towns |
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WonderSwan |
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Sega Saturn |
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Puzzle Bobble/Bust-A-Move | |
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Arcade |
Puzzle Bobble (US Bubble Buster Prototype) • Bust-A-Move Again • Puzzle Bobble 2X |
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Neo Geo |
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SNES |
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Sega Saturn |
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PlayStation |
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Dreamcast |
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Nintendo 64 |
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Game Boy (Color) |
Bust-A-Move 2: Arcade Edition • Bust-A-Move 3 DX • Bust-A-Move 4 • Bust-A-Move Millennium |
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Game Gear |
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Neo Geo Pocket Color |
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DOS |
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WonderSwan |
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PlayStation 2 |
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GameCube |
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Nintendo DS |
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Oculus Quest, Oculus Quest 2 |
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Nintendo Switch |
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Related Games | |
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Arcade |
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FM-7 |
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NES |
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