the cutting room mirror

Pac-Man: Adventures in Time

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Some artifact was split into four pieces and spread through time. It's up to Pac-Man to get them all back.

No relation to Pac-in-Time.

Sub-Pages#

Unused Textures#

To do:
Add unused level graphics.

fadetexture.tga is a black square with Creative Asylum's name on it.

display.tga is a debug display with an fps counter, a polygon counter, and a vertices counter.

font.tga is an unused, small, pixelly font.

Ghosts#

Several colors go unused for the ghosts found in Pharaoh's Tomb.

The ghost variants in Banquet Bash, Research and Destroy, and Alienate also have unused pink textures.

Unused Models and Animations#

To do:
Add images, and investigate unused models that immediately crash the game (gmguar01.tod, gwindicanoe01.tod, owkartexplo.tod)

Pac-Man#

There are various unused animations with the paccamel, paccarpet, and pachorse, naming schemes, showing Pac-Man riding a camel, a flying carpet, and a jousting horse respectively.

pacroll01.tod is an animation of Pac-Man rolling forwards.

pacrundown.tod and pacturn01.tod are unused animations of Pac-Man, with several texture differences such as paler skin, and a longer gap between the eyes.

Ghosts#

gwalliswim01.tod is an animation of an alligator ghost swimming. Alligator ghosts only appear in The Riverbed, where they walk underwater instead of swimming.

gwminex01.tod is an unused version of the miner ghosts in maze backgrounds, but with legs.

Bonus Items#

Six bonus item models go unused.

  • bbell01.tod is a bell, a bonus item from Pac-Man.
  • bchest01.tod is an animated treasure chest that opens and closes.
  • bcoin01.tod is a coin with Pac-Man's 2D appearance on it.
  • bgalax01.tod is a Galaxian, a reference to Galaxian and a staple item in the Pac-Man series.
  • blife01.tod is a glowing icon of Pac-Man, similar to the extra life item in Pac-Man World.
  • bstar01.tod is a 3D star.

Objects#

Medieval#

omboot01.tod is an unused model of boots.

omdragawake01.tod is an animation of the dragon waking up, and breathing fire. It is only seen in a pre-rendered video.

Prehistoric#

opdinowalk01.tod and opdinorun01.tod are walk and run animations of the adult dinosaur. The dinosaur appears in a video, but with different animations.

Wild West#

owminehut01.tod and owminehut02.tod are unused animations of the buildings in Mine Camp Mayhem, with doors that open and close.

Unused Text#

The Bonus, Super Bonus, Classic, and Multiplayer mazes have additional info set in game.twt not seen in-game, as they do not appear in Quest where this text is normally used.

Title

Subtitle

info

PREHISTORIC BONUS

FLYING TONIGHT

USE THE RUBBER TREES TO
GET TO THE TOPS OF THE
CLIFFS!

EGYPTIAN BONUS

BOULDER RUN

AVOID THE BOULDERS
TO MAKE YOUR WAY TO
THE TOPMOST MAZE!

MEDIEVAL BONUS

RAINBOW HIGHLANDS

I ALWAYS WONDERED WHAT
LIES AT THE END OF THE
RAINBOW...

WILD WEST BONUS

FORTRESS FROLICS

WATCH OUT FOR WAYWARD
CANNON BALLS!

FUTURE BONUS

ALIENATE

CLEAR THIS SIDE OF THE
MAZE TO OPEN THE BRIDGE
TO THE OTHER!

PREHISTORIC SUPER BONUS

A HEAD FOR HEIGHTS

DON'T GET CAUGHT ON THE
CRUMBLING PLATFORMS!

EGYPTIAN SUPER BONUS

HIDDEN DEPTHS

AS THE NAME SUGGESTS,
THIS MAZE IS BIGGER THAN
IT LOOKS!

MEDIEVAL SUPER BONUS

NO PIG

IT'S EASY TO GET LOST
IN A MAZE THIS SIZE!

WILD WEST SUPER BONUS

BOVINE BONANZA

THE COWS GATHER ONCE A
YEAR TO TEST THEIR
RACING SKILLS...

LOOKS LIKE YOU CHOSE A
GREAT TIME TO APPEAR!

FUTURE SUPER BONUS

PLAN B FROM OUTER SPACE

GET TO THE TOP OF THE MAZE
TO TAKE THE LIFT ALL
THE WAY TO THE BOTTOM!

CLASSIC MAZE

LOOKS FAMILIAR!

PREHISTORIC MULTIPLAYER

JUNGLE CLEARING

EGYPTIAN MULTIPLAYER

PYRAMID HEIGHTS

MEDIEVAL MULTIPLAYER

BENEATH THE CASTLE

WILD WEST MULTIPLAYER

GHOST TOWN

FUTURE MULTIPLAYER

FLOATING PLATFORMS