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Pac-Man: Adventures in Time

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This page contains notes for the game Pac-Man: Adventures in Time.

Names striked through are documented on the game's main page.

Seemingly unused textures#

No mentions of these textures were found in game.exe, the MCF files, or TOD files.

  • fadetexture.tga

Animations#

  • sxtest01.txt
    • sxtest01.tga
    • sxtest02.tga
    • sxtest03.tga
    • sxtest04.tga
  • xlava animation - All frames are identical
    • xlava001.tga
    • xlava002.tga
    • xlava003.tga
    • xlava004.tga

Backgrounds#

  • esky003.tga
  • f024.tga
  • fsky006.tga / sky006.tga
  • pre_sky03.tga - Resembles Cannibal Village
  • sf020.tga - Resembles sf001.tga, Reactor Core background
  • sky007.tga / sky008.tga - Trees
  • sky009.tga - Desert
  • wsky06.tga

Characters#

  • mspacface02.tga
  • pacface05.tga
  • pacprof01.tga

Ghosts#

  • gwindi00.tga
  • gwindi02.tga
  • gwindi03.tga
  • gwindi04.tga
  • geanub02.tga
  • geanub04.tga
  • gehoru01.tga
  • gehoru03.tga
  • gfmadp02.tga
  • gmjest02.tga

Objects#

  • cannona01.tga
  • deadpiggy01.tga
  • ocow.tga
  • oecobra01.tga
  • oecobra02.tga
  • pacdragn01.tga

Tiles#

  • f006.tga - "NO ENTRY" doors
  • m000.tga - Crudely drawn draft
  • m002.tga
  • sw006.tga - Diagonal minecart rails
  • tf001.tga
  • tw005.tga

Duplicates of used textures#

  • xfcompa animation:
    • xfcompa001.tga
    • xfcompa002.tga
    • xfcompa003.tga
    • xfcompa004.tga
    • xfcompa005.tga
    • xfcompa006.tga
  • sky002.tga
  • pre_sky05.tga

Invalid textures used by unused models#

  • gmguar01.tga
  • owmine01.tga
  • sgwindi.tga

Seemingly unused models#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Determine which multiplayer models are unused.

No mentions of these textures were found in game.exe or the MCF files.

  • square.tod

g: Ghost#

  • gmguar01.tod - Loads gmguar01.tga, crashes game
  • gwindicanoe01.tod - Loads sgwindi.tga, crashes game
  • gwalliswim01.tod
  • gwminex01.tod

o: Object#

  • ocrate01.tod - Resembles floating crate in Canoe Chase.
  • ofirering01.tod
  • omdoor02.tod - Opening gate. Resembles gate in Dark Dungeons.
  • omdragawake01.tod
  • opbabegg01.tod
  • owcart01.tod
  • owkartexplo.tod - Loads owmine01.tga, crashes game
  • omboot01.tod
  • opdinorun01.tod
  • opdinowalk01.tod
  • owminehut01.tod
  • owminehut02.tod

ogtarget: Ghost Target#

  • ogtarget01hit01.tod
  • ogtarget01hit02.tod
  • ogtarget01in03.tod
  • ogtarget01out01.tod
  • ogtarget01out03.tod
  • ogtarget02hit01.tod
  • ogtarget02hit02.tod
  • ogtarget02in01.tod
  • ogtarget02in03.tod
  • ogtarget02out01.tod
  • ogtarget02out03.tod
  • ogtarget03hit01.tod
  • ogtarget03hit02.tod
  • ogtarget03in02.tod
  • ogtarget03in03.tod
  • ogtarget03out02.tod
  • ogtarget03out03.tod
  • ogtarget04hit01.tod
  • ogtarget04hit02.tod
  • ogtarget04in01.tod
  • ogtarget04in03.tod
  • ogtarget04out01.tod
  • ogtarget04out03.tod

pac: Pac-Man#

  • pacappear01.tod
  • paccannonwait01.tod
  • paccart01.tod
  • paccartdie01.tod
  • paccartturn01.tod
  • pacdie03.tod
  • pacstand01.tod
  • paccamel01.tod
  • paccamelcollide01.tod
  • paccamelfall01.tod
  • paccameljump01.tod
  • paccarpet01.tod
  • paccarpetcollide01.tod
  • paccarpetdown01.tod
  • paccarpetjump01.tod
  • paccarpetup01.tod
  • pachorse01.tod
  • pachorsecollide01.tod
  • pachorsefall01.tod
  • pachorsejump01.tod
  • pacroll01.tod
  • pacrundown.tod
  • pacturn01.tod

q: Particles#

  • qflame01.tod
  • qspark01.tod
  • qsplas00.tod
  • qwarp01.tod (duplicate of warp01.tod)
  • qwarp02.tod
  • qwarp03.tod

Mazes#

  • egyptian_bonus_maze_01.tod (near-duplicate of superbonus_maze_02.tod)
  • medieval_bonus_maze_01.tod (near-duplicate of bonus_maze_03.tod)
  • prehistoric_bonus_maze_01.tod (duplicate of superbonus_maze_01.tod)

b: Bonus#

  • bbell01.tod
  • bchest01.tod
  • bcoin01.tod
  • bgalax01.tod
  • blife01.tod
  • bstar01.tod

Seemingly unused sounds#

  • env_egp_basket2.wav
  • env_fut_asteriod.wav
  • env_med_pigrunpac.wav
  • menu_back.wav
  • menu_back_pop.wav
  • menu_name.wav
  • menu_select_pop.wav
  • pac_eat_dot5.wav
  • pac_eat_dot5a.wav
  • pac_eat_dot5b.wav
  • pac_eat_ghost5.wav
  • pac_fly.wav
  • pac_land.wav
  • pac_step_hoof1.wav
  • pac_step_hoof2.wav
  • pac_step_hoof3.wav
  • pac_step_hoof4.wav
  • pac_swim3.wav
  • pac_swim4.wav

Partially unused textures#

Finding all of these is probably far-off, until the game's 3D files are better understood.

  • m012.tga - Unused A, B, and C doors
  • pdoor.tga - Unused A, B, and C doors
  • toverlay01.tga - Green bar might be unused.
  • toverlay03.tga - Jet board might be unused.
  • tpacfont02.tga - Unused symbols (\, alternative ', possibly others)
  • tpacfont03.tga - Unused symbols
  • tpacfont04.tga - Unused symbol (ß)
  • tpacfont05.tga - Unused symbols
  • tpacfont10.tga - Unused symbols