In the sequel to Garfield: Saving Arlene, Garfield travels from Muncie to Egypt, "Mexican City", Venice, and finally back to where he started, all in search of a legendary lasagna hoard. Along the way, he's pursued by an unnamed gray cat (no, not Nermal) who wants to stop him for unexplained reasons. Also, the final boss is a giant cat mech.
Venice doesn't have a boss fight, and for some reason none of the minigames take place there. Despite this, Venice still has a boss/minigame theme like every other area, which goes completely unused.
Unlike in Saving Arlene, Lasagna World Tour does not feature title cards for its levels. However, the level names can still be seen when saving or loading a save file, as the name of the current level is listed in each file. The player cannot save during levels, only between them, and the save files always display the name of the level that is about to be played, rather than the one that was just completed. Because of this, the name of the first level should be impossible to view in-game, but the final level (the final boss fight) erroneously uses the first level's name, rendering its own name unseen. The first level's intended name is "Bring on the party!" and the final level's intended name is "Face to face".
.mat
Problem with texture size : xsize = %d, ysize = %d
p?Problem during PlaySound! Impossible to validate sound.
Problem during SetSoundTridi! Can not get Default controller.
Call Tridi on an already Played sound!
Problem during SubmitSound!
Problem during AllocSound! Impossible to use default controller.
Problem during AllocSound! Impossible to allocate.
<PAS_DE_FICHIER
Augmenter le nombre de sons controllables
par le CCactusDefaultSoundController.
[%d] ne suffit plus!
@Numero de banque du fichier de ressource incorrect %d possibilite[%d, %d].
On saute.
.mat
Problem with texture size : xsize = %d, ysize = %d
p?Problem during PlaySound! Impossible to validate sound.
Problem during SetSoundTridi! Can not get Default controller.
Call Tridi on an already Played sound!
Problem during SubmitSound!
Problem during AllocSound! Impossible to use default controller.
Problem during AllocSound! Impossible to allocate.
<NO_FILE
Augment the number of sounds controlled
by the CCactusDefaultSoundController.
[%d] is not enough anymore!
@Incorrect resource file bank number %d possibility[%d, %d].
Let's jump.
Version du fichier de ressources trop recente: %d.
La version du chargeur de ressources est %d.
On continue quand meme hein?
Version du fichier de ressources trop vielle: %d.
, La version du chargeur de ressources est %d.
On continue quand meme hein?
Fichier de ressources invalide.
Resource file version too recent: %d.
The version of the resource loader is %d.
Let's continue nonetheless right?
Resource file version too old: %d.
, The version of the resource loader is %d.
Let's continue nonetheless right?
Invalid resource file.
.vis
.gel
Can't open file %s
! SET_CAMERA_MOTION_CIRCLE : IdInstance non valide
CCactusPCShaders::InitVertexShaders() error in shader %s
CCactusPCShaders::InitPixelShaders() error in shader %s
CCactusPCShaders::SetShader() Direct3D error when setting pixel shader
CCactusPCShaders::SetShader() Direct3D error when setting vertex shader
CCactusPCShaders::SetShader() Direct3D error when setting vertex declaration
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.lit
X?ComputeBase ne gere pas les anims mocapées
Message %d non géré par l'instance 0x%x
L'anim %d n'existe pas dans cet objet...
o@Conflit: La version du compilateur est %d. La version de l'emulateur est %ɖ
CCactusPCShaders::InitVertexShaders() error in shader %s
CCactusPCShaders::InitPixelShaders() error in shader %s
CCactusPCShaders::SetShader() Direct3D error when setting pixel shader
CCactusPCShaders::SetShader() Direct3D error when setting vertex shader
CCactusPCShaders::SetShader() Direct3D error when setting vertex declaration
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.lit
X?ComputeBase doesn't manage mocaped animations
Message %d non managed by instance 0x%x
The animation %d doesn't exist in this object...
o@Conflict: The version of the compiler is %d. The version of the emulator is %ɖ
Emulation du mot cle cut ajournee.
Vous ne serez plus avertis pour les executions ulterieures
Emulation of the key word cut postponed.
You won't be notified for ulterior executions
Total des during executes %d
Total des delais executes %d
Total de messages sortis %d
Total des objets executes %d
During en cours %d
Delais en attente %d
Messages en sortie %d
Objets executes %d
Trop de mesages a l'init. Maximum %d. Attendez vous a des mauvaises blagues.
Trop de delais simultanés. Maximum MAX_DELAY =%d.
NbFreelements %d/%d
world_volume::MessageIn sans Enter prealable
world_volume::MessageLeave sans Enter prealable
world_volume::MessagePersoLeave sans Enter prealable
world_collision::MessageIn sans Press prealable
world_collision::UnPress sans Press prealable
world_collision::MessagePersoUnpress sans Press prealable"
Executed during total %d
Delays executed total %d
Messages output total %d
Executed objects total %d
Ongoing during %d
Delays in waiting %d
Messages in output %d
Executed Objets %d
Too many mesages at init. Maximum %d. Get ready for bad jokes.
Too many concurrent delays. Maximum MAX_DELAY =%d.
NbFreelements %d/%d
world_volume::MessageIn no prior Enter
world_volume::MessageLeave no prior Enter
world_volume::MessagePersoLeave no prior Enter
world_collision::MessageIn no prior Press
world_collision::UnPress no prior Press
world_collision::MessagePersoUnpress no prior Press
Max is Currently set to %d. Could not find the configured display mode Arial D3D9 Device Creation Failed : check your desk color depth (Must be 32 bits) Error while obtaining Device Present Parameters! Unable to reset D3DDevice ! Verify that every "persistent" surfaces, pixel or vertex shaders using the D3DPOOL_DEFAULT have a Reset and a Restore function both referenced by CCactusDisplay :: AddDeviceLostFunction. For an example see PCCartoonPacket2.cpp %s : %f %s : %d %s : %x ffF@ @A33 %s file corrupted A camera outside the world
Polyligne non utilisee sur sur Camera
An object outside the world
Polyline unused on on Camera (instance 0x%x)
An object outside the world
Material ID of the object superior of the number of material in the level : please rebuild material under the data builder (NOTAPVS.EXE)
Too many vertex (%d) in a face of a collision mesh (n
%d): max is 16.
Too many vertex in a collision mesh (n
%d): max is 63.
Error while loading optimisation/shadow mesh of master mesh %d, please verify errors while you export with the data builder (NOTAPVS)
zE.col
.hsm
.ins
.mb2
Stream %x not in native platform format : %x instead of %x (Rebuild Instances with NotAPVS)
Object ID is bad : %d != %d
cmd.exe
command.com
COMSPEC
CorExitProcess
mscoree.dll
bad allocation
PATH
.com
.exe
.bat
.cmd
EncodePointer
KERNEL32.DLL
DecodePointer
FlsFree
FlsSetValue
FlsGetValue
FlsAlloc
runtime error
TLOSS error
! Source : %s, Ligne : %d \Data\Common Pas de font dans votre common.rck
! Volume is used to know which one is in. Unknown MenuId A Bad Bonus For Moles
! Second param of SetOnOff Message for jet instance (Id=%x) must be ON or OFF Too many NpcPath in this level (max is %d) Unknow Split method EnTEr ThE hELLiX! Speed=%f Accel=%f Angle=%f PrevAngle=%f %d - %f %d - %d - prev2%f - p1%f - a2%f
! Pas de target pour le lazer target id instance : %x An ennemy (Id=%x) is outside of the world, please check this
! Not a valid state for this transition! Not a valid transition! Define the camera before add the vignette! No scale to 0%! Use the good transition Round # %d Perso 1 Score : %d Perso 2 Score : %d CCameraSave :: SaveCamera - Erreur de viewport... CCameraSave :: SaveCamera - Il ne faut pas utiliser LOAD_HANDCAMERA_PARAMS, SAVE_HANDCAMERA_PARAMS ou SET_HANDCAMERA_PARAMS dans THE PLAN CCameraSave :: SaveCamera - Il ne faut pas utiliser SET_CAMERA_MOTION_RACE dans THE PLAN CCameraSave :: SaveCamera - Il ne faut pas utiliser SET_CAMERA_MOTION_HANDCAMERA dans THE PLAN CCameraSave :: SaveCamera - Il ne faut pas utiliser autre chose que des cameras de type TYPE_TARGET dans THE PLAN CCameraSave :: SaveCamera - Il ne faut pas utiliser SET_CAMERA_AUTOFOCUS dans THE PLAN SET_CAMERA_MOTION_CINEMATIC NON GERE POUR L'INSTANT CCameraSave :: SaveCamera - Message de camera inconnu m_fTimeSynchroStream : %f cam dist cam Y dist height target NB Powers: %d Suit Bone none current Power: %s Power enables: %d %d %d Sec %f, Sprite #%d SignPost Warning ! Aucun 'Vector %#010x' dans l'Instance
associé au SignPost.
Pistol X pos Pistol Y pos Pistol Z pos No FlameBelch Instance! Call SetFlameBelch in language! sfScale 0.01f sfScale 0.1f sfScale 1.0f sfScaleX sfScaleY sfT 0.01f sfT 0.1f sfT 1.0f sfGravity 10f sfGravity 1.0f sfAnotherScale snPos snDrawDebug EventKey not set for BoneThrow! The instance given as path for npc does not have any path A path for an Npc must have at least 2 vertex Le Npc Path utilisé par le NPC %x n'a pas ete instancié en INSTANCE_NPC_PATH DO LENS FLARE gravity water size min size max size add force water delta size mult dir min pas de vecteur dans le baril Max Halos Reached : %d Effet non
1 Please insert "The Gift" CD1 in your CD player and relaunch the game.
2 No configuration files. Relaunch the game after closing the configuration program.
61440 Ouvrir
61441 Enregistrer sous
61442 Tous les fichiers (*.*)
61443 Sans nom
61446 un fichier non nommé
61457 &Masquer
61472 Aucun message d'erreur n'est disponible.
61473 Une opération non prise en charge a été tentée.
61474 Une ressource requise était non disponible.
61475 Mémoire insuffisante.
61476 Une erreur inconnue s'est produite.
61477 Un argument non valide a été détecté.
61696 Nom de fichier non valide.
61697 L'ouverture du document a échoué.
61698 L'enregistrement du document a échoué.
61699 Enregistrer les modifications apportées à %1 ?
61700 La création d'un document vide a échoué.
61701 Le fichier est trop volumineux pour être ouvert.
61702 Impossible de lancer l'impression.
61703 Le démarrage de l'aide a échoué.
61704 Erreur d'application interne.
61705 La commande a échoué.
61706 Mémoire insuffisante pour exécuter l'opération.
61707 Les entrées du registre Système ont été supprimées et le fichier INI (si besoin est) a été effacé.
61708 Toutes les entrées du registre Système (ou le fichier INI) n'ont pas été supprimées.
61709 Ce programme requiert le fichier %s. Celui-ci est introuvable sur ce système.
61710 Ce programme est lié à l'export %s, absent du fichier %s. Cet ordinateur semble présenter une version non compatible de %s.
61712 Tapez un nombre entier.
61713 Tapez un nombre.
61714 Tapez un nombre entier compris entre %1 et %2.
61715 Tapez un nombre compris entre %1 et %2.
61716 Tapez %1 caractères au maximum.
61717 Choisissez un bouton.
61718 Veuillez entrer un entier compris entre 0 et 255.
61719 Veuillez entrer un entier positif.
61720 Veuillez entrer une date et/ou une heure.
61721 Veuillez entrer une monnaie.
61722 Veuillez entrer un GUID.
61723 Veuillez entrer une heure.
61724 Veuillez entrer une date.
61728 Format de fichier inattendu.
61729 %1\nImpossible de trouver ce fichier. Vérifiez que le chemin et le nom du fichier sont corrects.
61730 Le lecteur de disque de destination est plein.
61731 Impossible de lire à partir de %1, il est en cours d'utilisation.
61732 Impossible d'écrire sur %1, il est en lecture seule ou en cours d'utilisation.
61733 Une erreur inattendue s'est produite lors de la lecture de %1.
61734 Une erreur inattendue s'est produite lors de l'écriture de %1.
61744 %1: %2\nPoursuivre l'exécution du script ?
61745 Exception distribuée : %1
61836 Impossible de lire une propriété en écriture seule.
61837 Impossible d'écrire une propriété en lecture seule.
61840 Impossible de charger la prise en charge du système de messagerie électronique.
61841 La DLL système de la messagerie n'est pas valide.
61842 La messagerie électronique n'a pas pu envoyer le message.
61856 Aucune erreur ne s'est produite.
61857 Une erreur inconnue s'est produite lors de l'accès à %1.
61858 Impossible de trouver %1.
61859 %1 contient un chemin non valide.
61860 Impossible d'ouvrir %1 car il y a trop de fichiers ouverts.
61861 L'accès à %1 a été refusé.
61862 Un descripteur de fichier non valide a été associé à %1.
61863 Impossible d'enlever %1 car c'est le répertoire courant.
61864 Impossible de créer %1 car le répertoire est plein.
61865 Échec de la recherche sur %1
61866 Une erreur d'E/S matérielle a été reportée lors de l'accès à %1.
61867 Une violation de partage s'est produite lors de l'accès à %1.
61868 Une violation de verrouillage s'est produite lors de l'accès à %1.
61869 Disque plein lors de l'accès à %1.
61870 Tentative d'accès à %1 après sa fin.
61872 Aucune erreur ne s'est produite.
61873 Une erreur inconnue s'est produite lors de l'accès à %1.
61874 Tentative d'écriture de %1 ouvert pour la lecture.
61875 Tentative d'accès à %1 après sa fin.
61876 Tentative de lecture de %1 ouvert pour l'écriture.
61877 %1 a un mauvais format.
61878 %1 contient un objet inattendu.
61879 %1 contient un schéma incorrect.
61888 pixels
62177 Désactiver
62178 Activer
62179 Mixte
1 Please insert "The Gift" CD1 in your CD player and relaunch the game.
2 No configuration files. Relaunch the game after closing the configuration program.
61440 Open
61441 Save as
61442 All the files (*.*)
61443 Unnamed
61446 an unnamed file
61457 &Hide
61472 No error message available.
61473 An unsupported operation was attempted.
61474 A required resource was unavailable.
61475 Insufficient memory.
61476 An unknown error has occurred.
61477 An invalid argument was detected.
61696 Invalid file name.
61697 Opening the document failed.
61698 Saving the document failed.
61699 Save changes to% 1?
61700 The creation an empty document failed.
61701 The file is too large to open.
61702 Impossible to start printing.
61703 Help startup failed.
61704 Internal application error.
61705 The command failed.
61706 Insufficient memory to execute the operation.
61707 System registry entries have been deleted and the INI file (if needed) has been deleted.
61708 All entries in System Registry (or INI file) have not been removed.
61709 This program requires the file% s. This one can not be found on this system.
61710 This program is linked to the export% s, missing from file% s. This computer appears to have an incompatible version of% s.
61712 Type an integer.
61713 Enter a number.
61714 Type an integer from% 1 to% 2.
61715 Enter a number between% 1 and% 2.
61716 Type% 1 characters or less.
61717 Choose a button.
61718 Please enter an integer between 0 and 255.
61719 Please enter a positive integer.
61720 Please enter a date and / or time.
61721 Please enter a currency.
61722 Please enter a GUID.
61723 Please enter an hour.
61724 Please enter a date.
61728 Unexpected file format.
61729 %1\nNot possible to find this file. Check that the path and file name are correct.
61730 The destination disk drive is full.
61731 Unable to read from% 1, it is in use.
61732 Can not write to% 1, it is read-only or in use.
61733 An unexpected error occurred while reading% 1.
61734 An unexpected error occurred while writing% 1.
61744 %1:%2\nContinue script execution?
61745 Distributed exception:% 1
61836 Can not read a write-only property.
61837 Can not write a read-only property.
61840 Can not load support for the e-mail system.
61841 The messaging system DLL is not valid.
61842 The e-mail could not send the message.
61856 No error has occurred.
61857 An unknown error occurred while accessing% 1.
61858 Can not find% 1.
61859 %1 contains an invalid path.
61860 Unable to open% 1 because there are too many open files.
61861 Access to% 1 has been denied.
61862 An invalid file descriptor has been associated with% 1.
61863 Can not remove% 1 because it is the current directory.
61864 Can not create% 1 because the directory is full.
61865 Failed to search on% 1
61866 A hardware I / O error has been reported while accessing% 1.
61867 A sharing violation occurred while accessing% 1.
61868 A lock violation occurred while accessing% 1.
61869 Disk full when accessing% 1.
61870 Attempt to access% 1 after it finishes.
61872 No error has occurred.
61873 An unknown error occurred while accessing% 1.
61874 Attempt to write% 1 open for reading.
61875 Attempt to access% 1 after it finishes.
61876 Attempt to read% 1 open for writing.
61877% 1 has a wrong format.
61878% 1 contains an unexpected object.
61879% 1 contains an incorrect schema.
61888 pixels
62177 Deactivate
62178 Activate
62179 Mixed
The Mexico levels contain large billboards reading "Welcome To Mexican City". It is possible that this was a translation error (it's worth noting that EKO Software is a French studio and the majority of the hidden development text is written in French) and it was meant to say "Welcome To Mexico City".
The single level names are numbered 01-02, 04-05, 07-10, and 27 in the game's files, leaving out 03, 06, and 11-26. There is no mention of these in the executable.