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Call of Duty: Future Warfare

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Executables#

Future Warfare's first "release" contains several executables, including one that was pre-patched presumably to work with emulators. If using Xenia Canary, most of these executables require "protect_zero" to be set to false in config for them to run.

Build dates are taken directly from the executable .map files, with dates re-ordered for readability.

Executable

Modes

Build Date

Debug

Emulatable

0-Convoy Test 1_5.mp.xex

Multiplayer.

Jan 05 2012 11:44:44

X

✓*

0-Nightly MP Maps.mp.xex

Multiplayer.

Jan 08 2012 22:04:50

X

✓*

0-Nightly SP Maps.sp.xex

Campaign and Special-Ops.

Dec 16 2011 00:14:08

X

✓

1-nx1sp.exe

Campaign and Special-Ops.

Dec 18 2011 21:02:54

✓

✓*

2-nx1mp.exe

Multiplayer.

Dec 18 2011 21:03:12

✓

✓*

3-nx1sp_fast_server.exe

Campaign and Special-Ops.

Dec 18 2011 21:04:05

✓

✓*

4-nx1sp_demo.exe

Campaign and Special-Ops.

Nov 30 2011 10:47:36

X

X

5-nx1mp_demo.exe

Multiplayer.

Jan 05 2012 11:44:44

X

✓

6-nx1mp_fast_server.exe

Multiplayer.

Jan 08 2012 22:04:50

✓

X

✓* indicates emulatable with patches.

Unused Videos#

Several .bik files can be found within the root folder, which go unused in the build.

cod_intro.bik

Watch on YouTube

title.bik

FutureWarfare_title.bik.mp4