Executables#
Future Warfare's first "release" contains several executables, including one that was pre-patched presumably to work with emulators. If using Xenia Canary, most of these executables require "protect_zero" to be set to false in config for them to run.
Build dates are taken directly from the executable .map files, with dates re-ordered for readability.
Executable |
Modes |
Build Date |
Debug |
Emulatable |
|---|---|---|---|---|
0-Convoy Test 1_5.mp.xex |
Multiplayer. |
Jan 05 2012 11:44:44 |
X |
✓* |
0-Nightly MP Maps.mp.xex |
Multiplayer. |
Jan 08 2012 22:04:50 |
X |
✓* |
0-Nightly SP Maps.sp.xex |
Campaign and Special-Ops. |
Dec 16 2011 00:14:08 |
X |
✓ |
1-nx1sp.exe |
Campaign and Special-Ops. |
Dec 18 2011 21:02:54 |
✓ |
✓* |
2-nx1mp.exe |
Multiplayer. |
Dec 18 2011 21:03:12 |
✓ |
✓* |
3-nx1sp_fast_server.exe |
Campaign and Special-Ops. |
Dec 18 2011 21:04:05 |
✓ |
✓* |
4-nx1sp_demo.exe |
Campaign and Special-Ops. |
Nov 30 2011 10:47:36 |
X |
X |
5-nx1mp_demo.exe |
Multiplayer. |
Jan 05 2012 11:44:44 |
X |
✓ |
6-nx1mp_fast_server.exe |
Multiplayer. |
Jan 08 2012 22:04:50 |
✓ |
X |
✓* indicates emulatable with patches.
Unused Videos#
Several .bik files can be found within the root folder, which go unused in the build.
cod_intro.bik |
|---|
title.bik |