the cutting room mirror

Call of Duty: Roads to Victory

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Call of Duty: Roads to Victory is the series' mostly forgotten first-ish foray onto portable consoles. (We don't talk about the N-Gage one.)

Debug Options#

Notes:

  • Show Last 30 Framesonly works if thePerformance Graphcode is active!
  • Disable HUDhas two different methods of activation - it doesn't seem to matter which one you use.

_S ULES-00643 (EUR)

_S ULES-00644 (GER)

_S ULUS-10218 (USA)

_C0 Framerate

_L 0x60365EA8 0x00000001
_L 0x00000001 0x00000004

_L 0x60365C28 0x00000001
_L 0x00000001 0x00000004

_L 0x603C3188 0x00000001
_L 0x00000001 0x00000004

_C0 Memory Usage

_L 0x60365EA0 0x00000001
_L 0x00000001 0x00000004

_L 0x60365C20 0x00000001
_L 0x00000001 0x00000004

_L 0x603C3180 0x00000001
_L 0x00000001 0x00000004

_C0 Lua Memory

_L 0x60365EA4 0x00000001
_L 0x00000001 0x00000004

_L 0x60365C24 0x00000001
_L 0x00000001 0x00000004

_L 0x603C3184 0x00000001
_L 0x00000001 0x00000004

_C0 Object Count

_L 0x60365EAC 0x00000001
_L 0x00000001 0x00000004

_L 0x60365C2C 0x00000001
_L 0x00000001 0x00000004

_L 0x603C318C 0x00000001
_L 0x00000001 0x00000004

_C0 Dynamic Nodegraph Count

_L 0x60365EB4 0x00000001
_L 0x00000001 0x00000004

_L 0x60365C34 0x00000001
_L 0x00000001 0x00000004

_L 0x603C3194 0x00000001
_L 0x00000001 0x00000004

_C0 Behavior Count

_L 0x60365EB0 0x00000001
_L 0x00000001 0x00000004

_L 0x60365C30 0x00000001
_L 0x00000001 0x00000004

_L 0x603C3190 0x00000001
_L 0x00000001 0x00000004

_C0 Health Info

_L 0x6035CF44 0x00000001
_L 0x00000001 0x00000004

_L 0x6035CCC4 0x00000001
_L 0x00000001 0x00000004

_L 0x603BA244 0x00000001
_L 0x00000001 0x00000004

_C0 Animation Names

_L 0x6035CB70 0x00000001
_L 0x00000001 0x00000004

_L 0x6035C8F0 0x00000001
_L 0x00000001 0x00000004

_L 0x603B9E70 0x00000001
_L 0x00000001 0x00000004

_C0 Small Crosshair

_L 0x6035CAF0 0x00000001
_L 0x00000001 0x00000004

_L 0x6035C870 0x00000001
_L 0x00000001 0x00000004

_L 0x603B9DF0 0x00000001
_L 0x00000001 0x00000004

_C0 Performance Graph

_C0 Show Last 30 Frames

_L 0x6037FB20 0x00000001
_L 0x00000001 0x00000004

_L 0x6037F8A0 0x00000001
_L 0x00000001 0x00000004

_L 0x603DCE20 0x00000001
_L 0x00000001 0x00000004

_L 0x603745A8 0x00000001
_L 0x00000001 0x00000004

_L 0x60374328 0x00000001
_L 0x00000001 0x00000004

_L 0x603D18A8 0x00000001
_L 0x00000001 0x00000004

_C0 Disable HUD (1)

_L 0x60365F48 0x00000001
_L 0x00000001 0x00000004

_L 0x60365CC8 0x00000001
_L 0x00000001 0x00000004

_L 0x603C3228 0x00000001
_L 0x00000001 0x00000004

_C0 Disable HUD (2)

_L 0x603657B8 0x00000001
_L 0x00000001 0x00000004

_L 0x60365538 0x00000001
_L 0x00000001 0x00000004

_L 0x603C2A98 0x00000001
_L 0x00000001 0x00000004

_C0 Fast Gameplay

_L 0x60365F4C 0x00000001
_L 0x00000001 0x00000004

_L 0x60365CCC 0x00000001
_L 0x00000001 0x00000004

_L 0x603C322C 0x00000001
_L 0x00000001 0x00000004

_C0 Slow Gameplay

_L 0x603657C0 0x00000001
_L 0x00000001 0x00000004

_L 0x60365540 0x00000001
_L 0x00000001 0x00000004

_L 0x603C2AA0 0x00000001
_L 0x00000001 0x00000004

(Source: Edness)

Unused Test Levels#

There are a number of unused test levels present within the levels/level_mechanics directory of the game data:

  • 18_rework
  • accuracy_test
  • ai_test
  • animrun
  • bunker
  • Victory.iso
  • clear_room
  • clear_room_2
  • clear_room_easy
  • clear_room_hard
  • distancerun
  • escort_armor
  • escort_armor_2
  • escort_npc
  • escort_npc_2
  • holdposition_hill
  • holdposition_static
  • kill_armor
  • kill_armor2
  • mounted_weapon_test
  • pitched_battle
  • prone_zone
  • sniperally
  • sniperhill
  • snipertower
  • sniperwaste
  • take_position
  • take_position_2
  • take_position_3
  • trench
  • weapon_gallery

Many of these levels crash immediately upon loading. However, a few at least partially work.

Level

Video

escort_npc

Watch on YouTube

kill_armor

Watch on YouTube

mounted_weapon_test

Watch on YouTube

sniperally(sic)

Watch on YouTube

(Source: Original TCRF research)