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Call of Duty: Infinite Warfare

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Call of Duty: Infinite Warfare is the game where they corrupted space with capitalism. Oh, and some other side-stories about a robot.

To do:

  • Call of Duty Wiki mentions the following weapons were cut. Verify and add: ACR, Ameli, Riot Shield, FMG9.
  • Can you notice this in-game? If it is very hard to notice, it should be added to the page.
  • COD Wiki says on the VPR page in the multiplayer section that the weapon does not have fast reloads despite the description saying it does. This discrepancy should be verified and added under an "Oddities" section.
  • In this video, on a certain level it is possible to get teleported outside it. Anything worth adding?

Weapons

Early Equipment Names#

To do:
Add the rest. Weapon names are listed here.

Many weapons and other game content are internally referred to by names completely different from their final names, which appear to be early names.

Final

Early

Codename

Notes

Volk

AKE

ake

Early name might have been rendered as AK-E. The "AK" in the weapon's name refers to the AK line of assault rifle, while the E appears to have stood for "energy", as it is an energy weapon.

KBAR-32

AR57

ar57

Early name might have been AR-57.

Atlas

UNSA LMG

unsalmg

Reaver

Devastator

devastator

Hailstorm

Thunderstorm

thunderstorm

Tracking Chip

Trackle Chip

tracklechip

Scrapped Weapons#

Bolas Weapon#

A bolas weapon was possibly planned for the zombies map Rave in the Redwoods, found in said map's UI files.

Unused Weapon Variants#

Cut variants for the Kendall 44 pistol and the Widowmaker sniper rifle exist within the game's list of weapon variants.

Judging from the names of the two Legendary variants, it can be assumed that both of them would have been Nuclear variants if they were fully implemented.

Kendall 44#

Name

Rarity

Codename

Kendall 44 - Skidder

Common

loot_weapons_g18_common_2

Kendall 44 - Slinger

Rare

loot_weapons_g18_rare_2

Kendall 44 - Blast

Legendary

loot_weapons_g18_legendary_2

Kendall 44 - Shredder

Epic

loot_weapons_g18_epic_2

Kendall 44 - Shredder Graphics#

CoDIW_render_weapon_slot_g18_shredder_mpl.png CoDIW_render_weapon_slot_g18_shredder_mpl_mkii.png

Widowmaker#

Name

Rarity

Codename

Widowmaker - Chase

Common

loot_weapons_cheytac_common_2

Widowmaker - Strike

Rare

loot_weapons_cheytac_rare_2

Widowmaker - Warhead

Legendary

loot_weapons_cheytac_legendary_3

Widowmaker - Overview

Epic

loot_weapons_cheytac_epic_2

Unused Variant Perks#

A large list of variant perks that remain unused, some of which have icons left over. Burst Shotgun, Missile, Charged Missile, and Quick Fire seem to have been intended for scrapped variants of the Venom-X.

Icon

Name

Description

Codename

Decoy

Creates fake radar signatures while firing.

passives_minimap_decoys

Cheap

Lower scorestreak cost.

passives_reduced_cost

Shielded

This killstreak has extra health.

passives_extra_health

Streaker

5 player kill streak earns extra ammo.

passives_streak_ammo

Adrenaline Rush

Gain a brief burst of movement speed after each kill.

passives_move_speed_on_kill

Amped

Reduces cooldowns on kill.

passives_cooldown_on_kill

Reaper

Instantly begin regenerating health on kill.

passives_health_regen_on_kill

Grease Fire

Adds a short burst of smoke when upon explosion.

passives_smoke

Critical Mass

Every 5th hit is a guaranteed critical hit.

passives_critical_sequential_damage

Empowered

Increases critical hit chance by 10%

passives_critical_chance_damage

Reduced Cooldown

Reduced cooldown.

passives_reduced_cooldown

Increased Range

Increased range.

passives_increased_range

Increased Damage

Increased damage.

passives_increased_damage

Increased Charges

Increased charges.

passives_increased_charges

Steadfast

Stays active for a longer period of time.

passives_increased_duration

Sturdy

Increased health.

passives_increased_health_desc

Increased Entities

Increased entities.

passives_increased_entities

Swift

Faster movement speed.

passives_increased_speed

Reduced Speed

Reduced speed.

passives_reduced_speed

Indestructible

Cannot be destroyed.

passives_indestructible_desc

Increased Radius

Increased radius.

passives_increased_radius

Increased Spread

Increased spread.

passives_increased_spread

Evasive Maneuvers

When hit with gunfire, the scorestreak moves erratically to avoid damage.

passives_avoid_damage

Extra Points

After calling in this scorestreak, the next kill earned before dying will award extra score.

passives_extra_points

Reduced Recoil

Reduces recoil by 25% while overcharge is active.

passives_overcharge

Trapcard

This grenade now acts as a mine.

passives_grenade_to_mine

Reversal

Pressing Teleport again within 1 second returns you to your original location.

passives_teleport_reverse

Hp/Ammo Replenish

Rewinds the player's Health and Ammo

passives_rewind_hp_ammo

Double Tap

Deals increased damage in quick, 2 bullet bursts.

passives_burst_fire_3

Triple Tap

Deals increased damage in quick, 3 bullet bursts.

passives_burst_fire_3

Quad Shot

Fires 4 bullet bursts in submachine gun mode.

passives_burst_fire_4

Regenerative Ammo

Slowly regenerates ammo while not firing.

passives_regenerate_ammo

Auto-Refill

Automatically refills mag from your stock over time.

passives_refill_ammo

Spot Enemies

Sends out an optic wave to spot enemies on landing after using Ripper.

passives_spot_enemies

Ripper

Gives approx. 5 seconds of faster melee to the player.

passives_ripper

Burninator

Enemies killed by this weapon will burn for a short period of time.

passives_fire_kill

Can't Touch This

This weapon will explode in the hands of an enemy player when fired.

passives_backfire

Fatal Rounds

Extremely high damage. 1 bullet in each magazine.

passives_high_damage

Explosive Rounds

Bullets cause a small explosion, damaging nearby enemies.

passives_explosive_damage

Heavy Rounds

Bullets from this weapon become high damage projectiles.

passives_projectile

Placeholder

This currently does nothing.

passives_placeholder

Hivemind

While equipped, all teammates will be outlined.

passives_hivemind

Sonar

While sprinting, release pings that detect nearby enemies.

passives_scoutping

Softcore

Shooting teammates in hardcore mode no longer damages you.

passives_softcore

Smart Shot

Bullets from this weapon now track enemies in a small radius.

passives_smart_shot

Fragile

[No description.]

passives_decreased_health

Plated

Higher resistance against explosive weapons.

passives_increased_armor

Depleted

Active for a shorter period of time.

passives_decreased

Enhanced

Increased duration of non lethal effects.

passives_increased_debuff

Blunt

Smaller lethal damage radius.

passives_less_damage

Energy

Has a high output energy based weapon.

passives_high_beam

Pricey

Higher scorestreak cost.

passives_increased_cost

Lone Scorcher

Planes no longer fly in formation, and come in one at a time.

passives_one_plane

Cannon Offline

Rear turret no longer functions.

passives_no_cannon

Rusted Turret

Turrets have a slower rate of fire.

passives_slow_turret

Dense

Higher chassis weight, hindering vertical boost.

passives_heavy

Assassinate

Killing the top enemy scorer grants bonus score.

passives_leader_kill_score

Low Roller

Lower chance to get high tier scorestreaks.

passives_low_roller

Go Dark

Radar mode is offline.

passives_no_radar

Warning Shot

Fewer explosions in the targeted area.

passives_decreased_explosions

One Shot

Only fires off a single explosive per location.

passives_single_explosion

Muted

Lower sound output.

passives_quiet_vehicle

Sluggish

Moves at a slower speed.

passives_decreased_speed

Cumbersome

Slower reload speed.

passives_long_reload

Support Drop

Delivers three care packages with a reduced chance of high tier streaks. Cost is vastly increased.

passives_support_drop

Boosters

Able to perform a short vertical boost by holding [{+gostand}].

passives_boosters

Drained

Will no longer shock nearby targets on impact.

passives_no_shock

Unchained

Cluster missiles no longer track and move with the reticle.

passives_no_cursor

Charged

Increased movement speed, but requires a higher scorestreak cost.

passives_speed_cost

Built In - Reflex

Provides a built in Reflex sight.

passives_sight_reflex

Built In - Trojan

Provides a built in Trojan sight

passives_sight_phase

Built In - VMC

Provides a built in VMC sight.

passives_sight_hybrid

Built In - Thermal

Provides a built in Thermal sight.

passives_sight_thermal

Armored

Higher resistance against explosive weapons, but has lower movement speed.

passives_armor_speed

Swarm

Awards a Scarab on collateral.

passives_collat_streak

Burst Shotgun

[No description.]

passives_venomx_shotgun_burst

Missile

[No description.]

passives_venomx_missile

Charged Missile

[No description.]

passives_venomx_missile_charge

Quick Fire

[No description.]

passives_venomx_burst

Other Unused Variant Perk Icons#

These icons do not have a clear associated variant perk to go along with them.

Icon

Codename

passive_icon_score_bonus_objectives

passive_icon_stealth

A Legendary version of the Invigorate variant perk that's smaller than the rest of the variant icons.

Unused Upgrades#

The wonder weapons for the Zombies map "Zombies in Spaceland" were originally going to follow in BO2/3's footsteps, and allow you to double Pack-A-Punch them, the names for these upgrades are left in the game's code.

Upgrade Name

Original Weapon

Codename

Hell's Kitchen

Shredder

zom_weapon_shredder_pap2

Bloody Mary

Head Cutter

zom_weapon_hc_pap2

Tasmanian Turnstyle

Dischord

zom_weapon_dischord_pap2

5th of November

Face Melter

zom_weapon_fm_pap2

Graphics

Unused Weapon Camouflage#

There is only one unused weapon camo in Infinite Warfare. The camo is called "Shooting Stars" and it was intended to be obtained from the Quartermaster. Although it is unused, it can still be accessed in-game by changing data values.

Unused Emblems#

Emblems for developer studios and other companies associated with the gane's development and Activision as a whole can be found with the game's other emblems. These emblems appear to have been intended for employees of those companies, although it is not known if any of them were ever used.

Other Graphics#

Early KBAR-32 Render#

UI graphic of an early design for the KBAR-32.

Cut Multiplayer Perks#

Early versions of Create-a-Class preview images for two cut perks named Awareness and Suppression exist in the game's image files.

Icon_perk_showcase_awareness.png Icon_perk_showcase_suppression.png

Centurion as a Combat Rig Trait#

This unused icon of Stryker's Centurion Payload suggests that it was going to be a Combat Rig Trait instead of a Payload.

Launcher Hack Icon#

A Quartermaster hack icon for Launcher weapons can be found along with the game's other hack icons. Hacks for weapons guarantee variants for a specified weapon class, but since Launchers do not have variants this icon remains unused.

Early N31L#

UI element showing an early design of N31L from Zombies in Spaceland.

Placeholders/Leftovers#

Kendall 44 and EMC Test Graphics#

These two images were presumably used to test menu graphics for the Kendall 44 and EMC pistols.

Weapon_g18_360.png Weapon_emc_360.png

Leftover Akimbo Attachment Icon#

A render from Call of Duty: Ghosts of the akimbo attachment remains in the files of Infinite Warfare.

vfx_test01.png#

Most likely used to test visual effects.

Audio

Willard Announcing Deadeye Dewdrops#

Unused line of Willard Wyler announcing the Deadeye Dewdrops perk as if it was a powerup, meant to be used in Shaolin Shuffle.

Unobtainable Zombies Perk Quotes#

In Shaolin Shuffle, the perk Slappy Taffy cannot be obtained by any normal means. In Attack of the Radioactive Thing, the perk Trailblazers cannot be purchased in the map, but can still be obtained via the Skull Hop side quest.

Despite this, voice lines for characters purchasing these perks are present within their respective maps' audio files.

Slappy Taffy Quotes for Shaolin Shuffle#

Sally

Poindexter

Andre

A.J.

Trailblazers Quotes for Attack of the Radioactive Thing#

Sally

Poindexter

Andre

A.J.

Regional Differences

To do:

  • At 1:09 in this video, Sharpshooter in Italian doesn't appear to mention all the other perks it stacks with. Does it not really? (same with Focus)
  • In the Italian version, were none of the announcer lines translated?
  • In the Russian version, does the VPR's name, which was not rendered in Cyrillic, sound like it is a reference to вепрь?
  • The Quartermaster Cipher code "Paul-Of-Duty" was essentially restricted to English-speaking countries as it was only hinted at by a tweet shared on one of the Infinity Ward developer Twitter accounts, which was English-only.
  • The Calling Card "COD XP", Emblem "COD XP 2016", and camouflage "Jackal Urban" were only obtainable through obtaining a code given out at Call of Duty XP 2016, which was an event held in Inglewood, California that presumably was English only. These restrictions essentially restricted the Calling Card to English-speaking countries.
  • The Call of Duty Endowment "Courage" pack was only released in the US.
  • In the Italian version, Sabre Team 7's name is translated in-game but their emblem is not.
  • The Italian version does not translate the names of weapon variants.
  • In the Russian version, the name of the Volk Assault Rifle was not changed, which changed the name of the weapon as "volk" (Волк) means "wolf".
  • In the Russian version, the NV4 "Church Mouse" variant is just called "Church" and is rendered in the Latin alphabet and not Cyrillic.
  • (Source: CharlieINTEL (Courage pack))

    Other

    Map File Name Discrepancies#

    The codenames for some maps differ from what the maps actually look like, which suggest these maps were different at one point in development.

    • Genesis Holiday's codename is mp_dome_dusk (dome is the codename for Genesis), which seems to suggest the map originally was only intended to be a sunset version of the base map and the Christmas content was only considered later.

    Oddities#

    • The Erad is referred to as "ERAD" in Zombies.
    • The Deatomizer Strike icon that appears when it is obtained is different between Free-for-All and Team Deathmatch, appearing normal in the former and with a stylized logo in the latter. It isn't apparent why there is a difference.