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This needs some investigation.
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A faithful recreation of Kirby's Adventure written in C++ for the 3DS that took advantage of the auto-stereoscopic display present on the system by adding 3D depth to the entire game, as well as other refinements, that effectively eliminated the sprite flickering and slowdown present in the original NES version.
Unused Graphics#
The game's banner in the ExeFS has an unused sprite of Pit, leftover from 3D Classics: Kid Icarus.
Unused Audio#
DPCM Drum#
The DPCM drum sample is still present in sse000.bse, but is not used due to the music being streamed audio.
Development Text#
Inside ExeFS/.CODE, one can find lots of developer text, mostly error messages.
Text |
Location |
|---|---|
FATAL ERROR |
00005BB8 |
CCDReadObj::IsReady '%s' can't read |
0002669C |
CCDReadObj::IsReady '%s' not found |
000266D0 |
CCtrSndObj : Can not open(%s) sound file |
00027088 |
CCtrSndObj : Can not Alloc memory |
000270E4 |
CCtrSndObj : Read Error '%s' (code=%08X) |
0002712C |
CSEDataBSE : Can not open(%s) sound file |
0003A264 |
CSEDataBSE : Can not open(%s) sound file |
0003A290 |
CSEDataBSE : Can not Alloc memory |
0003A2C0 |
CSEDataBSE : Read Error '%s' (code=%08X) |
0003A308 |
MountSaveData Failure(NotFormatted) |
0008DFB8 |
MountSaveData Failure(BadFormat) |
0008DFF4 |
MountSaveData Failure(VerificationFailed) |
0008E01C |
MountSaveData Failure(OperationDenied) |
0008E048 |
MountSaveData Failure(UnknownError) |
0008E074 |
FormatSaveData Failure |
0008E09C |
FormatSaveData Success |
0008E10C |
MountSaveData Success |
0008E124 |
CMesh::Initialize() : Unsupport Vertex Type |
000AED88 |
CCDRead::Open Out Of Memory! |
000CA41C |
CRamDisk::Open Out Of Memory! |
000CA4D4 |
Unsupported Seek origin |
000E47F4 |
CFile::Can't Open |
000ED348 |
Create thread errror! |
0010BB11 |
CThread::Run Thread Can't Init |
0010BB2C |
CThread::Run Thread Can't multiple run |
0010BB4C |
Load Failure(DataSizeErr) |
00110FAC |
Load Failure(checksum) |
00110FD8 |
Load Success |
00110FF0 |
Load Failure(DataNotFound) |
00111000 |
UnmountSaveData Success |
001112C4 |
UnmountSaveData Failure |
001112E0 |
CRamDisk::Open File not found:%s |
001291C0 |
Out of memory!! |
00155A8C |
Out of manage memory!! |
00155AA0 |
Cannot OpenExtStream for ArikaSoundArchive |
001577B4 |
(Source: Vyroz)
References#
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The Kirby series | |
|---|---|
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Game Boy |
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NES |
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SNES |
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Nintendo 64 |
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Game Boy Advance |
Kirby: Nightmare in Dream Land • Kirby & the Amazing Mirror (Demo) |
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Nintendo DS |
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Wii |
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Nintendo 3DS |
3D Classics: Kirby's Adventure • Kirby: Triple Deluxe • Kirby: Planet Robobot |
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Nintendo Switch |
Kirby Star Allies • Kirby and the Forgotten Land • Kirby's Return to Dream Land Deluxe |
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Side Games | |
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Nintendo DS |
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Wii |
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Nintendo 3DS |
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Wii U |
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Spin-Offs | |
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Game Boy (Color) |
Kirby's Pinball Land • Kirby's Block Ball • Kirby's Star Stacker • Kirby Tilt 'n' Tumble • Jaguar Mishin Sashi Senyou Soft: Kirby Family |
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SNES |
Kirby's Dream Course • Kirby's Avalanche • Kirby's Star Stacker |
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Satellaview |
Kirby no Omochabako (Baseball, Pinball, Hoshi Kuzushi) |
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GameCube |
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Wii |
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Nintendo 3DS |
Kirby Fighters Deluxe • Team Kirby Clash Deluxe • Kirby's Blowout Blast • Kirby Battle Royale (Demo) |
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Nintendo Switch |
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Nintendo Switch 2 |
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Related | |
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The 3D Classics series | |
|---|---|
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Nintendo 3DS |
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