This is a sub-page of Proto:Sonic Heroes/GameCube NPDP Prototypes.
Debug Menu#
Controls for the debug menu are as follows:
- START - Starts on the selected level, although only ID 00 will ever load.
- A - Adds a value next to the selected level.
- X - Changes to a blue screen with various memory usage functions.
- Y - Enables "EVENT", likely has something to do with the cutscenes.
- D-Pad - Changes selected level.
Free Movement Mode#
Pressing the Z button in-game enables free movement mode, just like Adventure 1 and Adventure 2; holding the Z button enables up/down movement, while pressing A disables it.
Load Screen Information#
After the game is finished loading the stage, two pieces of text are printed at the bottom.
Pause Menu#
Pausing the game will cause the text on the right to appear; the left text is just the current selection while the right text allows you to enable some debug functions.
- A - Enables information seen on the Debug Menu.
- B - Enables collision hitboxes.
- X - Displays a bunch of information related to memory usage.
- Y - Disables the HUD, likely for screenshot purposes.
Gameplay#
Holding L+R will print your coordinates to the bottom right of the screen and enable the following functions with additional buttons as long as it is held.
- D-Pad Up - Gives you an extra ring, hold for more.
- D-Pad Down - Gives you an extra life, hold for more.
- D-Pad Left - Levels everyone up by one, hold for more.
- D-Pad Right - Charges your team blast to full.