the cutting room mirror

Text & Hint Differences

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This is a sub-page of Proto:Sonic Heroes/E3 2003 prototype.

Since voice acting was in a very early state at this point in development (with no voice chatter yet), none of the characters give hints to the player. Instead, a blue semi-transparent rectangle surrounding the text is shown. Although something similar to this WAS kept for the Special Stages in the final version, not only do these have notable Engrish grammar (with some of the lines capitalized), but none of the hints match nor appear to be Identical to the final game.

Seaside Hill#

Hint #1#

This is a
FORMATION CHANGE GATE
Pass through this GATE to
automatically change LEADER

Explains how the formation gate works.

Hint #2#

When KNUCKLES is LEADER
It's POWER FORMATION
Use to BREAK big ROCKS
or BATTLE many ENEMIES

Explains how using Knuckles to destroy rocks or enemies work.

Hint #3#

Icon in upper right corner
indicates the LEADER
Use FORMATION CHANGE
BUTTON to change LEADER

Explains how using Tails when flying works.

Hint #4#

KNUCKLES could break
through this BIG ROCK

The only hint here where only one message is displayed. It's similar to the 2nd hint above.

Hint #5#

This is a FORMATION SIGNAL
Shows you the most effective
FORMATION to use

Explains what a formation signal is.

Hint #6#

When SONIC is LEADER
It's SPEED FORMATION
Use this formation for
SPEED and QUICK MOVES

Explains how using Sonic for speed works.

Hint #7#

In SPEED FORMATION
While in mid-air JUMP
Press JUMP Button again to
perform HOMING ATTACK

Explains how homing attack works.

Hint #8#

Use POWER FORMATION
While in mid-air JUMP press
ACTION Button for TRIANGLE DIVE
Use this to GLIDE in the air

Explains how to glide by using a triangle dive.

Hint #9#

This is a CANNON
Change FORMATION and
JUMP PATH will change

Explains what a cannon is and how it works.

Hint #10#

When TAILS is LEADER
It's FLY FORMATION
Use this formation to
FLY to hard to reach places

Explains how using Tails to reach higher places work.

Hint #11#

In FLY FORMATION
While in mid-air JUMP press
and hold ACTION Button to FLY
Carefully watch GAUGE
in the upper right corner

Explains how to fly as Tails.

Hint #12#

Use Control Stick to steer BOBSLED
JUMP Button to JUMP
ACTION Button to BRAKE

Explains how the Bobsled works.

Hint #13#

In FLY FORMATION press
ACTION Button for THUNDER SHOOT
Use this to stun enemies

Explains how to stun enemies when using Tails.

Hint #14#

In POWER FORMATION
Press ACTION Button for
FIRE COMBINATION

Explains how to use fire combination when using Knuckles.

Hint #15#

In POWER FORMATION
While in mid-air JUMP
Press ACTION Button for FIRE DUNK
Your buddy becomes a
FIRE BALL to attack enemies

Explains how to use Knuckles' fire ball to attack enemies.

Hint #16#

Use Control Stick to steer BOBSLED
JUMP Button to JUMP
ACTION Button to BRAKE

Identical to the 12th hint above.

Hint #17#

In SPEED FORMATION press ACTION
Button TWICE for ROCKET ACCEL
Used for quick accelerated
SPEED UP over short distances

Explains how to use Rocket Acceleration as Sonic.

Rail Canyon#

Hint #1#

While GRINDING
Use Control Stick to balance
Use ACTION Button to accelerate
Hold it down to build up SPEED

Explains how grinding works.

Hint #2#

While JUMPING
Use Control Stick to switch RAILS

Explains how switching rails work.

Hint #3#

This is a FORMATION SIGNAL
Shows you the most effective
FORMATION to use

Identical to the 5th hint for Seaside Hill shown above.

Hint #4#

The LIGHT RAILS you just passed
change directions using a SWITCH
Look for the SWITCH

Explains how the player passed the light rails and needs to look for a switch.

Hint #5#

Spin to go up this POLE
Try using SPEED FORMATION

Explains how to use the pole as Sonic.

Hint #6#

Try using LIGHT DASH
Press ACTION Button near RINGS
to SPEED along the RING PATH

Explains how light dashing works.

Hint #7#

SWITCH de-activates LASER FENCE
TRY turning 3 SWITCHES ON

Explains how to de-activate a laser fence.

Hint #8#

In FLY FORMATION press
ACTION Button for THUNDER SHOOT
Use this to stun enemies

Identical to the 13th hint for Seaside Hill shown above.

Hint #9#

ENEMY protects the CAGE
Try ATTACKING the ENEMY first

States to attack an enemy to open the cage.

Hint #10#

See the BIG FAN turning below
Use POWER FORMATION
TRIANGLE DIVE to harness
the power of the AIR current

Questions the player if they see a big fan turning below them and then explains how triangle dive works.

Hint #11#

Use POWER FORMATION
While in mid-air JUMP press
ACTION Button for TRIANGLE DIVE
Use this to GLIDE in the air

Identical to the 8th hint for Seaside Hill shown above.