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The Great Circus Mystery Starring Mickey & Minnie (SNES)

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Mickey and Minnie investigate a circus mystery. Well, to be clear, only one of the six stages takes place in a circus. And there isn't really much of a mystery. Mickey and Minnie, though? They're definitely in the game.

Anti-Piracy#

Like many of Capcom's later SNES games, this game contains a simple anti-piracy check. On bootup, the game will attempt to write to SRAM at address $306000 and if the write was successful, the game jumps to an infinite loop and thus hangs on a black screen. An original cartridge does not contain any SRAM so the write will do nothing, but cartridge copiers contain a large amount of SRAM, which triggers the anti-piracy check.

(Source: Original TCRF research)

Developer Graphics#

This text is small and of no account Bigger and thicker

Identifying numbers for three tilesets. G22-02 is used for the trees in The Jungle, and both of the G24 sets are used for The Jungle's boss area.

A heart is hidden in the first tileset of The Jungle.

(Source: Original TCRF research)

Unused Text#

Sample Version#

The_Great_Circus_Mystery_SNES_SAMPLE_text.png

Use Pro Action Replay code C1B87837 to view text from an older title screen with SAMPLE and build date.

Debug Text#

Text for a possible debug menu. Starts at 0x00DC26.

STAGE
AREA

ATARI
TSUKAMI

Filler Text#

This text is used as filler in the ROM. The text is the same in all regional versions of the game. Similar text can also be found in Goof Troop.

  Walt Disney   
 Mickey & Minnie
  1994 CAPCOM   
 Nintendo dashi 
  1994/06/24    
 Programed by   
  Masatsugu     
    Shinohara   

Developer Text#

This text only appears once, at 0x008020. The region tags are different between regions, of course. This same text also appears in the Genesis version.

US

Japan

Europe

   WALT DISNEY  
 Mickey & Minnie
  1994 CAPCOM   
     U.S.A      
 Programed      
     by         
 Masatsugu      
   Shinohara    
 Birth Day      
   1967 3 26    
 S63.12.04      
  Rita Hitsu    
 H02.06.14      
  Burotsusum Ai 
   WALT DISNEY  
 Mickey & Minnie
  1994 CAPCOM   
     JAPAN      
 Programed      
     by         
 Masatsugu      
   Shinohara    
 Birth Day      
   1967 3 26    
 S63.12.04      
  Rita Hitsu    
 H02.06.14      
  Burotsusum Ai 
   WALT DISNEY  
 Mickey & Minnie
  1994 CAPCOM   
     EXPORT     
 Programed      
     by         
 Masatsugu      
   Shinohara    
 Birth Day      
   1967 3 26    
 S63.12.04      
  Rita Hitsu    
 H02.06.14      
  Burotsusum Ai 

Build Dates#

A build date can be found at 0x07FFC0. This differs between versions. It's possible that these build dates were never updated properly for the final ROMs.

US

Japan

Europe

   MASTER ROM   
      USA       
    NOA dashi   
   1994/07/28   
   MASTER ROM   
     JAPAN      
 Nintendo dashi 
   1994/07/28   
   SAMPLE ROM   
      EXP       
 Nintendo dashi 
   1994/09/14   

(Rabidabid: Original TCRF research)

Regional Differences#

Japan

North America

Europe

  • The copyright screen is different in each version with the Japanese version lacking the "Licensed by Nintendo" text.

Title Screen#

International

Japan

  • The Japanese title screen has the International title pinned in the corner of the screen as a subtitle.
  • The International title screen has no copyright info.

Stage Start#

Japan

International

  • The Japanese version maintains the same odd "X Stage" terminology as the previous game. The text also has more color variety.

References#


  1. GDR スーパーファミコン ソフト一覧 1994年 - SUPER FAMICOM Software List 1994↩︎
  2. SNES Games (archived)↩︎
  3. OUT NOW - MICKEY AND MINNIE: GREAT CIRCUS MYSTERY - Nintendo Magazine System (UK), Issue 39, December 1995↩︎
  4. News - UD'95 - VideoGame, Issue 49, May 1995↩︎