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This page is rather stubbly and could use some expansion. |
You can match at least three tiles, use magic, train mounts by fighting them, and capture enemies to learn their spells. You never know how much imagination is put into a game.
Unused Graphics#
Red Arrow#
A simple red arrow, present in Assets/Tex16/arrow. It might have been used when you waited your turn, but a white arrow is used for that in the final game.
(Source: gabrielwoj)
Placeholder Character Image#
An image present in Assets/Portraits/empty which was likely used by developers when there was no image for a given character or enemy.
(Source: gabrielwoj)
Early Tavern Icon#
A very small, early version of the tavern man is present in Assets/Textures/Tavern. This might have been a place to see all the rumors available, as the image size matches the city sprites.
(Source: gabrielwoj)
Ring#
This odd ring is placed in three locations in the game's files, including Assets/Tex32/ring. It seems the palette is incorrect. Weirdly, this is the only image located in Tex32.
(Source: gabrielwoj)