Bust-A-Bloc (known as The Block Kuzushi Hyper, and released as part of the SIMPLE 2000 series in Japan) is a fairly generic Breakout clone... IN 3D!
Debug#
Stage Data Output#
Use the code 20100188 0C04BDE2 to output text as below to console.
63
64, // texCnt,
2, 4, 8, 0, // U ,V ,UV W ,UV H ,
0, 0, -98, 4, // w ,h ,add W ,add H ,
4, 4, 0, 0, // R 0 ,G 0 ,B 0 ,A 0 ,
0, 151, 6, 4, // R 1 ,G 1 ,B 1 ,A 1 ,
4, 0, // alpah,vec_type,
0.00f,0.00f, // grav_a,resist,
-108, 12, 4, // RangeX,RangeY,RangeZ,
4, 0, 0, // Pow X,Pow Y,Pow Z,
0, 147, 14, // minLif,maxLif,gene ,
4, // aniCnt,
Texture#
Use the code 20100188 0C04BE26 to display texture debug text. However, there are no controls to interact with this menu.
Text |
Translation |
|---|---|
ヘルプ |
Help |
テクスチャのずれ |
Texture gap |
Dummy File#
The extensionless file DUMMY, only found in the European release, is actually a .ISO file of the game Makai Tenshou. While it has a filesystem, the beginning data just repeats itself, rendering it unusable. It is a shame, as the image was from May 16, 2003, a little over a month before the retail build.
(Source: tikal.)
Build Dates#
In the game's ELF executable, offset 0x1285F0 in the original Japanese release and 0x12A090 in the European localization contain build dates:
Japan |
Europe |
|---|---|
|
|
(Source: tikal.)
Version Differences#
Japan |
Europe |
|---|---|
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- Aside the name change, the elements in the title screen were also repositioned.
