pop'n music Mickey Tunes A pop'n music spin-off focused on the Disney franchise. It became notable for introducing long notes, named "Keep-kun"; the player is required to hold its respective button until a meter is filled to hit them. The concept would not be brought back until pop'n music Usagi to neko to shounen no yume, nearly 17 years later.
Unused Graphics#
Character Names#
TITLE00.GCZ, which contains assets seen in the game's HUD, contains name graphics for two unused characters: Clara and Horace. These sprites, which differ heavily from the other name graphics, are also these characters' only remaining data.
(Source: tikal.)
Early Graphic#
L_GO_00.GCZ is an early version of GO_00.GCZ, a graphic set which contains sprites from the Results and Game Over screens. It is dated around a month earlier than the final variant.
Early |
Final |
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- One of the assets for the Game Over screen properly credits the Konami division that developed the game: Konami GMD R&D 7. In the same graphic, "Track" is misspelled as "Truck".
- Goofy was slightly redrawn.
- One of the graphics, depicting a screen of sorts, was replaced with a spotlight.
(Source: tikal.)
Development-Related Text#
Security Keys#
Offset 0x5256C (Revision JA)/0x4DD54 (Revision JB) of a decompressed FIREBEAT.EXE contains the game's security strings, which contain a developer credit:
MODE:NORMAL PASSWORD SET:TOSHIMASA TAKENAKA
MODE:SERVICE PASSWORD SET:TOSHIMASA TAKENAKA
MODE:EVENT PASSWORD SET:TOSHIMASA TAKENAKA
MODE:OVER SEA PASSWORD SET:TOSHIMASA TAKENAKA
MODE:NO HARD PASSWORD SET:TOSHIMASA TAKENAKA
DUMMY2ffffffffffffffffffffffffffffffffffffffffff
DUMMY3gggggggggggggggggggggggggggggggggggggggggg
MODE:DEBUG PASSWORD SET:TOSHIMASA TAKENAKA
(Source: tikal.)
Burn Date#
A burn date can be found as the title of the main program disc. This only applies to Revision JA.
VOL_20000303181446
(Source: tikal.)
Revisional Differences#
On July 2000, Revision JB of the game was released, titled pop'n music Mickey Tunes!.
Gameplay#
- The Net@Mania mode was added, which allows one to play a 4-song course with modifiers enabled.
- The Normal and Magical modes were renamed to Original and Normal, respectively.
Revision JA |
Revision JB |
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- Two new judgements were added: Cool (above Great) and Miss (previously, misses were counted as part of Bad). The Great judgement was also recolored from yellow to green.
- The "Max Combo" graphic in the Song Result screen was also recolored, this time from green to blue.
Revision JA |
Revision JB |
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Unused Graphic#
The JB revision also contains one additional unused graphic, labeled GG_SAMP.GCZ, which consists of a mockup screenshot of what seems to be a very early version of the game. The song that is being played (Circle of Life) also does not appear in the final game.
(Source: tikal.)
References#
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The Pop'n Music series | |
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Arcade |
pop'n music • pop'n music 2 • pop'n music 3 • pop'n music 4 • pop'n music 5 |
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PlayStation |
pop'n music 2 • pop'n music 3 Append Disc • pop'n music 4 Append Disc |
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Dreamcast |
pop'n music • pop'n music 2 • pop'n music 3 Append Disc • pop'n music 4 Append Disc |
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Game Boy Color |
Pop'n Music GB • Pop'n Music GB Animation Melody • Pop'n Music GB Disney Tunes |
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Windows, Mac OS Classic |
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PlayStation 2 |
pop'n music 7 • pop'n music Best Hits! • pop'n music 8 • pop'n music 9 • pop'n music 10 |
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Wii |
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Related Games | |
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Arcade |
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Xbox 360 |
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Nintendo DS |
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See also | |
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beatmania • beatmania IIDX • Dance Dance Revolution • DrumMania • GuitarFreaks • KeyboardMania • ParaParaParadise |
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