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Pop'n music Mickey Tunes

pop'n music Mickey Tunes A pop'n music spin-off focused on the Disney franchise. It became notable for introducing long notes, named "Keep-kun"; the player is required to hold its respective button until a meter is filled to hit them. The concept would not be brought back until pop'n music Usagi to neko to shounen no yume, nearly 17 years later.

Unused Graphics#

Character Names#

TITLE00.GCZ, which contains assets seen in the game's HUD, contains name graphics for two unused characters: Clara and Horace. These sprites, which differ heavily from the other name graphics, are also these characters' only remaining data.

popnMICKEY-clara.png popnMICKEY-horace.png

(Source: tikal.)

Early Graphic#

L_GO_00.GCZ is an early version of GO_00.GCZ, a graphic set which contains sprites from the Results and Game Over screens. It is dated around a month earlier than the final variant.

Early

Final

  • One of the assets for the Game Over screen properly credits the Konami division that developed the game: Konami GMD R&D 7. In the same graphic, "Track" is misspelled as "Truck".
  • Goofy was slightly redrawn.
  • One of the graphics, depicting a screen of sorts, was replaced with a spotlight.

(Source: tikal.)

Security Keys#

Offset 0x5256C (Revision JA)/0x4DD54 (Revision JB) of a decompressed FIREBEAT.EXE contains the game's security strings, which contain a developer credit:

MODE:NORMAL      PASSWORD SET:TOSHIMASA TAKENAKA
MODE:SERVICE     PASSWORD SET:TOSHIMASA TAKENAKA
MODE:EVENT       PASSWORD SET:TOSHIMASA TAKENAKA
MODE:OVER SEA    PASSWORD SET:TOSHIMASA TAKENAKA
MODE:NO HARD     PASSWORD SET:TOSHIMASA TAKENAKA
DUMMY2ffffffffffffffffffffffffffffffffffffffffff
DUMMY3gggggggggggggggggggggggggggggggggggggggggg
MODE:DEBUG       PASSWORD SET:TOSHIMASA TAKENAKA

(Source: tikal.)

Burn Date#

A burn date can be found as the title of the main program disc. This only applies to Revision JA.

VOL_20000303181446

(Source: tikal.)

Revisional Differences#

On July 2000, Revision JB of the game was released, titled pop'n music Mickey Tunes!.

Gameplay#

  • The Net@Mania mode was added, which allows one to play a 4-song course with modifiers enabled.
  • The Normal and Magical modes were renamed to Original and Normal, respectively.

Revision JA

Revision JB

popnMICKEY-originalOLD.pngpopnMICKEY-normalOLD.png

popnMICKEY-originalNEW.pngpopnMICKEY-normalNEW.png

  • Two new judgements were added: Cool (above Great) and Miss (previously, misses were counted as part of Bad). The Great judgement was also recolored from yellow to green.
  • The "Max Combo" graphic in the Song Result screen was also recolored, this time from green to blue.

Revision JA

Revision JB

popnMICKEY-greatOLD.png
popnMICKEY-maxcomboOLD.png

popnMICKEY-greatNEW.png
popnMICKEY-maxcomboNEW.png

Unused Graphic#

The JB revision also contains one additional unused graphic, labeled GG_SAMP.GCZ, which consists of a mockup screenshot of what seems to be a very early version of the game. The song that is being played (Circle of Life) also does not appear in the final game.

(Source: tikal.)

References#


  1. pop'n music all HISTORY - pop'n music スーパーコレクション↩︎