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Dragon Ball Z: Kakarot (Windows)

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This game is receiving new content, by way of Expansion Packs and/or Downloadable Content.
Be aware that any unused content you find may become used in the future. If this does happen, please specify as such!

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Dragon Ball Z: Kakarot is Dragon Ball Z: Sagas done right.

To do:
There's a debug build of the game (Version 1.04, Build Date: Jan 16 2020 12 55:48) that used to be public and has test maps.

  • Document it on a Proto: page.
  • See if the final game has the debug menu.
  • Comparison shots to the early graphics.
    • Figure out what N, R, and SR mean.
  • Pre-release material.
  • Look for any early/unused content in the DLCs.

Unused Graphics#

Super Saiyan 2/3 Cell Saga Goku#

DBZ-Kakarot-Ev_Gok02_02_00.png DBZ-Kakarot-Ev_Gok02_03_00.png

Art\UI\Charicon_Ev\Ev_Gok02_02_00.uasset and Ev_Gok2_03_00.uasset has unused graphics of Goku as a Super Saiyan 2 and 3 during the Cell Saga when he goes to train in the Hyperbolic Time Chamber with Gohan. Goku doesn't become Super Saiyan 2 or 3 until the Buu Saga and the game doesn't allow him to use the transformations when using the Time Machine.

(Source: DarthDub)

NoRelease\BootMenu has an unused graphic that has the game's code name! This graphic is loaded into the upper-right hand corner of the debug menu.

(Source: DarthDub)

PlacementTest#

Maps\NoRelease\Placement Test\tex has some early icons for what might've been different icons on the Dragon Radar map and/or for the overworld.

(Source: DarthDub)