Shin Budokai is back and better than ever!
Featuring Goku SSJ4 and Bardock for some reason. ;)
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This needs some investigation. |
Regional Differences#
Like the prequel, the game hit the US first, then in Japan and finally in Europe.
Startup#
All versions display the Bandai Namco, Dimps (the game's developer) and CRIWARE logos.
However, the US version displays the Atari (the game's publisher in that region), Funimation (the famous company that provide Dragon Ball's English dub) and Okra Tron 5000 logos before displaying the ones above.
The European and Japanese versions display the Bandai (the game's publisher in those regions) logo after the Bandai Namco one.
Intro#
USA |
Europe |
Japan |
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Arguably the biggest difference is the title: The game is called Another Road in the US, which was mostly Atari's creative liberty to give the game a subtitle reflecting the name of its story mode. Considering that this is the direct sequel to the original Shin Budokai, Bandai probably thought that Atari's subtitle could be confusing or easily mistaken for a revision of the original game. Additionally, translating the subtitle into every available language for the European market would not have been worth the effort. As a result, Bandai chose the more straightforward 2 for Europe and Japan.
Because of this, even the game's logo had to be changed:
- The European logo is almost the same as the US one, but the logo's base is taken from the original Shin Budokai (noticeable by the large space at the bottom that is used for the Another Road subtitle being completely nonexistent and there's an extra spike below the tip of the K) with a red 2 slapped below it.
- The Japanese logo, on the other hand, is completely new. It features Dragon Ball Z logo from the other versions (but slightly bolder), the seven white balls below it that spells the word DRAGON, Shin Budokai being completely written in majestic Japanese and a better and more colorful 2 than the one used in the European version.
Title Screen#
USA |
Europe |
Japan |
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Of course, this also extends to the title screen.
Different logos aside, the whole copyright section was heavily truncated in the Japanese and European version, mostly to remove the numerous mentions of Atari and Funimation.
Misc.#
- In the international versions, Cross is used to confirm/select and Circle to return/cancel. In the Japanese version, this is inverted: Circle to confirm/select and Cross to return/cancel.
- The European version supports five languages: English, French, German, Spanish and Italian. The Japanese version only supports Japanese and the US version only English.
- In the international versions, there's a voice select switch in the setting where you can change between the English and Japanese dub/voices. In the Japanese version, there isn't such switch as that version forces you to use the Japanese dub, naturally.
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The Dragon Ball series | |
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Dragon Ball | |
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NES |
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Game Boy Advance |
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Nintendo DS |
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Dragon Ball Z | |
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NES |
Kyoushuu! Saiya Jin • II: Gekishin Freeza!! • III: Ressen Jinzou Ningen |
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Datach Joint ROM System |
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SNES |
Super Saiya Densetsu • Super Butouden • Super Butouden 2 • Super Butouden 3 • Hyper Dimension |
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Genesis |
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TurboGrafx-CD |
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Sega Saturn |
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PlayStation |
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Game Boy (Color) |
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Game Boy Advance |
The Legacy of Goku • The Legacy of Goku II (Prototype) • Taiketsu • Buu's Fury (Prototype) • Supersonic Warriors |
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GameCube |
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PlayStation 2 |
Budokai • Budokai 2 • Budokai 3 • Budokai Tenkaichi 2 • Budokai Tenkaichi 3 (Prototypes) • Sagas |
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PlayStation Portable |
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Xbox |
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Nintendo DS |
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Plug & Play |
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Wii |
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Windows |
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Dragon Ball GT | |
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PlayStation |
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Game Boy Advance |
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Other | |
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Nintendo 3DS |
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Nintendo Switch |
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PlayStation 3, Xbox 360 |
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Windows |
Xenoverse • Xenoverse 2 • FighterZ • The Breakers (Closed Beta) • Sparking! Zero • Gekishin Squadra |
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PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Google Stadia |
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