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Unused Characters#
Arale Norimaki#
Arale Norimaki from Dr. Slump was originally planned to appear in Budokai Tenkaichi 2 alongside an exploreable Penguin Village stage in the Dragon Adventure mode. However, both Arale and the Penguin Village stage were ultimately cut from the final release (she would later make her playable debut in the series in Budokai Tenkaichi 3).
Her idle stance, a complete Dragon Library entry, and a placeholder moveset remain in the game files.
Dragon Library Entry#
Despite being cut, Arale has a fully localized and complete profile entry in the game's Dragon Library:
Dragon Library - Arale |
|---|
Name: Delete Character VA: Melodee Lenz Arale is a very strong little girl who lives in Penguin Village. She's also a robot built by Dr. Senbei Norimaki. When General Blue attacked Penguin Village, Goku came to stop him, and he and Arale became fast friends. Later, when General Blue tried to kill Goku, Arale took the villain out with a few pro-wrestling moves. Arale passes her time playing innocently with friends Gatchan. If she plays too hard, however, with her incredible strength and supersonic speed, the destruction caused it can be terrible. In combat she uses moves like the Arale Punch, Arale Kick, and the Ncha cannon. Because of the danger posed, Dr. Senbei won't allow her to use any more pro-wrestling moves. In the Dragon Ball movie, "Mystical Adventure", Arale and Goku fight together against Tao. Furthermore, while Arale cannot fly in the original Dr. Slump manga, for the purposes of this game she appears as she did in the "Painful X-Mas" chapter, in which she'd eaten a special candy that lets her fly. |
The final paragraph mentions that Arale would have had the ability to fly due to eating the "Painful X-Mas" candy. This feature was not kept when she eventually became playable in Budokai Tenkaichi 3 (where she jumps and hovers ground-bound like other non-flying characters).
Unused Moveset#
Arale has a complete moveset stored in the text files. However, her Special/Blast attacks are purely generic placeholders (using Full Power Energy Wave for both Blast 2 slots and her Ultimate Blast).
Blast Attacks
Type |
Move Name |
Controls |
Cost / Conditions |
|---|---|---|---|
Blast 1 |
Power up to the Very Limit |
L2 + Circle |
3 Blast Stocks |
Blast 1 |
Sleep |
L2 + Up + Circle |
3 Blast Stocks |
Blast 2 |
Full Power Energy Wave |
L2 + Triangle |
2 Ki Gauges |
Blast 2 |
Full Power Energy Wave |
L2 + Up + Triangle |
2 Ki Gauges |
Ultimate Blast |
Full Power Energy Wave |
L2 + Down + Triangle |
4 Ki Gauges (MAX POWER mode) |
Melee & Rushing Techniques
Technique |
Input / Condition |
|---|---|
Rushing Technique |
Square, Triangle / Square (x2), Triangle / Square (x3), Triangle / Square (x4), Triangle |
Lift Strike |
Up + Triangle (During Rush) |
Ground Slash |
Down + Triangle (During Rush) |
Step-In Heavy |
Cross, Triangle (Close Combat) |
Step-In Lift Strike |
Cross, Up + Triangle (Close Combat) |
Step-In Ground Slash |
Cross, Down + Triangle (Close Combat) |
Step-In Strike |
Cross, Circle (Close Combat) |
Vanishing Attack |
Triangle (+ Up/Left/Right) (After Full Power Smash / Dragon Smash) |
Rush In |
Square (x5), Cross |
Chase Attack |
Square (x5), Up + Circle (After Rush attack hit) |
Dragon Tornado |
Triangle, Triangle, Square (After Ground Slash Hit) |
Heavy Crush |
Triangle, Triangle, Square (After Heavy Finish Hit) |
Sonic Impact |
Triangle, Square (After Dash Smash Hit) |
Power Guard |
Circle + Triangle (Guard Rush Blast) |
Dragon Heavy |
L2 + Cross, Triangle (MAX POWER mode) |
Hyper Smash |
L2 + Square (+ Direction) (Unblockable, MAX POWER mode) |
Advanced Combos
Combo |
Input |
|---|---|
Air Combo 1 |
Square (x4), Up + Triangle, Cross, Square (x5) |
Air Combo 2 |
Square (x4), Up + Triangle, Cross, Square (x4), Triangle |
Air Combo 3 |
Square (x4), Up + Triangle, Cross, Triangle, Square (x5) |
Air Combo 4 |
Square (x4), Up + Triangle, Cross, Triangle, Square (x4), Triangle |
MAX POWER Combo |
L2 + Cross, Triangle (After Dragon Heavy hit) |
Unused What-If Scenario#
Audio files and dialogue for a completely unused "What-If" story scenario centered around Yamcha remain in the game files 1.
This cut story mode is present exclusively in the pre-release builds of the game, such as Dragon Ball Z: Sparking! NEO Taikenban (Demo Version)
In this cut saga, Yamcha takes center stage as the hero of the Earth. The story features alternate plotlines including:
- Yamcha defeating Android 19 and chasing Dr. Gero to his lab.
- Cell appearing as a hero trying to save the Earth alongside his Cell Jrs.
- Piccolo allying with Meta-Cooler, who absorbs parts from Android 13 and 19.
- A tournament hosted by Cell where Cell Jrs fight each other.
Despite being almost complete and fully dubbed, there are still some parts that are clearly unfinished:
- Cutscenes: There are no dynamic camera movements during cutscenes, leaving the camera static.
- Audio: The background music track "Farewell, Warriors" plays continuously throughout all cutscenes in the scenario.
- Character Selection Bug: During the "Cell Jr vs Cell Jr" battle segment, a bug in the battle's character count setting prevents progression if played normally. Selecting two of the exact same character locks the menu, requiring the player to select two different characters to bypass the select screen and proceed.
Japan (Taikenban) |
US (Beta Build) |
|---|---|
Unused Sounds#
As befitting the sacred DragonBall Z tradition of having scrapped fighters receive unused World Tournament announcements, the name "Galaxy Soldier" can be found hidden at the very end of the audio files for the Cell Games Announcer. The vague name grants no concrete identity to this fighter, although speculation deems it to have been either a placeholder name for Bido, Kogu, Zangya or Bujin before one was finally chosen (as the English dub of the Dragon Ball Z film Bojack Unbound refers to them as the Galaxy Soldiers), or a placeholder for the Frieza Soldier, who would later become playable in Wii ports (sans US) of the game and in all variants of Budokai Tenkaichi 3. It is notable that no audio files corresponding to the Galaxy Soldier are present in the soundbanks for the other World Tournament announcers. It is specifically the Big World Tournament announcer, which on higher difficulties always pits the player against either Zangya or Bojack for the final fight. This clip could have been used for the intro to that fight, before they decided to just use the specific character's name.
Unused Z-Items#
Support Type#
Z-Item Name |
Z-Item Description |
|---|---|
Mechanical Body |
Effects on Health and Vitality absorption techniques negated. |
Aqua's scale |
Energy can be charged faster underwater. Energy can be charged underwater. |
Saiyan Power |
While low on Health, B2/UB cannot be defended against. Ultimate Blast +10 |
Potential of being a fighter |
B2/UB reload time reduced. Energy charge possible underwater. |
Secret Type#
Z-Item Name |
Z-Item Description |
|---|---|
Playing with a Cat |
You can now try Karin's challenge! |
Karin's Seal |
You can now try Mr. Popo's challenge! |
Book of Puns |
You can now try King Kai's challenge! |
Secret High Point Ticket |
You can now try Elder Kai's challenge! |
Pure Energy |
You can now face Babidi's warrior! |
Senzu |
You gained a Continue! |
Senzu Tree |
You now have unlimited Continues! |
Special Battle |
Before the final battle*** explore the map points! |
Ultimate Science Battle |
A new scenario is available in Dragon Adventure mode! |
The first six Secret Z-Items were meant to be bought on the Item Shop, whereas the last 3 were likely unlockable through other means. The first six all correspond to specific characters that give you special fights in the story mode,
For example, Ultimate Science Battle refers to an unused scenario from the Japanese demo, starring Yamcha, which means the item for it was obtained through the completion of Dragon Adventure. The requirement would have been beating the second fight of the Android Saga most likely, however in the final release this fight is an escape battle (run out the clock) instead of a special battle (where losing lets you progress, but winning unlocks a What-If scenario). Tien on the World Map still reminds the player about What-Ifs in the level prior, meaning this scenario was possibly cut late rather late in development.
Fusion Type#
- Senzu Bean
- Memories of Grandpa
- Transform Kit
- SS4 Goku's Fusion
- SS4 Vegeta's Fusion
- Babidi
- Z Sword
- Goku and Vegeta
- Potara
- Perfect Fusion
- Bloody Durag
- Saiyan Prince
- Scouter
- Mysterious Boy in Wilderness
- Mystical Adventure
- Mutaito's Pupil
- Fanky Grandpa
- Great Warrior of West Galaxy
- Rival of Goku
- Vagabond
- Sword Master
- Majin Transmigration
- Training with Goku
- Power of Majin
- Mysterious Music Box
(Source: HiroTex)
These Fusion Z items all seem to be for unlocking characters, except for Senzu Bean. However, most of these characters are unlocked naturally as you progress through the story mode due to being playable within it. The only exceptions are Master Roshi (Mutaitio's Pupil and Fanky Grandpa) Kid Goku (Mysterious Boy in Wilderness) and Great Ape (Transformation Kit). In the final game, Roshi is unlocked by clearing a specific escape battle before time runs out, Kid Goku by a specific fight given by King Kai, and Great Ape by clearing every mission in the story.
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