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Dragon Ball: Raging Blast 2

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Dragon Ball: Raging Blast 2 expanded on its predecessor by adding more movie characters (and transformations missing from the first game, like Ultimate Gohan), follow-up smash hits and a new melee-focused mode called Raging Soul. Notably, the game features a Galaxy Mode for all characters in place of a traditional story mode, a concept immediately discarded for future Dragon Ball games. The game never got updated despite having tons of glitches, some of them even game-breaking.

Unobtainable Pre-Order DLC Enhanced Costumes#

The game received 3 DLCs obtainable only by pre-ordering the game. These were 3 sets of Enhanced Pre-costumized character, which also happened to have exclusive costumes (re-colors of already existing outfits). The outfits were not usable by the -regular- characters, these were only for the Enhanced pre-customized versions, with lots of ability items equipped that made them much stronger.

  • Saiyan Pack 1 from Pre order bonus that came with Goku, Teen Gohan and Gogeta. (3 costumes)
  • Saiyan Pack 2 from Pre order bonus as well that came with Vegeta, Trunks (Sword) and Vegito. (3 costumes)
  • Limited Edition Pack from Dragon Ball: Raging Blast 2 Limited Edition that came with Piccolo, Krillin, Yamcha, Android 17, Android 18, Broly, Bardock and Turles. (8 costumes)

These pre-order DLCs have been essentially lost to time, due to the game itself not performing super well in terms of sales, and no backups have been made. The only way to play with these pre-order recolored outfits is by hacking.

  • On Xbox 360, it's possible to edit a save game in order to unlock these costumes, by exploiting a glitch to load invalid save data. When the game tells you that the data is corrupted, just answer "no" and proceed to play without creating a new save file. Due to an oversight, the game will load the modified progress anyway.
  • On PlayStation 3, both a modded save file and a patch are necessary. The patch basically prevents the game from deleting the DLC Enhanced Costumes from your data when no DLC installed is detected.

You can find a YouTube playlist showcasing all these costumes here.

Unused Items#

To do:

  • Re-check these 3 lists in future. These are all the items that cannot be accessed by the player, so none is missing, but there might be innaccuracies regarding in which of these 3 categories they fit in.
  • There are many more non-functional items, so extensive testing to find them is advised.

Completely Unused Items#

These items are completely unused. Some are even non-functional.

  • Androidize
  • No Wall Drive Time Extension
  • High Tension After Image
  • High Tension Ki Consumption Down
  • High Tension Ki Blast Attack Up
  • Opponent Paralyze Time Up S
  • Opponent Paralyze Time Up M
  • Guard Damage Cut S
  • Guard Damage Cut M
  • Random Vanishing
  • Random Roll
  • Random Throw Evasion
  • Random Ki Blast Deflect
  • Go For Broke Super Attack
  • Go For Broke Defense
  • Aura Change Yellow 2 (not functional)
  • Aura Change White 2 (not functional)
  • Aura Change White 3 (not functional)
  • Aura Change Pink 1 (not functional)
  • Aura Change Blue 1 (not functional)
  • Aura Change Blue 2 (not functional)
  • Aura Change Ultra Marine (not functional)
  • Aura Change Green 2 (not functional)
  • Aura Change Green 3 (not functional)
  • Super Androidize
  • Pinch Hitter
  • Health 1 Survive
  • Health Up Xl
  • Guard Damage Cut L
  • Super Health Power Up
  • Health Power Down L
  • "R" seal (no super / ultimate attacks)
  • Go To Hell (not functional, should one-shot any opponent with any super attack)
  • Seal Ki Auto Loss I
  • Seal Ki Auto Loss II
  • Seal 1/10 Score I
  • Seal 1/10 Score II
  • Seal 1/10 Score III
  • Seal Go To Hell I (not functional)
  • Seal Go To Hell II (not functional)
  • Seal Go To Hell III (not functional)
  • Seal 100% Vanishing I (not functional)
  • Seal 100% Vanishing II (not functional)
  • Ki Auto Loss I
  • Ki Auto Loss II
  • Ki Auto Loss X
  • 1/10 Score I
  • 1/10 Score II
  • 1/10 Score III
  • Go To Hell I (not functional)
  • Go To Hell II (not functional)
  • Go To Hell III(not functional)
  • Go To Hell X (not functional)
  • 100% Vanishing I (not functional)
  • 100% Vanishing II (not functional)

Enhanced Characters Only Items#

These items aren't technically unused, but can be found only on Enhanced Characters, which can be obtained via the pre-order DLC or by beating the Battle Zones mode with specific characters.

  • Bond Of Fellow Soldiers
  • Ally's Grudge
  • Ki Blast Attack Rate Up
  • Life Drain Attack
  • Feel Superior
  • Challenge To The Strong
  • Ultimate Melee Power Up
  • Ultimate Throw Power Up
  • Super Wall Drive Time Extended
  • Ultimate Crash Damage Up
  • Best Attack
  • Super Serious
  • Transform Ki Recover
  • Transform Secrets
  • Super Mode
  • Ultimate Ki Power Up
  • Complete Ki Control
  • Ultimate Ki Charge Speed Up
  • Super Rush Ki Recover
  • Desire Of Destruction
  • Super High Tension Time Extend
  • Super Ki Auto Recover
  • Super Attitude
  • Super Regeneration Cells
  • Winner's Privilege
  • Ultimate Defense Up
  • Ultimate Armor
  • Super Latent Power
  • Ultimate Super Attack Up
  • Ultimate Attack Power Up Max
  • Super Overwhelm
  • Instincts Of A Champion
  • Skirmish Power Up L
  • Skirmish Power Down
  • God Of Battle
  • Fierce God
  • Limit Breaker
  • Inherited Power
  • Super Warrior

Galaxy Mode and Battle Zone Mode Only Items#

These items aren't meant to be viewed or used by the player, but are instead used by opponents in various battles. Some very interesting items here, such as ones that can basically force a character to switch/transform/fuse at certain points in battle.

  • Forehead Control Device
  • Melee Power Down S
  • Melee Power Down M
  • Melee Power Down L
  • Strength Down
  • Defense Down S
  • Defense Down L
  • Health Down S
  • Health Down M
  • Health Down L
  • Super Health Recover I
  • Super Health Recover II
  • Super Health Recover III
  • Super Health Recover Iv
  • Super Health Recover V
  • Super Health Recover X
  • Super Ki Recover I
  • Super Ki Recover II
  • Super Ki Recover III
  • Super Ki Recover Iv
  • Super Ki Recover V
  • Super Ki Recover X
  • Health Auto Loss I
  • Health Auto Loss II
  • Health Auto Loss III
  • Health Auto Loss Iv
  • Health Auto Loss V
  • Health Auto Loss X
  • Near Death Start I
  • Near Death Start II
  • Near Death Start III
  • Near Death Start X
  • 1//10 Super Attack Damage I
  • 1//10 Super Attack Damage II
  • Raging Soul Start
  • Cpu Strengthened (Small) With The Passage Of Time
  • Cpu Strengthened (Medium) With The Passage Of Time
  • Cpu Strengthened (Large) With The Passage Of Time
  • Cpu Weakened (Small) With The Passage Of Time
  • Cpu Weakened (Medium) With The Passage Of Time
  • Cpu Weakened (Large) With Passage Of Time
  • Raging Soul When 1 Bar Of Health Is Remaining
  • Raging Soul When 2 Bars Of Health Are Remaining
  • Raging Soul When 3 Bars Of Health Are Remaining
  • High Tension When 2 Bars Of Health Are Remaining
  • High Tension When 3 Bars Of Health Are Remaining
  • Cpu Strengthened When 1 Bar Of Health Is Remaining
  • Cpu Strengthened When 2 Bars Of Health Are Remaining
  • Cpu Strengthened When 3 Bars Of Health Are Remaining
  • Cpu Greatly Strengthened When 1 Bar Of Health Is Remaining
  • Cpu Greatly Strengthened When 2 Bars Of Health Are Remaining
  • Cpu Greatly Strengthened When 3 Bars Of Health Are Remaining
  • Cpu Super Strengthened When 1 Bar Of Health Is Remaining
  • Cpu Super Strengthened When 2 Bars Of Health Are Remaining
  • Cpu Super Strengthened When 3 Bars Of Health Are Remaining
  • Transform One Step When 1 Bar Of Health Is Remaining
  • Transform One Step When 2 Bars Of Health Are Remaining
  • Transform One Step When 3 Bars Of Health Are Remaining
  • Transform Two Steps When 1 Bar Of Health Is Remaining
  • Transform Two Steps When 2 Bars Of Health Are Remaining
  • Transform Two Steps When 3 Bars Of Health Are Remaining
  • Transform Three Steps When 1 Bar Of Health Is Remaining
  • Transform Three Steps When 2 Bars Of Health Are Remaining
  • Transform Three Steps When 3 Bars Of Health Are Remaining
  • Cancel Transformation When 1 Bar Of Health Is Remaining
  • Cancel Transformation When 2 Bars Of Health Are Remaining
  • Cancel Transformation When 3 Bars Of Health Are Remaining
  • Switch Out When 1 Bar Of Health Is Remaining
  • Switch Out When 2 Bars Of Health Are Remaining
  • Switch Out When 3 Bars Of Health Are Remaining
  • Raging Soul At Ko Switching
  • High Tension At Ko Switching
  • Cpu Evolution At Ko Switching
  • Cpu Great Evolution At Ko Switching
  • Cpu Super Evolution At Ko Switching
  • Transform 1step At Ko Switching
  • Transform 2 Steps At Ko Switching
  • Transform 3 Steps At Ko Switching
  • Cancel Transformation At Ko Switching
  • No Transformations
  • No Switch Outs
  • No Raging Soul Limit

Version Differences#

On March 9, 2011, Toei Animation posted an official statement regarding the existence of multiple musical pieces composed by Kenji Yamamoto which were suspected to infringe the rights of third parties. In response to this situation, Toei fired Yamamoto and started removing his tracks from all official works, including Raging Blast 2, whose soundtrack was entirely composed by him. The HD rereleases of Budokai 1 and Budokai 3 had their soundtracks also modified for this reason.

By late Summer 2011 (nearly a year after the game was originally released), a new version of Raging Blast 2 for the PlayStation 3 and Xbox 360 was silently released. This version, commonly referred to as "2.0", added subtitles for in-battle dialogue and for many Super and Ultimate Attacks that lacked them in the original release, although some (such as Goku's Super Spirit Bomb) still lack subtitles. Funimation and Okratron 3000's logos were also removed from the game's bootup sequence in later copies.

However, the "2.0" release is mostly known for featuring an entirely replaced musical score. Notably, the initial version's opening theme ("Battle of Omega") was replaced with the international replacement opening theme from Budokai Tenkaichi 2.

Original

Rerelease

Watch on YouTube

Watch on YouTube

Additionally, all music tracks were replaced with those from Budokai Tenkaichi 2. Below is a list of each song with their "2.0" replacement. Names are taken from the game's BGM Collection, typos and spelling errors included.

Original release

"2.0" rerelease/newer copies

Battle of Omega

Gatebreaker1

Selection

Open wings

Cosmic Battle

Fly high

Space Museum

Let the powers reigns

Online Fighters

Ancient mystery

BUDOKAI

Capture the dragon

Battle of Omega (Solo Guitar)

Morning dew

Battle of Omega (Full)

Ending theme2

The Great Expectation

Decisive Battle

Challenger

Granulated oblivion

Soldiers’ Sorrow

Stand after confusion

Speedster

Battalion unchained

The Dawn Of The Extreme Battle

Belief of steel

Get Out

Go ahead

Force Of Justice

Little light

Pathos

Sky is in our hands

Gallant

Power Rush

Ultra Energy

Break Through

Dangerous Zone

Heavy gear

The Hero

Lost courage

Brave

Mind space

Rivals

Crisis

Weird Atmosphere

Awake

Nose To Tail

So,happy

Katharsis

Jungle

Harlequin

King’s uneasiness

Defiance

Electric gravity

Critical Power

The maze of mind

1Newer copies use Gatebreaker as a replacement for Battle of Omega in the game's intro, but its name is never specified in-game, as it isn’t present in the BGM Collection.
2“Ending theme” is a pseudo-original arrangement. It starts as Crisis, before abruptly cutting to Gatebreaker. Once Gatebreaker ends, the song restarts, playing Crisis again.

Oddities#

Super Saiyan 3 Broly’s character select render is different than the rest of his renders/portraits: his smile was redrawn to be more pronounced.

Character Select

Team Battle portrait

Small portrait

If English is chosen as the characters’ spoken language, Goku will incorrectly say “Gohan, don’t let it hit you!” when fusing into Gogeta. If Vegeta fuses into Gogeta, however, he will correctly say “Fu… sion… ha!”. This issue doesn’t happen if the spoken language is set to Japanese.

In the BGM Collection, the picture for Katharsis in older copies, and Jungle in newer copies, features Teen Gohan in his Bojack Unbound outfit. However, this outfit isn’t present in the game, as his Costume 1 is his Cell Saga outfit, and his Costume 2 is a damaged version of his Costume 1.