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Development Text#
Present throughout the ROM epr-23073.ic22 is text for some debug menus.
0xD2530
TEXTURE USED MEMORY
----
ROBOT : USED %06x/%06x, AVAILABLE %06x
( player1 : %06x )
( player2 : %06x )
( other : %06x )
STAGE : USED %06x/%06x, AVAILABLE %06x
( common : %06x )
( stage : %06x )
( team : %06x )
( kyaku : %06x )
( mrk : %06x )
SPRITE: USED %06x/%06x, AVAILABLE %06x
PRINT : USED %06x
TOTAL : USED %06x/%06x, AVAILABLE %06x
0xE4640
NBA
DRIBBLE MODE
MOTION TEST
MODEL TEST
BALL TEST
G-COLI TEST
LIGHT TEST
SPRITE TEST
*** MENU ***
%d.%d.%d(%s) %d:%d:%d age of moon %d
GO SITEI
GO AUTO
yang:%4x xang:%4x
TAMADASI XPOS:%3.3f YPOS:%3.3f ZPOS:%3.3f
XANG:%04x YANG:%04x
CAMERA XPOS:%3.3f YPOS:%3.3f ZPOS:%3.3f
XANG:%04x YANG:%04x ZOOM:%3.3f
BALL_NOWPOS:X:%3.3f Y:%3.3f Z:%3.3f
BALL_MVSPEED :%3.3f BALL_YSPD:%3.3f BALL_MVYANG:%04x MVXANG:%04x
BALL XANG 0x%04x YANG ox%04x ZANG 0x%04x
BALL_NOWTIME %3d SETTIME:%3d
TAG_GL_POS %3.3f %3.3f %3.3f
TAG__TIME :%3d
TAG__XPOS :%3.3f
TAG__YPOS :%3.3f
TAG__ZPOS :%3.3f
TAGBOUND_NUM :%2d
CAM_TAGMODE TAG__BALL_
CAM_TAGMODE TAG_TARGET
CAM_TAGMODE TAG_DODAI_
MOVE_MODE
SHOOT_MODE
TAG_SHOT_MODE
Xspin:%3.3f
MOT_NUM %3d
simply setting Yang
simply setting Xang
light ambient : %4.1f
light vector x : %4.1f
light vector y : %4.1f
light vector z : %4.1f
light color r : %4.3f(%3d)
light color g : %4.3f(%3d)
light color b : %4.3f(%3d)
load memory No1 : amb:%4.1f (%3.1f,%3.1f,%3.1f) [R:%4.3f G:%4.3f B:%4.3f]
load memory No2 : amb:%4.1f (%3.1f,%3.1f,%3.1f) [R:%4.3f G:%4.3f B:%4.3f]
load memory No3 : amb:%4.1f (%3.1f,%3.1f,%3.1f) [R:%4.3f G:%4.3f B:%4.3f]
load memory No4 : amb:%4.1f (%3.1f,%3.1f,%3.1f) [R:%4.3f G:%4.3f B:%4.3f]
save memory No1
save memory No2
save memory No3
save memory No4
cam_yang:0x%04x
cam_xang:0x%04x
cam_zoom:%3.3f
calc time: %5d[max=%5d]
SPRITE TEST
[%-10s] %s
%-20s (%03d)
FreeTextureMemory:%6x
POSI (%4.1f,%4.1f)
ZOOM (%4.1f,%4.1f)
ANGLE( %04x )
Render:%5d/16667,remain:%5d
(Source: Original TCRF research)
References#
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The NBA series | |
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NBA Jam | |
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Arcade |
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SNES |
NBA Jam (Prototype) • NBA Jam Tournament Edition (Prototype) |
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Game Boy |
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Game Gear |
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Genesis |
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Sega CD |
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Sega Master System |
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32X |
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PlayStation |
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Sega Saturn |
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Nintendo 64 |
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Game Boy Advance |
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Wii |
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NBA Playoffs/Showdown | |
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Genesis |
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SNES |
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NBA Live | |
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Genesis |
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SNES |
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Game Boy |
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Nintendo 64 |
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PlayStation |
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Miscellaneous | |
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Arcade |
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NES |
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SNES |
NBA Hangtime • NBA Give 'n Go • Tecmo Super NBA Basketball • NBA All-Star Challenge (Prototype) |
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Genesis |
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Sega CD |
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Game Boy Color |
NBA 3 on 3 featuring Kobe Bryant • NBA Hoopz • NBA Showtime: NBA on NBC |
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Nintendo 64 |
Kobe Bryant's NBA Courtside • NBA Hangtime • NBA Showtime: NBA on NBC • NBA Courtside 2: Featuring Kobe Bryant • NBA In The Zone '98 • NBA In The Zone '99 |
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PlayStation |
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Dreamcast |
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GameCube |
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Windows, PlayStation 4, Xbox One, Nintendo Switch |
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